Red Coin: Difference between revisions
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m (thank you pannen, very cool!) |
RussEfarmer (talk | contribs) m (Fixed image) |
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{{object_infobox | {{object_infobox | ||
|title= Red Coin | |title= Red Coin | ||
|image= | |image= Red_Coin.gif | ||
|hitbox_radius=100 | |hitbox_radius=100 | ||
|hitbox_height=64 | |hitbox_height=64 | ||
Revision as of 02:45, 1 March 2019
| Red Coin | |||
| Hitbox Info | |||
| Hitbox | |||
| Tangibility radius | 1000 | ||
| Interaction type | coin | ||
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Red Coins are red-colored coins similar to the Yellow Coin. When Mario touches one, it spawns a Secret Number and plays a sound. This sound increases in pitch through an octave in every version of the game except the Japanese N64 and Shindou N64 versions. When the eighth Red Coin is collected, a Red Coin Star has a four-frame delay before it spawns at the Star Marker. Note that spawning a 100 Coin Star has no delay.
No Red Coins load during the level, except in cases of a loading zone in the level. Other than Tiny-Huge Island's Red Coins, all Red Coins are found in the main area of a level.