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	<id>https://ukikipedia.net/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shoutplenty</id>
	<title>Ukikipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ukikipedia.net/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shoutplenty"/>
	<link rel="alternate" type="text/html" href="https://ukikipedia.net/wiki/Special:Contributions/Shoutplenty"/>
	<updated>2026-10-01T20:19:29Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=User:Shoutplenty&amp;diff=19431</id>
		<title>User:Shoutplenty</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=User:Shoutplenty&amp;diff=19431"/>
		<updated>2024-11-07T10:43:50Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;purveyor of [https://youtu.be/dYpogF5Q2cc inconsistent garbage] and [https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Red-Hot_Log_Rolling&amp;amp;oldid=19185#No_Wing_Cap_(Sidehop) dubious informational value]&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/A-Maze-ing_Emergency_Exit&amp;diff=19123</id>
		<title>RTA Guide/A-Maze-ing Emergency Exit</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/A-Maze-ing_Emergency_Exit&amp;diff=19123"/>
		<updated>2024-01-31T12:26:56Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: clarifications of left-side camera setup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= A-Maze-ing Emergency Exit&lt;br /&gt;
|image= AMiEE.png&lt;br /&gt;
|rta_record=[https://youtu.be/K7AJ3eC_5Wc 10.90]&lt;br /&gt;
|ss_record=[https://youtu.be/-e0OsKa2lbc 10.51]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;A-Maze-ing Emergency Exit&#039;&#039;&#039; is the fifth mission of [[RTA Guide/Hazy Maze Cave|Hazy Maze Cave]].&lt;br /&gt;
&lt;br /&gt;
==Beginner==&lt;br /&gt;
&lt;br /&gt;
===Left Side (Triple Jump Wallkick)===&lt;br /&gt;
&lt;br /&gt;
====Tips====&lt;br /&gt;
# Press C-right early during the fade-in; if your camera faces further left than in the example then you pressed it too late.&lt;br /&gt;
# Hold Z to chain each long jump as soon as you land the last one.&lt;br /&gt;
# We do some camera inputs to set up the camera in the next room: R + C-down during one of the long jumps, then C-right &#039;&#039;just before&#039;&#039; opening the door. The later you press C-right, the more the camera will turn (which makes things easier), but you can&#039;t press it after the door opens. Either mash it or find a timing you&#039;re comfortable with (perhaps using Mario running past floor textures as a visual cue).&lt;br /&gt;
# Just hold up and triple jump; wiggle up-left during the double jump to give yourself more space.&lt;br /&gt;
# Simultaneous Z + A will give you the lowest possible ground-pound for a fast star grab.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backup for ledge-grab during the double jump:&#039;&#039;&#039; get up and long jump over to the right to do [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]] instead.&lt;br /&gt;
&lt;br /&gt;
====Demo====&lt;br /&gt;
{{#ev:youtube|CfnYfM3gKww}}&lt;br /&gt;
&lt;br /&gt;
==Intermediate ==&lt;br /&gt;
&lt;br /&gt;
===Left Side (Triple Jump Wallkick)===&lt;br /&gt;
This strat adds a jump kick and a dive rollout to the beginner variant. It still has the advantage of needing to hold only up until after the triple jump. To set this up, you must press C-right within a few frames before opening the door.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|zKVrG3iYjlo}}&lt;br /&gt;
&lt;br /&gt;
===Right Side ===&lt;br /&gt;
This strat is optimally faster than left side, but its less-scripted nature means it tends to be slower and may be less consistent for you in practice (but your mileage may vary). &lt;br /&gt;
&lt;br /&gt;
For the wall kick, run towards the wall with a fairly sharp angle of incidence, then initiate the buffered kick into double-jump, and start holding up immediately after the kick to strafe along the wall towards the platform. You can also run forwards a bit after entering the room to get the wall kick closer to the platform. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|TR-ZYmXHF0s}}&lt;br /&gt;
