Unsolved single-goal challenges: Difference between revisions

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**[[Hazy Maze Cave]]
**[[Hazy Maze Cave]]
**[[Lethal Lava Land]]
**[[Lethal Lava Land]]
**Any non-Bowser secret course
*Getting infinite coins in:
*Getting infinite coins in:
**[[Bowser in the Fire Sea]]
**[[Bowser in the Fire Sea]]
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*Cloning in Lethal Lava Land (could also potentially solve the getting more coins than intended)
*Cloning in Lethal Lava Land (could also potentially solve the getting more coins than intended)
*Moving during [[Time Stop|time stop]] in Jolly Roger Bay (to get [[shell]] [[clone]]s)
*Moving during [[Time Stop|time stop]] in Jolly Roger Bay (to get [[shell]] [[clone]]s)
*Cloning with the A button held without using loading zone
===Collection Challenges===
===Collection Challenges===
*Collecting the [[Key|key]] in Bowser in the Fire Sea from underneath the ground, causing you to collect the key on the death floor
*Collecting the [[key]] in Bowser in the Fire Sea from underneath the ground, causing you to collect the key on the death floor
*Collecting a [[Star|star]] during a demo sequence
*Collecting a [[star]] during a demo sequence
*Collecting [[Mystery of the Monkey Cage]] without changing the [[HOLP]] for an arbitrary HOLP
*Collecting [[Mystery of the Monkey Cage]] without changing the [[HOLP]] for an arbitrary HOLP
*Collecting the new [[Impossible Coin]] in [[Tiny Huge Island]]
*Collecting the new [[Impossible Coin]] in [[Tiny Huge Island]]
*Killing the [[Mystery Goomba]] and collecting its [[Coin|coin]]
*Killing the [[Mystery Goomba]] and collecting its [[coin]]
===Parallel Universes===
===Parallel Universes===
*Dying in a vertical [[PU]] in LLL
*Dying in a vertical [[PU]] in LLL
*Surviving in a vertical PU with a shell clone released in it
*Surviving in a vertical PU with a shell clone released in it
*Reaching a PU without using joystick
*Reaching a PU without using the joystick
*Reaching a PU in any of the following:
*Reaching a PU in any of the following:
**[[Cool, Cool Mountain]]
**[[Cool, Cool Mountain]] main level
***Main level
**[[Cool, Cool Mountain]] slide
***Slide
**[[Lethal Lava Land]] main level
**[[Lethal Lava Land]] unreached areas
**[[Dire, Dire Docks]] starting area
***Main level
**[[Snowman's Land]] igloo
**[[Shifting Sand Land]] unreached areas
**[[Tall, Tall Mountain]] main level
***Eyerok area (note that this is a different area than the rest of the pyramid)
**[[Tall, Tall Mountain]] slide (top subarea)
**[[Dire Dire Docks]] unreached areas
**[[Tall, Tall Mountain]] slide (middle subarea)
***Starting area
**[[Tall, Tall Mountain]] slide (bottom subarea)
**[[Snowman's Land]] unreached areas
**[[Tiny-Huge Island]] tiny island
***Igloo
**[[Tiny-Huge Island]] huge island
** [[Tall, Tall Mountain]]
**[[Tiny-Huge Island]] cave island
***Main level
***Slide (top subarea)
***Slide (medium subarea)  
***Slide (bottom subarea)
**[[Tiny Huge Island]]
***Tiny island
***Huge island
***Cave
**[[Tick Tock Clock]]
**[[Tick Tock Clock]]
**[[The Princess's Secret Slide]]
**[[Secret Aquarium]]
**[[Tower of the Wing Cap]]
**[[Tower of the Wing Cap]]
**[[Cavern of the Metal Cap]]
**[[Cavern of the Metal Cap]]
**[[The Princess's Secret Slide]]
**[[Secret Aquarium]]
**[[Wing Mario over the Rainbow]]
**[[Wing Mario over the Rainbow]]
**[[Bowser in the Dark World]]
**[[Bowser in the Dark World]] main level
***Main area
**[[Bowser in the Dark World]] arena
***Bowser fight
**[[Bowser in the Fire Sea]] arena
**[[Bowser in the Fire Sea]] unreached areas
**[[Bowser in the Sky]] main level
***Bowser fight
**[[Bowser in the Sky]] arena
**[[Bowser in the Sky]]
**[[The Castle|Castle]] basement
***Main area
**[[The Castle|Castle]] upstairs
***Bowser fight
**[[The Castle|Castle]] courtyard
**[[The Castle|Castle]] unreached areas
*Reaching a PU from the [[Shifting Sand Land]] Eyerok area itself (not by already being in a PU and just entering the loading zone)
***[[The Castle#Basement|Castle Basement]]
***[[The Castle#Second Floor|Castle Upstairs]]
***[[The Castle#Courtyard|Castle Courtyard]]


