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	<id>https://ukikipedia.net/wiki/history/Hyperspeed_Turnaround?feed=atom</id>
	<title>Hyperspeed Turnaround - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://ukikipedia.net/wiki/history/Hyperspeed_Turnaround?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://ukikipedia.net/wiki/history/Hyperspeed_Turnaround"/>
	<updated>2026-09-29T05:42:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.15</generator>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Hyperspeed_Turnaround&amp;diff=20068&amp;oldid=prev</id>
		<title>Super Mario Player at 19:54, 12 February 2026</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Hyperspeed_Turnaround&amp;diff=20068&amp;oldid=prev"/>
		<updated>2026-02-12T19:54:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:54, 12 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Potential uses ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Potential uses ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hyperspeed in [[Cool, Cool Mountain|CCM]] (400 proven), alternate [[Parallel Universe|PU]] speed in [[Shifting Sand Land|SSL]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hyperspeed in [[Cool, Cool Mountain|CCM]] (400 proven), alternate [[Parallel Universe|PU]] speed in [[Shifting Sand Land|SSL]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== References ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;references /&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Super Mario Player</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Hyperspeed_Turnaround&amp;diff=19649&amp;oldid=prev</id>
		<title>Super Mario Player: I copied (with little editing) what I found at someone else&#039;s document (somewhere on Ukikipedia).</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Hyperspeed_Turnaround&amp;diff=19649&amp;oldid=prev"/>
		<updated>2025-05-22T01:02:28Z</updated>

		<summary type="html">&lt;p&gt;I copied (with little editing) what I found at someone else&amp;#039;s document (somewhere on Ukikipedia).&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Hyperspeed Turn Around (HSTA)&amp;lt;ref&amp;gt;https://docs.google.com/document/u/0/d/1cJfwdju9-6yTGemBhtZrjoDhWWDYj69OpzIg8D6w9R4/mobilebasic&amp;lt;/ref&amp;gt; is a [[Hyperspeed|hyperspeed glitch]]  to build up speed.&lt;br /&gt;
&lt;br /&gt;
== Execution ==&lt;br /&gt;
It uses the &amp;quot;turning around&amp;quot; action, which happens when you&amp;#039;re walking at &amp;gt;=16 speed and you hold back on the joystick. This action will build speed on 0x13 slopes with a normal.y in the range 0.9848077-0.9961947. This doesn&amp;#039;t work on slide levels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is like C^ sliding, with two distinctions:&lt;br /&gt;
&lt;br /&gt;
You can hit walls/OoB without bonking or losing your speed (forward or backward)&lt;br /&gt;
&lt;br /&gt;
You have tighter normal.y restrictions since you can&amp;#039;t be on a slide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s currently not thought to be possible to get into this action with negative speed, and you can&amp;#039;t change from positive to negative while in the action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Going neutral while in this state will put mario in skidding, which is the C^ slide action. From here you can press B to go into move punching, or wait one frame and move the joystick to go into walking. &lt;br /&gt;
&lt;br /&gt;
== Potential uses ==&lt;br /&gt;
Hyperspeed in [[Cool, Cool Mountain|CCM]] (400 proven), alternate [[Parallel Universe|PU]] speed in [[Shifting Sand Land|SSL]].&lt;/div&gt;</summary>
		<author><name>Super Mario Player</name></author>
	</entry>
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