<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://ukikipedia.net/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Welcoe</id>
	<title>Ukikipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ukikipedia.net/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Welcoe"/>
	<link rel="alternate" type="text/html" href="https://ukikipedia.net/wiki/Special:Contributions/Welcoe"/>
	<updated>2026-09-29T13:14:54Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.15</generator>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=User:Skazzy&amp;diff=11050</id>
		<title>User:Skazzy</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=User:Skazzy&amp;diff=11050"/>
		<updated>2020-03-31T02:39:43Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: Undo revision 11049 by EthanWhite (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Testing the VisualEditor.&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=User:Skazzy&amp;diff=11049</id>
		<title>User:Skazzy</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=User:Skazzy&amp;diff=11049"/>
		<updated>2020-03-31T02:39:05Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: dab&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VisualEditor more like BitchualEditor gotem&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Crazy_Box&amp;diff=10556</id>
		<title>Crazy Box</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Crazy_Box&amp;diff=10556"/>
		<updated>2020-02-01T00:19:58Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{object_infobox&lt;br /&gt;
|title= Crazy Box&lt;br /&gt;
|image= STROOP- Crazy Box.png&lt;br /&gt;
|hitbox_type= cylinder&lt;br /&gt;
|hitbox_radius= 150&lt;br /&gt;
|hitbox_height= 250&lt;br /&gt;
|hitbox_down= 20&lt;br /&gt;
|interaction_type=Grabbable&lt;br /&gt;
|related= [[Cork Box]]&lt;br /&gt;
|found_in= [[Big Boo&#039;s Haunt]], [[Tall, Tall Mountain]], [[Lethal Lava Land]], [[Shifting Sand Land]]&lt;br /&gt;
|expand=noexpandable&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Crazy Boxes&#039;&#039;&#039;, also called &#039;&#039;&#039;Crazed Crates&#039;&#039;&#039;, are small grabbable boxes which, when grabbed, cause Mario to bounce three times in the direction he was facing, before exploding into five [[Yellow Coin|coins]]. Once Mario has grabbed a Crazy Box, he can change the speed of the bunces with the joystick, but the angle will remain the same.&lt;br /&gt;
&lt;br /&gt;
==Water==&lt;br /&gt;
If Mario enters [[Water|water]] while bouncing with a Crazy Box, the bouncing animation will end and he will enter a swimming state as if he was holding a [[Cork Box]]. When he gets back on land the bouncing animation will start over with whatever angle he left the water with.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=BEiRksVS3aw &amp;quot;SM64 - Fake Crazy Box&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cloning==&lt;br /&gt;
{{Main|Cloning}}&lt;br /&gt;
It is normally impossible to grab a crazy box as it explodes, since normally the player is not in control of Mario when a cork box is dropped at the end of its bouncing. However, there are some workarounds.&lt;br /&gt;
&lt;br /&gt;
===Via HOLP manipulation===&lt;br /&gt;
It is possible to use [[HOLP|HOLP manipulation]] to transport a cork box far enough away that it deactivates. This gives the player time to prepare for catching it.&lt;br /&gt;
&lt;br /&gt;
===Via Water===&lt;br /&gt;
If a crazy box is carried into water, then it is possible to jump out of the water and throw the cork box. With proper positioning, the player can throw it and then grab it as it explodes.&lt;br /&gt;
&lt;br /&gt;
===Via Slope===&lt;br /&gt;
If a crazy box is dropped along a slope (e.g. by standing still while holding it handsfree) then the player has time to turn and grab the box before it reaches the ground.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Category --&amp;gt;&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Sign&amp;diff=10555</id>
		<title>Sign</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Sign&amp;diff=10555"/>
		<updated>2020-02-01T00:06:27Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: added the STROOP picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Object_infobox_2&lt;br /&gt;
|title=Sign&lt;br /&gt;
|image=STROOP-_Sign.png&lt;br /&gt;
|group=&lt;br /&gt;
|tangibility=150&lt;br /&gt;
|draw=4000&lt;br /&gt;
|gravity=&lt;br /&gt;
|friction=&lt;br /&gt;
|buoyancy=&lt;br /&gt;
|interaction=&lt;br /&gt;
|damage=&lt;br /&gt;
|health=&lt;br /&gt;
|radius=&lt;br /&gt;
|height=&lt;br /&gt;
|offset=&lt;br /&gt;
|foundIn=&lt;br /&gt;
|related=&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;sign&#039;&#039;&#039; is an object which displays a textbox when Mario stands in front of it and presses the A or B Button. The textboxes often contain tips about the game and its mechanics.&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Super_Mario_64_(iQue)&amp;diff=10554</id>
		<title>Super Mario 64 (iQue)</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Super_Mario_64_(iQue)&amp;diff=10554"/>
		<updated>2020-02-01T00:01:07Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: fixed link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[File:Iquetitle.png|frame|right|SM64 iQue Title Screen]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;iQue version of [[Super Mario 64]]&#039;&#039;&#039; is the only official release of SM64 in China, released for the [[Super_Mario_64#iQue_.28Chinese.29|iQue Player]] (IQP) console on November 17, 2003. It came as a time-limited demo on all IQPs, and was able to be bought as a full game.&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
Other than the Chinese language support, the iQue version has several other interesting IQP-related changes from the [[Super Mario 64#Shindou|Shindou]] version it was based off of.&lt;br /&gt;
&lt;br /&gt;
These include:&lt;br /&gt;
- The lack of rumble support, as there is no rumble functionality in the IQP&lt;br /&gt;
- The video corruption patch&lt;br /&gt;
- EEPROM saving patches&lt;br /&gt;
&lt;br /&gt;
===Video Corruption===&lt;br /&gt;
&amp;lt;!-- TODO: Move this to IQP article --&amp;gt;&lt;br /&gt;
Graphics become corrupted on the IQP if the 13th bit of VI_CONTROL_REG is set, which it is by default on most (if not all) N64 games. This may have been an intentional protection against piracy or ROM injection.&lt;br /&gt;
&lt;br /&gt;
===EEPROM Patches===&lt;br /&gt;
The IQP does not have EEPROM, which is used to save data such as save file status in the N64 versions. Instead it has a removable flash cartridge in the back of the console. Save file operations in IQP games are simulated by reading from/writing to a special location in RAM, which is copied to the flash cartridge when the game is closed. The IQP OS functions have been modified to support this.&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Super_Mario_64_(iQue)&amp;diff=10553</id>
		<title>Super Mario 64 (iQue)</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Super_Mario_64_(iQue)&amp;diff=10553"/>
		<updated>2020-02-01T00:00:18Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: added a picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[File:Iquetitle.png|frame|right|SM64 iQue Title Screen]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;iQue version of [[Super Mario 64]]&#039;&#039;&#039; is the only official release of SM64 in China, released for the [[iQue Player]] (IQP) console on November 17, 2003. It came as a time-limited demo on all IQPs, and was able to be bought as a full game.&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
Other than the Chinese language support, the iQue version has several other interesting IQP-related changes from the [[Super Mario 64#Shindou|Shindou]] version it was based off of.&lt;br /&gt;
&lt;br /&gt;
These include:&lt;br /&gt;
- The lack of rumble support, as there is no rumble functionality in the IQP&lt;br /&gt;
- The video corruption patch&lt;br /&gt;
- EEPROM saving patches&lt;br /&gt;
&lt;br /&gt;
===Video Corruption===&lt;br /&gt;
&amp;lt;!-- TODO: Move this to IQP article --&amp;gt;&lt;br /&gt;
Graphics become corrupted on the IQP if the 13th bit of VI_CONTROL_REG is set, which it is by default on most (if not all) N64 games. This may have been an intentional protection against piracy or ROM injection.&lt;br /&gt;
&lt;br /&gt;
===EEPROM Patches===&lt;br /&gt;
The IQP does not have EEPROM, which is used to save data such as save file status in the N64 versions. Instead it has a removable flash cartridge in the back of the console. Save file operations in IQP games are simulated by reading from/writing to a special location in RAM, which is copied to the flash cartridge when the game is closed. The IQP OS functions have been modified to support this.&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:Iquetitle.png&amp;diff=10552</id>
		<title>File:Iquetitle.png</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:Iquetitle.png&amp;diff=10552"/>
		<updated>2020-01-31T23:58:09Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: Title screen of the iQue Player version of Super Mario 64&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Title screen of the iQue Player version of Super Mario 64&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Time_stop&amp;diff=10551</id>
		<title>Time stop</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Time_stop&amp;diff=10551"/>
		<updated>2020-01-31T23:53:26Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Time Stop&#039;&#039;&#039; (also known as &#039;&#039;&#039;Timestop&#039;&#039;&#039;) is a game mechanic present in all versions of SM64. There is a trick exclusive to the [[J 1.0]] version, which allows [[Mario]] to move around when objects are frozen due to a text box that is supposed to appear.&lt;br /&gt;
&lt;br /&gt;
== Intended Behavior ==&lt;br /&gt;
The intended behavior of the Time Stop mechanism is to freeze everything except [[Mario]] and the talking object when Mario is in a textbox. Alternatively, during a star spawning cutscene, all objects are frozen (including Mario) excluding any stars that are spawning.&lt;br /&gt;
&lt;br /&gt;
== Glitch ==&lt;br /&gt;
On the [[J 1.0]] version of SM64, queueing a textbox immediately stops time for everything besides the talking object and Mario, &#039;&#039;regardless if Mario is actually in a state to see the textbox&#039;&#039;. This can be exploited to move around stages with everything besides Mario and the talking object frozen. There are two ways to activate the Time Stop trick, proximity textboxes and textboxes from holdable objects. Neither way works with all textboxes of either type.&lt;br /&gt;
&lt;br /&gt;
=== Proximity Textboxes ===&lt;br /&gt;
&amp;quot;Proximity Textboxes&amp;quot; are defined as textboxes that appear when Mario is near an object. If [[Mario]] jumps right when the textbox is about to activate, then Mario will be able to move in midair until he touches ground again, after which the textbox will start. While Mario is in the air, time will be stopped.&lt;br /&gt;
&lt;br /&gt;
=== Holdable Object Textboxes ===&lt;br /&gt;
By picking up an object that normally triggers a text box and then dropping it before it can display the textbox, time stop can be activated. Mario can safely touch the ground and move around at this point without restarting time. The only known example of this type of Time Stop is the lower [[Ukiki]] in Tall Tall Mountain.&lt;br /&gt;
&lt;br /&gt;
Time is not stopped for the object that was used to stop it in either case.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
Objects (in most cases) stay inanimate, and keep the exact same state they were in when time was stopped. If an object was intangible due to being far from Mario, it will stay intangible even when Mario comes near it until time is started again, because objects do not update in time stop.&lt;br /&gt;
&lt;br /&gt;
=== Infinite Coins ===&lt;br /&gt;
If a coin is collected during time stop, the coin counter will increment but the coin object will not unload until the textbox finishes. If the player enters a warp to cancel the textbox, it is possible to repeat the procedure infinitely since the coin is never unloaded.&lt;br /&gt;
