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	<id>https://ukikipedia.net/wiki/history/Wooden_post?feed=atom</id>
	<title>Wooden post - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://ukikipedia.net/wiki/history/Wooden_post?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://ukikipedia.net/wiki/history/Wooden_post"/>
	<updated>2026-10-08T10:34:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.15</generator>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=14477&amp;oldid=prev</id>
		<title>Macrepeh at 20:24, 17 May 2021</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=14477&amp;oldid=prev"/>
		<updated>2021-05-17T20:24:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:24, 17 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is also possible to do a variation of Eru Post by low-magnitude walking on the post.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is also possible to do a variation of Eru Post by low-magnitude walking on the post.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{objects}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Macrepeh</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=14311&amp;oldid=prev</id>
		<title>MMMMMMMMMMMMM: MMMMMMMMMMMMM moved page Wooden Post to Wooden post over redirect: Sentence casify the wiki</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=14311&amp;oldid=prev"/>
		<updated>2021-05-11T01:54:42Z</updated>

		<summary type="html">&lt;p&gt;MMMMMMMMMMMMM moved page &lt;a href=&quot;/wiki/Wooden_Post&quot; class=&quot;mw-redirect&quot; title=&quot;Wooden Post&quot;&gt;Wooden Post&lt;/a&gt; to &lt;a href=&quot;/wiki/Wooden_post&quot; title=&quot;Wooden post&quot;&gt;Wooden post&lt;/a&gt; over redirect: Sentence casify the wiki&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:54, 11 May 2021&lt;/td&gt;
				&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>MMMMMMMMMMMMM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=12268&amp;oldid=prev</id>
		<title>Galoomba: is that called eru walk?</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=12268&amp;oldid=prev"/>
		<updated>2020-08-16T18:57:14Z</updated>

		<summary type="html">&lt;p&gt;is that called eru walk?&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:57, 16 August 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Behavior ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Behavior ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When Mario ground-pounds a post, if it is not already being ground-pounded, a sound plays and the wooden post&amp;#039;s Y-speed is set to -70. When the post is ground-pounded, its Y-speed increases by 25 every frame until it reaches 0. In practice, this means that the post drops by 45 units on the first frame and 20 units on the second and then stops moving. If the Wooden Post&amp;#039;s Y-speed will put its Y-offset below -190 units, the post&amp;#039;s Y-offset is set to -190 units and&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;if a chain chomp is attached to the post it is released. When Mario gets within 400 units of a post, a timer begins counting up. The game sets a variable for Mario&amp;#039;s total angle to the post and each frame this is incremented by the value of Mario&amp;#039;s current angle to the post minus his previous angle to the post. When this total angle reaches a value greater than 196,608 angular units, if the timer set is less than 200, 5 coins are spawned from the post. In practice this means that Mario must run around the post 3 times within 200 frames to get the coins. However, with TAS precision, Mario can achieve the total angle value needed while above the post in the air.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When Mario ground-pounds a post, if it is not already being ground-pounded, a sound plays and the wooden post&amp;#039;s Y-speed is set to -70. When the post is ground-pounded, its Y-speed increases by 25 every frame until it reaches 0. In practice, this means that the post drops by 45 units on the first frame and 20 units on the second and then stops moving. If the Wooden Post&amp;#039;s Y-speed will put its Y-offset below -190 units, the post&amp;#039;s Y-offset is set to -190 units and if a chain chomp is attached to the post&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;it is released.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When Mario gets within 400 units of a post, a timer begins counting up. The game sets a variable for Mario&amp;#039;s total angle to the post and each frame this is incremented by the value of Mario&amp;#039;s current angle to the post minus his previous angle to the post. When this total angle reaches a value greater than 196,608 angular units &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(3 full angles)&lt;/ins&gt;, if the timer set is less than 200, 5 coins are spawned from the post. In practice this means that Mario must run around the post 3 times within 200 frames to get the coins. However, with TAS precision, Mario can achieve the total angle value needed while above the post in the air.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Eru Post ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Eru Post ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Eru Post&amp;#039;&amp;#039;&amp;#039; is a method to obtain coins from a Wooden Post without running around the post. The method works by having Mario jitter around in the air above the center of the post in a star pattern. By doing this, the game concludes that Mario has circled around the post several times and spawns the post&amp;#039;s coins. This allows the coins to be spawned after a single jump kick, making it much faster than the usual method.