<?xml version="1.0"?>
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	<id>https://ukikipedia.net/wiki/history/Tangibility_radius?feed=atom</id>
	<title>Tangibility radius - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://ukikipedia.net/wiki/history/Tangibility_radius?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://ukikipedia.net/wiki/history/Tangibility_radius"/>
	<updated>2026-09-29T03:35:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.15</generator>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Tangibility_radius&amp;diff=20170&amp;oldid=prev</id>
		<title>LCDAngel99 at 17:40, 26 March 2026</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Tangibility_radius&amp;diff=20170&amp;oldid=prev"/>
		<updated>2026-03-26T17:40:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:40, 26 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;tangibility radius&amp;#039;&amp;#039;&amp;#039; of an object is a property of the object that determines the radius in which it will be tangible and able to be collided or interacted with. When Mario&amp;#039;s distance to the object is less than the tangibility radius (i.e. he&amp;#039;s inside the tangibility sphere), the object will be tangible; when he&amp;#039;s outside of the tangibility radius, it will be intangible. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tangibility radii were &lt;/del&gt;implemented for efficiency; the game can avoid wasting time checking collisions of an object with, for example, Mario, when Mario is so far away from the object that he can&amp;#039;t possibly be interacting with it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;tangibility radius&amp;#039;&amp;#039;&amp;#039; of an object is a property of the object that determines the radius in which it will be tangible and able to be collided or interacted with. When Mario&amp;#039;s distance to the object is less than the tangibility radius (i.e. he&amp;#039;s inside the tangibility sphere), the object will be tangible; when he&amp;#039;s outside of the tangibility radius, it will be intangible. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The tangibility radius was &lt;/ins&gt;implemented for efficiency; the game can avoid wasting time checking collisions of an object with, for example, Mario, when Mario is so far away from the object that he can&amp;#039;t possibly be interacting with it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LCDAngel99</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Tangibility_radius&amp;diff=17145&amp;oldid=prev</id>
		<title>Macrepeh at 03:35, 28 September 2022</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Tangibility_radius&amp;diff=17145&amp;oldid=prev"/>
		<updated>2022-09-28T03:35:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:35, 28 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;tangibility radius&amp;#039;&amp;#039;&amp;#039; of an object is a property of the object that determines the radius in which it will be tangible and able to be collided or interacted with. When Mario&amp;#039;s distance to the object is less than the tangibility radius (i.e. he&amp;#039;s inside the tangibility sphere), the object will be tangible; when he&amp;#039;s outside of the tangibility radius, it will be intangible. Tangibility radii were implemented for efficiency; the game can avoid wasting time checking collisions of an object with, for example, Mario, when Mario is so far away from the object that he can&amp;#039;t possibly be interacting with it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;tangibility radius&amp;#039;&amp;#039;&amp;#039; of an object is a property of the object that determines the radius in which it will be tangible and able to be collided or interacted with. When Mario&amp;#039;s distance to the object is less than the tangibility radius (i.e. he&amp;#039;s inside the tangibility sphere), the object will be tangible; when he&amp;#039;s outside of the tangibility radius, it will be intangible. Tangibility radii were implemented for efficiency; the game can avoid wasting time checking collisions of an object with, for example, Mario, when Mario is so far away from the object that he can&amp;#039;t possibly be interacting with it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Mechanics]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Macrepeh</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Tangibility_radius&amp;diff=14281&amp;oldid=prev</id>
		<title>MMMMMMMMMMMMM: MMMMMMMMMMMMM moved page Tangibility Radius to Tangibility radius: Sentence casify the wiki</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Tangibility_radius&amp;diff=14281&amp;oldid=prev"/>
		<updated>2021-05-11T01:52:04Z</updated>

		<summary type="html">&lt;p&gt;MMMMMMMMMMMMM moved page &lt;a href=&quot;/wiki/Tangibility_Radius&quot; class=&quot;mw-redirect&quot; title=&quot;Tangibility Radius&quot;&gt;Tangibility Radius&lt;/a&gt; to &lt;a href=&quot;/wiki/Tangibility_radius&quot; title=&quot;Tangibility radius&quot;&gt;Tangibility radius&lt;/a&gt;: Sentence casify the wiki&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:52, 11 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>MMMMMMMMMMMMM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Tangibility_radius&amp;diff=11294&amp;oldid=prev</id>
		<title>Galoomba: )</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Tangibility_radius&amp;diff=11294&amp;oldid=prev"/>
		<updated>2020-05-05T13:13:59Z</updated>