&lt;br /&gt;
== Other Versions of SM64 ==&lt;br /&gt;
The developers patched this glitch in all versions of the game besides J 1.0, by making sure that time does not stop until a textbox is in the process of being displayed. Time still stops for textboxes on other versions, but there is no known way to move around during this state.&lt;br /&gt;
&lt;br /&gt;
The proximity method for Time Stop is still possible in other versions, but time does not stop and the textbox does not appear until Mario touches the ground. This allows for tricks such as getting a 0.0 time on [[Koopa the Quick]] in both of their races.&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Cloning&amp;diff=10550</id>
		<title>Cloning</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Cloning&amp;diff=10550"/>
		<updated>2020-01-31T23:49:48Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mario holding a coin clone.png|thumb|242x242px|Mario holding a Coin Clone]]&lt;br /&gt;
&#039;&#039;&#039;Cloning&#039;&#039;&#039; refers to a number of glitches that allow Mario to hold [[object]]s that were not intended to be held. Typically, this happens when Mario continues to hold an [[object slot]] after the object in it has unloaded. When a new object loads into this slot, Mario will hold a reference to this new object. The name &amp;quot;cloning&amp;quot; comes from one of its main applications, which is to duplicate objects such as [[coin]]s or [[Goomba|goombas]]. This name is a misnomer, as the duplication behavior is a property of those specific objects, and not the technique itself. &lt;br /&gt;
&lt;br /&gt;
[[File:Holding Objects.png|frame|right|How holding objects works]]&lt;br /&gt;
== Methods ==&lt;br /&gt;
&lt;br /&gt;
=== Delayed grab ===&lt;br /&gt;
When Mario picks up an object by [[punch]]ing (as opposed to [[dive|diving]] or [[water grab]]bing), there is a two-[[frame]] window of time in which the object is not placed into [[limbo]], yet Mario has committed to picking up the object. At the end of this window, Mario will hold the object slot that this object is in, even if the original object has since unloaded.&lt;br /&gt;
&lt;br /&gt;
For example, if Mario begins to pick up a [[Bob-omb]] just before it explodes and unloads, Mario will hold the object slot that the Bob-omb originally occupied.&lt;br /&gt;
&lt;br /&gt;
This can be performed using the following objects:&lt;br /&gt;
*[[Bob-omb]]&lt;br /&gt;
*[[Cork Box]]&lt;br /&gt;
*[[Chuckya]]&lt;br /&gt;
*[[Crazy Box]]&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=BEiRksVS3aw &amp;quot;SM64 - Fake Crazy Box&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading zones ===&lt;br /&gt;
[[Loading zone]]s cause all objects to unload, and new objects to spawn in their place. If Mario is holding an object while passing through a loading zone, he will continue to hold the object slot, even though the object has unloaded.&lt;br /&gt;
&lt;br /&gt;
This can be performed in [[Wet-Dry World]] by carrying a [[chuckya]] or [[Heave-Ho]] through the loading zone, and in [[Dire, Dire Docks]] using the [[water shell holding]] glitch.&lt;br /&gt;
&lt;br /&gt;
== Properties of clones ==&lt;br /&gt;
The term &amp;quot;clone&amp;quot; generally refers to an object that was not meant to be held that nevertheless is or was being held by Mario.&lt;br /&gt;
&lt;br /&gt;
When Mario releases a clone, it stops updating and becomes unable to send signals to other objects. Mario can still [[Interaction|interact]] with it, since interaction is part of Mario&#039;s behavior, not the object&#039;s. For example, while Mario can still collect a coin after it has been cloned, the coin no longer spins.&lt;br /&gt;
&lt;br /&gt;
Though Mario can still interact with objects, certain types of interactions will cause the object to become intangible, and thus he will no longer be able to interact with it in any way. These include:&lt;br /&gt;
*Collecting a coin&lt;br /&gt;
*Taking damage from an enemy&lt;br /&gt;
*Touching a [[water ring]]&lt;br /&gt;
*Getting knocked back by a [[Bully]]&lt;br /&gt;
*Touching a [[warp]] object&lt;br /&gt;
*Getting grabbed by [[Chuckya]] (or [[King Bob-omb]], who is impossible to clone)&lt;br /&gt;
&lt;br /&gt;
Some notable interactions that do &#039;&#039;not&#039;&#039; cause the object to become intangible are:&lt;br /&gt;
*Touching a [[Koopa Shell]]&lt;br /&gt;
*Knocking back a Bully&lt;br /&gt;
*Warping using a [[Teleporter]]&lt;br /&gt;
The behavior of clones is identical to that of objects during [[Time Stop]]. If an object that is meant to be held, like a Bob-omb or cork box, is cloned, it will act normally when released. It is not usually considered a clone and has behavior separate from its behavior during time stop.&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
=== Duplication ===&lt;br /&gt;
Some objects such as [[coin]]s and [[Goomba]]s use [[spawner]]s, whose purpose is to ensure that these objects are loaded when necessary. For example, when Mario moves far away from a line of coins, they unload. When Mario again moves toward the coins, the [[Coin Spawner|coin line&#039;s spawner]] is responsible for respawning the coins, and only those coins, in the line that have not yet been collected.&lt;br /&gt;
&lt;br /&gt;
When Mario interacts with a coin, he collects it and sets a flag on the coin spawner to inform it that it has been collected. When the coin next updates, it despawns itself and informs the coin spawner that it should not be respawned when Mario moves away and comes back. However, if this coin was cloned, then it does not update, and so cannot inform the spawner that it has been collected. Thus, if Mario collects a cloned coin, and then moves away and returns, the original coin will respawn, effectively duplicating the coin. This does not occur with coins that do not come from spawners, as they cannot load during the level.&lt;br /&gt;
&lt;br /&gt;
The following objects can be duplicated in this manner:&lt;br /&gt;
*[[Goomba]]s&lt;br /&gt;
*[[Yellow Coin|Yellow coin]]s (not [[Red Coin|red coins]], as these do not have spawners)&lt;br /&gt;
*[[Blue Coin|Blue coin]]s by reaching a loading zone before the [[Blue Coin Switch]] runs out&lt;br /&gt;
&amp;lt;!--Finish this list--&amp;gt;&lt;br /&gt;
Because cloned objects never unload, they gradually fill up the available [[object slots]] and continue to be rendered on screen. This can cause lag, [[game corruption]], and eventually a [[game freeze]] when the object slots run out.&lt;br /&gt;
=== Infinite shell ===&lt;br /&gt;
When Mario rides on a [[Koopa Shell]] or [[Shiny Shell]], although the latter is impossible to clone, the shell object stays spawned until he runs into a [[wall]] or presses Z, which causes the shell to break. At this point, Mario sets a flag on the shell, and when the shell next updates, it unloads itself. Because a cloned shell does not update, it does not unload, allowing Mario to repeatedly ride and break a shell after cloning it. &lt;br /&gt;
=== Remote star collection ===&lt;br /&gt;
Stars that spawn during the course of gameplay can be cloned. For example, this can be done with red coin stars, 100 coin stars, and stars contained in item boxes. Even if a star is spawned at the start of a level, it can still be cloned if that level contains a [[loading zone]], such as [[Board Bowser&#039;s Sub]] and [[Collect the Caps...|Collect the Caps]] in [[Dire, Dire Docks]].&lt;br /&gt;
&lt;br /&gt;
==Manipulating clones==&lt;br /&gt;
These are commonly used methods to get Mario to hold the correct [[object slot]] to clone a desired [[object]].&lt;br /&gt;
===Coin in [[BoB]]===&lt;br /&gt;
*Grab fake cork box outside radius: box=VS2&lt;br /&gt;
*Load 8 coins: VS2=coin#2&lt;br /&gt;
===Coin in [[BitFS]]===&lt;br /&gt;
*Grab fake Bob-omb: Bob-omb=VS9&lt;br /&gt;
*Flame:VS9=VS4&lt;br /&gt;
*Load 5 coins: VS4=coin#4&lt;br /&gt;
===Top coin of a ring (AKA coin#3)===&lt;br /&gt;
*Open a [[Cap Block]]: (no effect)&lt;br /&gt;
*Grab fake cork box outside radius: box=VS2&lt;br /&gt;
*Unload [[Wing Cap]]: VS2=VS3&lt;br /&gt;
*Load 8 coins: VS3=coin#3&lt;br /&gt;
(Used to collect [[secret]]s coinless)&lt;br /&gt;
&lt;br /&gt;
===Bob-omb===&lt;br /&gt;
*Explode a Bob-omb: (no effect)&lt;br /&gt;
*Grab a fake cork box inside radius: box=VS1&lt;br /&gt;
*Respawn Bob-omb: VS1=Bob-omb&lt;br /&gt;
===[[Chain Chomp&#039;s Pivot]]===&lt;br /&gt;
*Grab fake cork box inside it radius: box=VS1&lt;br /&gt;
*Load [[Chain Chomp]]: VS1=pivot&lt;br /&gt;
===Red Coin Star===&lt;br /&gt;
*Grab fake cork box outside radius: box=VS2&lt;br /&gt;
*Collect a yellow coin: VS2=VS3&lt;br /&gt;
*Collect a yellow coin: VS3=VS4&lt;br /&gt;
*Collect 8th red coin: VS1=[[Red Coin Star|red coin star]]&lt;br /&gt;
===100 coin star===&lt;br /&gt;
*Grab fake Bob-omb: bob-omb=VS9&lt;br /&gt;
*Load 8 coins: VS9=VS1&lt;br /&gt;
*Collect 100th coin: VS1=[[100 Coin Star|100 coin star]]&lt;br /&gt;
===[[Koopa Shell]]===&lt;br /&gt;
*Grab fake cork box outside radius: box=VS2&lt;br /&gt;
*Load Chain Chomp: VS2=chain#1&lt;br /&gt;
*Unload Chain Chomp: chain#1=VS4&lt;br /&gt;
*Load 3 [[Goomba]]s: VS4=VS1&lt;br /&gt;
*Knock off [[Koopa]]&#039;s shell: VS1=shell&lt;br /&gt;
===[[Metal Cap]]===&lt;br /&gt;
*Grab fake cork box outside radius: box=VS2&lt;br /&gt;
*Load 2 coins: VS2=coin#2&lt;br /&gt;
*Unload 2 coins: coin#2=VS1&lt;br /&gt;
*Open [[Cap Block#Metal Cap|Metal Cap block]]: VS1=Metal Cap&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Premature clone|Premature Clone]]&lt;br /&gt;
*[[Interference Clone]]&lt;br /&gt;
*[[Transport Cloning|Transport Clone]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Memory glitches]]&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Breaking-disappearing_Cork_Box_glitch&amp;diff=10549</id>
		<title>Breaking-disappearing Cork Box glitch</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Breaking-disappearing_Cork_Box_glitch&amp;diff=10549"/>
		<updated>2020-01-31T23:47:07Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: added a cool gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BreakingDisappearingCorkBox.gif|frame|right]]&lt;br /&gt;
&lt;br /&gt;
By causing a [[Cork Box]] to break and disappear from inactivity at the same time, it will create 3 coins and still respawn. This procedure can be repeated indefinitely for infinite coins, because unlike cloning, it leaves no objects that build up over time. This glitch was discovered by [https://youtube.com/user/pannenkoek2012 pannenkoek2012].&lt;br /&gt;
&lt;br /&gt;
This glitch is most commonly combined with the [[Hat in Hand|hat-in-hand glitch]], which will allow Mario to drop the box in any location by pressing Z without having to be near. This allows for placing the box inside another object that would break it, but only enter that object&#039;s [[tangibility radius]] one frame before the box despawns.&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
&lt;br /&gt;
The Breaking-Disappearing Cork Box glitch is currently used in the A button challenge route for [[SSL 100 coins]], which is also part of the route for [[Stand Tall on the Four Pillars]]&amp;lt;ref&amp;gt;[https://youtu.be/iwx57O2JHnc?t=1m21s &amp;quot;SM64 - Stand Tall on the Four Pillars - 0x A Presses&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Other potential uses for the glitch include:&lt;br /&gt;
*255/999 coins in BoB, WF, and SSL&lt;br /&gt;
*An alternative strat for [[To the Top of the Fortress]] 0xA on the Japanese version&amp;lt;ref&amp;gt;[https://youtu.be/GMOxYVtJhOI &amp;quot;WF Onto Tower 0x in Japanese Version&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*An alternative strat for [[BoB 100 coins]] 0xA without the shell&lt;br /&gt;
*A blueprint for SSL 100 coins 0xA RTA, which would require an approximately unit-precise setup once but then be consistent&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:BreakingDisappearingCorkBox.gif&amp;diff=10548</id>
		<title>File:BreakingDisappearingCorkBox.gif</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:BreakingDisappearingCorkBox.gif&amp;diff=10548"/>
		<updated>2020-01-31T23:46:36Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: A gif of the Breaking/Disappearing Cork Box gif.