&lt;br /&gt;
==Expert==&lt;br /&gt;
&#039;&#039;Known as the &amp;quot;singlestar strat&amp;quot; on the Ultimate Star (Xcam) sheet.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Mario slides forward instead of rolling out, you were too far forward and must jump lower and delay your dive more.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|8MtYtH7kXW0}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shining_Atop_the_Pyramid&amp;diff=19122</id>
		<title>RTA Guide/Shining Atop the Pyramid</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shining_Atop_the_Pyramid&amp;diff=19122"/>
		<updated>2024-01-31T12:04:50Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: section size fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Shining Atop the Pyramid&lt;br /&gt;
|image= SAtP.png&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=H3VXrbrQbt0 6.73]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=J4jMsKIPlLU 6.20]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shining Atop the Pyramid&#039;&#039;&#039; is the second mission of [[RTA Guide/Shifting Sand Land|Shifting Sand Land]].&lt;br /&gt;
&lt;br /&gt;
== General Strat ==&lt;br /&gt;
&lt;br /&gt;
This is one of the simplest stars in the game and nearly everyone does the same strat. C-Down and C-Left upon entering the stage. Hold directly left, jump kick to land close to the slope, then triple jump dive over the hill. The closer you land to the slope, the more likely you are to land the TJD on the back of the hill, which preserves speed and so saves much time.&lt;br /&gt;
{{#ev:youtube|ag7ZRhJfL_8}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/A-Maze-ing_Emergency_Exit&amp;diff=19121</id>
		<title>RTA Guide/A-Maze-ing Emergency Exit</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/A-Maze-ing_Emergency_Exit&amp;diff=19121"/>
		<updated>2024-01-31T05:25:08Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: added beginner left-side strat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= A-Maze-ing Emergency Exit&lt;br /&gt;
|image= AMiEE.png&lt;br /&gt;
|rta_record=[https://youtu.be/K7AJ3eC_5Wc 10.90]&lt;br /&gt;
|ss_record=[https://youtu.be/-e0OsKa2lbc 10.51]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;A-Maze-ing Emergency Exit&#039;&#039;&#039; is the fifth mission of [[RTA Guide/Hazy Maze Cave|Hazy Maze Cave]].&lt;br /&gt;
&lt;br /&gt;
==Beginner==&lt;br /&gt;
&lt;br /&gt;
===Left Side (Triple Jump Wallkick)===&lt;br /&gt;
&lt;br /&gt;
====Tips====&lt;br /&gt;
# Press C-right early during the fade-in; if your camera faces further left than in the example then you pressed it too late.&lt;br /&gt;
# Hold Z to chain each long jump as soon as you land the last one.&lt;br /&gt;
# We do some camera inputs to set up the camera in the next room: R + C-down during one of the long jumps, then C-right &#039;&#039;just before&#039;&#039; opening the door. The later you press C-right, the more the camera will turn (which makes things easier), but you can&#039;t press it after the door opens. Find a timing you&#039;re comfortable with, perhaps using Mario running past floor textures as a visual cue.&lt;br /&gt;
# Just hold up and triple jump; wiggle up-left during the double jump to give yourself more space.&lt;br /&gt;
# Simultaneous Z + A will give you the lowest possible ground-pound for a fast star grab.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backup for ledge-grab during the double jump:&#039;&#039;&#039; get up and long jump over to the right to do [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]] instead.&lt;br /&gt;
&lt;br /&gt;
====Demo====&lt;br /&gt;
{{#ev:youtube|CfnYfM3gKww}}&lt;br /&gt;
&lt;br /&gt;
==Intermediate ==&lt;br /&gt;
&lt;br /&gt;
===Left Side (Triple Jump Wallkick)===&lt;br /&gt;
