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	<id>https://ukikipedia.net/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Summunkid</id>
	<title>Ukikipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ukikipedia.net/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Summunkid"/>
	<link rel="alternate" type="text/html" href="https://ukikipedia.net/wiki/Special:Contributions/Summunkid"/>
	<updated>2026-09-30T15:43:39Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.15</generator>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:ABC-CCC_Challenge_infobox&amp;diff=20440</id>
		<title>Template:ABC-CCC Challenge infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:ABC-CCC_Challenge_infobox&amp;diff=20440"/>
		<updated>2026-06-15T05:30:40Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title=A-Button Coinless Capless Cannonless Challenge&lt;br /&gt;
|abbreviation=ABC-CCC&lt;br /&gt;
|stars=65+?&lt;br /&gt;
|stars-overall=64+?&lt;br /&gt;
|beatable=No&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=0|bob5=1|bob6=1|bob7=0&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=0|wf5=1|wf6=1|wf7=0&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0.5|jrb4=0|jrb5=1|jrb6=0|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=0|ccm5=0.5|ccm6=1|ccm7=0&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=0|bbh5=1|bbh6=0|bbh7=0&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=1|hmc5=1|hmc6=1|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=0|lll4=1|lll5=1|lll6=0|lll7=0&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=1|ssl5=0|ssl6=0|ssl7=0&lt;br /&gt;
|ddd1=1|ddd2=1|ddd3=0|ddd4=0|ddd5=1|ddd6=0.5|ddd7=0&lt;br /&gt;
|sl1=1|sl2=1|sl3=1|sl4=1|sl5=0|sl6=0|sl7=0&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=1|wdw5=0|wdw6=1|wdw7=0&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=0|ttm4=1|ttm5=1|ttm6=1|ttm7=0&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=0&lt;br /&gt;
|ttc1=1|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=0|ttc7=0&lt;br /&gt;
|rr1=|rr2=|rr3=0|rr4=1|rr5=1|rr6=|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=0&lt;br /&gt;
|totwc=0|cotmc=0|vcutm=0&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=0|&lt;br /&gt;
|bitdw=0|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=A_Button_Challenge&amp;diff=20422</id>
		<title>A Button Challenge</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=A_Button_Challenge&amp;diff=20422"/>
		<updated>2026-06-13T04:05:20Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: /* Version differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{A Button Challenge infobox}}&lt;br /&gt;
The &#039;&#039;&#039;A Button Challenge&#039;&#039;&#039; (initialism: &#039;&#039;&#039;ABC&#039;&#039;&#039;) is a [[challenge]] in which the number of presses of the [[A button]] is minimized, whether on a per-mission or a per-file basis. Because pressing {{button|A}} makes [[Mario]] [[jump]], which is intended to be the main gameplay mechanic of &#039;&#039;[[Super Mario 64]]&#039;&#039;, great creativity and precision are required to progress in the game without using this &amp;quot;vital&amp;quot; function. The ABC is often connected to the discoveries of new [[glitch]]es and techniques that can be used more generally throughout the game. Much of the material on the [https://www.youtube.com/user/pannenkoek2012 pannenkoek2012] and [https://www.youtube.com/user/pannenkeok2012 UncommentatedPannen] channels is related to the A Button Challenge, with only 13 remaining A presses (10 unique A presses) left to optimize.&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1yssoTbplI_42LgjTbERd6UuSt0gaI0iOtp-5muS5hKw &amp;quot;SM64 120 Star ABC Route&amp;quot; spreadsheet]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{main|History of the A Button Challenge}}&lt;br /&gt;
Although much of the progress in the ABC has been made since 2013, the challenge existed for over a decade earlier. Pieces of what would become the ABC were present in different terms, as early as 2001 on Walton Dell&#039;s site on multiple level pages.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20020614010118/http://www.wdell.com/videogames/sm64/course01/ An archive of A Button Challenge on Walton Dell&#039;s site]&amp;lt;/ref&amp;gt; Curtis Bright, who runs sm64.com, was keeping track of the ABC at least as early as December of 2006.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20061209073313/http://www.student.cs.uwaterloo.ca/~cbright/sm64/a-presses.html An archive of A Button Challenge on sm64.com]&amp;lt;/ref&amp;gt; Thiago Trujillo had what is the earliest, nearly complete count for the game (that we have access to) with a total count of about 263 presses.&amp;lt;ref&amp;gt;[http://www.oocities.org/thiagotrujillo/abut.html A Button Challenge on oocities.org]&amp;lt;/ref&amp;gt; (This list is missing all navigation presses, two of the [[DDD]] stars, three of the [[TTC]] stars, one star in [[RR]], and [[BitS]].)&lt;br /&gt;
&lt;br /&gt;
Pannenkoek&#039;s first ABC video was for 5 Itty Bitty Secrets, and was released in August 2013.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=Xy7XDStV5WE &amp;quot;SM64 - Five Itty Bitty Secrets - 0x A Presses (OUTDATED)&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt; The count at this point was about 212 presses, although this number dropped fairly quickly. Within the first 4 months, the count had fallen nearly 100 presses, and was down to 118. Over the next five years, many different people have worked on removing as many A presses as possible, and the number has dropped to only 13 A presses in a 120 star run, as well as 0 in any% on WiiVC.&lt;br /&gt;
&lt;br /&gt;
==Remaining A presses==&lt;br /&gt;
A &#039;&#039;unique A press&#039;&#039; is a single circumstance under which {{button|A}} must be pressed to progress during a run. The same circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
For example, if entering a course requires an A press, the case of entering the course is a unique A press, even if said course must be visited multiple times over the course of a run.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable plainrowheaders&amp;quot;&lt;br /&gt;
|+Unique A presses&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|{{abbr|#|Number}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|{{abbr|&amp;amp;times;|Multiplicity}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Course&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Purpose&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|2&lt;br /&gt;
|[[SSL]]&lt;br /&gt;
|Get out of the pyramid elevator / Get past the [[pole]]&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[THI]]&lt;br /&gt;
|[[Double jump]] to a higher platform to collect [[red coin]]s&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|[[Dive]] to the upper platform and grab the high red coin&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|4&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|[[PSS]]&lt;br /&gt;
|Collect the [[Power Star]]&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[WMotR]]&lt;br /&gt;
|Shoot out of the [[cannon]] after talking to the [[Bob-omb Buddy]] to reach the next cannon&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|6&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|Shoot out of the second cannon to fly around and collect the seven remaining red coins&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|7&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|[[BitFS]]&lt;br /&gt;
|Get past the pole. Saved on [[Wii VC]].&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|8&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[The Castle|Castle]]&lt;br /&gt;
|Enter [[TTC]]. Without [[spawning displacement]] (all [[version]]s but [[Super Mario 64#Japanese|JP N64]]), this must be done 6 times.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|9&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|Go to [[RR]]&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|Go to WMotR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, some levels require {{button|A}} to be held, but not necessarily to be pressed within that specific mission. These can be held from presses in previous levels, but take an extra press in single-star runs. Such A presses are notated as &#039;&#039;half A presses&#039;&#039;, and result in A press counts such as 2.5&amp;amp;times;.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=kpk2tdsPh0A Watch for Rolling Rocks - 0.5x A Presses]&amp;lt;/ref&amp;gt; Only one half A press can be required per star.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable plainrowheaders&amp;quot;&lt;br /&gt;
|+Half A presses&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|{{abbr|#|Number}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|{{abbr|&amp;amp;times;|Multiplicity}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Course&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Purpose&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|[[JRB]]&lt;br /&gt;
|Gain [[hyperspeed]] from kick landing&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[DDD]]&lt;br /&gt;
|[[Clone]] the pole&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|Clone [[coin spawner]]s for [[100 coins]]&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|4&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|[[TTC]]&lt;br /&gt;
|[[Kick]] the [[wall]] and get spawning displacement on the [[spinner]], for 0&amp;amp;times; re-entry after [[Get a Hand]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
There are many different versions of &#039;&#039;Super Mario 64&#039;&#039; that have slightly different physics or glitches. These can change the A press and star counts.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=e_IEhqUAuCY The 14 Remaining A Presses]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On N64 JP 1.0, spawning displacement can be performed to save 3 A presses in TTC. On Wii VC, floats are rounded incorrectly, causing the rising platforms in BitFS to converge towards the center of the stage, and removes the glitchy ledge grab in TTC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable plainrowheaders&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; scope=&amp;quot;col&amp;quot; |Version&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; scope=&amp;quot;colgroup&amp;quot; |A press count&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; scope=&amp;quot;colgroup&amp;quot; |Stars obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[120 Star]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[70 Star]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Individually&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Overall&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |[[N64]] JP 1.0&lt;br /&gt;
|13&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |111&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |67&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |N64 US&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |16&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |N64 PAL&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |N64 JP 1.3&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;shindou&amp;quot;&amp;gt;[[Shindou]] version&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |[[Super Mario 64 (iQue)|iQue]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;shindou&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |[[Wii VC]] JP&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;shindou&amp;quot; /&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |19&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |109&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |98&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |Wii VC US&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |Wii VC PAL&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |[[Wii U VC]] JP&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;shindou&amp;quot; /&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |16&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |1&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |111&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |67&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |Wii U VC US&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |Wii U VC PAL&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |&#039;&#039;3D All-Stars&#039;&#039;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;shindou&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |[[NSO]] JP&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;shindou&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |NSO US&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;background: #eaecf0;&amp;quot; |NSO PAL&lt;br /&gt;
|}&lt;br /&gt;
;Notes&lt;br /&gt;
&amp;lt;references group=&amp;quot;lower-alpha&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLmvvhlevqC2d6vis077yFHuLJHYtTtqe_ A Button Challenge playlist] by pannenkoek2012&lt;br /&gt;
*[https://docs.google.com/document/d/1ypRVVRyf4x-v8GqCSmKYnicrfKSIjao3Y1ZVl52RIyM/edit?usp=sharing A Button Challenge routes] by pannenkoek2012&lt;br /&gt;
*[https://youtu.be/yXbJe-rUNP8 Complete History of the A Button Challenge] by Bismuth (as of 2022, slightly outdated)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=19699</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=19699"/>
		<updated>2025-07-15T20:47:23Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: changed stars overall&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=87&lt;br /&gt;
|stars-overall=77&lt;br /&gt;
|beatable=Yes&lt;br /&gt;
|button-presses-any=0&lt;br /&gt;
|button-presses-full=58&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=1|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=1|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=1|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=1|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=1&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=19256</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=19256"/>
		<updated>2024-05-09T20:42:49Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=87&lt;br /&gt;
|stars-overall=53&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=1&lt;br /&gt;
|button-presses-full=58&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=1|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=1|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=1|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=1|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=1&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=19255</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=19255"/>
		<updated>2024-05-09T20:41:57Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by Marbler, finishes with a total of 2 A Presses and with a time of approximately 28 hours, 18 minutes, and 22 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=GZ6YEjURYfU Beating SM64 in Just 2 A Presses by Marbler]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references.&lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 58 A presses, a theoretical 70 star run would take 1 A press on N64 (1 in BitFS), and 53 stars are possible without pressing A.&lt;br /&gt;
Out of the 58 A presses left in the 120 star run, 39 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off one of the back pole for 2 red coins and to clone poles&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
|1&lt;br /&gt;
| THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
| 1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
| To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
| TTC&lt;br /&gt;
|To double jump off the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To triple jump off the platform above the rotating blocks&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
| To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
| #25&lt;br /&gt;
| 1&lt;br /&gt;
| TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
| 1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