From pannenkoek2012&amp;#039;s video.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A gif of the Breaking/Disappearing Cork Box gif.&lt;br /&gt;
&lt;br /&gt;
From pannenkoek2012&#039;s video.&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Cork_Box&amp;diff=10547</id>
		<title>Cork Box</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Cork_Box&amp;diff=10547"/>
		<updated>2020-01-31T23:39:31Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{object_infobox&lt;br /&gt;
|title= Cork Box&lt;br /&gt;
|image= STROOP- Cork Box.png&lt;br /&gt;
|hitbox_type= cylinder&lt;br /&gt;
|hitbox_radius= 150&lt;br /&gt;
|hitbox_height= 250&lt;br /&gt;
|hitbox_down= 20&lt;br /&gt;
|damage= None&lt;br /&gt;
|speed= 0 assuming flat ground (does not move on its own)&lt;br /&gt;
|tangibility_radius= ???&lt;br /&gt;
|interaction_type=Grabbable&lt;br /&gt;
|surfaces= ???&lt;br /&gt;
|related= [[Large Cork Box]]&lt;br /&gt;
|found_in= [[Bob-omb Battlefield]], [[Whomp&#039;s Fortress]], [[Shifting Sand Land]]&lt;br /&gt;
|expand=noexpandable&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cork Boxes&#039;&#039;&#039; are small, grabbable, cube-shaped boxes that appear in Super Mario 64. Mario can pick them up and throw or drop them. 27 seconds after Mario releases it, it will start flashing; 3 seconds after that, it will despawn and respawn at its original position.&lt;br /&gt;
&lt;br /&gt;
==Glitches==&lt;br /&gt;
===Fake Cork Box===&lt;br /&gt;
{{Main|Cloning}}&lt;br /&gt;
It is possible to grab a fake (unloaded) cork box by grabbing it as it explodes or despawns from inactivity.&lt;br /&gt;
&lt;br /&gt;
===Breaking-Disappearing Cork Box Glitch===&lt;br /&gt;
{{Main|Breaking-Disappearing Cork Box Glitch}}&lt;br /&gt;
It is possible to get infinite coins from a cork box by breaking it as it despawns from inactivity. It still respawns, and you keep the three coins from breaking it.&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Cork_Box&amp;diff=10546</id>
		<title>Cork Box</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Cork_Box&amp;diff=10546"/>
		<updated>2020-01-31T23:39:13Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{object_infobox&lt;br /&gt;
|title= Cork Box&lt;br /&gt;
|image= STROOP- Cork Box.png&lt;br /&gt;
|hitbox_type= cylinder&lt;br /&gt;
|hitbox_radius= 150&lt;br /&gt;
|hitbox_height= 250&lt;br /&gt;
|hitbox_down= 20&lt;br /&gt;
|damage= None&lt;br /&gt;
|speed= 0 assuming flat ground (does not move on its own)&lt;br /&gt;
|tangibility_radius= ???&lt;br /&gt;
|interaction_type=Grabbable&lt;br /&gt;
|surfaces= ???&lt;br /&gt;
|related= [[Large Cork Box]]&lt;br /&gt;
|found_in= [[Bob-omb Battlefield]], [[Whomp&#039;s Fortress]], [[Shifting Sand Land]]&lt;br /&gt;
|expand=noexpandable&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cork Boxes&#039;&#039;&#039; are small, grabbable, cube-shaped boxes that appear in Super Mario 64. Mario can pick them up and throw or drop them. 27 seconds after Mario releases it, it will start flashing; 3 seconds after that, it will despawn and respawn at its original position.&lt;br /&gt;
&lt;br /&gt;
==Glitches==&lt;br /&gt;
==Fake Cork Box==&lt;br /&gt;
{{Main|Cloning}}&lt;br /&gt;
It is possible to grab a fake (unloaded) cork box by grabbing it as it explodes or despawns from inactivity.&lt;br /&gt;
&lt;br /&gt;
===Breaking-Disappearing Cork Box Glitch===&lt;br /&gt;
{{Main|Breaking-Disappearing Cork Box Glitch}}&lt;br /&gt;
It is possible to get infinite coins from a cork box by breaking it as it despawns from inactivity. It still respawns, and you keep the three coins from breaking it.&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Ukikipedia:Todo&amp;diff=10541</id>
		<title>Ukikipedia:Todo</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Ukikipedia:Todo&amp;diff=10541"/>
		<updated>2020-01-31T20:34:59Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: Removed the todo about addingRTA tutorial links to stars, I just finished doing all of them&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a TODO list, feel free to add things you feel are necessary to be added but make sure &#039;&#039;&#039;you add your name at the end of your edit statement&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Add object lists for every course&lt;br /&gt;
* Create Navigation templates for objects, stars, tases, and similar pages&lt;br /&gt;
* Create pages for every object&amp;lt;small&amp;gt;---[[User:JoshDuMan|JoshDuMan]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Proper CSS to change some fonts (like the buttons for edit, history, and more) to be the Mario font and to make the wiki look more unique&lt;br /&gt;
&lt;br /&gt;
Some of the SM64 Experts should make a list of possible states Mario can be in (with pictures).&lt;br /&gt;
&lt;br /&gt;
Someone should make something like [[Template:Level courses]] for glitches, challenges and mechanics. Then we can put all those on the front page &amp;lt;small&amp;gt;---[[User:Thestickman391|Thestickman391]]&amp;lt;/small&amp;gt;&lt;br /&gt;
:Hi, I tried my best on one for the challenges: [[Template:Challenges]] and [[Template:Glitches]] now &amp;lt;small&amp;gt;---[[User:Anderium|Anderium]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Video references sound like a concept worth looking into (mostly for explanatory and/or listing videos) &amp;lt;small&amp;gt;---[[User:Iwer Sonsch|Iwer Sonsch]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Finish all the hyperspeed methods&lt;br /&gt;
*Create all wanted pages&lt;br /&gt;
*Finish all stubs&lt;br /&gt;
&amp;lt;small&amp;gt;---[[User:Sunky|SunkSimp]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Elaborate on [[TASBot]] page&lt;br /&gt;
&amp;lt;small&amp;gt;---[[User:Barry|Barry]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A page for every action &amp;lt;small&amp;gt;---[[User:MMMMMMMMMMMMM|MMMMMMMMMMMMM]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Put everything into a category, for easy navigation &amp;lt;small&amp;gt;---[[User:Anderium|Anderium]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Add all information about the Super Mario Video Quiz(zes) ---[[User:Quate|Quate]]&lt;br /&gt;
&lt;br /&gt;
A page for every star - [[User:Ta180m|Ta180m]] ([[User talk:Ta180m|talk]]) 19:16, 22 April 2019 (UTC)&lt;br /&gt;
::Done - [[User:Ta180m|Ta180m]] ([[User talk:Ta180m|talk]]) 17:43, 24 April 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Bowser_in_the_Sky_Red_Coin_Star&amp;diff=10540</id>
		<title>Bowser in the Sky Red Coin Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Bowser_in_the_Sky_Red_Coin_Star&amp;diff=10540"/>
		<updated>2020-01-31T20:31:47Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA_Guide/Bowser_in_the_Sky|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To get this star, Mario must collect all 8 [[Red Coin|Red Coins]] in the level.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
*1 Is on top of the box near the start.&lt;br /&gt;
*1 Is on the 2nd gray bridge.&lt;br /&gt;
*1 Is on the little platform next to the area below the first elevator.&lt;br /&gt;
*1 Is at the top of the green platform with the fire-spitting statues.&lt;br /&gt;
*1 Is on the brown platforms with the moving platform beneath them.&lt;br /&gt;
*1 Is on the 1st of the 2 big spinning gray platforms after the pole on top of the blue triangle.&lt;br /&gt;
*1 Is on top of said pole&lt;br /&gt;
*1 Is under the final bridge of the level right next to the pipe.&lt;br /&gt;
&lt;br /&gt;
==A Presses==&lt;br /&gt;
There are 0 A Presses (TAS Only).&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=yyLyjmeyJfs &amp;quot;Bowser in the Sky with Red Coins 0x A Presses&amp;quot; by UncommentatedPannen]&amp;lt;/ref&amp;gt; Rta there is 10.5.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=7T82PHrUakY&amp;amp;feature=youtu.be &amp;quot;Bowser in the Sky with red coins 10.5x a presses rta&amp;quot; by Lord SNEK]&amp;lt;/ref&amp;gt; There is potential to be saved in RTA with elevator VSC and a arrow platform slidekick.&lt;br /&gt;
&lt;br /&gt;
==TAS==&lt;br /&gt;
The current TAS is a 49.77.&amp;lt;ref&amp;gt;[https://youtu.be/xL6VE_5PddM?t=4749 2012 120 Star TAS]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Bowser_in_the_Fire_Sea_Red_Coin_Star&amp;diff=10539</id>
		<title>Bowser in the Fire Sea Red Coin Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Bowser_in_the_Fire_Sea_Red_Coin_Star&amp;diff=10539"/>
		<updated>2020-01-31T20:30:37Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA_Guide/Bowser_in_the_Fire_Sea|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To get this star, Mario must collect all 8 [[Red Coin|Red Coins]] in the level.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
*1 Is located on top of the first grate off next to the first platforms that get submerged in lava.&lt;br /&gt;
*1 Is on one of the Sea-Saw platforms just above the Rotating Heart.&lt;br /&gt;
*1 Is in the cage in the upper corner opposite of the elevator.&lt;br /&gt;
*1 Is where the elevator is when its in its lowest position.&lt;br /&gt;
*1 Is on a yellow platform with a bully, next to the hang-able ceiling.&lt;br /&gt;
*1 Is on the moving platform, the last gray platform before the non-moving one.&lt;br /&gt;
*1 Is located near one of the fire-breathing statues at the end.&lt;br /&gt;
*1 Is on the last pole in the level.&lt;br /&gt;
&lt;br /&gt;
==A Presses==&lt;br /&gt;
There are 0x Required (TAS/WiiVC Only).&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=Aa_CciaM4aM &amp;quot;Bowser in the Fire Sea with Red Coins 0x A Presses (Wii VC Only)&amp;quot; by UncommentatedPannen]&amp;lt;/ref&amp;gt; Rta is 4x&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=PCDUSWyjubA&amp;amp;feature=youtu.be &amp;quot;Bowser in the fire sea with red coins 4x a presses rta&amp;quot; by Lord SNEK]&amp;lt;/ref&amp;gt; However, with platform raising it can be done 3x. It is 1x TAS on Nintendo 64.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=YUFtfFFlUC0 &amp;quot;SM64 - Bowser in the Fire Sea (with Red Coins) - 1x A Presses&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==TAS==&lt;br /&gt;
The current TAS is a 45.68 (with no video).&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Bowser_in_the_Dark_World_Red_Coin_Star&amp;diff=10538</id>
		<title>Bowser in the Dark World Red Coin Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Bowser_in_the_Dark_World_Red_Coin_Star&amp;diff=10538"/>
		<updated>2020-01-31T20:29:53Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA_Guide/Bowser_in_the_Dark_World|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To get this star, Mario must collect all 8 [[Red Coin|Red Coins]] in the level.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