		<summary type="html">&lt;p&gt;)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:13, 5 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;tangibility radius&amp;#039;&amp;#039;&amp;#039; of an object is a property of the object that determines the radius in which it will be tangible and able to be collided or interacted with. When Mario&amp;#039;s distance to the object is less than the tangibility radius (i.e. he&amp;#039;s inside the tangibility sphere, the object will be tangible; when he&amp;#039;s outside of the tangibility radius, it will be intangible. Tangibility radii were implemented for efficiency; the game can avoid wasting time checking collisions of an object with, for example, Mario, when Mario is so far away from the object that he can&amp;#039;t possibly be interacting with it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;tangibility radius&amp;#039;&amp;#039;&amp;#039; of an object is a property of the object that determines the radius in which it will be tangible and able to be collided or interacted with. When Mario&amp;#039;s distance to the object is less than the tangibility radius (i.e. he&amp;#039;s inside the tangibility sphere&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;, the object will be tangible; when he&amp;#039;s outside of the tangibility radius, it will be intangible. Tangibility radii were implemented for efficiency; the game can avoid wasting time checking collisions of an object with, for example, Mario, when Mario is so far away from the object that he can&amp;#039;t possibly be interacting with it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Galoomba</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Tangibility_radius&amp;diff=10959&amp;oldid=prev</id>
		<title>Galoomba at 13:29, 24 March 2020</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Tangibility_radius&amp;diff=10959&amp;oldid=prev"/>
		<updated>2020-03-24T13:29:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:29, 24 March 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;tangibility radius&amp;#039;&amp;#039;&amp;#039; of an object is a property of the object that determines the radius in which it will be tangible and able to be collided or interacted with. When Mario&amp;#039;s distance to the object is less than the tangibility radius (i.e. he&amp;#039;s inside the tangibility &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;circle)&lt;/del&gt;, the object will be tangible; when he&amp;#039;s outside of the tangibility radius, it will be intangible. Tangibility radii were implemented for efficiency; the game can avoid wasting time checking collisions of an object with, for example, Mario, when Mario is so far away from the object that he can&amp;#039;t possibly be interacting with it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;tangibility radius&amp;#039;&amp;#039;&amp;#039; of an object is a property of the object that determines the radius in which it will be tangible and able to be collided or interacted with. When Mario&amp;#039;s distance to the object is less than the tangibility radius (i.e. he&amp;#039;s inside the tangibility &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sphere&lt;/ins&gt;, the object will be tangible; when he&amp;#039;s outside of the tangibility radius, it will be intangible. Tangibility radii were implemented for efficiency; the game can avoid wasting time checking collisions of an object with, for example, Mario, when Mario is so far away from the object that he can&amp;#039;t possibly be interacting with it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Galoomba</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Tangibility_radius&amp;diff=7961&amp;oldid=prev</id>
		<title>Ta180m at 13:26, 22 April 2019</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Tangibility_radius&amp;diff=7961&amp;oldid=prev"/>
		<updated>2019-04-22T13:26:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:26, 22 April 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tangibility Radius&lt;/del&gt;&amp;#039;&amp;#039;&amp;#039; of an object is a property of the object that determines &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when &lt;/del&gt;it will be tangible &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(i.e. &lt;/del&gt;able to be collided or interacted with&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;. When Mario&amp;#039;s distance to the object is less than the tangibility radius (i.e. he&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;in&amp;quot; &lt;/del&gt;the tangibility &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;radius&lt;/del&gt;), the object will be tangible; when he&amp;#039;s outside of the tangibility radius, it will be intangible. Tangibility radii were implemented for efficiency; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&amp;#039;s pointless for &lt;/del&gt;the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to waste &lt;/del&gt;time &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/del&gt;checking &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the collision &lt;/del&gt;of an object with, for example, Mario, when &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&amp;#039;s &lt;/del&gt;so far away from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;him &lt;/del&gt;that he can&amp;#039;t possibly be interacting with it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tangibility radius&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039; of an object is a property of the object that determines &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the radius in which &lt;/ins&gt;it will be tangible &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;able to be collided or interacted with. When Mario&amp;#039;s distance to the object is less than the tangibility radius (i.e. he&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inside &lt;/ins&gt;the tangibility &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;circle&lt;/ins&gt;), the object will be tangible; when he&amp;#039;s outside of the tangibility radius, it will be intangible. Tangibility radii were implemented for efficiency; the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can avoid wasting &lt;/ins&gt;time checking &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;collisions &lt;/ins&gt;of an object with, for example, Mario, when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mario is &lt;/ins&gt;so far away from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the object &lt;/ins&gt;that he can&amp;#039;t possibly be interacting with it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ta180m</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Tangibility_radius&amp;diff=7702&amp;oldid=prev</id>
		<title>Nim: Made page on midnight on mobile so sorry for crappy quality</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Tangibility_radius&amp;diff=7702&amp;oldid=prev"/>
		<updated>2019-04-14T04:33:23Z</updated>

		<summary type="html">&lt;p&gt;Made page on midnight on mobile so sorry for crappy quality&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{stub}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Tangibility Radius&amp;#039;&amp;#039;&amp;#039; of an object is a property of the object that determines when it will be tangible (i.e. able to be collided or interacted with). When Mario&amp;#039;s distance to the object is less than the tangibility radius (i.e. he&amp;#039;s &amp;quot;in&amp;quot; the tangibility radius), the object will be tangible; when he&amp;#039;s outside of the tangibility radius, it will be intangible. Tangibility radii were implemented for efficiency; it&amp;#039;s pointless for the game to waste time on checking the collision of an object with, for example, Mario, when it&amp;#039;s so far away from him that he can&amp;#039;t possibly be interacting with it.&lt;/div&gt;</summary>
		<author><name>Nim</name></author>
	</entry>
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