| #28&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
| 1&lt;br /&gt;
|RR&lt;br /&gt;
| To hyperjump onto the chuckya platform&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|1&lt;br /&gt;
| PSS&lt;br /&gt;
| To collect the box star (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
| 1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
| 1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
| #34&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
| #35&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
| To go to WMotR (Tied with TAS)&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|2&lt;br /&gt;
| DDD&lt;br /&gt;
|To swim with a shell for cloning (Tied with TAS)&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
===Jolly Roger Bay===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
===Dire Dire Docks===&lt;br /&gt;
Theoretically, you could collect the chests star using Hyperspeed punching, or the shell, to get enough speed to outrun the whirlpool, then preform frame perfect B swimming using frame counting (a method where you pause buffer, then use the sound of the pauses to determine how many frames have passed) to open all the chests and collect the star.&lt;br /&gt;
==See also==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=19241</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=19241"/>
		<updated>2024-04-28T05:39:57Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=86&lt;br /&gt;
|stars-overall=53&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=2&lt;br /&gt;
|button-presses-full=64&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=1|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=1|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=1|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=1|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=19240</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=19240"/>
		<updated>2024-04-28T05:39:17Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: /* A Presses Left */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by Marbler, finishes with a total of 2 A Presses and with a time of approximately 28 hours, 18 minutes, and 22 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=GZ6YEjURYfU Beating SM64 in Just 2 A Presses by Marbler]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references.&lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 64 A presses, a theoretical 70 star run would take 2 A presses on N64 (1 in BitFS and 1 in BitS), and 53 stars are possible without pressing A.&lt;br /&gt;
Out of the 64 A presses left in the 120 star run, 45 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off one of the back pole for 2 red coins and to clone poles&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
|1&lt;br /&gt;
| THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
| 1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
| To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
| TTC&lt;br /&gt;
|To double jump off the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To triple jump off the platform above the rotating blocks&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
| To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
| #25&lt;br /&gt;
| 1&lt;br /&gt;
| TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
| 1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
| #28&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
| 1&lt;br /&gt;
|RR&lt;br /&gt;
| To hyperjump onto the chuckya platform&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|1&lt;br /&gt;
| PSS&lt;br /&gt;
| To collect the box star (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
| 1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
| 1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
| #34&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
|To jump up the first platform (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
| #37&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
| To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
| To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
| To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
| #41&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR (Tied with TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
| To go to WMotR (Tied with TAS)&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|2&lt;br /&gt;
| DDD&lt;br /&gt;
|To swim with a shell for cloning (Tied with TAS)&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
===Jolly Roger Bay===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
===Dire Dire Docks===&lt;br /&gt;
Theoretically, you could collect the chests star using Hyperspeed punching, or the shell, to get enough speed to outrun the whirlpool, then preform frame perfect B swimming using frame counting (a method where you pause buffer, then use the sound of the pauses to determine how many frames have passed) to open all the chests and collect the star.&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6x to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
==See also==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=19149</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=19149"/>
		<updated>2024-03-03T21:56:38Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=85&lt;br /&gt;
|stars-overall=53&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=2&lt;br /&gt;
|button-presses-full=65&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=1|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=1|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=1|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=19148</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=19148"/>
		<updated>2024-03-03T21:55:44Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: /* A Presses Left */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by Marbler, finishes with a total of 2 A Presses and with a time of approximately 28 hours, 18 minutes, and 22 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=GZ6YEjURYfU Beating SM64 in Just 2 A Presses by Marbler]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references.&lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 65 A presses, a theoretical 70 star run would take 2 A presses on N64 (1 in BitFS and 1 in BitS), and 53 stars are possible without pressing A.&lt;br /&gt;
Out of the 65 A presses left in the 120 star run, 46 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off one of the back pole for 2 red coins and to clone poles&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins (TAS)&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
|1&lt;br /&gt;
| THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
| 1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
| To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
| TTC&lt;br /&gt;
|To double jump off the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To triple jump off the platform above the rotating blocks&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
| To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
| #25&lt;br /&gt;
| 1&lt;br /&gt;
| TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
| 1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
| #29&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
| 1&lt;br /&gt;
|RR&lt;br /&gt;
| To hyperjump off a Pedro Spot&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
| PSS&lt;br /&gt;
| To collect the box star (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
| 1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
| 1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
| #35&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
|To jump up the first platform (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
| #38&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
| To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
| To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
| To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
| #42&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
| To go to WMotR (TAS)&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|2&lt;br /&gt;
| DDD&lt;br /&gt;
|To swim with a shell for cloning (TAS)&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
===Jolly Roger Bay===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
===Dire Dire Docks===&lt;br /&gt;
Theoretically, you could collect the chests star using Hyperspeed punching, or the shell, to get enough speed to outrun the whirlpool, then preform frame perfect B swimming using frame counting (a method where you pause buffer, then use the sound of the pauses to determine how many frames have passed) to open all the chests and collect the star.&lt;br /&gt;
===Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #27&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6x to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
==See also==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=19138</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=19138"/>
		<updated>2024-02-12T23:33:34Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: Updated A Press Count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=85&lt;br /&gt;
|stars-overall=53&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=2&lt;br /&gt;
|button-presses-full=66&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=1|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=1|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=1|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=19137</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=19137"/>
		<updated>2024-02-12T23:27:55Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: Updated A Press Count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by Marbler, finishes with a total of 2 A Presses and with a time of approximately 28 hours, 18 minutes, and 22 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=GZ6YEjURYfU Beating SM64 in Just 2 A Presses by Marbler]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references.&lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 66 A presses, a theoretical 70 star run would take 2 A presses on N64 (1 in BitFS and 1 in BitS), and 53 stars are possible without pressing A.&lt;br /&gt;
Out of the 66 A presses left in the 120 star run, 46 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off one of the back pole for 2 red coins and to clone poles&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins (TAS)&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
|1&lt;br /&gt;
| THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
| 1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
| To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
| TTC&lt;br /&gt;
|To double jump off the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To triple jump off the platform above the rotating blocks&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
| To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
| #25&lt;br /&gt;
| 1&lt;br /&gt;
| TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
| 1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
| #29&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
| 1&lt;br /&gt;
|RR&lt;br /&gt;
| To hyperjump off a Pedro Spot&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
| PSS&lt;br /&gt;
| To collect the box star (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
| 1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
| 1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
| #35&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
|To jump up the first platform (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
| #38&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
| To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
| To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
| To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
| #42&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
| To go to WMotR (TAS)&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|2&lt;br /&gt;
| DDD&lt;br /&gt;
|To swim with a shell for cloning (TAS)&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
===Jolly Roger Bay===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
===Dire Dire Docks===&lt;br /&gt;
Theoretically, you could collect the chests star using Hyperspeed punching, or the shell, to get enough speed to outrun the whirlpool, then preform frame perfect B swimming using frame counting (a method where you pause buffer, then use the sound of the pauses to determine how many frames have passed) to open all the chests and collect the star.&lt;br /&gt;
===Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6x to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
==See also==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18749</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18749"/>
		<updated>2023-10-22T02:14:20Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=85&lt;br /&gt;
|stars-overall=53&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=2&lt;br /&gt;
|button-presses-full=67&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=1|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=1|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=1|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18748</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18748"/>
		<updated>2023-10-22T02:14:09Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: Updated A Press Count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=84&lt;br /&gt;
|stars-overall=53&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=2&lt;br /&gt;
|button-presses-full=67&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=1|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=1|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=1|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18747</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18747"/>
		<updated>2023-10-22T02:13:29Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: Updated A Press Count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by Marbler, finishes with a total of 2 A Presses and with a time of approximately 28 hours, 18 minutes, and 22 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=GZ6YEjURYfU Beating SM64 in Just 2 A Presses by Marbler]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references.&lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 67 A presses, a theoretical 70 star run would take 2 A presses on N64 (1 in BitFS and 1 in BitS), and 53 stars are possible without pressing A.&lt;br /&gt;
Out of the 67 A presses left in the 120 star run, 46 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off one of the back pole for 2 red coins and to clone poles&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins (TAS)&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
|1&lt;br /&gt;
| THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
| 1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
| To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
| TTC&lt;br /&gt;
|To double jump off the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To triple jump off the platform above the rotating blocks&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
| To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
| #25&lt;br /&gt;
| 1&lt;br /&gt;
| TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
| 1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
| #29&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
| 1&lt;br /&gt;
|RR&lt;br /&gt;
| To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
| PSS&lt;br /&gt;
| To collect the box star (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
| 1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
| 1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
| #35&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
|To jump up the first platform (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
| #38&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
| To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