*1 Is right next to the starting platform.&lt;br /&gt;
*1 Is next to the furthest possible range for the fire.&lt;br /&gt;
*1 Is next to one of the crystals on the road with the [[Amp|Amps]].&lt;br /&gt;
*1 Is on the yellow platform that moves in and out.&lt;br /&gt;
*1 Is on the circular island with an amp and a spire.&lt;br /&gt;
*1 Is on one of the platforms rotating in a square pattern on a cycle.&lt;br /&gt;
*1 Is on the top of the 3 platforms with the Sea-Saw platforms.&lt;br /&gt;
*1 Is on the small ledge next to the Sea-Saw platforms.&lt;br /&gt;
&lt;br /&gt;
==A Presses==&lt;br /&gt;
You can get the red coin star 0x (TAS only).&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=UCmPvInKa9E &amp;quot;SM64 - Bowser in the Dark World (with Red Coins) - 0x A Presses&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt; 2x RTA.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=0KXsfN8O5so &amp;quot;SM64 - Bowser in the Dark World (with Red Coins) - 0x A Presses&amp;quot; by bad_boot]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==TAS==&lt;br /&gt;
The current TAS is a 32.57.&amp;lt;ref&amp;gt;[https://cdn.discordapp.com/attachments/267091914027696129/438006934549823488/bob.m64 m64 BitDW Reds TAS file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Wing_Mario_Over_the_Rainbow_Red_Coin_Star&amp;diff=10537</id>
		<title>Wing Mario Over the Rainbow Red Coin Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Wing_Mario_Over_the_Rainbow_Red_Coin_Star&amp;diff=10537"/>
		<updated>2020-01-31T20:29:19Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA_Guide/Wing_Mario_Over_the_Rainbow|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To get this star, Mario must collect all 8 [[Red Coin|Red Coins]] scattered throughout the level. This star is also the only star not beatable [[Capless/Cannonless Challenge|Capless/Cannonless]]. It was discovered you can do this star Cannonless making every star possible cannonless.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=JCzBOGHf_a0 &amp;quot;WMotR Cannonless&amp;quot; by sm64expert]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
The Location of the Coins are:&lt;br /&gt;
*2 On top of the cloud with the poles underneath it.&lt;br /&gt;
*1 In the translucent cloud Mario can fly through.&lt;br /&gt;
*1 On the platform with the [[Bob-omb Buddy|Bob-omb Buddy]] and a Cannon.&lt;br /&gt;
*3 On the other 3 Clouds Mario can stand on (Excluding the one beneath the poles).&lt;br /&gt;
*1 On the pole under the cloud.&lt;br /&gt;
&lt;br /&gt;
==A Presses==&lt;br /&gt;
You need 2 A presses to beat this course. 1 To fire the first cannon and the 2nd one to fire from the second cannon. This used to be 2.5&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=-S7r2buXftk &amp;quot;SM64 - Wing Mario over the Rainbow - 2.5x A Presses (OUTDATED)&amp;quot; By pannenkoek2012]&amp;lt;/ref&amp;gt; however, it was found you can get to the first cannon 0x&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=JEP8gnvZ_5g &amp;quot;WMotR To First Cannon Platform 0x&amp;quot; by UncommentatedPannen]&amp;lt;/ref&amp;gt; this allowed us to beat WMotR Reds 2x.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=_d7OQ8IO-ks &amp;quot;WMotR Red Coins 2x A Presses&amp;quot; by UncommentatedPannen]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==TAS==&lt;br /&gt;
The current TAS is a 38.83.&amp;lt;ref&amp;gt;[https://cdn.discordapp.com/attachments/320388896859095041/571031771588591632/WMotR_cannonless.zip Mupen 64 m64 and ST WMotR TAS file by sm64 expert]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Toad&amp;diff=10536</id>
		<title>Toad</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Toad&amp;diff=10536"/>
		<updated>2020-01-31T20:27:37Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Toad Lobby.png|200px|thumb|Toad, as seen in the Lobby]]&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
Toads are scattered around the castle, giving the player useful advice. Three of them give the player [[Power Star|Power Stars]]. &#039;&#039;&#039;Add more information&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Toads with Stars==&lt;br /&gt;
===Basement Toad===&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA_Guide/HMC_Toad|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
This toad is below the foyer when you get the key from [[Bowser in the Dark World]]. This toad is located near the loading zone for [[Hazy Maze Cave]], to the right from the entrance. He gives you a star once you have 12 stars.[[File:Toad 12.jpg|200px|thumb|Toad near the Hazy Maze Cave]]&lt;br /&gt;
&lt;br /&gt;
===Second Floor Toad===&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA_Guide/Upstairs_Toad|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
This toad is above the foyer when you get the key from [[Bowser in the Fire Sea]]. This toad is located behind the stairs and will give you a star once you have 25 stars, even though you can only access this area after 31 stars without the use of game-breaking glitches.[[File:Toad 25.jpg|200px|thumb|Toad behind the stairs]]&lt;br /&gt;
&lt;br /&gt;
===Third Floor Toad===&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA_Guide/Tippy_Toad|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
This toad is upstairs from the area right above the foyer. Once you have 50 stars, you can go through the 50-star door, and the toad will be to the right of [[Tick Tock Clock]]. He will give you a star once you have 35 stars, even though you normally can only access him after 50 stars.[[File:Toad 35.jpg|200px|thumb|Toad on the 3rd floor]]&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=MIPS&amp;diff=10535</id>
		<title>MIPS</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=MIPS&amp;diff=10535"/>
		<updated>2020-01-31T20:25:05Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA_Guide/MIPS|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:Super Mario 64 Rabbit.png|thumb|&#039;&#039;&#039;MIPS&#039;&#039;&#039; the Rabbit from Super Mario 64|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MIPS&#039;&#039;&#039; is a yellow rabbit found in the [[The_Castle#The_Basement|Castle Basement]]. He appears when Mario exits a course after collecting 15 stars or 50 stars. MIPS will run away if Mario tries to go near him, but if Mario manages to grab him MIPS will give Mario a star. 2 stars can be obtained from MIPS. MIPS was used extensively in early Nintendo 64 test simulations&amp;lt;sup style=&#039;color:blue&#039;&amp;gt;[citation needed]&amp;lt;/sup&amp;gt;. Mario was originally going to be able to throw MIPS, but this was removed&amp;lt;ref&amp;gt;[https://tcrf.net/Prerelease:Super_Mario_64_(Nintendo_64)#Concept SM64 Concept section from The Cutting Room Floor]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== MIPS Clip ==&lt;br /&gt;
In speedrunning (16 Star), the trick called [https://youtu.be/RKPr6ofIINA MIPS Clip] is used to bypass the 30 Star Door that leads to [[Dire, Dire Docks]] and [[Bowser in the Fire Sea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Cavern_of_the_Metal_Cap_Red_Coin_Star&amp;diff=10534</id>
		<title>Cavern of the Metal Cap Red Coin Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Cavern_of_the_Metal_Cap_Red_Coin_Star&amp;diff=10534"/>
		<updated>2020-01-31T20:23:29Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA_Guide/Cavern_of_the_Metal_Cap|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
To get this star, Mario must collect all 8 [[Red Coin|Red Coins]] in the level.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
*2 Are Located in a little area next to a 1-Up.&lt;br /&gt;
*2 Are located on either side of the Metal Cap switch.&lt;br /&gt;
*4 Are located in the water underneath the metal cap switch.&lt;br /&gt;
&lt;br /&gt;
==A Presses==&lt;br /&gt;
There are 0 A Presses required for this star and press the switch (TAS Only).&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=qG7mPAQLnv0 &amp;quot;SM64 - Cavern of the Metal Cap (and Cap Switch Pressed) - 0x A Presses&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt; RTA requires 1x.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=fSVhef3dD3A&amp;amp;feature=youtu.be &amp;quot;Metal cap red coins and switch pressed 1x a rta&amp;quot; by Lord SNEK]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==TAS==&lt;br /&gt;
The current TAS is a 18.10 (U Only).&amp;lt;ref&amp;gt;[https://cdn.discordapp.com/attachments/320388896859095041/320918448483991552/MC.zip .m64 and .st of CotMC Reds TAS by dar gos]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Vanish_Cap_under_the_Moat_Red_Coin_Star&amp;diff=10533</id>
		<title>Vanish Cap under the Moat Red Coin Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Vanish_Cap_under_the_Moat_Red_Coin_Star&amp;diff=10533"/>
		<updated>2020-01-31T20:21:53Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA_Guide/Vanish_Cap_Under_the_Moat|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
To get this star, Mario must collect all 8 [[Red Coin|Red Coins]] in the level.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
*4 Are on the platforms you see when falling down the starting slide.&lt;br /&gt;
*2 Are on either sides of the sea-saw platform.&lt;br /&gt;
*1 Is right before the last elevator.&lt;br /&gt;
*1 Is right next to the mesh cage that contains the star.&lt;br /&gt;
&lt;br /&gt;
==A Presses==&lt;br /&gt;
There are 0x A Presses required for this star.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=XBhDWqI4S7c &amp;quot;SM64 - Vanish Cap Under the Moat (and Cap Switch Pressed) - 0x A Presses&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==TAS==&lt;br /&gt;
The current TAS is a 24.47.&amp;lt;ref&amp;gt;[https://cdn.discordapp.com/attachments/471852219558526989/631948620740165633/VCUTM_DONE_F3.m64 .m64 VCutM TAS file by Plush and SilentSlayers.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Tower_of_the_Wing_Cap_Red_Coin_Star&amp;diff=10532</id>
		<title>Tower of the Wing Cap Red Coin Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Tower_of_the_Wing_Cap_Red_Coin_Star&amp;diff=10532"/>
		<updated>2020-01-31T20:21:14Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA_Guide/Tower_of_the_Wing_Cap|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
{{Star_infobox&lt;br /&gt;
|image=&lt;br /&gt;
|course=TotWC&lt;br /&gt;
|height=347&lt;br /&gt;
|height_link=[https://youtu.be/xE7hrQ8sHhU?t=177 &amp;quot;Star Heights&amp;quot; by UncommentatedPannen]&lt;br /&gt;
|tas=19.83&lt;br /&gt;
|tas_link=&lt;br /&gt;
|rta=&lt;br /&gt;
|rta_link=&lt;br /&gt;
|abc=&lt;br /&gt;
|abc_link=&lt;br /&gt;
|abz=&lt;br /&gt;
