Teleporter: Difference between revisions
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==Description== | ==Description== | ||
A teleporter is an invisible object located in a level, usually spawned in pairs. Whenever Mario approaches it, he will start to fade out and then reappear at the other member of the pair. Most warps can be used both ways, but there are some | A teleporter is an invisible object located in a level, usually spawned in pairs. Whenever Mario approaches it, he will start to fade out and then reappear at the other member of the pair. Most warps can be used both ways, but there are some exceptions (for example in Tiny-Huge island) | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{objects}} | {{objects}} | ||
Revision as of 20:47, 17 May 2026
| Warp[1] | |
| |
| Technical Constants | |
| Object Group | Level[2] |
| Hitbox | |
| Interaction Type | Warp |
| Radius | 50 (Normal), 85 (Fading) |
| Height | 50 |
| Found in | |
| Bob-omb Battlefield, Whomp's Fortress, Cool Cool Mountain, Lethal Lava Land, Shifting Sand Land, Snowman's Land, Wet-Dry World, Tall, Tall Mountain, Tiny Huge Island | |
A Teleporter or Warp is an object that will teleport Mario from one point to another.
Description
A teleporter is an invisible object located in a level, usually spawned in pairs. Whenever Mario approaches it, he will start to fade out and then reappear at the other member of the pair. Most warps can be used both ways, but there are some exceptions (for example in Tiny-Huge island)
References
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