This strat has the advantage of needing to hold only up until after the triple jump. To set this up, you must press C-right within a few frames before opening the door.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|zKVrG3iYjlo}}&lt;br /&gt;
&lt;br /&gt;
===Right Side ===&lt;br /&gt;
This strat is optimally faster than left side, but its less-scripted nature means it tends to be slower and may be less consistent for you in practice (but your mileage may vary). &lt;br /&gt;
&lt;br /&gt;
For the wall kick, run towards the wall with a fairly sharp angle of incidence, then initiate the buffered kick into double-jump, and start holding up immediately after the kick to strafe along the wall towards the platform. You can also run forwards a bit after entering the room to get the wall kick closer to the platform. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|TR-ZYmXHF0s}}&lt;br /&gt;
&lt;br /&gt;
==Expert==&lt;br /&gt;
&#039;&#039;Known as the &amp;quot;singlestar strat&amp;quot; on the Ultimate Star (Xcam) sheet.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Mario slides forward instead of rolling out, you were too far forward and must jump lower and delay your dive more.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|8MtYtH7kXW0}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shining_Atop_the_Pyramid&amp;diff=19120</id>
		<title>RTA Guide/Shining Atop the Pyramid</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shining_Atop_the_Pyramid&amp;diff=19120"/>
		<updated>2024-01-31T04:54:44Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: better video + tip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Shining Atop the Pyramid&lt;br /&gt;
|image= SAtP.png&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=H3VXrbrQbt0 6.73]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=J4jMsKIPlLU 6.20]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shining Atop the Pyramid&#039;&#039;&#039; is the second mission of [[RTA Guide/Shifting Sand Land|Shifting Sand Land]].&lt;br /&gt;
&lt;br /&gt;
= General Strat =&lt;br /&gt;
&lt;br /&gt;
This is one of the simplest stars in the game and nearly everyone does the same strat. C-Down and C-Left upon entering the stage. Hold directly left, jump kick to land close to the slope, then triple jump dive over the hill. The closer you land to the slope, the more likely you are to land the TJD on the back of the hill, which preserves speed and so saves much time.&lt;br /&gt;
{{#ev:youtube|ag7ZRhJfL_8}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shoot_into_the_Wild_Blue&amp;diff=19119</id>
		<title>RTA Guide/Shoot into the Wild Blue</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shoot_into_the_Wild_Blue&amp;diff=19119"/>
		<updated>2024-01-30T12:39:33Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: added slide-kick delay tip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Shoot into the Wild Blue&lt;br /&gt;
|image= SitWB.png&lt;br /&gt;
|rta_record=[https://twitter.com/GTM5471/status/1649571994776551425 9.33]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=DN1qfSgv2uY 9.24]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shoot into the Wild Blue&#039;&#039;&#039; is the third mission in [[RTA Guide/Whomp&#039;s Fortress|Whomp&#039;s Fortress]].&lt;br /&gt;
&lt;br /&gt;
==== General Tip ====&lt;br /&gt;
For the slide-kick into the star done on most strats, run a bit before slide-kicking in order to catch the star before Mario bounces on the ground, saving some time between hitting the star and the star-get cutscene starting.&lt;br /&gt;
&lt;br /&gt;
== Beginner (Long Jump) ==&lt;br /&gt;
This section demonstrates the beginner strategy of long jumping into the tree. To get up to the star platform, the sideflip method is recommended for beginners and advanced runners.&lt;br /&gt;
{{#ev:youtube|EIQFk8l7R6w}}&lt;br /&gt;