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Eru Post&amp;#039;&amp;#039;&amp;#039; is a method to obtain coins from a Wooden Post without running around the post. The method works by having Mario jitter around in the air above the center of the post in a star pattern. By doing this, the game concludes that Mario has circled around the post several times and spawns the post&amp;#039;s coins. This allows the coins to be spawned after a single jump kick &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or dive recover&lt;/ins&gt;, making it much faster than the usual method&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It is also possible to do a variation of Eru Post by low-magnitude walking on the post&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Galoomba</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=12156&amp;oldid=prev</id>
		<title>Galoomba: no one calls it eru spiral except jong when he was joking</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=12156&amp;oldid=prev"/>
		<updated>2020-07-13T13:25:25Z</updated>

		<summary type="html">&lt;p&gt;no one calls it eru spiral except jong when he was joking&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:25, 13 July 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|expand=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|expand=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wooden Posts&amp;#039;&amp;#039;&amp;#039; are objects appearing in [[Bob-omb Battlefield]] and [[Tiny Huge Island]]. They can be ran around to release coins, and one post is attached to a [[Chain Chomp]] who is released when the post is ground pounded 3 times.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wooden Posts&amp;#039;&amp;#039;&amp;#039; are objects appearing in [[Bob-omb Battlefield]] and [[Tiny&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;Huge Island]]. They can be ran around to release coins, and one post is attached to a [[Chain Chomp]] who is released when the post is ground&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;pounded 3 times.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Behavior ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Behavior ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When Mario ground pounds a post, if it is not already being ground pounded, a sound plays and the wooden post&amp;#039;s Y-speed is set to -70. When the post is ground pounded, its Y-speed increases by 25 every frame until it reaches 0. In practice, this means that the post drops by 45 units on the first frame and 20 units on the second and then stops moving. If the Wooden Post&amp;#039;s Y-speed will put its Y-offset below -190 units, the post&amp;#039;s Y-offset is set to -190 units and, if a chain chomp is attached to the post it is released. When Mario gets within 400 units of a post, a timer begins counting up. The game sets a variable for Mario&amp;#039;s total angle to the post and each frame this is incremented by the value of Mario&amp;#039;s current angle to the post minus his previous angle to the post. When this total angle reaches a value greater than 196,608 angular units, if the timer set is less than 200, 5 coins are spawned from the post. In practice this means that Mario must run around the post 3 times within 200 frames to get the coins. However, with TAS precision, Mario can achieve the total angle value needed while above the post in the air.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When Mario ground&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;pounds a post, if it is not already being ground&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;pounded, a sound plays and the wooden post&amp;#039;s Y-speed is set to -70. When the post is ground&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;pounded, its Y-speed increases by 25 every frame until it reaches 0. In practice, this means that the post drops by 45 units on the first frame and 20 units on the second and then stops moving. If the Wooden Post&amp;#039;s Y-speed will put its Y-offset below -190 units, the post&amp;#039;s Y-offset is set to -190 units and, if a chain chomp is attached to the post it is released. When Mario gets within 400 units of a post, a timer begins counting up. The game sets a variable for Mario&amp;#039;s total angle to the post and each frame this is incremented by the value of Mario&amp;#039;s current angle to the post minus his previous angle to the post. When this total angle reaches a value greater than 196,608 angular units, if the timer set is less than 200, 5 coins are spawned from the post. In practice this means that Mario must run around the post 3 times within 200 frames to get the coins. However, with TAS precision, Mario can achieve the total angle value needed while above the post in the air.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Eru Post ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Eru Post ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Eru Post&amp;#039;&amp;#039;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, otherwise known as &amp;#039;&amp;#039;&amp;#039;Eru Spiral&amp;#039;&amp;#039;&amp;#039;, &lt;/del&gt;is a method to obtain coins from a Wooden Post without running around the post. The method works by having Mario jitter around in the air above the center of the post in a star pattern. By doing this, the game concludes that Mario has circled around the post several times and spawns the post&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coin&lt;/del&gt;. This allows the coins to be spawned after a single jump kick, making it much faster than the usual method.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Eru Post&amp;#039;&amp;#039;&amp;#039; is a method to obtain coins from a Wooden Post without running around the post. The method works by having Mario jitter around in the air above the center of the post in a star pattern. By doing this, the game concludes that Mario has circled around the post several times and spawns the post&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coins&lt;/ins&gt;. This allows the coins to be spawned after a single jump kick, making it much faster than the usual method.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Galoomba</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=12154&amp;oldid=prev</id>