===Misc===
===Misc===
*Clipping from the top area of Wiggler's cave to the bottom area.
*Clipping from the top area of Wiggler's cave to the bottom area
*Activating more than 4 stars at once anywhere
*Activating at least 5 stars at once
*Reversing the one-way teleport in THI  
*Reversing the one-way teleport in [[THI]]
*Ground-pounding [[Chain Chomp]]'s post without interacting with the [[Red Coin|red coin]] (e.g. collecting its two coin value)
*Ground-pounding [[Chain Chomp]]'s post without interacting with the [[red coin]] (e.g. collecting its two coin value)
*Grabbing the hangable ceiling on the bottom of the beginning cloud in [[Wing Mario over the Rainbow]]
*Grabbing the hangable ceiling on the bottom of the beginning cloud in [[Wing Mario over the Rainbow]]
*Hanging below the entrance's bridge in the castle grounds with the water raised
*Grabbing the hangable ceiling below the entrance's bridge in the castle grounds with the water raised
*Accessing the upper floors of the castle without first collecting the key from Bowser in the Fire Sea
*Accessing the upper floors of the castle without first collecting the key from [[Bowser in the Fire Sea]]
*Grabbing the wrong penguin without pressing B (it looks easy, but that penguin doesn't walk off the roof to go to the wind, the wind is a bit too far from the roof, and the cannons don't point at him (the cannon next to him doesn't let you shoot at the right angle (you cannot rotate the cannon 360°), and cannons both from the wall kicks will work area, and above it, are a little behind the walls)
*Grabbing the wrong penguin without pressing B
*Defeating Bowser in the Sky without spinning Bowser
*Defeating [[Bowser in the Sky]] without spinning Bowser
*Grabbing Bowser on the same frame he hits a mine. The mine would explode and hurt Bowser, but he would stay alive due to being grabbed.
*Performing an [[instant release]] on [[MIPS]] at an arbitrary HOLP
*Performing an [[instant release]] on [[MIPS]] at an arbitrary HOLP
*Spawning a "8" orange number from a red coin, secret, treasure chest or water ring
*Spawning an "8", "9" or "0" orange number from a red coin, secret, treasure chest or water ring
*Spawning a "9" orange number from a red coin, secret, treasure chest or water ring
*Getting hurt (squished) by the penguin in [[CCM]]
*Spawning a "0" orange number from a red coin, secret, treasure chest or water ring
*Taking fall damage during the [[Flying Triple Jump]] action
*Getting hurt (squished) by the penguin in CCM
*Taking fall damage during the FLYING_TRIPLE_JUMP action
*Causing Mario to walk in a way that the camera focus stays constant
*Causing Mario to walk in a way that the camera focus stays constant
*Entering [[WDW]] on the medium or high water level without pressing A
*Entering [[WDW]] on the medium or high water level without pressing A
*Entering the large [[THI]] painting without pressing A
*Entering the large [[THI]] painting without pressing A
*Causing Eyerok to rise upwards indefinitely
*Manipulating Fly guy size to arbitrary grow (increase its size)
*Ground pounding the Blue Coin Block in [[DDD]] or [[PSS]] without pressing A (in DDD it may be useful for the A button challenge)
*Softlock the game by talking to Yoshi in a gamestate where the RNG would never let Yoshi pick a different spot than the one he's currently at, preventing him from talking to Mario


==Solved In Theory==
==Solved In Theory==
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:*[https://www.youtube.com/watch?v=3Jxi7Ruoj34 "SM64 Going to a PU (and Back Again)" by Chris Dusto]
:*[https://www.youtube.com/watch?v=3Jxi7Ruoj34 "SM64 Going to a PU (and Back Again)" by Chris Dusto]
==Solved Single-Goal Challenges==
==Solved Single-Goal Challenges==
Disclaimer: this list doesn't include: coin counts, parallel universe reachings, and 0x A ground poundings of Blue Coin Blocks, if it has been solved before this Ukikipedia page was created.
*Picking up the cannon Bob-omb on the same frame as leaving its radius
*Picking up the cannon Bob-omb on the same frame as leaving its radius
:*[https://youtu.be/uFuC5DcbsjU <nowiki>"BoB Relocating the Stationary Bob-omb" by UncommentatedPannen</nowiki>]
:*[https://youtu.be/uFuC5DcbsjU <nowiki>"BoB Relocating the Stationary Bob-omb" by UncommentatedPannen</nowiki>]
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*Entering a PU in the Jolly Roger Bay ship sub-area
*Entering a PU in the Jolly Roger Bay ship sub-area
:*[https://www.youtube.com/watch?v=EBoG9e4s8sk "Accessing a Parallel Universe in the Jolly Roger Bay Sunken Ship" by Daniel R]
:*[https://www.youtube.com/watch?v=EBoG9e4s8sk "Accessing a Parallel Universe in the Jolly Roger Bay Sunken Ship" by Daniel R]
*Entering a PU in the Shifting Sand Land Eyerok area
:*[https://www.youtube.com/watch?v=GUt6zeHr9II "Reaching a Parallel Universe in the Eyerok area" by summunkid]