Below is a different camera setup to make it consistent to get a roll off the edge. It&#039;s an optional strategy that you can add to the previous strategy.&lt;br /&gt;
{{#ev:youtube|rp2boxnWSG8}}&lt;br /&gt;
== Advanced (Sideflip) ==&lt;br /&gt;
This video demonstrates an advanced strategy of sideflipping into the tree. Sideflipping up to the star platform is still recommended for beginners and advanced runners. &lt;br /&gt;
{{#ev:youtube|4dWkh7jxz_Q}}&lt;br /&gt;
== Expert (Single Jump Wallkick) ==&lt;br /&gt;
[[File:Wild blue jd speedkick.mp4|thumb|Slightly faster jumpdive + speedkick movement after rolling out over the edge ([https://twitter.com/GTM5471/status/1649571994776551425?s=20 Full video])|class=autoplay]]&lt;br /&gt;
{{#ev:youtube|EgyXHCGWrMI}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shocking_Arrow_Lifts!&amp;diff=19118</id>
		<title>RTA Guide/Shocking Arrow Lifts!</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shocking_Arrow_Lifts!&amp;diff=19118"/>
		<updated>2024-01-30T06:32:58Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: better strat + video + explanations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Shocking Arrow Lifts!&lt;br /&gt;
|image= SAL.png&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=1fjLC5m-p6Q 13.60]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=kJIwPCMEtXg 11.54]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shocking Arrow Lifts!&#039;&#039;&#039; is the first mission of [[RTA Guide/Wet-Dry World|Wet-Dry World]].&lt;br /&gt;
&lt;br /&gt;
== General Strat ==&lt;br /&gt;
To warp optimally and easily, land your rollout before the wall, then run into the wall and push against it (pointing the analog stick towards the wall), then press Z to crouch as soon as the pushing animation comes out (no need to hit neutral).&lt;br /&gt;
&lt;br /&gt;
A setup for optimal star grab is to hold down while exiting the teleport (after C-down + C-right) and do a full-sized jump as soon as possible. This would be the second frame on which Mario can jump; if you jump on the first frame then Mario will jump without turning.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|KD09lkVCJ8g}}&lt;br /&gt;
&lt;br /&gt;
=== Lag Reduction ===&lt;br /&gt;
Press C-Right as you ground pound the box, and, after the star spawn scene, press R, C-Right, and C-Down. This will prevent a potential lag frame that can occur during the fadeout.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|ovmpjMgdOMg}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Timed_Jumps_on_Moving_Bars&amp;diff=19116</id>
		<title>RTA Guide/Timed Jumps on Moving Bars</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Timed_Jumps_on_Moving_Bars&amp;diff=19116"/>
		<updated>2024-01-28T22:52:03Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: added time-moving&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Timed Jumps on Moving Bars&lt;br /&gt;
|image= TJoMB.jpg&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=zQ5AHRx6Vdo 15.10]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=tQxyx91ckuU 14.31]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Timed Jumps on Moving Bars&#039;&#039;&#039; is the fifth mission of [[RTA Guide/Tick Tock Clock|Tick Tock Clock]].&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
{{#ev:youtube|hSMZypFtb78}}&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
&lt;br /&gt;
=== No Firsties ===&lt;br /&gt;
{{#ev:youtube|eS3QoadM9LI}}&lt;br /&gt;
&lt;br /&gt;
=== With Firsties ===&lt;br /&gt;
{{#ev:youtube|VIDhi-XZrb4}}&lt;br /&gt;
&lt;br /&gt;
=== Time Moving ===&lt;br /&gt;
Although this strat is slower than the time-stopped advanced strats in isolation, not stopping time saves around 2.1 seconds of castle movement, [[RTA Guide/Tick Tock Clock#Clock Settings|not waiting as long for the clock]].&lt;br /&gt;
{{#ev:youtube|ToO1TtUO-3E}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Stop_Time_for_Red_Coins&amp;diff=19115</id>