		<title>Macrepeh at 01:17, 13 July 2020</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=12154&amp;oldid=prev"/>
		<updated>2020-07-13T01:17:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:17, 13 July 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Behavior ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Behavior ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When Mario ground pounds a post, if it is not already being ground pounded, a sound plays and the wooden post&amp;#039;s Y-speed is set to -70. When the post is ground pounded, its Y-speed increases by 25 every frame until it reaches 0. In practice, this means that the post drops by 45 units on the first frame and 20 units on the second and then stops moving. If the Wooden Post&amp;#039;s Y-speed will put its Y-offset below -190 units, the post&amp;#039;s Y-offset is set to -190 units and, if a chain chomp is attached to the post it is released. When Mario gets within 400 units of a post, a timer begins counting up. The game sets a variable for Mario&amp;#039;s total angle to the post and each frame this is incremented by the value of Mario&amp;#039;s current angle to the post minus his previous angle to the post. When this total angle reaches a value greater than 196,608 angular units, if the timer set is less than 200, 5 coins are spawned from the post. In practice this means that Mario must run around the post 3 times within 200 frames to get the coins. However, with TAS precision, Mario can achieve the total angle value needed while above the post in the air.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When Mario ground pounds a post, if it is not already being ground pounded, a sound plays and the wooden post&amp;#039;s Y-speed is set to -70. When the post is ground pounded, its Y-speed increases by 25 every frame until it reaches 0. In practice, this means that the post drops by 45 units on the first frame and 20 units on the second and then stops moving. If the Wooden Post&amp;#039;s Y-speed will put its Y-offset below -190 units, the post&amp;#039;s Y-offset is set to -190 units and, if a chain chomp is attached to the post it is released. When Mario gets within 400 units of a post, a timer begins counting up. The game sets a variable for Mario&amp;#039;s total angle to the post and each frame this is incremented by the value of Mario&amp;#039;s current angle to the post minus his previous angle to the post. When this total angle reaches a value greater than 196,608 angular units, if the timer set is less than 200, 5 coins are spawned from the post. In practice this means that Mario must run around the post 3 times within 200 frames to get the coins. However, with TAS precision, Mario can achieve the total angle value needed while above the post in the air.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Eru Post ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Eru Post&#039;&#039;&#039;, otherwise known as &#039;&#039;&#039;Eru Spiral&#039;&#039;&#039;, is a method to obtain coins from a Wooden Post without running around the post. The method works by having Mario jitter around in the air above the center of the post in a star pattern. By doing this, the game concludes that Mario has circled around the post several times and spawns the post&#039;s coin. This allows the coins to be spawned after a single jump kick, making it much faster than the usual method.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Macrepeh</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=11953&amp;oldid=prev</id>
		<title>Tranman64: Tranman64 moved page Wooden post to Wooden Post: capitalization</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=11953&amp;oldid=prev"/>
		<updated>2020-06-22T17:12:10Z</updated>

		<summary type="html">&lt;p&gt;Tranman64 moved page &lt;a href=&quot;/wiki/Wooden_post&quot; title=&quot;Wooden post&quot;&gt;Wooden post&lt;/a&gt; to &lt;a href=&quot;/wiki/Wooden_Post&quot; class=&quot;mw-redirect&quot; title=&quot;Wooden Post&quot;&gt;Wooden Post&lt;/a&gt;: capitalization&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:12, 22 June 2020&lt;/td&gt;
				&lt;/tr&gt;
&lt;!-- diff cache key ukikipedia:diff::1.12:old-11952:rev-11953 --&gt;
&lt;/table&gt;</summary>
		<author><name>Tranman64</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=11952&amp;oldid=prev</id>
		<title>Tranman64: corrected how you get coins from it</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=11952&amp;oldid=prev"/>
		<updated>2020-06-22T17:09:53Z</updated>