|abz_link=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tower of the Wing Cap Red Coins&#039;&#039;&#039; is a secret star in the stage [[Tower of the Wing Cap]]. To get this star, Mario must collect all 8 [[Red Coin|Red Coins]] in the level.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
*2 are located in each of the 4 [[Coin Spawner|coin rings]] in the level (Right, Left, Front, and Back) for a total of all 8 red coins.&lt;br /&gt;
&lt;br /&gt;
==A Presses==&lt;br /&gt;
There is 0x A presses required to get the star and hit the switch.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=8t3mvFaP6Q4 &amp;quot;SM64 - Tower of the Wing Cap (and Cap Switch Pressed) - 0x A Presses&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt; The star is too high to be collected with a dive recover and normally pressing the switch will make Mario fall onto the ground. However, Mario is able to perform a rollout on the first frame of landing on the wing cap switch, gaining enough height to collect the star.&lt;br /&gt;
&lt;br /&gt;
==TAS==&lt;br /&gt;
The current TAS world record is 19.83.&amp;lt;ref&amp;gt;[https://cdn.discordapp.com/attachments/267091914027696129/438006934549823488/bob.m64 .m64 TotWC TAS File by Plush and Eru]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Secret_Aquarium_Red_Coin_Star&amp;diff=10531</id>
		<title>Secret Aquarium Red Coin Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Secret_Aquarium_Red_Coin_Star&amp;diff=10531"/>
		<updated>2020-01-31T20:20:31Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA_Guide/The_Secret_Aquarium|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
To get this star, Mario must collect all 8 [[Red Coin|Red Coins]] in the level.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
*4 Are located in the middle of the room vertically, and close to the walls, surrounded by a ring of coins.&lt;br /&gt;
*4 Are located in the bottom corners of the room.&lt;br /&gt;
&lt;br /&gt;
==A Presses==&lt;br /&gt;
This star is 0x as you can press B to swim.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=6-zYk6nFVRg &amp;quot;SM64 - The Secret Aquarium - 0x A Presses&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==TAS==&lt;br /&gt;
The current TAS obtains this star in 40.12 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/xL6VE_5PddM?t=2763 2012 120 Star TAS]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=The_Princess%27s_Secret_Slide&amp;diff=10530</id>
		<title>The Princess&#039;s Secret Slide</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=The_Princess%27s_Secret_Slide&amp;diff=10530"/>
		<updated>2020-01-31T20:19:23Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{course_infobox&lt;br /&gt;
|title=The Princess&#039;s Secret Slide&lt;br /&gt;
|image= PSS.png&lt;br /&gt;
|abbreviation=PSS&lt;br /&gt;
|terrain=Slide&lt;br /&gt;
|setting=Dark&lt;br /&gt;
|water=None&lt;br /&gt;
|yellow-coins=50&lt;br /&gt;
|red-coins=&lt;br /&gt;
|blue-coins=6&lt;br /&gt;
|enemy-yellow=&lt;br /&gt;
|enemy-blue=&lt;br /&gt;
|stars=2&lt;br /&gt;
|wing-caps=&lt;br /&gt;
|metal-caps=&lt;br /&gt;
|vanish-caps=&lt;br /&gt;
|overview_1=STROOP- PSS 1.png&lt;br /&gt;
|overview_2=STROOP- PSS 2.png&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Princess&#039;s Secret Slide&#039;&#039;&#039; or &#039;&#039;&#039;PSS&#039;&#039;&#039; is a secret level behind the 1-star door on the right side of the top level of the foyer. Upon opening, there are three windows with Princess Peach engraved upon them. The one to the right contains a warp that will take you to PSS. This secret stage contains 2 stars, one in an [[Item Box|item box]] at the end of the slide, and one that spawns from the slide upon completing it in under 21 seconds.&lt;br /&gt;
&lt;br /&gt;
==Coins==&lt;br /&gt;
{{PSS Coins}}&lt;br /&gt;
&lt;br /&gt;
==A Press Counts==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Star&lt;br /&gt;
!A Presses&lt;br /&gt;
!Minutes&lt;br /&gt;
|-&lt;br /&gt;
|1||1||1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|2||0||1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Entering PSS===&lt;br /&gt;
&#039;&#039;Video: [https://youtu.be/mlHzqJn2SMs?t=5m26s &amp;quot;SM64 - Castle Movement - A Presses&amp;quot;]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This can be done 0xA through a precise dive recover.&lt;br /&gt;
[[Princess&#039;s Secret Slide (Under 21&#039;0)]]&lt;br /&gt;
&lt;br /&gt;
===The Princess&#039;s Secret Slide (Normal)===&lt;br /&gt;
&#039;&#039;Video: [https://youtu.be/pbKr26RY6B0 &amp;quot;SM64 - The Princess&#039;s Secret Slide - 1x A Presses&amp;quot;]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An a press is required to collect the star that spawns from the box, because the star is 319 units high&amp;lt;ref&amp;gt;[https://youtu.be/xE7hrQ8sHhU?t=162 &amp;quot;Star Heights&amp;quot; by UncommentatedPannen]&amp;lt;/ref&amp;gt;, but the maximum height of a star that a dive recover can reach is only 288 units high.&amp;lt;br&amp;gt;Do note that it is possible to open the box that spawns the star, just not collect it.&lt;br /&gt;
&lt;br /&gt;
===The Princess&#039;s Secret Slide (Under 21&amp;quot;0)===&lt;br /&gt;
&#039;&#039;Video: [https://youtu.be/vCdU6RJK1j4 &amp;quot;SM64 - The Princess&#039;s Secret Slide Under 21&amp;quot;0 - 0x A Presses&amp;quot;]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This star is similar to casual play, except that a dive recover is used to collect the star.&lt;br /&gt;
&lt;br /&gt;
==Slide Skip==&lt;br /&gt;
Mario first slides down the slide in the buttslide [[action]]. When he reaches the first corner, he bumps into it to begin sliding backwards. Then, as soon as the low walls appear, he runs into the wall to be reflected into forward sliding and jumps to land on a lower part of the slide&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=lXkJJ8HsmP4 &amp;quot;Nintendo 64 - Super Mario 64 - Princess&#039;s Secret Slide in 0&#039;12&amp;quot;9&amp;quot; by VELHO]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Level courses}}&lt;br /&gt;
[[The Princess&#039;s Secret Slide (Fast)]]&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=The_Princess%27s_Secret_Slide_(Fast)&amp;diff=10529</id>
		<title>The Princess&#039;s Secret Slide (Fast)</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=The_Princess%27s_Secret_Slide_(Fast)&amp;diff=10529"/>
		<updated>2020-01-31T20:17:13Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA_Guide/The_Princess%27s_Secret_Slide#Second_Star|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
To get this star, Mario must complete the slide in under 21&amp;quot;00.&lt;br /&gt;
&lt;br /&gt;
==A Presses==&lt;br /&gt;
You need 0x A Presses to get this star.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=vCdU6RJK1j4 &amp;quot;SM64 - The Princess&#039;s Secret Slide Under 21&amp;quot;0 - 0x A Presses&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==TAS==&lt;br /&gt;
The current TAS is a 20.30.&amp;lt;ref&amp;gt;[https://cdn.discordapp.com/attachments/471852219558526989/631946071773413386/PSS_21_2030.zip .m64 and .st PSS Under 21 Second TAS files by dar gos and plush]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=The_Princess%27s_Secret_Slide_(Normal)&amp;diff=10528</id>
		<title>The Princess&#039;s Secret Slide (Normal)</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=The_Princess%27s_Secret_Slide_(Normal)&amp;diff=10528"/>
		<updated>2020-01-31T20:16:09Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA_Guide/The_Princess%27s_Secret_Slide#First_Star_Tutorial|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
To get this star, Mario must get to the end of the slide and break the box.&lt;br /&gt;
&lt;br /&gt;
==A Presses==&lt;br /&gt;
There is 1 A Press required to get this star.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=pbKr26RY6B0 &amp;quot;SM64 - The Princess&#039;s Secret Slide - 1x A Presses&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==TAS==&lt;br /&gt;
The TAS time is a 24.37&amp;lt;ref&amp;gt;[https://cdn.discordapp.com/attachments/267091914027696129/438006934549823488/bob.m64 .m64 PSS TAS file by Plush.]&amp;lt;/ref&amp;gt; However, you can complete the slide with a faster IGT of 11.2 using [[Hyperspeed Wall Kicks|Hyper Speed Wall Kicks]].&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=J-OiEgPX8LE &amp;quot;Super Mario 64 - Princess&#039;s Secret Slide 11&amp;quot;27(TAS)&amp;quot; by MidoriSM64]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Somewhere_Over_the_Rainbow&amp;diff=10527</id>
		<title>Somewhere Over the Rainbow</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Somewhere_Over_the_Rainbow&amp;diff=10527"/>
		<updated>2020-01-31T20:14:42Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image = &lt;br /&gt;
|course = Rainbow Ride&lt;br /&gt;
|height_link = &lt;br /&gt;
|tas = &lt;br /&gt;
|tas_link = &lt;br /&gt;
|rta = &lt;br /&gt;
|rta_link = &lt;br /&gt;
|abc = &lt;br /&gt;
|abc_link = &lt;br /&gt;
|abz = &lt;br /&gt;
|abz_link = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Somewhere Over the Rainbow&#039;&#039;&#039; is the 6th star of [[Rainbow Ride]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Tricky_Triangles!&amp;diff=10526</id>
		<title>Tricky Triangles!</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Tricky_Triangles!&amp;diff=10526"/>
		<updated>2020-01-31T20:14:27Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image = &lt;br /&gt;
|course = Rainbow Ride&lt;br /&gt;
|height_link = &lt;br /&gt;
|tas = &lt;br /&gt;
|tas_link = &lt;br /&gt;
|rta = &lt;br /&gt;
|rta_link = &lt;br /&gt;
|abc = &lt;br /&gt;
|abc_link = &lt;br /&gt;
|abz = &lt;br /&gt;
|abz_link = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Tricky Triangles!&#039;&#039;&#039; is the 5th star of [[Rainbow Ride]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Swingin%27_in_the_Breeze&amp;diff=10525</id>
		<title>Swingin&#039; in the Breeze</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Swingin%27_in_the_Breeze&amp;diff=10525"/>
		<updated>2020-01-31T20:14:12Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image = &lt;br /&gt;
|course = Rainbow Ride&lt;br /&gt;
|height_link = &lt;br /&gt;
|tas = &lt;br /&gt;
|tas_link = &lt;br /&gt;
|rta = &lt;br /&gt;
|rta_link = &lt;br /&gt;
|abc = &lt;br /&gt;
|abc_link = &lt;br /&gt;
|abz = &lt;br /&gt;
|abz_link = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Swingin&#039; in the Breeze&#039;&#039;&#039; is the 4th star of [[Rainbow Ride]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Coins_Amassed_in_a_Maze&amp;diff=10524</id>
		<title>Coins Amassed in a Maze</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Coins_Amassed_in_a_Maze&amp;diff=10524"/>
		<updated>2020-01-31T20:13:58Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image = &lt;br /&gt;
