Air Throw Land: Difference between revisions
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Icecream17 (talk | contribs) (add into. now i'm suspicious i'm missing something curcial about actions) |
Icecream17 (talk | contribs) (update) |
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| Line 7: | Line 7: | ||
|group= Stationary | |group= Stationary | ||
|id= 0x036 | |id= 0x036 | ||
|into= [[Shockwave Bounce | |into= [[Shockwave Bounce]], [[Freefall]], [[Idle]] | ||
|out of= | |out of= | ||
|animation= | |animation= | ||
Revision as of 02:15, 26 February 2023
| Air Throw Land | |
| Properties | |
| Hex | 0x80000A36 |
| Action Flags | todo, but includes Air |
| Action Group | Stationary |
| ID | 0x036 |
| Transitions | |
| Into | Shockwave Bounce, Freefall, Idle |
Air Throw Land is unique as the only non-Airborne non-Cutscene action with the Air flag. Using this action, Mario can simultaneously land on a Fly Guy (twirling) and stand on quicksand (which turns twirling into a jump). Thus you can jump from this action 0xA.[1]