| To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
| To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
| #42&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
| To go to WMotR (TAS)&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|2&lt;br /&gt;
| DDD&lt;br /&gt;
|To swim with a shell for cloning (TAS)&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
===Jolly Roger Bay===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
===Dire Dire Docks===&lt;br /&gt;
Theoretically, you could collect the chests star using Hyperspeed punching, or the shell, to get enough speed to outrun the whirlpool, then preform frame perfect B swimming using frame counting (a method where you pause buffer, then use the sound of the pauses to determine how many frames have passed) to open all the chests and collect the star.&lt;br /&gt;
===Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6x to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
==See also==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18304</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18304"/>
		<updated>2023-09-23T22:59:29Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: updated a press counts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=84&lt;br /&gt;
|stars-overall=53&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=2&lt;br /&gt;
|button-presses-full=67&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=1|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=1|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=0.5|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18303</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18303"/>
		<updated>2023-09-23T22:55:56Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: updated a press counts and possible a press saves descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by Marbler, finishes with a total of 2 A Presses and with a time of approximately 28 hours, 18 minutes, and 22 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=GZ6YEjURYfU Beating SM64 in Just 2 A Presses by Marbler]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references.&lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 67 A presses, a theoretical 70 star run would take 2 A presses on N64 (1 in BitFS and 1 in BitS), and 53 stars are possible without pressing A.&lt;br /&gt;
Out of the 67 A presses left in the 120 star run, 46 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off one of the back pole for 2 red coins and to clone poles&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins (TAS)&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
|1&lt;br /&gt;
| THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
| 1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
| To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
| TTC&lt;br /&gt;
|To double jump off the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To triple jump off the platform above the rotating blocks&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
| To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
| #25&lt;br /&gt;
| 1&lt;br /&gt;
| TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
| 1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
| #29&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
| 1&lt;br /&gt;
|RR&lt;br /&gt;
| To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
| PSS&lt;br /&gt;
| To collect the box star (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
| 1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
| 1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
| #35&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
|To jump up the first platform (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
| #38&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
| To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
| To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
| BitS&lt;br /&gt;
| To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
| #42&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
| To go to WMotR (TAS)&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|2&lt;br /&gt;
| DDD&lt;br /&gt;
|To swim with a shell for cloning (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
===Jolly Roger Bay===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
===Dire Dire Docks===&lt;br /&gt;
Theoretically, you could collect the chests star using Hyperspeed punching, or the shell, to get enough speed to outrun the whirlpool, then preform frame perfect B swimming using frame counting (a method where you pause buffer, then use the sound of the pauses to determine how many frames have passed) to open all the chests and collect the star.&lt;br /&gt;
===Wet-Dry World===&lt;br /&gt;
The express elevator star has been proven 0.5x for a while, with the only known &amp;quot;possible&amp;quot; improvement to be using downwards VSC and precise b-swimming to get onto the elevator before it gets out of the water. However, pannenkoek2012 found that by getting light chuckya on the platform that has the top of the town star, slidekicking off (which also releases chuckya), then going into Mario cam to stop rendering chuckya, and assuming good RNG, chuckya will throw Mario onto the elevator activating it, chuckya will be running into the switch because its too far away from its home, but the slope of the switch lets chuckya stay in place which allows Mario to grab chuckya and throw him such that chuckya pushes Mario inside of the elevator room while the elevator is down.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483530960646832149/1142480476666347520 &amp;quot; WDW Elevator Clip &amp;quot;]&amp;lt;/ref&amp;gt; This saves Half A Press #3, the only half a press not located in DDD, and would make Wet-Dry World the 4th course to be fully 0x.&lt;br /&gt;
===Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6x to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
==See also==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18281</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18281"/>
		<updated>2023-09-17T03:24:25Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: updated a press counts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by Marbler, finishes with a total of 2 A Presses and with a time of approximately 28 hours, 18 minutes, and 22 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=GZ6YEjURYfU Beating SM64 in Just 2 A Presses by Marbler]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references.&lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 68 A presses, a theoretical 70 star run would take 2 A presses on N64 (1 in BitFS and 1 in BitS), and 53 stars are possible without pressing A.&lt;br /&gt;
Out of the 69 A presses left in the 120 star run, 47 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off one of the back pole for 2 red coins and to clone poles&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off a pole clone&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To triple jump off the platform above the rotating blocks&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR (TAS)&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|2&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Dire Dire Docks ===&lt;br /&gt;
Ivan178 posted two videos of him getting 3 of the glitchy ledge grabs to get up the corkboxes up the ship all first try, and another video of him diving onto the nearby pole allowing him to get up to the red coin platform 0x.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1120093736412663849 &amp;quot; DDD Red Coin Platform 0xA &amp;quot; ]&amp;lt;/ref&amp;gt; This showed potential for Collect the Caps 0x.&lt;br /&gt;
=== Wet-Dry World ===&lt;br /&gt;
The express elevator star has been proven 0.5x for a while, with the only known &amp;quot;possible&amp;quot; improvement to be using downwards VSC and precise b-swimming to get onto the elevator before it gets out of the water. However, pannenkoek2012 found that by getting light chuckya on the platform that has the top of the town star, slidekicking off (which also releases chuckya), then going into Mario cam to stop rendering chuckya, and assuming good RNG, chuckya will throw Mario onto the elevator activating it, chuckya will be running into the switch because its too far away from its home, but the slope of the switch lets chuckya stay in place which allows Mario to grab chuckya and throw him such that chuckya pushes Mario inside of the elevator room while the elevator is down.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483530960646832149/1142480476666347520 &amp;quot; WDW Elevator Clip &amp;quot; ]&amp;lt;/ref&amp;gt; This saves Half A Press #3, the only half a press not located in DDD, and would make Wet-Dry World the 4th course to be fully 0x.&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6x to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18277</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18277"/>
		<updated>2023-09-14T20:15:18Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=84&lt;br /&gt;
|stars-overall=53&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=2&lt;br /&gt;
|button-presses-full=68&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=1|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=1|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=0.5|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Unsolved_single-goal_challenges&amp;diff=18273</id>
		<title>Unsolved single-goal challenges</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Unsolved_single-goal_challenges&amp;diff=18273"/>
		<updated>2023-09-14T00:34:43Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists &#039;&#039;&#039;unsolved single-goal challenges&#039;&#039;&#039; that are not currently possible with current knowledge and strategies. None of these challenges have been completed or solved.&lt;br /&gt;
==Unsolved==&lt;br /&gt;
===Coin Count===&lt;br /&gt;
*Getting more coins than intended in [[Cool, Cool Mountain]]&lt;br /&gt;
*Getting more coins than intended in [[Hazy Maze Cave]]&lt;br /&gt;
*Getting more coins than intended in [[Big Boo&#039;s Haunt]]&lt;br /&gt;
*Getting more coins than intended in [[Jolly Roger Bay]] (depending on the strat this would also save a [[Z Button Challenge|Z press]])&lt;br /&gt;
*Getting more coins than intended in [[Lethal Lava Land]]&lt;br /&gt;
*Getting infinite coins in [[Bowser in the Fire Sea]]&lt;br /&gt;
*Getting infinite coins in [[Tick Tock Clock]]&lt;br /&gt;
*Getting infinite coins in [[Rainbow Ride]]&lt;br /&gt;
===Cloning Related===&lt;br /&gt;
*Transport cloning with [[Wiggler]] or a Skeeter&lt;br /&gt;
*Cloning in Lethal Lava Land (could also potentially solve the getting more coins than intended)&lt;br /&gt;
*Moving during [[Time Stop|time stop]] in Jolly Roger Bay (to get [[shell]] [[clone]]s)&lt;br /&gt;
===Collection Challenges===&lt;br /&gt;
*Collecting the [[Key|key]] in Bowser in the Fire Sea from underneath the ground, causing you to collect the key on the death floor&lt;br /&gt;
*Collecting a [[Star|star]] during a demo sequence&lt;br /&gt;
*Collecting [[Mystery of the Monkey Cage]] without changing the [[HOLP]] for an arbitrary HOLP&lt;br /&gt;
*Collecting the new [[Impossible Coin]] in [[Tiny Huge Island]]&lt;br /&gt;
*Collecting the 1-up under the bridge in the castle grounds with the water raised&lt;br /&gt;
*Killing the [[Mystery Goomba]] and collecting its [[Coin|coin]]&lt;br /&gt;
===Parallel Universes===&lt;br /&gt;
*Vertical [[PU]] death in LLL&lt;br /&gt;
*Surviving in a vertical PU with a shell clone released in it&lt;br /&gt;
*Reach a PU without using joystick&lt;br /&gt;
*Escape from PU starting from speed 0&lt;br /&gt;
*Reach a PU in any of the following:&lt;br /&gt;
**[[Cool, Cool Mountain]] (Main level)&lt;br /&gt;
** [[Cool, Cool Mountain]] (Slide)&lt;br /&gt;
** [[Jolly Roger Bay]] (Ship Subarea)&lt;br /&gt;
** [[Tall, Tall Mountain]] (Main level)&lt;br /&gt;
** [[Tall, Tall Mountain]] (Slide)&lt;br /&gt;
** [[Tick Tock Clock]]&lt;br /&gt;
** [[Tower of the Wing Cap]]&lt;br /&gt;
** [[Cavern of the Metal Cap]]&lt;br /&gt;
** [[The Princess&#039;s Secret Slide]]&lt;br /&gt;
** [[Secret Aquarium]]&lt;br /&gt;
** [[Wing Mario over the Rainbow]]&lt;br /&gt;
** [[Bowser in the Dark World]]&lt;br /&gt;
** [[The Castle#Basement|Castle Basement]]&lt;br /&gt;
** [[The Castle#Second Floor|Castle Upstairs]]&lt;br /&gt;
** [[The Castle#Courtyard|Castle Courtyard]]&lt;br /&gt;
** Any Bowser fight&lt;br /&gt;
===Misc===&lt;br /&gt;
*Clipping from the top area of Wiggler&#039;s cave to the bottom area.&lt;br /&gt;
*Activating more than 4 stars at once anywhere&lt;br /&gt;
*Reversing the one-way teleport in THI &lt;br /&gt;
*Ground-pounding [[Chain Chomp]]&#039;s post without interacting with the [[Red Coin|red coin]] (e.g. collecting its two coin value&lt;br /&gt;
*Grabbing the hangable ceiling on the bottom of the beginning cloud in [[Wing Mario over the Rainbow]]&lt;br /&gt;
*Hanging below the wooden bridge in the castle grounds with the water raised&lt;br /&gt;
*Causing a game crash by going out of bounds in the [[Cavern of the Metal Cap]] entry room&lt;br /&gt;
*Accessing the upper floors of the castle without first collecting the key from Bowser in the Fire Sea&lt;br /&gt;
*Grabbing the wrong penguin without pressing B&lt;br /&gt;
*Grabbing the hat stealing Ukiki without pressing B&lt;br /&gt;
*Defeating Bowser in the Sky without spinning [[Bowser]]&lt;br /&gt;
*Performing an [[instant release]] on [[MIPS]] at an arbitrary HOLP&lt;br /&gt;
*Spawning a &amp;quot;8&amp;quot; orange number from a red coin, secret, treasure chest or water ring&lt;br /&gt;
*Spawning a &amp;quot;9&amp;quot; orange number from a red coin, secret, treasure chest or water ring&lt;br /&gt;
*Spawning a &amp;quot;0&amp;quot; orange number from a red coin, secret, treasure chest or water ring&lt;br /&gt;
==Solved In Theory==&lt;br /&gt;
*Grab a [[Bob-omb]] fake during boiling (The video provided uses certain hacked values and is Wii VC only).&lt;br /&gt;
:*https://youtu.be/rS4KsVGbjaA&lt;br /&gt;
==Solved Single-Goal Challenges==&lt;br /&gt;
*Picking up the cannon Bob-omb on the same frame as leaving its radius&lt;br /&gt;
:*https://youtu.be/uFuC5DcbsjU&lt;br /&gt;
*Putting the Ukiki that steals your hat on the monkey cage&lt;br /&gt;
:*https://www.youtube.com/watch?v=oErcSAAwy4U&lt;br /&gt;
*Collecting Mystery of the Monkey Cage without changing the HOLP&lt;br /&gt;
:*https://youtu.be/UhchV2Kr_ig&lt;br /&gt;
*Collecting [[Li&#039;l Penguin Lost]] without changing the HOLP&lt;br /&gt;
:*https://cdn.discordapp.com/attachments/459907626189324298/631209043175669771/lil_penguin_holpless.mp4&lt;br /&gt;
*Collecting [[Blast Away the Wall]] without using the cannon, ledge grabbing, or using time stop&lt;br /&gt;
:*https://youtu.be/0fnJgawiI6I&lt;br /&gt;
*Grabbing [[Ukiki]] without pressing B (useful for the [[B Button Challenge]])&lt;br /&gt;
:*https://youtu.be/cNCYo-STMG4&lt;br /&gt;
* Performing a transport clone with 4 simultaneous pushers&lt;br /&gt;
:* https://www.youtube.com/watch?v=ksL_eFRM4CA&lt;br /&gt;
*Collecting the red coin in [[Bowser in the Dark World]] at the start without using the ! Switch and living&lt;br /&gt;
:*https://youtu.be/RYSA-A6Y78U&lt;br /&gt;
*Collecting [[1-Up Mushroom#The Impossible 1-up|the Impossible 1-up]] in Cool, Cool Mountain without dying&lt;br /&gt;
:*https://youtu.be/R-IVI82l6kU&lt;br /&gt;
*Ground-pounding Wiggler&#039;s cave and then going to the huge island before the water finishes draining (this preserves the lower water level and allows a second ground-pound to trigger it again)&lt;br /&gt;
:*https://cdn.discordapp.com/attachments/459907626189324298/1084788632675692544/h.mp4&lt;br /&gt;
*Escaping from one of the fish tanks in the Jolly Roger Bay room in the castle (starting with zero [[Speed|speed]] and damage counter)&lt;br /&gt;
:*https://youtu.be/kyX-oJKld6k&lt;br /&gt;
*Crashing the game by going out of bounds in [[Tall, Tall Mountain]]&lt;br /&gt;
:*https://youtu.be/oUhFf71JGKU&lt;br /&gt;
*Clipping from the bottom area of Wiggler&#039;s cave to the top area.&lt;br /&gt;