		<title>RTA Guide/Stop Time for Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Stop_Time_for_Red_Coins&amp;diff=19115"/>
		<updated>2024-01-28T22:48:06Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: added time-moving timesave info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Stop Time for Red Coins&lt;br /&gt;
|image= STfRC.jpg&lt;br /&gt;
|rta_record=[https://twitter.com/Parsee02/status/1513038510936424448 14.36]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=ajqDTK-syxo 11.64]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Stop Time for Red Coins&#039;&#039;&#039; is the sixth mission of [[RTA Guide/Tick Tock Clock|Tick Tock Clock]].&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
{{#ev:youtube|FeRfmRG2mh0}}&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
{{#ev:youtube|tp4GseNKh3Y}}After triple jump: land -&amp;gt; tap any direction -&amp;gt; 2 frames neutral -&amp;gt; tap turn direction&lt;br /&gt;
&lt;br /&gt;
=== Alternate Movement ===&lt;br /&gt;
{{#ev:youtube|4R0FvxgLvI4}}&lt;br /&gt;
&lt;br /&gt;
== Expert ==&lt;br /&gt;
{{#ev:youtube|AWih5XsDrH4}}&lt;br /&gt;
=== Wallkick Strat ===&lt;br /&gt;
{{#ev:youtube|uWpID8K2Cio}}&lt;br /&gt;
&lt;br /&gt;
== Moving Reds ==&lt;br /&gt;
Not stopping time saves around 2.1 seconds of castle movement, [[RTA Guide/Tick Tock Clock#Clock Settings|not waiting as long for the clock]].&lt;br /&gt;
&lt;br /&gt;
=== Hanoji ===&lt;br /&gt;
{{#ev:youtube|NvTiU9Ji7dk}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hanoji 8th miss.mp4|thumb| Missed 8th red backup ([https://youtu.be/nzhu5k2GqTE?t=39 example w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hanoji 7th miss.mp4|thumb| Missed 7th red backup ([https://youtu.be/nzhu5k2GqTE?t=60 example w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hanoji 3rd miss.mp4|thumb| Missed 3rd red backup ([https://youtu.be/nzhu5k2GqTE?t=83 example w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Usamune ===&lt;br /&gt;
{{#ev:youtube|07YhJK9EERo}}&lt;br /&gt;
&lt;br /&gt;
==== Tutorial ====&lt;br /&gt;
{{#ev:youtube|kGUh-woJzOA}}&lt;br /&gt;
&lt;br /&gt;
=== Backups for triple jump wall-kick fail ===&lt;br /&gt;
{{#ev:youtube|nawny3pFLow}}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|FdWWffm119Q}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Get_a_Hand&amp;diff=19114</id>
		<title>RTA Guide/Get a Hand</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Get_a_Hand&amp;diff=19114"/>
		<updated>2024-01-28T22:41:53Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* Beginner */ added time-stop timeloss info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Get a Hand&lt;br /&gt;
|image= GaH.jpg&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=jmeKjy-KyOc 8.36]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=cEyWzV6NEMk 5.50]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Get a Hand&#039;&#039;&#039; is the third mission of [[RTA Guide/Tick Tock Clock|Tick Tock Clock]].&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
Stopping time adds around 2.1 seconds of castle movement, [[RTA Guide/Tick Tock Clock#Clock Settings|waiting for the clock]].&lt;br /&gt;
{{#ev:youtube|oUWNkYQ4XCU}}&lt;br /&gt;
&lt;br /&gt;
== Intermediate ==&lt;br /&gt;
{{#ev:youtube|Eg0KBjGA5Zk}}&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
See also [https://www.youtube.com/watch?v=16een1biQmw Xoofey&#039;s The Pit and the Pendulums tutorial], which has some tips for the flipper movement.{{#ev:youtube|uOkQgUnUghg}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/The_Pit_and_the_Pendulums&amp;diff=19113</id>
		<title>RTA Guide/The Pit and the Pendulums</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/The_Pit_and_the_Pendulums&amp;diff=19113"/>
		<updated>2024-01-28T22:40:37Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* Beginner (Time Stopped) */ pasted consistent time-stop timeloss info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= The Pit and the Pendulums&lt;br /&gt;