|course = Rainbow Ride&lt;br /&gt;
|height_link = &lt;br /&gt;
|tas = &lt;br /&gt;
|tas_link = &lt;br /&gt;
|rta = &lt;br /&gt;
|rta_link = &lt;br /&gt;
|abc = &lt;br /&gt;
|abc_link = &lt;br /&gt;
|abz = &lt;br /&gt;
|abz_link = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Coins Amassed in a Maze&#039;&#039;&#039; is the 3rd star of [[Rainbow Ride]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=The_Big_House_in_the_Sky&amp;diff=10523</id>
		<title>The Big House in the Sky</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=The_Big_House_in_the_Sky&amp;diff=10523"/>
		<updated>2020-01-31T20:13:44Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image = &lt;br /&gt;
|course = Rainbow Ride&lt;br /&gt;
|height_link = &lt;br /&gt;
|tas = &lt;br /&gt;
|tas_link = &lt;br /&gt;
|rta = &lt;br /&gt;
|rta_link = &lt;br /&gt;
|abc = &lt;br /&gt;
|abc_link = &lt;br /&gt;
|abz = &lt;br /&gt;
|abz_link = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Big House in the Sky&#039;&#039;&#039; is the 2nd star of [[Rainbow Ride]]. See also [[Carpetless]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Cruiser_Crossing_the_Rainbow&amp;diff=10522</id>
		<title>Cruiser Crossing the Rainbow</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Cruiser_Crossing_the_Rainbow&amp;diff=10522"/>
		<updated>2020-01-31T20:13:32Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image = &lt;br /&gt;
|course = Rainbow Ride&lt;br /&gt;
|height_link = &lt;br /&gt;
|tas = &lt;br /&gt;
|tas_link = &lt;br /&gt;
|rta = &lt;br /&gt;
|rta_link = &lt;br /&gt;
|abc = &lt;br /&gt;
|abc_link = &lt;br /&gt;
|abz = &lt;br /&gt;
|abz_link = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cruiser Crossing the Rainbow&#039;&#039;&#039; is the 1st star of [[Rainbow Ride]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Stop_Time_for_Red_Coins&amp;diff=10521</id>
		<title>Stop Time for Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Stop_Time_for_Red_Coins&amp;diff=10521"/>
		<updated>2020-01-31T20:13:19Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image =STfRC.jpg&lt;br /&gt;
|course = Tick Tock Clock&lt;br /&gt;
|height = &lt;br /&gt;
|height_link = &lt;br /&gt;
|tas = &lt;br /&gt;
|tas_link = &lt;br /&gt;
|rta = &lt;br /&gt;
|rta_link = &lt;br /&gt;
|abc = &lt;br /&gt;
|abc_link = &lt;br /&gt;
|abz = &lt;br /&gt;
|abz_link = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Stop Time for Red Coins&#039;&#039;&#039; is the 6th star of [[Tick Tock Clock]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Timed_Jumps_on_Moving_Bars&amp;diff=10520</id>
		<title>Timed Jumps on Moving Bars</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Timed_Jumps_on_Moving_Bars&amp;diff=10520"/>
		<updated>2020-01-31T20:13:02Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image=TJoMB.jpg&lt;br /&gt;
|course=Tick Tock Clock&lt;br /&gt;
|height=286&lt;br /&gt;
|height_link=[https://www.youtube.com/watch?v=xE7hrQ8sHhU&amp;amp;t=1m59s &amp;quot;Star Heights&amp;quot; by UncommentatedPannen]&lt;br /&gt;
|tas=11&amp;quot;53&lt;br /&gt;
|tas_link=[https://youtu.be/xL6VE_5PddM?t=1h13m42s &amp;quot;(TAS) N64 Super Mario 64 &amp;quot;120 Stars&amp;quot; in 1:20:41&amp;quot; video encoded by sonicpacker]&lt;br /&gt;
|rta=14&amp;quot;84&lt;br /&gt;
|rta_link=[https://docs.google.com/spreadsheets/d/1_cOIEnuKIQ-3LA_U0ygpiL87PTSBPlHmKDId0vC7alo/edit#gid=1471905853&amp;amp;range=B149 &amp;quot;Super Mario 64 - Current Records&amp;quot; spreadsheet]&lt;br /&gt;
|abc=1&lt;br /&gt;
|abc_link=[https://youtu.be/6KX1VKCvYkI &amp;quot;TTC Timed Jumps on Moving Bars 1x A Presses (without Preset HOLP)&amp;quot; by UncommentatedPannen]&lt;br /&gt;
|abz=9&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Timed Jumps on Moving Bars&#039;&#039;&#039; is the fifth star in [[Tick Tock Clock]]. It is found in a cage, which can be climbed up to by jumping on bars that move in and out of the wall. Entering on the still setting will make the bars stay out of the wall and not move.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Stomp_on_the_Thwomp&amp;diff=10519</id>
		<title>Stomp on the Thwomp</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Stomp_on_the_Thwomp&amp;diff=10519"/>
		<updated>2020-01-31T20:12:42Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image=SotT.png&lt;br /&gt;
|course=Tick Tock Clock&lt;br /&gt;
|height=249&lt;br /&gt;
|tas=17.90&lt;br /&gt;
|tas_link=[https://docs.google.com/spreadsheets/d/12Sl41gqLUGzBU0p1nx7uNKOAP835NIoFXqda1j6oqag/edit#gid=0 &amp;quot;Super Mario 64 - TAS Times&amp;quot; Document by plush]&lt;br /&gt;
|rta=21.58&lt;br /&gt;
|rta_link=[https://youtu.be/5FwUIOhQvO0 &amp;quot;Super Mario 64 - Stomp On The Thwomp 21&amp;quot;58&amp;quot; by Xiah]&lt;br /&gt;
|abc=2&lt;br /&gt;
|abc_link=[https://youtu.be/3WLlQ2alTK8 &amp;quot;TTC Stomp on the Thwomp 2x A Presses&amp;quot; by pannenkoek2012]&lt;br /&gt;
|abz= 15&lt;br /&gt;
|abz_link=[https://docs.google.com/spreadsheets/d/1lAf4RDjKIbpApFQUrjZe7K2tVtAu0FDY_SgaJkYAvhQ/ &amp;quot;SM64 ABZ Button Challenge PAL&amp;quot; Document]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Stomp on the Thwomp&#039;&#039;&#039;, or &#039;&#039;&#039;SotT&#039;&#039;&#039; for short, is the fourth mission of [[Tick Tock Clock]]. The star requires navigation through the entirety of the mainly vertical clock to reach the thwomp at the top. Due to the length of the star and the distance it covers, it is usually combined with the 100 coin star in speedrunner&#039;s routes.&lt;br /&gt;
&lt;br /&gt;
This star is particularly difficult in certain challenges, such as the [[A Button Challenge]] and [[ABZ Button Challenge]]. The massive vertical climb takes many seemingly unavoidable presses to scale, and often involves maximizing the value out of every press used.&lt;br /&gt;
&lt;br /&gt;
==TAS WR History==&lt;br /&gt;
In terms of TAS records for SotT, most optimization has gone into SotT + 100 coin star (all four 120 TASes combine the two stars). Some TASers still took the time to claim the IL record, however, and it has resulted in a fairly decent point for a non-full game star. Sadly, both the current WR and previous WR have been lost due to copyright claims on nicovideos by Nintendo and the user deleting their account on YouTube.&lt;br /&gt;
{{TAS_History}}&lt;br /&gt;
&lt;br /&gt;
==TAS Strategy==&lt;br /&gt;
&#039;&#039;This is mainly describing Nahoc&#039;s 18.87 TAS since the two improvements since have been lost.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The current route begins by heading the normal direction most players would, but triple jumps into the corner below and to the right of [[Roll into the Cage]]. This is followed by two normal wall kicks, and then a [[Glitchy Wall Kick|glitchy wall kick]] to keep the same direction to dive towards the [[Get a Hand|Get a Hand star]] cubby. After landing in the cubby, a long jump into a wall kick is done immediately to reach the [[cog]] for another wall kick. Worth noting, this cog position is where it is due to the random setting cog of the clock, which therefore requires [[RNG]]. This forces precise work to have it in the needed range.&lt;br /&gt;
&lt;br /&gt;
Wall kicking off the cog, there is a precise wall kick off the cage around the Roll into the Cage star to get on top. Upon landing, another long jump into a wall kick is executed, which leads into another glitchy wall kick. The glitchy wall kick provides a better angle to be able to jump off the [[pendulum]] (which is also where it is due to RNG). This jump off the pendulum is led into by a speed kick-double jump combo that allows the jump off the pendulum to be a triple jump. This triple leads into yet another wall kick that lands on the cage beneath [[Timed Jumps on Moving Bars]].&lt;br /&gt;
&lt;br /&gt;
Upon landing, a sideflip into a wall kick allows Mario to land above the Timed Jumps on Moving Bars star. A creative long jump into the exclamation block here allows two wall kicks that give enough height to land on the walkway that leads to the higher hand. After following the path to the area below the Stomp on the Thwomp star, an unorthodox triple jump into a well placed wall kick allows Mario to land on the treadmill. This is enough height to sideflip onto the thwomp, and single jump into the star.&lt;br /&gt;
&lt;br /&gt;
The improvements to this route supposedly came in the form of small improvements (which happens in the case of most time saves) and better RNG. RNG is logical as this route has mario interacting with two [[treadmill|treadmills]], a pendulum, the [[thwomp]], and a very specific wall kick of a cog.&lt;br /&gt;
&lt;br /&gt;
==ABC WR History==&lt;br /&gt;
Stomp on the Thwomp has been known as a difficult star for the A button challenge for a long time, and for this reason it is often excluded from early lists. bobmario511 was the first known person to route and perform a TAS for the star, producing 4 over a period of one month. Having gotten the count to 15 presses, bobmario511 was fairly certain the route was maxed, and felt comfortable with the TAS.&lt;br /&gt;
&lt;br /&gt;
Since this point, pannenkoek2012 and the rest of the ABC team have worked to improve this star, and have saved 13 A Presses. Stomp on the Thwomp in particular takes a lot of creative routing and problem solving, and combining these in a creative way to save A presses. In general, the routing usually focuses on efficient usage the two available bob-ombs, their two coins, the one-time pre-set HOLP, and the 100 coin star for a [[Star Dance Clip]] (SDC).&lt;br /&gt;
&lt;br /&gt;
{{ABC_History}}&lt;br /&gt;
&lt;br /&gt;
==Current ABC Route==&lt;br /&gt;
&#039;&#039;Because of the nature of TTC and how it&#039;s nearly a completely different course depending on the clock setting, the route has continually changed different settings. The current route is on the &#039;&#039;&#039;random&#039;&#039;&#039; setting.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to even entering TTC, a [[HOLP]] is set  in [[BitS]] that will later be utilized near the [[Pendulum Box|pendulum box]] [[Pedro Spot]].&lt;br /&gt;
&lt;br /&gt;
Getting to the second level of the clock (by the first clock hand) cannot be done going through the main pathway without pressing A. This is avoided by using the [[spinner]]s, instead. So with this in mind, the current route goes up these spinners every time it needs to go up to the second level.&lt;br /&gt;
&lt;br /&gt;