:*[https://youtu.be/yj0whxJOVgw &amp;lt;nowiki&amp;gt;&amp;quot;[TAS] SM64 - Misc Challenges&amp;quot; by PaLiX _&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
*Reaching PU inside of the pyramid in [[Shifting Sand Land]]&lt;br /&gt;
:*[https://youtu.be/yj0whxJOVgw?t=30s &amp;lt;nowiki&amp;gt;&amp;quot;[TAS] SM64 - Misc Challenges&amp;quot; by PaLiX _&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
*Ground-pounding the [[Blue Coin]] block in [[SSL]] without pressing A&lt;br /&gt;
:*[https://youtu.be/yj0whxJOVgw?t=44s &amp;lt;nowiki&amp;gt;&amp;quot;[TAS] SM64 - Misc Challenges&amp;quot; by PaLiX _&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
*[[Hyperspeed Wall Kicks|Hyperspeed Wall Kick]] between towers in [[Tower of the Wing Cap]]&lt;br /&gt;
:*[https://youtu.be/yj0whxJOVgw?t=2m15s &amp;lt;nowiki&amp;gt;&amp;quot;[TAS] SM64 - Misc Challenges&amp;quot; by PaLiX _&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
*Leave the [[Eyerok]] boss room after defeating Eyerok&lt;br /&gt;
:*&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category: Challenges]]&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18269</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18269"/>
		<updated>2023-09-10T17:58:24Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: updated a press count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=84&lt;br /&gt;
|stars-overall=54&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=2&lt;br /&gt;
|button-presses-full=68&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=1|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=1|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=0.5|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18268</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18268"/>
		<updated>2023-09-10T17:55:12Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: updated a press counrt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by Marbler, finishes with a total of 2 A Presses and with a time of approximately 28 hours, 18 minutes, and 22 seconds.&amp;lt;ref&amp;gt;[https://www.twitch.tv/videos/1909169099 &amp;quot;Super Mario 64 RTABC 2xA &amp;quot; by Marbler]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references.&lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 68 A presses, a theoretical 70 star run would take 2 A presses on N64 (1 in BitFS and 1 in BitS), and 53 stars are possible without pressing A.&lt;br /&gt;
Out of the 69 A presses left in the 120 star run, 47 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To triple jump off the platform above the rotating blocks&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR (TAS)&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|3&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Dire Dire Docks ===&lt;br /&gt;
Ivan178 posted two videos of him getting 3 of the glitchy ledge grabs to get up the corkboxes up the ship all first try, and another video of him diving onto the nearby pole allowing him to get up to the red coin platform 0x.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1120093736412663849 &amp;quot; DDD Red Coin Platform 0xA &amp;quot; ]&amp;lt;/ref&amp;gt; This showed potential for Collect the Caps 0x.&lt;br /&gt;
=== Wet-Dry World ===&lt;br /&gt;
The express elevator star has been proven 0.5x for a while, with the only known &amp;quot;possible&amp;quot; improvement to be using downwards VSC and precise b-swimming to get onto the elevator before it gets out of the water. However, pannenkoek2012 found that by getting light chuckya on the platform that has the top of the town star, slidekicking off (which also releases chuckya), then going into Mario cam to stop rendering chuckya, and assuming good RNG, chuckya will throw Mario onto the elevator activating it, chuckya will be running into the switch because its too far away from its home, but the slope of the switch lets chuckya stay in place which allows Mario to grab chuckya and throw him such that chuckya pushes Mario inside of the elevator room while the elevator is down.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483530960646832149/1142480476666347520 &amp;quot; WDW Elevator Clip &amp;quot; ]&amp;lt;/ref&amp;gt; This saves Half A Press #3, the only half a press not located in DDD, and would make Wet-Dry World the 4th course to be fully 0x.&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6x to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18267</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18267"/>
		<updated>2023-09-09T22:43:46Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by Marbler, finishes with a total of 2 A Presses and with a time of approximately 28 hours, 18 minutes, and 22 seconds.&amp;lt;ref&amp;gt;[https://www.twitch.tv/videos/1909169099 &amp;lt;nowiki&amp;gt;&amp;quot;Super Mario 64 RTABC 2xA &amp;quot; by Marbler&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references.&lt;br /&gt;
&lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 69 A presses, a theoretical 70 star run would take 2 A presses on N64 (1 in BitFS and 1 in BitS), and 53 stars are possible without pressing A.&lt;br /&gt;
Out of the 69 A presses left in the 120 star run, 48 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To triple jump off the platform above the rotating blocks&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR (TAS)&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|3&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; SSL Goomba Bounce SDC &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; SSL Goomba Bounce SDC 2 &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip, and would save A press #10.&lt;br /&gt;
=== Dire Dire Docks ===&lt;br /&gt;
Ivan178 posted two videos of him getting 3 of the glitchy ledge grabs to get up the corkboxes up the ship all first try, and another video of him diving onto the nearby pole allowing him to get up to the red coin platform 0x.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1120093736412663849 &amp;quot; DDD Red Coin Platform 0xA &amp;quot; ]&amp;lt;/ref&amp;gt; This showed potential for Collect the Caps 0x.&lt;br /&gt;
=== Wet-Dry World ===&lt;br /&gt;
The express elevator star has been proven 0.5x for a while, with the only known &amp;quot;possible&amp;quot; improvement to be using downwards VSC and precise b-swimming to get onto the elevator before it gets out of the water. However, pannenkoek2012 found that by getting light chuckya on the platform that has the top of the town star, slidekicking off (which also releases chuckya), then going into Mario cam to stop rendering chuckya, and assuming good RNG, chuckya will throw Mario onto the elevator activating it, chuckya will be running into the switch because its too far away from its home, but the slope of the switch lets chuckya stay in place which allows Mario to grab chuckya and throw him such that chuckya pushes Mario inside of the elevator room while the elevator is down.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483530960646832149/1142480476666347520 &amp;quot; WDW Elevator Clip &amp;quot; ]&amp;lt;/ref&amp;gt; This saves Half A Press #3, the only half a press not located in DDD, and would make Wet-Dry World the 4th course to be fully 0x.&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6x to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18266</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18266"/>
		<updated>2023-09-09T21:55:25Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: updated a press counts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=83&lt;br /&gt;
|stars-overall=53&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=2&lt;br /&gt;
|button-presses-full=69&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=0|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=1|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=0.5|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18265</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18265"/>
		<updated>2023-09-09T21:53:51Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: updated a press counts and possible a press saves descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by Marbler, finishes with a total of 2 A Presses and with a time of approximately 28 hours, 18 minutes, and 22 seconds.&amp;lt;ref&amp;gt;[https://www.twitch.tv/videos/1909169099 &amp;lt;nowiki&amp;gt;&amp;quot;Super Mario 64 RTABC 2xA &amp;quot; by Marbler&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references.&lt;br /&gt;
&lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 69 A presses, a theoretical 70 star run would take 2 A presses on N64 (1 in BitFS and 1 in BitS), and 52 stars are possible without pressing A.&lt;br /&gt;
Out of the 69 A presses left in the 120 star run, 48 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To triple jump off the platform above the rotating blocks&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR (TAS)&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|3&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; SSL Goomba Bounce SDC &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; SSL Goomba Bounce SDC 2 &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip, and would save A press #10.&lt;br /&gt;
=== Dire Dire Docks ===&lt;br /&gt;
Ivan178 posted two videos of him getting 3 of the glitchy ledge grabs to get up the corkboxes up the ship all first try, and another video of him diving onto the nearby pole allowing him to get up to the red coin platform 0x.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1120093736412663849 &amp;quot; DDD Red Coin Platform 0xA &amp;quot; ]&amp;lt;/ref&amp;gt; This showed potential for Collect the Caps 0x.&lt;br /&gt;
=== Wet-Dry World ===&lt;br /&gt;
The express elevator star has been proven 0.5x for a while, with the only known &amp;quot;possible&amp;quot; improvement to be using downwards VSC and precise b-swimming to get onto the elevator before it gets out of the water. However, pannenkoek2012 found that by getting light chuckya on the platform that has the top of the town star, slidekicking off (which also releases chuckya), then going into Mario cam to stop rendering chuckya, and assuming good RNG, chuckya will throw Mario onto the elevator activating it, chuckya will be running into the switch because its too far away from its home, but the slope of the switch lets chuckya stay in place which allows Mario to grab chuckya and throw him such that chuckya pushes Mario inside of the elevator room while the elevator is down.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483530960646832149/1142480476666347520 &amp;quot; WDW Elevator Clip &amp;quot; ]&amp;lt;/ref&amp;gt; This saves Half A Press #3, the only half a press not located in DDD, and would make Wet-Dry World the 4th course to be fully 0x.&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6x to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18223</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18223"/>
		<updated>2023-08-31T21:44:50Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: /* Completed Runs */ Updated info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by Marbler, finishes with a total of 2 A Presses and with a time of approximately 28 hours, 18 minutes, and 22 seconds.&amp;lt;ref&amp;gt;[https://www.twitch.tv/videos/1909169099 &amp;lt;nowiki&amp;gt;&amp;quot;Super Mario 64 RTABC 2xA &amp;quot; by Marbler&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references.&lt;br /&gt;
&lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 69 A presses, a theoretical 70 star run would take 2 A presses on N64 (1 in BitFS and 1 in BitS), and 52 stars are possible without pressing A.&lt;br /&gt;
Out of the 69 A presses left in the 120 star run, 48 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To triple jump off the platform above the rotating blocks&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR (TAS)&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; SSL Goomba Bounce SDC &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; SSL Goomba Bounce SDC 2 &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip, and would save A press #10.&lt;br /&gt;
=== Dire Dire Docks ===&lt;br /&gt;
Ivan178 posted two videos of him getting 3 of the glitchy ledge grabs to get up the corkboxes up the ship all first try, and another video of him diving onto the nearby pole allowing him to get up to the red coin platform 0x.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1120093736412663849 &amp;quot; DDD Red Coin Platform 0xA &amp;quot; ]&amp;lt;/ref&amp;gt; This showed potential for Through the Jet Stream 0x, and Collect the Caps 0x.&lt;br /&gt;
=== Wet-Dry World ===&lt;br /&gt;
The express elevator star has been proven 0.5x for a while, with the only known &amp;quot;possible&amp;quot; improvement to be using downwards VSC and precise b-swimming to get onto the elevator before it gets out of the water. However, pannenkoek2012 found that by getting light chuckya on the platform that has the top of the town star, slidekicking off (which also releases chuckya), then going into Mario cam to stop rendering chuckya, and assuming good RNG, chuckya will throw Mario onto the elevator activating it, chuckya will be running into the switch because its too far away from its home, but the slope of the switch lets chuckya stay in place which allows Mario to grab chuckya and throw him such that chuckya pushes Mario inside of the elevator room while the elevator is down.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483530960646832149/1142480476666347520 &amp;quot; WDW Elevator Clip &amp;quot; ]&amp;lt;/ref&amp;gt; This saves Half A Press #3, the only half a press not located in DDD, and would make Wet-Dry World the 4th course to be fully 0x.&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6x to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Unsolved_single-goal_challenges&amp;diff=18220</id>
		<title>Unsolved single-goal challenges</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Unsolved_single-goal_challenges&amp;diff=18220"/>
		<updated>2023-08-31T00:59:21Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: /* Unsolved */ added some challenges&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists &#039;&#039;&#039;unsolved single-goal challenges&#039;&#039;&#039; that are not currently possible with current knowledge and strategies. None of these challenges have been completed or solved.&lt;br /&gt;
==Unsolved==&lt;br /&gt;
===Coin Count===&lt;br /&gt;
*Getting more coins than intended in [[Cool, Cool Mountain]]&lt;br /&gt;
*Getting more coins than intended in [[Hazy Maze Cave]]&lt;br /&gt;
*Getting more coins than intended in [[Big Boo&#039;s Haunt]]&lt;br /&gt;
*Getting more coins than intended in [[Jolly Roger Bay]] (depending on the strat this would also save a [[Z Button Challenge|Z press]])&lt;br /&gt;
*Getting more coins than intended in [[Lethal Lava Land]]&lt;br /&gt;
*Getting infinite coins in [[Bowser in the Fire Sea]]&lt;br /&gt;
*Getting infinite coins in [[Tick Tock Clock]]&lt;br /&gt;
*Getting infinite coins in [[Rainbow Ride]]&lt;br /&gt;
===Cloning Related===&lt;br /&gt;
*Transport cloning with [[Wiggler]] or a Skeeter&lt;br /&gt;
*Cloning in Lethal Lava Land (could also potentially solve the getting more coins than intended)&lt;br /&gt;
*Moving during [[Time Stop|time stop]] in Jolly Roger Bay (to get [[shell]] [[clone]]s)&lt;br /&gt;
===Collection Challenges===&lt;br /&gt;
*Collecting the [[Key|key]] in Bowser in the Fire Sea from underneath the ground, causing you to collect the key on the death floor&lt;br /&gt;
*Collecting a [[Star|star]] during a demo sequence&lt;br /&gt;
*Collecting [[Mystery of the Monkey Cage]] without changing the [[HOLP]] for an arbitrary HOLP&lt;br /&gt;
*Collecting the new [[Impossible Coin]] in [[Tiny Huge Island]]&lt;br /&gt;
*Killing the [[Mystery Goomba]] and collecting its [[Coin|coin]]&lt;br /&gt;
===Parallel Universes===&lt;br /&gt;
*Vertical [[PU]] death in LLL&lt;br /&gt;
*Reach a PU in any of the following:&lt;br /&gt;