|image= TPatP.jpg&lt;br /&gt;
|rta_record=[https://twitter.com/Benjiii_64/status/1532550567356243969?t=3LDBkz_jkVrCS0ti93YXvw&amp;amp;s=19 11.36]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=yYDWco2TVpw 8.97]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Pit and the Pendulums&#039;&#039;&#039; is the second mission of [[RTA Guide/Tick Tock Clock|Tick Tock Clock]].&lt;br /&gt;
== Beginner (Time Stopped) ==&lt;br /&gt;
The in-game time is faster than the time-moving intermediate strat, but stopping time adds around 2.1 seconds of castle movement, [[RTA Guide/Tick Tock Clock#Clock Settings|waiting for the clock]].&lt;br /&gt;
{{#ev:youtube|-rQXwLlLBXU}}&lt;br /&gt;
&lt;br /&gt;
== Intermediate (Time Moving, No TJWK) ==&lt;br /&gt;
This movement can also serve as a backup for a missed TJWK with the advanced strat.&lt;br /&gt;
{{#ev:youtube|0XbAcHnamwM}}&lt;br /&gt;
== Advanced ==&lt;br /&gt;
=== Tutorial ===&lt;br /&gt;
{{#ev:youtube|16een1biQmw}}&lt;br /&gt;
=== 3 Long Jumps ===&lt;br /&gt;
{{#ev:youtube|XOTVAyaqN0Y}}&lt;br /&gt;
=== Double Jump ===&lt;br /&gt;
{{#ev:youtube|i8BkMKn5ZU8}}&lt;br /&gt;
== Expert ==&lt;br /&gt;
{{#ev:youtube|n7sMRha8qiI}}&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Roll_into_the_Cage&amp;diff=19112</id>
		<title>RTA Guide/Roll into the Cage</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Roll_into_the_Cage&amp;diff=19112"/>
		<updated>2024-01-28T22:37:28Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* Beginner */ added time-stop timeloss info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Roll into the Cage&lt;br /&gt;
|image= RitC.jpg&lt;br /&gt;
|rta_record=[https://youtu.be/nIdiGXsB6LI 10.13]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=oFZZ-yk7Cvc 7.69]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Roll into the Cage&#039;&#039;&#039; is the first star of [[RTA Guide/Tick Tock Clock|Tick Tock Clock]].&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
Stopping time adds around 2.1 seconds of castle movement, [[RTA Guide/Tick Tock Clock#Clock Settings|waiting for the clock]].{{#ev:youtube|xEgsgjq_7Dg}}&lt;br /&gt;
&lt;br /&gt;
== Intermediate ==&lt;br /&gt;
{{#ev:youtube|oJQmALp07E8}}&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
See also [https://www.youtube.com/watch?v=16een1biQmw Xoofey&#039;s The Pit and the Pendulums tutorial], which covers most of the movement in this star.{{#ev:youtube|fko46teu0Js}}&lt;br /&gt;
&lt;br /&gt;
=== Tip ===&lt;br /&gt;
If you fail the triple jump wallkick in the advanced strat, you can do [[RTA Guide/Stop Time for Red Coins#Backups for triple jump wall-kick fail|Reds]] as a backup&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/The_Tip_Top_of_the_Huge_Island&amp;diff=19108</id>
		<title>RTA Guide/The Tip Top of the Huge Island</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/The_Tip_Top_of_the_Huge_Island&amp;diff=19108"/>
		<updated>2024-01-26T05:22:53Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: organised no mountain clip + added expert beginning&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= The Tip Top of the Huge Island&lt;br /&gt;
|image= TTTotHI.jpg&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=uRtgmCnAniI 17.80]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=-iQshfllL7M 16.90]&lt;br /&gt;
}}&lt;br /&gt;
[[File:thistartlagreductiongood.mp4|thumb|Proper lag reduction at the start of the level will save about 3-4 lag frames, or two real-time frames. The inputs are C-Right, then Mariocam C-Down &amp;amp; C-Left.|class=autoplay]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Tip Top of the Huge Island&#039;&#039;&#039; is the second star of [[RTA Guide/Tiny-Huge Island|Tiny-Huge Island]].&lt;br /&gt;
&lt;br /&gt;
== No Mountain Clip==&lt;br /&gt;
&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