At the second level, getting onto the area with the [[cog]]s is a more difficult task and requires using a [[Star Dance Clip|star dance clip]] (SDC) via a [[100 Coin Star|100 coin star]] to get past. This is an issue here, though, as Mario only has access to 36 coins from the second level down. Luckily, this can be overcome using [[cloning]] and the line of coins along the higher pole. Not so luckily, this means having to navigate the spinners on the random setting while carrying a [[bob-omb]] 64 times. This is an incredibly time consuming and monotonous task, and takes roughly 20 minutes per coin.&amp;lt;ref&amp;gt;[https://youtu.be/ozLIz8j-y68 &amp;quot;TTC TASing a Coin Clone on Random Setting&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt; For this reason, work is usually done to avoid redoing the cloning, typically by just setting a different HOLP and reusing the old first section of the TAS. Since this cloning will update the HOLP, a bob-omb is thrown first to the HOLP via [[Pause Buffered Hitstun]] for later usage.&lt;br /&gt;
&lt;br /&gt;
Once all 64 coins have been cloned, another clone must be used to place a [[fire]] clone before the ledge leading to the cogs. A single SDC is not enough height to reach the ledge, but a fire burn into a SDC is. To avoid immediately burning on the fire clone, it is placed carefully using the hand to push Mario out of the way.&amp;lt;ref&amp;gt;[https://youtu.be/upzprhsB9D0 &amp;quot;TTC To Cogs 0x Using 1 Fire Clone&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt; With the fire clone set, the ! block containing three coins above the second is broken, and one of the coins is cloned. This allows the 100 coin star to be placed in a spot that allows the SDC without needing a bob-omb to still have its coin. At this point, the set-up is complete and Mario can now burn and clip up to the area near the cogs.&lt;br /&gt;
[[File:Pendulum Box Pedro Spot.png|300px|thumb|right|The pendulum box pedro spot.]]&lt;br /&gt;
Now with access to the cogs, Mario can simply dive recover until he reaches the top. At this point, a special maneuver termed &amp;quot;[[Cog Misalignment|Cog Misa]]&amp;quot; is utilized. Mario conserve vertical speed onto the highest cog using one of the cog&#039;s [[misalignment]]s, allowing him to reach the walkway to [[Roll into the Cage]] (which normally is too high to reach without an A press). This misalignment was thought to be impossible, as setting the cog&#039;s (very slightly) longest edge face as close to mario as possible, while still facing away from the origin to keep its misalignment open, was not enough for Mario to avoid the protruding wall hitboxes in the way of reaching the misalignment. However, if the cog was turned even closer towards mario 1 frame before he reaches the misalignment, where maximum cog spinning speed can let the cog barely reach the point when the misalignment opens up, Mario can dive recover at a sharper angle, and use the misalignmentless wall hitbox to get pushed rightwards by the spinning cog, so on the next frame, when the cog&#039;s misalignment finally opens, Mario can enter the misalignment with his better facing angle and extreme leftwards straining. &amp;lt;ref name=&amp;quot;misa&amp;quot;&amp;gt;[https://youtu.be/7eK2yszTfyA &amp;quot;Cog Misalignment (A press save SOON!)&amp;quot; by DeRockProject &amp;amp; the Attack of the Really Long Channel Name]&amp;lt;/ref&amp;gt; This maneuver allows Mario to get past the cogs without any presses, something that required a bob-omb and the HOLP prior to this maneuver.&lt;br /&gt;
&lt;br /&gt;
Near Roll into the Cage, Mario now uses [[HSG|hyperspeed grinding]] to build up speed in the &amp;quot;Sidney Spot&amp;quot;.&amp;lt;ref&amp;gt;[https://youtu.be/3I7y6zYEOGU &amp;quot;Interesting TTC Hyperspeed Spot&amp;quot; by Sidney600SM64]&amp;lt;/ref&amp;gt; This essentially works by repeatably falling and landing, which can gain speed over time via air movement. Once Mario has enough speed, he can jump out of the spot, converting his horizontal speed to vertical speed, allowing him to land in the area near the [[The Pit and the Pendulums]] star. This is the first A press.&lt;br /&gt;
&lt;br /&gt;
From here, Mario makes his way to the Pit and the Pendulums area where the back pendulum is [[Pendulum Manipulation|manipulated]] via [[RNG]]. This eventually increases the magnitude of the arm movement enough to allow Mario be able to ride up the arm to get close to a [[Pedro Spot|pedro spot]] that is located above the pendulum box in the corners.&amp;lt;ref&amp;gt;[https://youtu.be/E0GbkSrx9Ik &amp;quot;TTC Pedro Spot on Pendulum Box&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt; Having ridden the arm into a relatively close position, Mario is pushed into the [[ceiling]] by the pendulum arm. The bob-omb that was thrown earlier drops onto Mario from above, knocking him onto the box. Finally, the pendulum arm pushes him into position in the pedro spot. From this spot, Mario manipulates the RNG to be in good condition for a later part of the TAS. &lt;br /&gt;
&lt;br /&gt;
Mario now is able to build up large amounts of speed in this position (roughly 680), despite having to occasionally sacrifice speed to avoid the pendulum arm. Once he has enough speed, Mario jumps out of the spot by landing on the pendulum arm. Jumping converts the horizontal speed to vertical speed, giving Mario massive amounts of upwards mobility. (This is the second press). This speed is immediately conserved by landing on the floor directly about the spot. From here, Mario punches to the edge of the cage. At this point, all Mario needs to do is wait for the upper hand to get into position to land on. Once it is Mario falls off, using the upwards speed to navigate onto the upper clock hand and landing with C^ to [[C^ VSC|conserve his vertical speed]].&lt;br /&gt;
&lt;br /&gt;
Once on the hand, the hand ticks counter clockwise to the right side of the treadmill. This is a fairly uncommon occurrence- the hand ticks clockwise three times as often as counter clockwise, and has ticks three times as large. This rare situation is why the RNG manipulation on the pendulum box was important. Once the hand is near the [[treadmill]], Mario punches off the hand and lands on the [[Thwomp]]. From here, grabbing the star only requires a dive recover.&lt;br /&gt;
&lt;br /&gt;
== Obsoleted Still Setting Route ==&lt;br /&gt;
[[File:Still Cog Pedro Spot.png|300px|thumb|right|The pedro spot and angle used for the x5 still method.]]&lt;br /&gt;
Prior to even entering TTC, a [[HOLP]] is set  in [[TTM]]. After entering the course, the first thing done is to instant release a bob-omb at the HOLP which will later be utilized in the cog area of the clock. &lt;br /&gt;
&lt;br /&gt;
Gaining height on the still setting is harder than on the moving settings, primarily due to being unable to go up the spinner side and instead having to go up the rotating block main pathway. Getting past the first rotating cube requires a jump dive, this is the first A press. Clearing the next set of rotating blocks requires a well placed double jump into triple jump dive combo. The dive lands on the moving bar so Mario can dive recover onto the second level. These are the second and third A presses.&lt;br /&gt;
&lt;br /&gt;
From here, Mario reactivates the bob-omb placed at the HOLP, which snaps to Mario since it is out of bounds. Now with the bob-omb present, jump dive transports both it and Mario to the pathway before the cogs. This is the fourth A press.&lt;br /&gt;
&lt;br /&gt;
Finally at the cogs, Mario can use the bob-omb to push himself into the cog pedro spot with a precise location and angle. After building up enough speed, Mario jump dives straight to the top of the thwomp, from where he can dive recover into the star. The jump to the thwomp is the fifth A press.&lt;br /&gt;
&lt;br /&gt;
== Potential ABC Improvements ==&lt;br /&gt;
=== Random Cog Pedro Spot ===&lt;br /&gt;
There is a known pedro spot that is used in the still-setting world record in between the first two cogs while they are still. This pedro spot also exists on the moving clock settings, and has potential usage on the random setting. A route with the pedro spot on random would combine most of the positives of both current world records- it would be able to go up the spinners and SDC onto the cog area while also jumping up to the higher area with the thwomp. Depending on how ideal of an angle is used, it could either allow Stomp on the Thwomp to drop to either one or two A presses.&amp;lt;ref&amp;gt;[https://youtu.be/S0q3_toE3b4 &amp;quot;TTC Pedro Spot on Cogs during Random Setting&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Initially, pannenkoek did calculations for the viability of this strategy, and came up with astronomically small likelihoods of success. This was due to needing roughly 1200 consecutive frames with calls, all with a one in seven chance. The strat was essentially declared dead at this point, and ruled as infeasible.&amp;lt;ref&amp;gt;[https://youtu.be/X4k5NGUjTWs &amp;quot;TTC Pedro Spot on Cogs Update&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt; About a year later, Iwer Sonsch brought up the point that through small angle oscillations, Mario can stay in the pedro spot with less RNG calls. These small angles gradually grow over time (since Mario&#039;s speed is growing as well) and allow largely and larger angle oscillations until the spot becomes stable. This managed to drop the total from around 1200 RNG calls to about 80 or so. The analysis also showed that there was more than just one route (completely still) to work with, which opened other opportunities to aim for to increase the likelihood of there being a configuration that works.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/SM64ABC/comments/6pnkwt/ttc_pedro_spot_on_random_setting_via_oscillations/ &amp;quot;TTC Pedro Spot on Random Setting via Oscillations (Blueprint)&amp;quot; by Iwer Sonsch]&amp;lt;/ref&amp;gt; Additionally since the release of pannenkoek&#039;s video, pendulum manipulation was discovered. This technique opens an incredibly large number of possible TTC states, magnitudes greater than what earlier calculations used giving the strategy even greater potential odds.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Get_a_Hand&amp;diff=10518</id>
		<title>Get a Hand</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Get_a_Hand&amp;diff=10518"/>
		<updated>2020-01-31T20:12:06Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image =GaH.jpg&lt;br /&gt;
|course = Tick Tock Clock&lt;br /&gt;
|height = &lt;br /&gt;
|height_link = &lt;br /&gt;
|tas = &lt;br /&gt;
|tas_link = &lt;br /&gt;
|rta = &lt;br /&gt;
|rta_link = &lt;br /&gt;
|abc = 0.5 (0 without re-entry)&lt;br /&gt;
|abc_link = [https://www.youtube.com/watch?v=1kfkiH51AA8 &amp;quot;TTC Get a Hand &amp;amp; Re-Enter 0.5x A Presses&amp;quot; by UncommentatedPannen]&lt;br /&gt;
|abz = &lt;br /&gt;