**[[Cool, Cool Mountain]] (Main level)&lt;br /&gt;
** [[Cool, Cool Mountain]] (Slide)&lt;br /&gt;
** [[Jolly Roger Bay]] (Ship Subarea)&lt;br /&gt;
** [[Tall, Tall Mountain]] (Main level)&lt;br /&gt;
** [[Tall, Tall Mountain]] (Slide)&lt;br /&gt;
** [[Tick Tock Clock]]&lt;br /&gt;
** [[Tower of the Wing Cap]]&lt;br /&gt;
** [[Cavern of the Metal Cap]]&lt;br /&gt;
** [[The Princess&#039;s Secret Slide]]&lt;br /&gt;
** [[Secret Aquarium]]&lt;br /&gt;
** [[Wing Mario over the Rainbow]]&lt;br /&gt;
** [[Bowser in the Dark World]]&lt;br /&gt;
** [[The Castle#Basement|Castle Basement]]&lt;br /&gt;
** [[The Castle#Second Floor|Castle Upstairs]]&lt;br /&gt;
** [[The Castle#Courtyard|Castle Courtyard]]&lt;br /&gt;
** Any Bowser fight&lt;br /&gt;
===Misc===&lt;br /&gt;
*Clipping from the top area of Wiggler&#039;s cave to the bottom area.&lt;br /&gt;
*Surviving in a vertical PU with a shell clone released in it&lt;br /&gt;
*Activating more than 4 stars at once anywhere&lt;br /&gt;
*Reversing the one-way teleport in THI &lt;br /&gt;
*Ground-pounding [[Chain Chomp]]&#039;s post without interacting with the [[Red Coin|red coin]] (e.g. collecting its two coin value)&lt;br /&gt;
*Grabbing the hangable ceiling on the bottom of the beginning cloud in [[Wing Mario over the Rainbow]]&lt;br /&gt;
*Causing a game crash by going out of bounds in the [[Cavern of the Metal Cap]] entry room&lt;br /&gt;
*Accessing the upper floors of the castle without first collecting the key from Bowser in the Fire Sea&lt;br /&gt;
*Defeating Bowser in the Sky without spinning [[Bowser]]&lt;br /&gt;
*Performing an [[instant release]] on [[MIPS]] at an arbitrary HOLP&lt;br /&gt;
*Spawning a &amp;quot;8&amp;quot; orange number from a red coin, secret, treasure chest or water ring&lt;br /&gt;
*Spawning a &amp;quot;9&amp;quot; orange number from a red coin, secret, treasure chest or water ring&lt;br /&gt;
*Spawning a &amp;quot;0&amp;quot; orange number from a red coin, secret, treasure chest or water ring&lt;br /&gt;
*Collecting the 1-up under the bridge in the castle grounds with the water raised&lt;br /&gt;
*Hanging below the wooden bridge in the castle grounds with the water raised&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
==Solved In Theory==&lt;br /&gt;
*Grab a [[Bob-omb]] fake during boiling (The video provided uses certain hacked values and is Wii VC only).&lt;br /&gt;
:*https://youtu.be/rS4KsVGbjaA&lt;br /&gt;
==Solved Single-Goal Challenges==&lt;br /&gt;
*Picking up the cannon Bob-omb on the same frame as leaving its radius&lt;br /&gt;
:*https://youtu.be/uFuC5DcbsjU&lt;br /&gt;
*Putting the Ukiki that steals your hat on the monkey cage&lt;br /&gt;
:*https://www.youtube.com/watch?v=oErcSAAwy4U&lt;br /&gt;
*Collecting Mystery of the Monkey Cage without changing the HOLP&lt;br /&gt;
:*https://youtu.be/UhchV2Kr_ig&lt;br /&gt;
*Collecting [[Li&#039;l Penguin Lost]] without changing the HOLP&lt;br /&gt;
:*https://cdn.discordapp.com/attachments/459907626189324298/631209043175669771/lil_penguin_holpless.mp4&lt;br /&gt;
*Collecting [[Blast Away the Wall]] without using the cannon, ledge grabbing, or using time stop&lt;br /&gt;
:*https://youtu.be/0fnJgawiI6I&lt;br /&gt;
*Grabbing [[Ukiki]] without pressing B (useful for the [[B Button Challenge]])&lt;br /&gt;
:*https://youtu.be/cNCYo-STMG4&lt;br /&gt;
* Performing a transport clone with 4 simultaneous pushers&lt;br /&gt;
:* https://www.youtube.com/watch?v=ksL_eFRM4CA&lt;br /&gt;
*Collecting the red coin in [[Bowser in the Dark World]] at the start without using the ! Switch and living&lt;br /&gt;
:*https://youtu.be/RYSA-A6Y78U&lt;br /&gt;
*Collecting [[1-Up Mushroom#The Impossible 1-up|the Impossible 1-up]] in Cool, Cool Mountain without dying&lt;br /&gt;
:*https://youtu.be/R-IVI82l6kU&lt;br /&gt;
*Ground-pounding Wiggler&#039;s cave and then going to the huge island before the water finishes draining (this preserves the lower water level and allows a second ground-pound to trigger it again)&lt;br /&gt;
:*https://cdn.discordapp.com/attachments/459907626189324298/1084788632675692544/h.mp4&lt;br /&gt;
*Escaping from one of the fish tanks in the Jolly Roger Bay room in the castle (starting with zero [[Speed|speed]] and damage counter)&lt;br /&gt;
:*https://youtu.be/kyX-oJKld6k&lt;br /&gt;
*Crashing the game by going out of bounds in [[Tall, Tall Mountain]]&lt;br /&gt;
:*https://youtu.be/oUhFf71JGKU&lt;br /&gt;
*Clipping from the bottom area of Wiggler&#039;s cave to the top area.&lt;br /&gt;
:*[https://youtu.be/yj0whxJOVgw &amp;lt;nowiki&amp;gt;&amp;quot;[TAS] SM64 - Misc Challenges&amp;quot; by PaLiX _&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
*Reaching PU inside of the pyramid in [[Shifting Sand Land]]&lt;br /&gt;
:*[https://youtu.be/yj0whxJOVgw?t=30s &amp;lt;nowiki&amp;gt;&amp;quot;[TAS] SM64 - Misc Challenges&amp;quot; by PaLiX _&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
*Ground-pounding the [[Blue Coin]] block in [[SSL]] without pressing A&lt;br /&gt;
:*[https://youtu.be/yj0whxJOVgw?t=44s &amp;lt;nowiki&amp;gt;&amp;quot;[TAS] SM64 - Misc Challenges&amp;quot; by PaLiX _&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
*[[Hyperspeed Wall Kicks|Hyperspeed Wall Kick]] between towers in [[Tower of the Wing Cap]]&lt;br /&gt;
:*[https://youtu.be/yj0whxJOVgw?t=2m15s &amp;lt;nowiki&amp;gt;&amp;quot;[TAS] SM64 - Misc Challenges&amp;quot; by PaLiX _&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
*Leave the [[Eyerok]] boss room after defeating Eyerok&lt;br /&gt;
:*&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category: Challenges]]&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18219</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18219"/>
		<updated>2023-08-30T02:31:53Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: /* Possible A Press Saves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/0WMA-EWhGJs &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] Super Mario 64 in 22 A Presses - 4:32:52&amp;quot; by PurpleJuiceBox&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references. &lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 69 A presses, a theoretical 70 star run would take 2 A presses (1 in BitFS and 1 in BitS), and 52 stars are possible without pressing A.&lt;br /&gt;
Out of the 69 A presses left in the 120 star run, 48 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To triple jump off the platform above the rotating blocks&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR (TAS)&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; SSL Goomba Bounce SDC &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; SSL Goomba Bounce SDC 2 &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip, and would save A press #10.&lt;br /&gt;
=== Dire Dire Docks ===&lt;br /&gt;
Ivan178 posted two videos of him getting 3 of the glitchy ledge grabs to get up the corkboxes up the ship all first try, and another video of him diving onto the nearby pole allowing him to get up to the red coin platform 0x.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1120093736412663849 &amp;quot; DDD Red Coin Platform 0xA &amp;quot; ]&amp;lt;/ref&amp;gt; This showed potential for Through the Jet Stream 0x, and Collect the Caps 0x.&lt;br /&gt;
&lt;br /&gt;
=== Wet-Dry World ===&lt;br /&gt;
The express elevator star has been proven 0.5x for a while, with the only known &amp;quot;possible&amp;quot; improvement to be using downwards VSC and precise b-swimming to get onto the elevator before it gets out of the water. However, pannenkoek2012 found that by getting light chuckya on the platform that has the top of the town star, slidekicking off (which also releases chuckya), then going into Mario cam to stop rendering chuckya, and assuming good RNG, chuckya will throw Mario onto the elevator activating it, chuckya will be running into the switch because its too far away from its home, but the slope of the switch lets chuckya stay in place which allows Mario to grab chuckya and throw him such that chuckya pushes Mario inside of the elevator room while the elevator is down.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483530960646832149/1142480476666347520 &amp;quot; WDW Elevator Clip &amp;quot; ]&amp;lt;/ref&amp;gt; This saves Half A Press #3, the only half a press not located in DDD, and would make Wet-Dry World the 4th course to be fully 0x.&lt;br /&gt;
&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6x to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18161</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18161"/>
		<updated>2023-08-03T03:59:05Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: added if a press matches with tas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/0WMA-EWhGJs &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] Super Mario 64 in 22 A Presses - 4:32:52&amp;quot; by PurpleJuiceBox&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references. &lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 69 A presses, a theoretical 70 star run would take 2 A presses (1 in BitFS and 1 in BitS), and 52 stars are possible without pressing A.&lt;br /&gt;
Out of the 69 A presses left in the 120 star run, 48 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To triple jump off the platform above the rotating blocks&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR (TAS)&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning (TAS)&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; SSL Goomba Bounce SDC &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; SSL Goomba Bounce SDC 2 &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip, and would save A press #10.&lt;br /&gt;
=== Dire Dire Docks ===&lt;br /&gt;
Ivan178 posted two videos of him getting 3 of the glitchy ledge grabs to get up the corkboxes up the ship all first try, and another video of him diving onto the nearby pole allowing him to get up to the red coin platform 0x.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1120093736412663849 &amp;quot; DDD Red Coin Platform 0xA &amp;quot; ]&amp;lt;/ref&amp;gt; This showed potential for Through the Jet Stream 0x, and Collect the Caps 0x.&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6x to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18131</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18131"/>
		<updated>2023-08-01T17:43:48Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: updated a press counts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=82&lt;br /&gt;
|stars-overall=52&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=2&lt;br /&gt;
|button-presses-full=69&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=0|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=0.5|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=0.5|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18130</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18130"/>
		<updated>2023-08-01T17:42:48Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: updated a press counts and possible a press saves descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/0WMA-EWhGJs &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] Super Mario 64 in 22 A Presses - 4:32:52&amp;quot; by PurpleJuiceBox&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references. &lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 69 A presses, a theoretical 70 star run would take 2 A presses (1 in BitFS and 1 in BitS), and 52 stars are possible without pressing A.&lt;br /&gt;
Out of the 69 A presses left in the 120 star run, 48 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To triple jump off the platform above the rotating blocks&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; SSL Goomba Bounce SDC &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; SSL Goomba Bounce SDC 2 &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip, and would save A press #10.&lt;br /&gt;
=== Dire Dire Docks ===&lt;br /&gt;
Ivan178 posted two videos of him getting 3 of the glitchy ledge grabs to get up the corkboxes up the ship all first try, and another video of him diving onto the nearby pole allowing him to get up to the red coin platform 0x.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1120093736412663849 &amp;quot; DDD Red Coin Platform 0xA &amp;quot; ]&amp;lt;/ref&amp;gt; This showed potential for Through the Jet Stream 0x, and Collect the Caps 0x.&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6x to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18095</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18095"/>
		<updated>2023-07-12T16:43:28Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=82&lt;br /&gt;
|stars-overall=52&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=2&lt;br /&gt;
|button-presses-full=72&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=0|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=0.5|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=0.5|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18094</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18094"/>
		<updated>2023-07-12T16:37:42Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: /* A Presses Left */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/0WMA-EWhGJs &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] Super Mario 64 in 22 A Presses - 4:32:52&amp;quot; by PurpleJuiceBox&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references. &lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 72 A presses, a theoretical 70 star run would take 2 A presses (1 in BitFS and 1 in BitS), and 52 stars are possible without pressing A.&lt;br /&gt;
Out of the 72 A presses left in the 120 star run, 51 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump off the pole by the elevator for the thwomp star&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the above platform&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To sideflip on to the wall&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC&lt;br /&gt;
|-&lt;br /&gt;
|#49&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR&lt;br /&gt;
|-&lt;br /&gt;
|#50&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#51&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; SSL Goomba Bounce SDC &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; SSL Goomba Bounce SDC 2 &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip, and would save A press #10.&lt;br /&gt;
=== Dire Dire Docks ===&lt;br /&gt;
Ivan178 posted two videos of him getting 3 of the glitchy ledge grabs to get up the corkboxes up the ship all first try, and another video of him diving onto the nearby pole allowing him to get up to the red coin platform 0x.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1120093736412663849 &amp;quot; DDD Red Coin Platform 0xA &amp;quot; ]&amp;lt;/ref&amp;gt; This showed potential for Through the Jet Stream 0x, and Collect the Caps 0x.&lt;br /&gt;
=== Tick Tock Clock ===&lt;br /&gt;
Currently, the A press count for Stomp on the Thwomp and 100 Coins stands at 11xA. Billy, the world record holder for Stomp on the Thwomp originally planned to get it in 8xA, where the A presses not included being the pole jump at the beginning, which can be solved by using knockback from a bob-omb which had been done in previous stars and would save A press #23, a failed dive onto one of the rotating blocks which would save A press #24, and a triple jump wall kick instead of two sideflip wall kicks which would replace A presses #26-29 with 3 other A presses.&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6.5 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6.5 to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18075</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18075"/>
		<updated>2023-07-07T16:28:54Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: updated a press counts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=82&lt;br /&gt;
|stars-overall=52&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=2&lt;br /&gt;
|button-presses-full=73&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=0|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=0.5|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=0.5|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18074</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18074"/>