		<summary type="html">&lt;p&gt;corrected how you get coins from it&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:09, 22 June 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|expand=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|expand=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wooden Posts&amp;#039;&amp;#039;&amp;#039; are objects appearing in [[Bob-omb Battlefield]] and [[Tiny Huge Island]]. They can be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ground pounded &lt;/del&gt;to release coins, and one post is attached to a [[Chain Chomp]] who is released when the post is ground pounded 3 times.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wooden Posts&amp;#039;&amp;#039;&amp;#039; are objects appearing in [[Bob-omb Battlefield]] and [[Tiny Huge Island]]. They can be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ran around &lt;/ins&gt;to release coins, and one post is attached to a [[Chain Chomp]] who is released when the post is ground pounded 3 times.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Behavior ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Behavior ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When Mario ground pounds a post, if it is not already being ground pounded, a sound plays and the wooden post&amp;#039;s Y-speed is set to -70. When the post is ground pounded, its Y-speed increases by 25 every frame until it reaches 0. In practice, this means that the post drops by 45 units on the first frame and 20 units on the second and then stops moving. If the Wooden Post&amp;#039;s Y-speed will put its Y-offset below -190 units, the post&amp;#039;s Y-offset is set to -190 units and, if a chain chomp is attached to the post it is released. When Mario gets within 400 units of a post, a timer begins counting up. The game sets a variable for Mario&amp;#039;s total angle to the post and each frame this is incremented by the value of Mario&amp;#039;s current angle to the post minus his previous angle to the post. When this total angle reaches a value greater than 196,608 angular units, if the timer set is less than 200, 5 coins are spawned from the post. In practice this means that Mario must run around the post 3 times within 200 frames to get the coins. However, with TAS precision, Mario can achieve the total angle value needed while above the post in the air.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When Mario ground pounds a post, if it is not already being ground pounded, a sound plays and the wooden post&amp;#039;s Y-speed is set to -70. When the post is ground pounded, its Y-speed increases by 25 every frame until it reaches 0. In practice, this means that the post drops by 45 units on the first frame and 20 units on the second and then stops moving. If the Wooden Post&amp;#039;s Y-speed will put its Y-offset below -190 units, the post&amp;#039;s Y-offset is set to -190 units and, if a chain chomp is attached to the post it is released. When Mario gets within 400 units of a post, a timer begins counting up. The game sets a variable for Mario&amp;#039;s total angle to the post and each frame this is incremented by the value of Mario&amp;#039;s current angle to the post minus his previous angle to the post. When this total angle reaches a value greater than 196,608 angular units, if the timer set is less than 200, 5 coins are spawned from the post. In practice this means that Mario must run around the post 3 times within 200 frames to get the coins. However, with TAS precision, Mario can achieve the total angle value needed while above the post in the air.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tranman64</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=11951&amp;oldid=prev</id>
		<title>Macrepeh: made page</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Wooden_post&amp;diff=11951&amp;oldid=prev"/>
		<updated>2020-06-22T17:07:43Z</updated>

		<summary type="html">&lt;p&gt;made page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{object_infobox&lt;br /&gt;
|title= Wooden Post&lt;br /&gt;
|image= STROOP- Post.png&lt;br /&gt;
|hitbox_radius=&lt;br /&gt;
|hitbox_height= 205&lt;br /&gt;
|damage=&lt;br /&gt;
|damage_hatless=&lt;br /&gt;
|speed=&lt;br /&gt;
|tangibility_radius=&lt;br /&gt;
|interaction_type=&lt;br /&gt;
|surfaces=&lt;br /&gt;
|found_in=&lt;br /&gt;
|expand=&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wooden Posts&amp;#039;&amp;#039;&amp;#039; are objects appearing in [[Bob-omb Battlefield]] and [[Tiny Huge Island]]. They can be ground pounded to release coins, and one post is attached to a [[Chain Chomp]] who is released when the post is ground pounded 3 times. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
When Mario ground pounds a post, if it is not already being ground pounded, a sound plays and the wooden post&amp;#039;s Y-speed is set to -70. When the post is ground pounded, its Y-speed increases by 25 every frame until it reaches 0. In practice, this means that the post drops by 45 units on the first frame and 20 units on the second and then stops moving. If the Wooden Post&amp;#039;s Y-speed will put its Y-offset below -190 units, the post&amp;#039;s Y-offset is set to -190 units and, if a chain chomp is attached to the post it is released. When Mario gets within 400 units of a post, a timer begins counting up. The game sets a variable for Mario&amp;#039;s total angle to the post and each frame this is incremented by the value of Mario&amp;#039;s current angle to the post minus his previous angle to the post. When this total angle reaches a value greater than 196,608 angular units, if the timer set is less than 200, 5 coins are spawned from the post. In practice this means that Mario must run around the post 3 times within 200 frames to get the coins. However, with TAS precision, Mario can achieve the total angle value needed while above the post in the air.&lt;/div&gt;</summary>
		<author><name>Macrepeh</name></author>
	</entry>
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