===Impossible Challenges===
===Impossible Challenges===

Latest revision as of 09:13, 26 August 2026

This page lists unsolved single-goal challenges that are not currently possible with current knowledge and strategies. None of these challenges have been completed or solved.

Unsolved

Coin Count

Cloning Related

  • Transport cloning with Wiggler or a Skeeter
  • Cloning in Lethal Lava Land (could also potentially solve the getting more coins than intended)
  • Moving during time stop in Jolly Roger Bay (to get shell clones)
  • Cloning with the A button held without using loading zone

Collection Challenges

Parallel Universes

Misc

  • Clipping from the top area of Wiggler's cave to the bottom area
  • Activating at least 5 stars at once
  • Reversing the one-way teleport in THI
  • Ground-pounding Chain Chomp's post without interacting with the red coin (e.g. collecting its two coin value)
  • Grabbing the hangable ceiling on the bottom of the beginning cloud in Wing Mario over the Rainbow
  • Grabbing the hangable ceiling below the entrance's bridge in the castle grounds with the water raised
  • Accessing the upper floors of the castle without first collecting the key from Bowser in the Fire Sea
  • Grabbing the wrong penguin without pressing B
  • Defeating Bowser in the Sky without spinning Bowser
  • Grabbing Bowser on the same frame he hits a mine. The mine would explode and hurt Bowser, but he would stay alive due to being grabbed.
  • Performing an instant release on MIPS at an arbitrary HOLP
  • Spawning an "8", "9" or "0" orange number from a red coin, secret, treasure chest or water ring
  • Getting hurt (squished) by the penguin in CCM
  • Taking fall damage during the Flying Triple Jump action
  • Causing Mario to walk in a way that the camera focus stays constant
  • Entering WDW on the medium or high water level without pressing A
  • Entering the large THI painting without pressing A
  • Causing Eyerok to rise upwards indefinitely
  • Manipulating Fly guy size to arbitrary grow (increase its size)
  • Ground pounding the Blue Coin Block in DDD or PSS without pressing A (in DDD it may be useful for the A button challenge)
  • Softlock the game by talking to Yoshi in a gamestate where the RNG would never let Yoshi pick a different spot than the one he's currently at, preventing him from talking to Mario

Solved In Theory

  • Grabbing a Bob-omb fake during boiling (The video provided uses certain hacked values and is Wii VC only).
  • Escaping from a PU starting from speed 0 (The video provided was done on an emulator and likely crashes on console).

Solved Single-Goal Challenges

Disclaimer: this list doesn't include: coin counts, parallel universe reachings, and 0x A ground poundings of Blue Coin Blocks, if it has been solved before this Ukikipedia page was created.

  • Picking up the cannon Bob-omb on the same frame as leaving its radius
  • Putting the Ukiki that steals your hat on the monkey cage
  • Collecting Mystery of the Monkey Cage without changing the HOLP
  • Performing a transport clone with 4 simultaneous pushers
  • Ground-pounding Wiggler's cave and then going to the huge island before the water finishes draining (this preserves the lower water level and allows a second ground-pound to trigger it again)
  • Escaping from one of the fish tanks in the Jolly Roger Bay room in the castle (starting with zero speed and damage counter)
  • Clipping from the bottom area of Wiggler's cave to the top area.
  • Ground-pounding the Blue Coin block in SSL without pressing A
  • Leaving the Eyerok boss room after defeating Eyerok
  • Grabbing the hat stealing Ukiki without pressing B
  • Entering a PU in the Jolly Roger Bay ship sub-area
  • Entering a PU in the Shifting Sand Land Eyerok area

Impossible Challenges

  • Having Mario stand on a rotating platform, facing inwards, such that the camera focus doesn't move

References