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	<updated>2026-10-09T17:23:23Z</updated>
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		<id>https://ukikipedia.net/mediawiki/index.php?title=Terrain&amp;diff=18183</id>
		<title>Terrain</title>
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		<updated>2023-08-14T01:36:29Z</updated>

		<summary type="html">&lt;p&gt;TheMrDoggo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Terrain&#039;&#039;&#039; is a course variable that changes how different things in the level behave. There are 8 total different terrain types, although only 7 are actually used in-game.&lt;br /&gt;
==Behavior==&lt;br /&gt;
Terrain controls mainly how different surfaces behave within the level. Mostly, it impacts the noises different floors will make in-game (and many unused floor/terrain combos have unique sounds set). Floors that let you get stuck in them, like [[SSL]] and [[CCM]], are also determined by terrain type. Additionally, slide levels have their own terrain types that overrides the slipperiness of floors to be that of a slide. Snowy water, such as in CCM or [[SL]], also drains Mario&#039;s HP whilst being swum in.&lt;br /&gt;
==Data==&lt;br /&gt;
&amp;lt;center&amp;gt;{{Terrain Data}}&amp;lt;/center&amp;gt;&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>TheMrDoggo</name></author>
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