		<updated>2023-07-07T16:28:18Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: updated a press counts and possible a press saves descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/0WMA-EWhGJs &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] Super Mario 64 in 22 A Presses - 4:32:52&amp;quot; by PurpleJuiceBox&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references. &lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 73 A presses, a theoretical 70 star run would take 2 A presses (1 in BitFS and 1 in BitS), and 52 stars are possible without pressing A.&lt;br /&gt;
Out of the 73 A presses left in the 120 star run, 51 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump up the cogs for bob-omb glide&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump off the pole by the elevator for the thwomp star&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the above platform&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To sideflip on to the wall&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC&lt;br /&gt;
|-&lt;br /&gt;
|#49&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR&lt;br /&gt;
|-&lt;br /&gt;
|#50&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#51&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To speed kick across the starting platforms (reds only)&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; SSL Goomba Bounce SDC &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; SSL Goomba Bounce SDC 2 &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip, and would save A press #10.&lt;br /&gt;
=== Dire Dire Docks ===&lt;br /&gt;
Ivan178 posted two videos of him getting 3 of the glitchy ledge grabs to get up the corkboxes up the ship all first try, and another video of him diving onto the nearby pole allowing him to get up to the red coin platform 0x.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1120093736412663849 &amp;quot; DDD Red Coin Platform 0xA &amp;quot; ]&amp;lt;/ref&amp;gt; This showed potential for Through the Jet Stream 0x, and Collect the Caps 0x.&lt;br /&gt;
=== Tick Tock Clock ===&lt;br /&gt;
Currently, the A press count for Stomp on the Thwomp and 100 Coins stands at 11xA. Billy, the world record holder for Stomp on the Thwomp originally planned to get it in 8xA, where the A presses not included being the pole jump at the beginning, which can be solved by using knockback from a bob-omb which had been done in previous stars and would save A press #23, a failed dive onto one of the rotating blocks which would save A press #24, and a triple jump wall kick instead of two sideflip wall kicks which would replace A presses #26-29 with 3 other A presses.&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 1 and 6.5 respectively. All of the improvements made in the Bowser in the Sky 1x video can be replicated in 6.5 to get BitS reds down to 2.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=30OZ7VTN4xo &amp;lt;nowiki&amp;gt;&amp;quot; BitS: Clear, no Reds, 1xA [RTA] &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The Chuckya Wrong Throw setup is also repeatable, meaning you can do it however many times you want. This leaves the final count for BitS to likely be 1 for both reds and no reds.&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18072</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18072"/>
		<updated>2023-07-02T07:20:55Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: i vas wrong :(((&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=82&lt;br /&gt;
|stars-overall=52&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=5&lt;br /&gt;
|button-presses-full=74&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=0|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=0.5|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=0.5|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18071</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18071"/>
		<updated>2023-07-02T07:20:25Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/0WMA-EWhGJs &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] Super Mario 64 in 22 A Presses - 4:32:52&amp;quot; by PurpleJuiceBox&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references. &lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 74 A presses, a theoretical 70 star run would take 5 A presses (1 in BitFS and 3.5 in BitS), and 52 stars are possible without pressing A.&lt;br /&gt;
Out of the 74 a presses left in the 120 star run, 50 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump off the pole by the elevator for the thwomp star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the above platform&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To sideflip on to the wall&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR&lt;br /&gt;
|-&lt;br /&gt;
|#49&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#50&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To speed kick across the starting platforms&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; SSL Goomba Bounce SDC &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; SSL Goomba Bounce SDC 2 &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip, and would save A press #10.&lt;br /&gt;
=== Dire Dire Docks ===&lt;br /&gt;
Ivan178 posted two videos of him getting 3 of the glitchy ledge grabs to get up the corkboxes up the ship all first try, and another video of him diving onto the nearby pole allowing him to get up to the red coin platform 0x.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1120093736412663849 &amp;quot; DDD Red Coin Platform 0xA &amp;quot; ]&amp;lt;/ref&amp;gt; This showed potential for Through the Jet Stream 0x, and Collect the Caps 0x.&lt;br /&gt;
=== Tick Tock Clock ===&lt;br /&gt;
Currently, the A press count for Stomp on the Thwomp and 100 Coins stands at 11xA. Billy, the world record holder for Stomp on the Thwomp originally planned to get it in 9xA, where the A presses not included being the pole jump at the beginning, which can be solved by using knockback from a bob-omb which had been done in previous stars, and a failed dive onto one of the rotating blocks. This would save A presses #22 and #24&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 3.5 and 6.5 respectively. A press #44 can be saved via a precise dive rollout from the moving orange bar to the other. This A Press is already saved without reds. The half A press can be saved too by precisely grinding the edge of the platform to get an instant double jump, and Ivan showed it&#039;s possible to use a goomba clone to save the last A press to escape the last red coin&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1119805116900446270 &amp;quot; BitS Goomba Clone to Escape Red Coin&amp;quot;]&amp;lt;/ref&amp;gt;, leaving the lowest possible a press counts at 3 A presses for no reds, and 4 A presses with reds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=0KHM99dYJMk &amp;lt;nowiki&amp;gt;&amp;quot; [SEGMENTED] SM64 RTABC - BitS w/ Reds 5xA &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; Additionally, Marbler plans on doing all of BitS 1x, by preforming two misalignments at the start which saves A presses #40, and doing a setup to preform Chuckya Wrong Throw to save A press #43. This also means preforming the misalignment into the pipe to the Bowser fight, which has been proven 0.5x by Ivan178, but hasn&#039;t been proven 0x. If a repeatable setup to do Chuckya Wrong Throw is found, it would also save A Press #42. This would leave both BitS and BitS reds at 1x, however this has yet to be proven.&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18070</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18070"/>
		<updated>2023-07-02T06:37:20Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: updated a press count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=82&lt;br /&gt;
|stars-overall=52&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=4&lt;br /&gt;
|button-presses-full=73&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=0|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=0.5|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=0.5|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18069</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18069"/>
		<updated>2023-07-02T06:36:24Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: updated a press count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/0WMA-EWhGJs &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] Super Mario 64 in 22 A Presses - 4:32:52&amp;quot; by PurpleJuiceBox&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references. &lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 73 A presses, a theoretical 70 star run would take 4 A presses (1 in BitFS and 3 in BitS), and 52 stars are possible without pressing A.&lt;br /&gt;
Out of the 73 a presses left in the 120 star run, 50 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump off the pole by the elevator for the thwomp star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the above platform&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To sideflip on to the wall&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR&lt;br /&gt;
|-&lt;br /&gt;
|#49&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#50&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To speed kick across the starting platforms&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; SSL Goomba Bounce SDC &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; SSL Goomba Bounce SDC 2 &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip, and would save A press #10.&lt;br /&gt;
=== Dire Dire Docks ===&lt;br /&gt;
Ivan178 posted two videos of him getting 3 of the glitchy ledge grabs to get up the corkboxes up the ship all first try, and another video of him diving onto the nearby pole allowing him to get up to the red coin platform 0x.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1120093736412663849 &amp;quot; DDD Red Coin Platform 0xA &amp;quot; ]&amp;lt;/ref&amp;gt; This showed potential for Through the Jet Stream 0x, and Collect the Caps 0x.&lt;br /&gt;
=== Tick Tock Clock ===&lt;br /&gt;
Currently, the A press count for Stomp on the Thwomp and 100 Coins stands at 11xA. Billy, the world record holder for Stomp on the Thwomp originally planned to get it in 9xA, where the A presses not included being the pole jump at the beginning, which can be solved by using knockback from a bob-omb which had been done in previous stars, and a failed dive onto one of the rotating blocks. This would save A presses #22 and #24&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 3.5 and 6.5 respectively. A press #44 can be saved via a precise dive rollout from the moving orange bar to the other. This A Press is already saved without reds. The half A press can be saved too by precisely grinding the edge of the platform to get an instant double jump, and Ivan showed it&#039;s possible to use a goomba clone to save the last A press to escape the last red coin&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1119805116900446270 &amp;quot; BitS Goomba Clone to Escape Red Coin&amp;quot;]&amp;lt;/ref&amp;gt;, leaving the lowest possible a press counts at 3 A presses for no reds, and 4 A presses with reds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=0KHM99dYJMk &amp;lt;nowiki&amp;gt;&amp;quot; [SEGMENTED] SM64 RTABC - BitS w/ Reds 5xA &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18057</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18057"/>
		<updated>2023-06-19T04:57:36Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: /* Possible A Press Saves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/0WMA-EWhGJs &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] Super Mario 64 in 22 A Presses - 4:32:52&amp;quot; by PurpleJuiceBox&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references. &lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 74 A presses, a theoretical 70 star run would take 5 A presses (1 in BitFS, 1 to go to BitS, and 3 in BitS), and 52 stars are possible without pressing A.&lt;br /&gt;
Out of the 74 a presses left in the 120 star run, 51 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump off the pole by the elevator for the thwomp star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the above platform&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To sideflip on to the wall&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR&lt;br /&gt;
|-&lt;br /&gt;
|#49&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to BitS&lt;br /&gt;
|-&lt;br /&gt;
|#50&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#51&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To speed kick across the starting platforms&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; SSL Goomba Bounce SDC &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; SSL Goomba Bounce SDC 2 &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip, and would save A press #10.&lt;br /&gt;
=== Dire Dire Docks ===&lt;br /&gt;
Ivan178 posted two videos of him getting 3 of the glitchy ledge grabs to get up the corkboxes up the ship all first try, and another video of him diving onto the nearby pole allowing him to get up to the red coin platform 0x.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1120093736412663849 &amp;quot; DDD Red Coin Platform 0xA &amp;quot; ]&amp;lt;/ref&amp;gt; This showed potential for Through the Jet Stream 0x, and Collect the Caps 0x.&lt;br /&gt;
=== Tick Tock Clock ===&lt;br /&gt;
Currently, the A press count for Stomp on the Thwomp and 100 Coins stands at 11xA. Billy, the world record holder for Stomp on the Thwomp originally planned to get it in 9xA, where the A presses not included being the pole jump at the beginning, which can be solved by using knockback from a bob-omb which had been done in previous stars, and a failed dive onto one of the rotating blocks. This would save A presses #22 and #24&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 3.5 and 6.5 respectively. A press #44 can be saved via a precise dive rollout from the moving orange bar to the other. This A Press is already saved without reds. The half A press can be saved too by precisely grinding the edge of the platform to get an instant double jump, and Ivan showed it&#039;s possible to use a goomba clone to save the last A press to escape the last red coin&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1119805116900446270 &amp;quot; BitS Goomba Clone to Escape Red Coin&amp;quot;]&amp;lt;/ref&amp;gt;, leaving the lowest possible a press counts at 3 A presses for no reds, and 4 A presses with reds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=0KHM99dYJMk &amp;lt;nowiki&amp;gt;&amp;quot; [SEGMENTED] SM64 RTABC - BitS w/ Reds 5xA &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18055</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=18055"/>
		<updated>2023-06-18T16:07:01Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: Updated A Press Count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=82&lt;br /&gt;
|stars-overall=52&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=5&lt;br /&gt;
|button-presses-full=74&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=0|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=0.5|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=0.5|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18054</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=18054"/>
		<updated>2023-06-18T16:06:22Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: updated a press counts and possible a press saves descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/0WMA-EWhGJs &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] Super Mario 64 in 22 A Presses - 4:32:52&amp;quot; by PurpleJuiceBox&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references. &lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 74 A presses, a theoretical 70 star run would take 5 A presses (1 in BitFS, 1 to go to BitS, and 3 in BitS), and 52 stars are possible without pressing A.&lt;br /&gt;
