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A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved. | A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved. | ||
Currently, a theoretical 120 star run would take 75 A presses, a theoretical 70 star run would take 6 A presses (1 in BitFS, 1 to go to BitS, and 4 in BitS), and | Currently, a theoretical 120 star run would take 75 A presses, a theoretical 70 star run would take 6 A presses (1 in BitFS, 1 to go to BitS, and 4 in BitS), and 48 stars are possible without pressing A. | ||
Out of the 75 a presses left in the 120 star run, 53 of them (give or take) are unique. Below is a table listing all of them: | Out of the 75 a presses left in the 120 star run, 53 of them (give or take) are unique. Below is a table listing all of them: | ||
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|To speed kick across the starting platforms | |To speed kick across the starting platforms | ||
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==See also== | ==See also== | ||
[[List of RTA Tricks]] | [[List of RTA Tricks]] | ||
Revision as of 01:00, 23 April 2023
For the guide, please see RTABC Guide
| Real Time A Button Challenge | |||
| Abbreviation | RTABC | ||
| Individual stars collectible | 87 | ||
| Overall stars collectible | 77 | ||
| Is beatable | Yes | ||
| Presses required for Any% | 0 | ||
| Presses required for 120-Star | 58 | ||
| Star Details | |||
| BoB | |||
| WF | |||
| JRB | |||
| CCM | |||
| BBH | |||
| HMC | |||
| LLL | |||
| SSL | |||
| DDD | |||
| SL | |||
| WDW | |||
| TTM | |||
| THI | |||
| TTC | |||
| RR | |||
| Secret | |||
| Castle | |||
| Bowser | |||
The RTABC (Real Time A Button Challenge) is a variation on the popular A Button Challenge, where all gameplay must be done in real-time.
Completed Runs
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.[1] The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.[2] The current RTABC "Max Stars 0xA" world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.[3]
The RTABC spreadsheet contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references.
A Presses Left
A unique A press refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.
Currently, a theoretical 120 star run would take 75 A presses, a theoretical 70 star run would take 6 A presses (1 in BitFS, 1 to go to BitS, and 4 in BitS), and 48 stars are possible without pressing A. Out of the 75 a presses left in the 120 star run, 53 of them (give or take) are unique. Below is a table listing all of them:
| A Press # | Multiplicity | Stage | Purpose |
|---|---|---|---|
| #1 | 1 | BoB | To shoot from the cannon |
| #2 | 1 | WF | To collect the whomp star |
| #3 | 1 | JRB | To collect the chest star |
| #4 | 1 | JRB | To ground pound the blue coin switch |
| #5 | 2 | BBH | To get to the third floor |
| #6 | 1 | HMC | To jump from the pole for reds |
| #7 | 1 | HMC | To get to the Toxic Maze star |
| #8 | 2 | HMC | To jump dive from dorrie's back |
| #9 | 1 | HMC | To ground pound the blue coin switch |
| #10 | 1 | LLL | To collect the elevator star |
| #11 | 1 | SSL | To get onto the entrance to the eyerok battle |
| #12 | 2 | SSL | To get out of the pyramid elevator |
| #13 | 1 | DDD | To jump off of a cloned pole |
| #14 | 1 | DDD | To jump off the back pole for 2 red coins |
| #15 | 1 | SL | To shoot from the cannon |
| #16 | 1 | THI | To double jump to a higher platform and collect red coins |
| #17 | 1 | THI | To dive to the upper platform and grab the high red coin |
| #18 | 4 | TTC | To double jump off the lower hand |
| #19 | 4 | TTC | To wall kick to a higher platform |
| #20 | 3 | TTC | To get off the elevator by the pole |
| #21 | 1 | TTC | To jump past the moving bars |
| #22 | 1 | TTC | To wall kick to the moving bars star |
| #23 | 1 | TTC | To jump off the pole by the elevator for the thwomp star |
| #24 | 1 | TTC | To get on to the first rotating block |
| #25 | 1 | TTC | To get on to the second rotating block |
| #26 | 1 | TTC | To get off the rotating block |
| #27 | 1 | TTC | To wall kick to the above platform |
| #28 | 1 | TTC | To sideflip on to the wall |
| #29 | 1 | TTC | To wall kick up to a higher platform |
| #30 | 1 | TTC | To get on the whomp |
| #31 | 2 | RR | To get on the ship |
| #32 | 1 | RR | To get past the first tall blue block |
| #33 | 1 | RR | To get past the second wide blue block |
| #34 | 1 | RR | To help get the red coins |
| #35 | 1 | RR | To collect the Swingin' in the Breeze star |
| #36 | 1 | RR | To jump on a fly guy and fall slower |
| #37 | 1 | RR | To shoot from the cannon |
| #38 | 1 | PSS | To collect the box star |
| #39 | 1 | WMotR | To shoot from the first cannon |
| #40 | 1 | WMotR | To shoot from the second cannon |
| #41 | 1 | BitFS | To get past the pole |
| #42 | 1 | BitS | To jump up the first platform |
| #43 | 1 | BitS | To jump up the second platform |
| #44 | 1 | BitS | To grab the red coin on the sloped platform |
| #45 | 1 | BitS | To get past the pole |
| #46 | 1 | BitS | To get past the pole with the red coin |
| #47 | 1 | BitS | To jump from the last red coin's platform |
| #48 | 6 | Castle | To enter THI |
| #49 | 6 | Castle | To enter TTC |
| #50 | 1 | Castle | To go to RR |
| #51 | 1 | Castle | To go to BitS |
| #52 | 1 | Castle | To enter SA |
| #53 | 1 | Castle | To go to WMotR |
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn't actually lower the A press count.
The half a presses are listed below:
| Half A Press # | Multiplicity | Stage | Purpose |
|---|---|---|---|
| #1 | 1 | DDD | To outswim the whirlpool |
| #2 | 4 | DDD | To swim with a shell for cloning |
| #3 | 1 | WDW | To swim faster and catch the elevator |
| #4 | 1 | BitS | To speed kick across the starting platforms |
See also
References
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