|abz_link = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Get a Hand&#039;&#039;&#039; is the 3rd star of [[Tick Tock Clock]].&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=The_Pit_and_the_Pendulums&amp;diff=10517</id>
		<title>The Pit and the Pendulums</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=The_Pit_and_the_Pendulums&amp;diff=10517"/>
		<updated>2020-01-31T20:11:51Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image=TPatP.jpg&lt;br /&gt;
|course=Tick Tock Clock&lt;br /&gt;
|height=&lt;br /&gt;
|height_link=&lt;br /&gt;
|tas=&lt;br /&gt;
|tas_link=&lt;br /&gt;
|rta=&lt;br /&gt;
|rta_link=&lt;br /&gt;
|abc=&lt;br /&gt;
|abc_link=&lt;br /&gt;
|abz=&lt;br /&gt;
|abz_link=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Pit and the Pendulums&#039;&#039;&#039; is the second mission of [[Tick Tock Clock]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Roll_into_the_Cage&amp;diff=10516</id>
		<title>Roll into the Cage</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Roll_into_the_Cage&amp;diff=10516"/>
		<updated>2020-01-31T20:11:30Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image =RitC.jpg&lt;br /&gt;
|course = Tick Tock Clock&lt;br /&gt;
|height = &lt;br /&gt;
|height_link = &lt;br /&gt;
|tas = &lt;br /&gt;
|tas_link = &lt;br /&gt;
|rta = &lt;br /&gt;
|rta_link = &lt;br /&gt;
|abc = &lt;br /&gt;
|abc_link = &lt;br /&gt;
|abz = &lt;br /&gt;
|abz_link = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Roll into the Cage&#039;&#039;&#039; is the 1st star of [[Tick Tock Clock]].&lt;br /&gt;
&lt;br /&gt;
==TAS History==&lt;br /&gt;
{{TAS History}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Make_Wiggler_Squirm&amp;diff=10515</id>
		<title>Make Wiggler Squirm</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Make_Wiggler_Squirm&amp;diff=10515"/>
		<updated>2020-01-31T20:11:15Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image=MWS.jpg&lt;br /&gt;
|course= Tiny-Huge Island&lt;br /&gt;
|height= &lt;br /&gt;
|height_link= &lt;br /&gt;
|tas= &lt;br /&gt;
|tas_link= &lt;br /&gt;
|rta= &lt;br /&gt;
|rta_link= &lt;br /&gt;
|abc= &lt;br /&gt;
|abc_link= &lt;br /&gt;
|abz= &lt;br /&gt;
|abz_link= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Make Wiggler Squirm&#039;&#039;&#039; is the 6th star of [[Tiny-Huge Island]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Wiggler%27s_Red_Coins&amp;diff=10514</id>
		<title>Wiggler&#039;s Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Wiggler%27s_Red_Coins&amp;diff=10514"/>
		<updated>2020-01-31T20:10:58Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wiggler&#039;s Red Coins&#039;&#039;&#039; is the 5th star in [[Tiny-Huge Island]]. The star requires collecting the eight [[Red Coin|red coins]] in the bottom area of [[Wiggler]]&#039;s cave.&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image=Wiggler_Red_Coins.png&lt;br /&gt;
|course=Tiny-Huge Island&lt;br /&gt;
|height=288&lt;br /&gt;
|tas= 0:26.78 &lt;br /&gt;
|tas_link=[https://docs.google.com/spreadsheets/d/12Sl41gqLUGzBU0p1nx7uNKOAP835NIoFXqda1j6oqag/edit#gid=0&amp;amp;range=B106 &amp;quot;Super Mario 64 - TAS Times&amp;quot; spreadsheet]&lt;br /&gt;
|rta= 0:26.69&lt;br /&gt;
|rta_link=[https://youtu.be/Pg0HsHKvssY &amp;quot;Wiggler&#039;s Red Coins 26.69 (26&amp;quot;40 igt)&amp;quot; by Dwhatever]&lt;br /&gt;
|abc= 2&lt;br /&gt;
|abc_link=[https://www.youtube.com/watch?v=7MED84TL0zA &amp;quot;SM64 - Wiggler&#039;s Red Coins - 2x A Presses&amp;quot; by pannenkoek2012]&lt;br /&gt;
|abz= 5 (5/0/0)&lt;br /&gt;
|abz_link= [https://docs.google.com/spreadsheets/d/1lAf4RDjKIbpApFQUrjZe7K2tVtAu0FDY_SgaJkYAvhQ/edit#gid=0&amp;amp;range=A146&amp;quot;SM64 ABZ Button Challenge RTA&amp;quot; spreadsheet]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tas History ==&lt;br /&gt;
== Tas Strategy ==&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Five_Itty_Bitty_Secrets&amp;diff=10513</id>
		<title>Five Itty Bitty Secrets</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Five_Itty_Bitty_Secrets&amp;diff=10513"/>
		<updated>2020-01-31T20:10:36Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image=FIBS.jpg&lt;br /&gt;
|course= Tiny-Huge Island&lt;br /&gt;
|height= 67&lt;br /&gt;
|height_link= &lt;br /&gt;
|tas= &lt;br /&gt;
|tas_link= &lt;br /&gt;
|rta= &lt;br /&gt;
|rta_link= &lt;br /&gt;
|abc= &lt;br /&gt;
|abc_link= &lt;br /&gt;
|abz= &lt;br /&gt;
|abz_link= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Five Itty Bitty Secrets&#039;&#039;&#039; is the 4th star of [[Tiny-Huge Island]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Rematch_with_Koopa_the_Quick&amp;diff=10512</id>
		<title>Rematch with Koopa the Quick</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Rematch_with_Koopa_the_Quick&amp;diff=10512"/>
		<updated>2020-01-31T20:10:23Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image=RwKtQ.jpg&lt;br /&gt;
|course= Tiny-Huge Island&lt;br /&gt;
|height= &lt;br /&gt;
|height_link= &lt;br /&gt;
|tas= &lt;br /&gt;
|tas_link= &lt;br /&gt;
|rta= &lt;br /&gt;
|rta_link= &lt;br /&gt;
|abc= &lt;br /&gt;
|abc_link= &lt;br /&gt;
|abz= &lt;br /&gt;
|abz_link= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rematch with Koopa the Quick&#039;&#039;&#039; is the 3rd star of [[Tiny-Huge Island]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=The_Tip_Top_of_the_Huge_Island&amp;diff=10511</id>
		<title>The Tip Top of the Huge Island</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=The_Tip_Top_of_the_Huge_Island&amp;diff=10511"/>
		<updated>2020-01-31T20:10:11Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image= TTTotHI.jpg&lt;br /&gt;
|course= Tiny-Huge Island&lt;br /&gt;
|height= &lt;br /&gt;
|height_link= &lt;br /&gt;
|tas= &lt;br /&gt;
|tas_link= &lt;br /&gt;
|rta= &lt;br /&gt;
|rta_link= &lt;br /&gt;
|abc= &lt;br /&gt;
|abc_link= &lt;br /&gt;
|abz= &lt;br /&gt;
|abz_link= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Tip Top of the Huge Island&#039;&#039;&#039; is the 2nd star of [[Tiny-Huge Island]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Pluck_the_Piranha_Flower&amp;diff=10510</id>
		<title>Pluck the Piranha Flower</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Pluck_the_Piranha_Flower&amp;diff=10510"/>
		<updated>2020-01-31T20:10:00Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image=PtPF.jpg &lt;br /&gt;
|course= Tiny-Huge Island&lt;br /&gt;
|height= &lt;br /&gt;
|height_link= &lt;br /&gt;
|tas= &lt;br /&gt;
|tas_link= &lt;br /&gt;
|rta= &lt;br /&gt;
|rta_link= &lt;br /&gt;
|abc= &lt;br /&gt;
|abc_link= &lt;br /&gt;
|abz= &lt;br /&gt;
|abz_link= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pluck the Piranha Flower&#039;&#039;&#039; is the 1st star of [[Tiny-Huge Island]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Blast_to_the_Lonely_Mushroom&amp;diff=10509</id>
		<title>Blast to the Lonely Mushroom</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Blast_to_the_Lonely_Mushroom&amp;diff=10509"/>
		<updated>2020-01-31T20:09:41Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image = &lt;br /&gt;
|course = Tall, Tall Mountain&lt;br /&gt;
|height = &lt;br /&gt;
|height_link = &lt;br /&gt;
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|abc = &lt;br /&gt;
|abc_link = &lt;br /&gt;
|abz = &lt;br /&gt;
|abz_link = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Blast to the Lonely Mushroom&#039;&#039;&#039; is the 6th star of [[Tall, Tall Mountain]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Breathtaking_View_from_Bridge&amp;diff=10508</id>
		<title>Breathtaking View from Bridge</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Breathtaking_View_from_Bridge&amp;diff=10508"/>
		<updated>2020-01-31T20:09:19Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image = &lt;br /&gt;
|course = Tall, Tall Mountain&lt;br /&gt;
|height = 119&lt;br /&gt;
|height_link = &lt;br /&gt;
|tas = &lt;br /&gt;
|tas_link = &lt;br /&gt;
|rta = &lt;br /&gt;
|rta_link = &lt;br /&gt;
|abc = &lt;br /&gt;
|abc_link = &lt;br /&gt;
|abz = &lt;br /&gt;
|abz_link = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Breathtaking View from the Bridge&#039;&#039;&#039; is the 5th star of [[Tall, Tall Mountain]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Mysterious_Mountainside&amp;diff=10507</id>
		<title>Mysterious Mountainside</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Mysterious_Mountainside&amp;diff=10507"/>
		<updated>2020-01-31T20:09:04Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image = &lt;br /&gt;
|course = Tall, Tall Mountain&lt;br /&gt;
|height = &lt;br /&gt;
|height_link = &lt;br /&gt;
|tas = &lt;br /&gt;
|tas_link = &lt;br /&gt;
|rta = &lt;br /&gt;
|rta_link = &lt;br /&gt;
|abc = &lt;br /&gt;
|abc_link = &lt;br /&gt;
|abz = &lt;br /&gt;
|abz_link = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Mysterious Mountainside&#039;&#039;&#039; is the 4th star of [[Tall, Tall Mountain]]. &lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Breezeless]]&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Scary_%27Shrooms,_Red_Coins&amp;diff=10506</id>
		<title>Scary &#039;Shrooms, Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Scary_%27Shrooms,_Red_Coins&amp;diff=10506"/>
		<updated>2020-01-31T20:08:47Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image = &lt;br /&gt;
|course = Tall, Tall Mountain&lt;br /&gt;
|height = &lt;br /&gt;
|height_link = &lt;br /&gt;
|tas = &lt;br /&gt;
|tas_link = &lt;br /&gt;
|rta = &lt;br /&gt;
|rta_link = &lt;br /&gt;
|abc = &lt;br /&gt;
|abc_link = &lt;br /&gt;
|abz = &lt;br /&gt;
|abz_link = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Scary &#039;Shrooms, Red Coins&#039;&#039;&#039; is the 3rd star of [[Tall, Tall Mountain]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Mystery_of_the_Monkey_Cage&amp;diff=10505</id>
		<title>Mystery of the Monkey Cage</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Mystery_of_the_Monkey_Cage&amp;diff=10505"/>
		<updated>2020-01-31T20:08:32Z</updated>

		<summary type="html">&lt;p&gt;Welcoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;&amp;lt;small&amp;gt;For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]&amp;lt;/small&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{star_infobox&lt;br /&gt;
|image = &lt;br /&gt;
|course = Tall, Tall Mountain&lt;br /&gt;
|height = &lt;br /&gt;
|height_link = &lt;br /&gt;
|tas = &lt;br /&gt;
|tas_link = &lt;br /&gt;
|rta = &lt;br /&gt;
|rta_link = &lt;br /&gt;
|abc = &lt;br /&gt;
|abc_link = &lt;br /&gt;
|abz = &lt;br /&gt;
|abz_link = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Mystery of the Monkey Cage&#039;&#039;&#039; is the 2nd star of [[Tall, Tall Mountain]].&lt;br /&gt;
&lt;br /&gt;
{{star_nav}}&lt;/div&gt;</summary>
		<author><name>Welcoe</name></author>
	</entry>
</feed>