Out of the 74 a presses left in the 120 star run, 51 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump off the pole by the elevator for the thwomp star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the above platform&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To sideflip on to the wall&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin (reds only)&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR&lt;br /&gt;
|-&lt;br /&gt;
|#49&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to BitS&lt;br /&gt;
|-&lt;br /&gt;
|#50&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#51&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To speed kick across the starting platforms&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins, and would save A press #3. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot; SM64 RTABC Blast to the Stone Pillar 0xA 8:54 &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; SSL Goomba Bounce SDC &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; SSL Goomba Bounce SDC 2 &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip, and would save A press #10.&lt;br /&gt;
=== Tick Tock Clock ===&lt;br /&gt;
Currently, the A press count for Stomp on the Thwomp and 100 Coins stands at 11xA. Billy, the world record holder for Stomp on the Thwomp originally planned to get it in 9xA, where the A presses not included being the pole jump at the beginning, which can be solved by using knockback from a bob-omb which had been done in previous stars, and a failed dive onto one of the rotating blocks. This would save A presses #22 and #24&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; RR Carpet VSC Attempt &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt; This would save A press #31&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 3.5 and 6.5 respectively. A press #44 can be saved via a precise dive rollout from the moving orange bar to the other. This A Press is already saved without reds. The half A press can be saved too by precisely grinding the edge of the platform to get an instant double jump, and Ivan showed it&#039;s possible to use a goomba clone to save the last A press to escape the last red coin&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1119805116900446270 &amp;quot; BitS Goomba Clone to Escape Red Coin&amp;quot;]&amp;lt;/ref&amp;gt;, leaving the lowest possible a press counts at 3 A presses for no reds, and 4 A presses with reds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=0KHM99dYJMk &amp;lt;nowiki&amp;gt;&amp;quot; [SEGMENTED] SM64 RTABC - BitS w/ Reds 5xA &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=17982</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=17982"/>
		<updated>2023-05-21T20:41:32Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: Added JRB section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/0WMA-EWhGJs &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] Super Mario 64 in 22 A Presses - 4:32:52&amp;quot; by PurpleJuiceBox&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references. &lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 74 A presses, a theoretical 70 star run would take 6 A presses (1 in BitFS, 1 to go to BitS, and 4 in BitS), and 52 stars are possible without pressing A.&lt;br /&gt;
Out of the 74 a presses left in the 120 star run, 51 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump off the pole by the elevator for the thwomp star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the above platform&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To sideflip on to the wall&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR&lt;br /&gt;
|-&lt;br /&gt;
|#49&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to BitS&lt;br /&gt;
|-&lt;br /&gt;
|#50&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#51&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To speed kick across the starting platforms&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
&lt;br /&gt;
=== Jolly Roger Bay ===&lt;br /&gt;
It may be possible to get speed from the pillar and reactivate it some other place to ground pound the blue coin switch 0x for 100 coins. Ivan178 has shown that it is possible to get speed from the pillar to get Blast to the Stone Pillar 0x.&amp;lt;ref&amp;gt;[https://youtu.be/s8_xIqAbTO0 &amp;quot;  SM64 RTABC Blast to the Stone Pillar 0xA 8:54  &amp;quot; ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; message from Ivan &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; followup message from Ivan &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip. This would save the A press to get into the Eyerok battle.&lt;br /&gt;
=== Tick Tock Clock ===&lt;br /&gt;
Currently, the A press count for Stomp on the Thwomp and 100 Coins stands at 11xA. Billy, the world record holder for Stomp on the Thwomp originally planned to get it in 8xA, where the A presses not included being the pole jump at the beginning, which can be solved by using knockback from a bob-omb which had been done in previous stars, and a failed dive onto one of the rotating blocks. Additionally, it was shown to be possible to do Roll into the Cage in 1xA.&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; message from PapaQBall &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 4.5 and 6.5 respectively. One of these A presses can be saved, specifically the one to get across the moving orange bars by the two poles can be saved via a precise dive rollout. Zyon, the current world record holder for BitS, is trying to get it down to 3.5. The half A press can be saved too by grinding the edge of the platform to get an instant double jump, making the currently lowest possible count 3, However it&#039;s more precise and not ideal for a 70 or 120 star abc run. Additionally, the A press can be saved for red coins by using cloning to get over the orange platforms multiple times to get the red coin without needing an additional A press, making it&#039;s lowest count 5.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=0KHM99dYJMk &amp;lt;nowiki&amp;gt;&amp;quot; [SEGMENTED] SM64 RTABC - BitS w/ Reds 5xA &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:UBER_Challenge_Infobox&amp;diff=17970</id>
		<title>Template:UBER Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:UBER_Challenge_Infobox&amp;diff=17970"/>
		<updated>2023-05-14T06:59:24Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: Fixed star counts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title=UBER Challenge&lt;br /&gt;
|abbreviation=UC&lt;br /&gt;
|stars=52&lt;br /&gt;
|stars-overall=48&lt;br /&gt;
|beatable=Yes&lt;br /&gt;
|bob1=0|bob2=0|bob3=1|bob4=0|bob5=0|bob6=1|bob7=0&lt;br /&gt;
|wf1=0|wf2=0|wf3=1|wf4=0|wf5=1|wf6=1|wf7=0&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=1|jrb4=0|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=0|ccm3=0|ccm4=0|ccm5=0|ccm6=1|ccm7=0&lt;br /&gt;
|bbh1=0|bbh2=0|bbh3=1|bbh4=0|bbh5=0|bbh6=0|bbh7=0&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=1|hmc5=1|hmc6=1|hmc7=0&lt;br /&gt;
|lll1=0|lll2=0|lll3=0|lll4=1|lll5=1|lll6=1|lll7=0&lt;br /&gt;
|ssl1=0|ssl2=1|ssl3=1|ssl4=0|ssl5=0|ssl6=0|ssl7=0&lt;br /&gt;
|ddd1=1|ddd2=1|ddd3=0|ddd4=0|ddd5=0|ddd6=1|ddd7=0&lt;br /&gt;
|sl1=1|sl2=0|sl3=1|sl4=1|sl5=0|sl6=1|sl7=0&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=0|wdw4=1|wdw5=0|wdw6=1|wdw7=0&lt;br /&gt;
|ttm1=1|ttm2=0|ttm3=0|ttm4=1|ttm5=1|ttm6=1|ttm7=0&lt;br /&gt;
|thi1=0|thi2=1|thi3=0|thi4=0|thi5=0|thi6=0|thi7=0&lt;br /&gt;
|ttc1=1|ttc2=1|ttc3=1|ttc4=1|ttc5=1|ttc6=0|ttc7=0&lt;br /&gt;
|rr1=1|rr2=1|rr3=0|rr4=1|rr5=1|rr6=1|rr7=0&lt;br /&gt;
|slide1=1|slide2=1&lt;br /&gt;
|aquarium=0&lt;br /&gt;
|totwc=0|cotmc=0|vcutm=0&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=0&lt;br /&gt;
|toad1=0|toad2=0|toad3=0&lt;br /&gt;
|key_1=1|key_2=1&lt;br /&gt;
|bitdw=0|bitfs=0|bits=0&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt; [[Category:Infobox templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Z_Button_Challenge&amp;diff=17965</id>
		<title>Z Button Challenge</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Z_Button_Challenge&amp;diff=17965"/>
		<updated>2023-05-05T03:31:40Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: /* Workarounds */ added missing z press work around&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Z Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;Z Button Challenge&#039;&#039;&#039; is a [[challenge]] where you press the Z Button as few times as possible. It takes no Z presses in the Any% category, nor are there any need for workarounds. In 120 star, it requires 4 Z presses to complete.&lt;br /&gt;
== Required Z Presses for 120 Star ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stage !! Star !! Requirement !! Multiplicity&lt;br /&gt;
|-&lt;br /&gt;
| WF || Chip Off Whomp&#039;s Block ||Ground Pounding King Whomp || 3&lt;br /&gt;
|-&lt;br /&gt;
| JRB || JRB 100 Coins || Ground Pounding the blue coin switch (Only 74 other coins)|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Workarounds ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stage !! Star !! Normal requirement !! Workaround&lt;br /&gt;
|-&lt;br /&gt;
| BoB || Behind Chain Chomp&#039;s Gate || Ground Pounding Chain Chomp&#039;s post three times to release him || Performing Bomb Clip&lt;br /&gt;
|-&lt;br /&gt;
| DDD || 100 coins || Ground Pounding the blue coin switch (Only 76 other coins) || Coin spawner cloning&lt;br /&gt;
|-&lt;br /&gt;
| SL || Into the Igloo || Crawling into the igloo || Clipping in from the back&lt;br /&gt;
|-&lt;br /&gt;
| THI || Make Wiggler Squirm || Ground Pounding the top of the mountain || Clipping into the mountain&lt;br /&gt;
|-&lt;br /&gt;
| TTC || 100 coins || Ground Pounding the Blue Coin switch (Only 93 other coins) || Coin cloning&lt;br /&gt;
|-&lt;br /&gt;
| VCutM || (Entering the stage) || Ground pounding two pillars || PU traveling&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[https://youtu.be/ErD-2wg3O10 &amp;quot;The Z Button Challenge&amp;quot; by UncommentatedPannen]{{challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=17963</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=17963"/>
		<updated>2023-04-25T21:12:19Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: spelling mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=82&lt;br /&gt;
|stars-overall=52&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=6&lt;br /&gt;
|button-presses-full=74&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=0|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=0.5|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=0.5|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=17962</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=17962"/>
		<updated>2023-04-25T21:11:57Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: spelling mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/0WMA-EWhGJs &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] Super Mario 64 in 22 A Presses - 4:32:52&amp;quot; by PurpleJuiceBox&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references. &lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 74 A presses, a theoretical 70 star run would take 6 A presses (1 in BitFS, 1 to go to BitS, and 4 in BitS), and 52 stars are possible without pressing A.&lt;br /&gt;
Out of the 74 a presses left in the 120 star run, 51 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump off the pole by the elevator for the thwomp star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the above platform&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To sideflip on to the wall&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR&lt;br /&gt;
|-&lt;br /&gt;
|#49&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to BitS&lt;br /&gt;
|-&lt;br /&gt;
|#50&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#51&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To speed kick across the starting platforms&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; message from Ivan &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; followup message from Ivan &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip. This would save the A press to get into the Eyerok battle.&lt;br /&gt;
=== Tick Tock Clock ===&lt;br /&gt;
Currently, the A press count for Stomp on the Thwomp and 100 Coins stands at 11xA. Billy, the world record holder for Stomp on the Thwomp originally planned to get it in 8xA, where the A presses not included being the pole jump at the beginning, which can be solved by using knockback from a bob-omb which had been done in previous stars, a failed dive onto one of the rotating blocks, and a 3rd A press somewhere in the level. Additionally, it was shown to be possible to do Roll into the Cage in 1xA.&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; message from PapaQBall &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 4.5 and 6.5 respectively. One of these A presses can be saved, specifically the one to get across the moving orange bars by the two poles can be saved via a precise dive rollout. Zyon, the current world record holder for BitS, is trying to get it down to 3.5. The half A press can be saved too by grinding the edge of the platform to get an instant double jump, making the currently lowest possible count 3, However it&#039;s more precise and not ideal for a 70 or 120 star abc run. Additionally, the A press can be saved for red coins by using cloning to get over the orange platforms multiple times to get the red coin without needing an additional A press, making it&#039;s lowest count 5.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=0KHM99dYJMk &amp;lt;nowiki&amp;gt;&amp;quot; [SEGMENTED] SM64 RTABC - BitS w/ Reds 5xA &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=17961</id>
		<title>Template:RTA Button Challenge Infobox</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Button_Challenge_Infobox&amp;diff=17961"/>
		<updated>2023-04-25T20:51:51Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: Updated A Press Count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Challenge_infobox&lt;br /&gt;
|title= Real Time A Button Challenge&lt;br /&gt;
|abbreviation= RTABC&lt;br /&gt;
|stars=82&lt;br /&gt;
|stars-overall=51&lt;br /&gt;
|beatable=No&lt;br /&gt;
|button-presses-any=6&lt;br /&gt;
|button-presses-full=74&lt;br /&gt;
|bob1=1|bob2=1|bob3=1|bob4=1|bob5=0|bob6=1|bob7=1&lt;br /&gt;
|wf1=1|wf2=1|wf3=1|wf4=1|wf5=1|wf6=1|wf7=1&lt;br /&gt;
|jrb1=1|jrb2=1|jrb3=0|jrb4=1|jrb5=1|jrb6=1|jrb7=0&lt;br /&gt;
|ccm1=1|ccm2=1|ccm3=1|ccm4=1|ccm5=1|ccm6=1|ccm7=1&lt;br /&gt;
|bbh1=1|bbh2=1|bbh3=1|bbh4=1|bbh5=0|bbh6=0|bbh7=1&lt;br /&gt;
|hmc1=1|hmc2=0|hmc3=1|hmc4=0|hmc5=0|hmc6=0|hmc7=0&lt;br /&gt;
|lll1=1|lll2=1|lll3=1|lll4=1|lll5=1|lll6=0|lll7=1&lt;br /&gt;
|ssl1=1|ssl2=1|ssl3=0|ssl4=0|ssl5=1|ssl6=0|ssl7=1&lt;br /&gt;
|ddd1=1|ddd2=0.5|ddd3=0|ddd4=0.5|ddd5=1|ddd6=0.5|ddd7=0.5&lt;br /&gt;
|sl1=0|sl2=1|sl3=1|sl4=1|sl5=1|sl6=1|sl7=1&lt;br /&gt;
|wdw1=1|wdw2=1|wdw3=1|wdw4=0.5|wdw5=1|wdw6=1|wdw7=1&lt;br /&gt;
|ttm1=1|ttm2=1|ttm3=1|ttm4=1|ttm5=1|ttm6=1|ttm7=1&lt;br /&gt;
|thi1=1|thi2=1|thi3=1|thi4=1|thi5=0|thi6=1|thi7=1&lt;br /&gt;
|ttc1=0|ttc2=0|ttc3=1|ttc4=0|ttc5=0|ttc6=1|ttc7=0&lt;br /&gt;
|rr1=0|rr2=0|rr3=0|rr4=0|rr5=0|rr6=0|rr7=0&lt;br /&gt;
|slide1=0|slide2=1&lt;br /&gt;
|aquarium=1&lt;br /&gt;
|totwc=1|cotmc=1|vcutm=1&lt;br /&gt;
|wmotr=0&lt;br /&gt;
|mips1=1|mips2=1&lt;br /&gt;
|toad1=1|toad2=1|toad3=1&lt;br /&gt;
|key_1=1|key_2=1|bitdw=1|bitfs=0|bits=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=17960</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=17960"/>
		<updated>2023-04-25T20:51:05Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: Updated A Press Count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/0WMA-EWhGJs &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] Super Mario 64 in 22 A Presses - 4:32:52&amp;quot; by PurpleJuiceBox&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references. &lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 74 A presses, a theoretical 70 star run would take 6 A presses (1 in BitFS, 1 to go to BitS, and 4 in BitS), and 51 stars are possible without pressing A.&lt;br /&gt;
Out of the 74 a presses left in the 120 star run, 51 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump off the pole by the elevator for the thwomp star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the above platform&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To sideflip on to the wall&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR&lt;br /&gt;
|-&lt;br /&gt;
|#49&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to BitS&lt;br /&gt;
|-&lt;br /&gt;
|#50&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#51&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To speed kick across the starting platforms&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; message from Ivan &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; followup message from Ivan &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip. This would save the A press to get into the Eyerok battle.&lt;br /&gt;
=== Tick Tock Clock ===&lt;br /&gt;
Currently, the A press count for Stomp on the Thwomp and 100 Coins stands at 11xA. Billy, the world record holder for Stomp on the Thwomp originally planned to get it in 8xA, where the A presses not included being the pole jump at the beginning, which can be solved by using knockback from a bob-omb which had been done in previous stars, a failed dive onto one of the rotating blocks, and a 3rd A press somewhere in the level. Additionally, it was shown to be possible to do Roll into the Cage in 1xA.&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; message from PapaQBall &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 4.5 and 6.5 respectively. One of these A presses can be saved, specifically the one to get across the moving orange bars by the two poles can be saved via a precise dive rollout. Zyon, the current world record holder for BitS, is trying to get it down to 3.5. The half A press can be saved too by grinding the edge of the platform to get an instant double jump, making the currently lowest possible count 3, However it&#039;s more precise and not ideal for a 70 or 120 star abc run. Additionally, the A press can be saved for red coins by using cloning to get over the orange platforms multiple times to get the red coin without needing an additional A press, making it&#039;s lowest count 5.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=0KHM99dYJMk &amp;lt;nowiki&amp;gt;&amp;quot; [SEGMENTED] SM64 RTABC - BitS w/ Reds 5xA &amp;quot;&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=17958</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=17958"/>
		<updated>2023-04-25T03:36:43Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: Added a possible a press save list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/0WMA-EWhGJs &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] Super Mario 64 in 22 A Presses - 4:32:52&amp;quot; by PurpleJuiceBox&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references. &lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 75 A presses, a theoretical 70 star run would take 6 A presses (1 in BitFS, 1 to go to BitS, and 4 in BitS), and 48 stars are possible without pressing A.&lt;br /&gt;
Out of the 75 a presses left in the 120 star run, 52 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|WF&lt;br /&gt;
|To collect the whomp star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump off the pole by the elevator for the thwomp star&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the above platform&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To sideflip on to the wall&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC&lt;br /&gt;
|-&lt;br /&gt;
|#49&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR&lt;br /&gt;
|-&lt;br /&gt;
|#50&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to BitS&lt;br /&gt;
|-&lt;br /&gt;
|#51&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#52&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To speed kick across the starting platforms&lt;br /&gt;
|}&lt;br /&gt;
==Possible A Press Saves==&lt;br /&gt;
&lt;br /&gt;
=== Whomp&#039;s Fortress ===&lt;br /&gt;
After Ivan proved that you could get To the Top of the Tower in 0 A presses&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=dfYh5Yqk658 &amp;quot;  SM64 RTABC To the Top of the Fortress 0xA 6:32  &amp;quot; by Ivan178]&amp;lt;/ref&amp;gt;, Zyon figured out that with a different and probably impossible HOLP, you could get close to saving the last A press to collect King Whomp&#039;s star.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099399509223678023 &amp;quot; message from Zyon &amp;quot; ]&amp;lt;/ref&amp;gt; This would save the final A press in Whomp&#039;s Fortress.&lt;br /&gt;
&lt;br /&gt;
=== Shifting Sand Land ===&lt;br /&gt;
A while after Zyon showed a potential A press save in Whomp&#039;s Fortress, Ivan posted another clip&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 &amp;quot; message from Ivan &amp;quot; ]&amp;lt;/ref&amp;gt; of him killing a goomba&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 &amp;quot; followup message from Ivan &amp;quot; ]&amp;lt;/ref&amp;gt;, then bouncing on another goomba and collecting the other goomba&#039;s coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip. This would save the A press to get into the Eyerok battle.&lt;br /&gt;
&lt;br /&gt;
=== Tick Tock Clock ===&lt;br /&gt;
Currently, the A press count for Stomp on the Thwomp and 100 Coins stands at 11xA. Billy, the world record holder for Stomp on the Thwomp originally planned to get it in 8xA, where the A presses not included being the pole jump at the beginning, which can be solved by using knockback from a bob-omb which had been done in previous stars, a failed dive onto one of the rotating blocks, and a 3rd A press somewhere in the level. Additionally, it was shown to be possible to do Roll into the Cage in 1xA.&lt;br /&gt;
&lt;br /&gt;
=== Rainbow Ride ===&lt;br /&gt;
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.&amp;lt;ref&amp;gt;[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 &amp;quot; message from PapaQBall &amp;quot;]&amp;lt;/ref&amp;gt; Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=E15R10PJPlw &amp;quot; RR Clearing the First Glass Block using VSC &amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bowser in the Sky ===&lt;br /&gt;
Currently, the A press count for Bowser in the Sky and BitS reds is 4.5 and 6.5 respectively. One of these A presses can be saved, specifically the one to get across the moving orange bars by the two poles can be saved via a precise dive rollout. Zyon, the current world record holder for BitS, is trying to get it down to 3.5. The half A press can be saved too by grinding the edge of the platform to get an instant double jump, making the currently lowest possible count 3, However it&#039;s more precise and not ideal for a 70 or 120 star abc run. Additionally, the A press can be saved for red coins by using cloning to get over the orange platforms multiple times to get the red coin without needing an additional A press, making it&#039;s lowest count 5.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=0KHM99dYJMk &amp;lt;nowiki&amp;gt;&amp;quot; [SEGMENTED] SM64 RTABC - BitS w/ Reds 5xA &amp;quot;&amp;lt;/nowiki&amp;gt; ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=17955</id>
		<title>RTABC</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTABC&amp;diff=17955"/>
		<updated>2023-04-24T08:09:09Z</updated>

		<summary type="html">&lt;p&gt;Summunkid: /* A Presses Left */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the guide, please see [[RTABC Guide]]&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{RTA Button Challenge Infobox}}&lt;br /&gt;
The &#039;&#039;&#039;RTABC&#039;&#039;&#039; (&#039;&#039;&#039;Real Time A Button Challenge&#039;&#039;&#039;) is a variation on the popular [[A Button Challenge]], where all gameplay must be done in real-time.&lt;br /&gt;
== Completed Runs ==&lt;br /&gt;
The current RTABC 70 Star world record, achieved by PurpleJuiceBox, finishes with a total of 22 A Presses and with a time of approximately 4 hours, 32 minutes, and 52 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/0WMA-EWhGJs &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] Super Mario 64 in 22 A Presses - 4:32:52&amp;quot; by PurpleJuiceBox&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC 120 Star world record, achieved by BillyWAR1, finishes with a total of 216 A presses and with a time of 8 hours, 36 minutes, and 6 seconds.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=X1QWSGqGbgA &amp;lt;nowiki&amp;gt;&amp;quot;[RTABC WR] SM64 120 Star in 216 A Presses - 8:38:06&amp;quot; by BillyWAR&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt; The current RTABC &amp;quot;Max Stars 0xA&amp;quot; world record, achieved by Zyon, finishes with a total of 37 stars and with a time of 4 hours, 41 minutes, and 36 seconds.&amp;lt;ref&amp;gt;[https://youtu.be/XBCE4RS1-EI &amp;quot; SM64 RTABC - Max Stars 0xA - 37 Stars in 4:41:36 &amp;quot; by Zyon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1MDgm0yj5IJeqYMJlOdbKyIz66aX1Y3dYm79_wIePxY0/ The RTABC spreadsheet] contains leaderboards for individual stars, stages and full game categories; optimal routes for 70 Star, 120 Star, and Max Stars 0xA; conjectured improvements, and many other useful references. &lt;br /&gt;
==A Presses Left==&lt;br /&gt;
A &#039;&#039;&#039;unique A press&#039;&#039;&#039; refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.&lt;br /&gt;
&lt;br /&gt;
Currently, a theoretical 120 star run would take 75 A presses, a theoretical 70 star run would take 6 A presses (1 in BitFS, 1 to go to BitS, and 4 in BitS), and 48 stars are possible without pressing A.&lt;br /&gt;
Out of the 75 a presses left in the 120 star run, 52 of them (give or take) are unique. Below is a table listing all of them:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|BoB&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|1&lt;br /&gt;
|WF&lt;br /&gt;
|To collect the whomp star&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To collect the chest star&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|1&lt;br /&gt;
|JRB&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|2&lt;br /&gt;
|BBH&lt;br /&gt;
|To get to the third floor&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump from the pole for reds&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To get to the Toxic Maze star&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|2&lt;br /&gt;
|HMC&lt;br /&gt;
|To jump dive from dorrie&#039;s back&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|1&lt;br /&gt;
|HMC&lt;br /&gt;
|To ground pound the blue coin switch&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|1&lt;br /&gt;
|LLL&lt;br /&gt;
|To collect the elevator star&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|1&lt;br /&gt;
|SSL&lt;br /&gt;
|To get onto the entrance to the eyerok battle&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|2&lt;br /&gt;
|SSL&lt;br /&gt;
|To get out of the pyramid elevator&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off of a cloned pole&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To jump off the back pole for 2 red coins&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|1&lt;br /&gt;
|SL&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To double jump to a higher platform and collect red coins&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|1&lt;br /&gt;
|THI&lt;br /&gt;
|To dive to the upper platform and grab the high red coin&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To double jump off the lower hand&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|4&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|3&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the elevator by the pole&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump past the moving bars&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the moving bars star&lt;br /&gt;
|-&lt;br /&gt;
|#23&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To jump off the pole by the elevator for the thwomp star&lt;br /&gt;
|-&lt;br /&gt;
|#24&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the first rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#25&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on to the second rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get off the rotating block&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick to the above platform&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To sideflip on to the wall&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To wall kick up to a higher platform&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|1&lt;br /&gt;
|TTC&lt;br /&gt;
|To get on the whomp&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get on the ship&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|2&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the first tall blue block&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To get past the second wide blue block&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To collect the Swingin&#039; in the Breeze star&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To jump on a fly guy and fall slower&lt;br /&gt;
|-&lt;br /&gt;
|#36&lt;br /&gt;
|1&lt;br /&gt;
|RR&lt;br /&gt;
|To shoot from the cannon&lt;br /&gt;
|-&lt;br /&gt;
|#37&lt;br /&gt;
|1&lt;br /&gt;
|PSS&lt;br /&gt;
|To collect the box star&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the first cannon&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|1&lt;br /&gt;
|WMotR&lt;br /&gt;
|To shoot from the second cannon&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
|1&lt;br /&gt;
|BitFS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#41&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the first platform&lt;br /&gt;
|-&lt;br /&gt;
|#42&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump up the second platform&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To grab the red coin on the sloped platform&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To get past the pole with the red coin&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To jump from the last red coin&#039;s platform&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter THI&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|6&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter TTC&lt;br /&gt;
|-&lt;br /&gt;
|#49&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to RR&lt;br /&gt;
|-&lt;br /&gt;
|#50&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to BitS&lt;br /&gt;
|-&lt;br /&gt;
|#51&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To enter SA&lt;br /&gt;
|-&lt;br /&gt;
|#52&lt;br /&gt;
|1&lt;br /&gt;
|Castle&lt;br /&gt;
|To go to WMotR&lt;br /&gt;
|}&lt;br /&gt;
Some A presses require A to be held, but not pressed. These A presses are called Half A Presses and can come from a previous A press instead of a new one, so saving one wouldn&#039;t actually lower the A press count.&lt;br /&gt;
&lt;br /&gt;
The half a presses are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Half A Press #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Multiplicity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purpose&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|1&lt;br /&gt;
|DDD&lt;br /&gt;
|To outswim the whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|4&lt;br /&gt;
|DDD&lt;br /&gt;
|To swim with a shell for cloning&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|1&lt;br /&gt;
|WDW&lt;br /&gt;
|To swim faster and catch the elevator&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|1&lt;br /&gt;
|BitS&lt;br /&gt;
|To speed kick across the starting platforms&lt;br /&gt;
|}&lt;br /&gt;
==See also==&lt;br /&gt;
[[List of RTA Tricks]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Summunkid</name></author>
	</entry>
</feed>