{{#ev:youtube|yx38ybGXsSg}}&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&#039;&#039;&#039;Slope dive + speedkick&#039;&#039;&#039;. It&#039;s recommended to do mountain clip instead of this. {{#ev:youtube|gwJWSpIbu1o}}&lt;br /&gt;
&lt;br /&gt;
===Mountain Movement Options===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:thiboxbeginner1.mp4|thumb|Slope climb + jump (safe, beginner)|class=autoplay]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:thiboxbeginner2.mp4|thumb|Slope climb + dive (optimal, advanced)|class=autoplay]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:thiboxbeginner3.mp4|thumb|Step sideflip|class=autoplay]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:thiboxbeginner4.mp4|thumb|Step triple jump|class=autoplay]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mountain Clip==&lt;br /&gt;
===Left Side Clip===&lt;br /&gt;
[[File:thiclipeasy.mp4|thumb|Easier movement for the clip.  Make sure you hold directly up after the crease to dive through the mountain|class=autoplay]]&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|FckhjMlKCig}}&lt;br /&gt;
&lt;br /&gt;
===Left Side Triple Jump===&lt;br /&gt;
[[File:mitagileftsideclipcam.mp4|thumb|right|[https://www.youtube.com/watch?v=kgB40TTBtcc Camera setup by Mitagi] that gives you the correct angle for the left side triple jump movement. The inputs are: C-Left &amp;amp; C-Down, then Mariocam C-Right &amp;amp; C-Down, and then one more C-Right. Finally, press R after you triple jump.|class=autoplay]]&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|-Tdn-yg6ekQ}}&lt;br /&gt;
&lt;br /&gt;
=== Speed Preservation Comparison ===&lt;br /&gt;
By pressing Z on the first frame Mario is able to walk after clipping up to the top of the mountain, you are able to preserve your speed, saving half a second or more. The speedkick double-jump ending movement can be done whether or not you preserve speed, but if you don&#039;t preserve speed then a dive rollout over the edge of the mountain can be just as fast, but it will be harder to do optimally.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;  &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;  [[File:thiboxnospeedpres.mp4|thumb|Without speed preservation|class=autoplay]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;  [[File:thiboxspeedpres.mp4|thumb|With speed preservation|class=autoplay]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Expert Beginning ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Triple jump dive&#039;&#039;&#039; {{#ev:youtube|uRtgmCnAniI}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Watch_for_Rolling_Rocks&amp;diff=19107</id>
		<title>RTA Guide/Watch for Rolling Rocks</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Watch_for_Rolling_Rocks&amp;diff=19107"/>
		<updated>2024-01-26T03:48:22Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: strat annotations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Watch for Rolling Rocks&lt;br /&gt;
|image= WfRR.png&lt;br /&gt;
|rta_record=[https://twitter.com/gamiru04/status/1702768794442359095 14.66]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=TZ_9g-fJDaU 13.98]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Watch for Rolling Rocks&#039;&#039;&#039; is the sixth mission of [[RTA Guide/Hazy Maze Cave|Hazy Maze Cave]].&lt;br /&gt;
&lt;br /&gt;
== Standard Movement ==&lt;br /&gt;
There are several combinations of long jumps (LJ) and jump dives (JD) that can be used in the pit room.&lt;br /&gt;
&lt;br /&gt;
===LJ + 3×JD===&lt;br /&gt;
[[File:Bad boulder rng.mp4|thumb|Due to RNG, a boulder may roll in your path; if this happens, you&#039;ll have to react accordingly.|class=autoplay]]&lt;br /&gt;
{{#ev:youtube|BiHvyMVNK6A}}&lt;br /&gt;
&lt;br /&gt;
===LJ + JD + LJ + JD===&lt;br /&gt;
{{#ev:youtube|wL3CqlYfgRo}}&lt;br /&gt;
&lt;br /&gt;
=== 3×LJ + 2×JD===&lt;br /&gt;
{{#ev:youtube|8-TWdMz7CVI}}&lt;br /&gt;
&lt;br /&gt;
==Pro Movement==&lt;br /&gt;
===Speedkick Movement===&lt;br /&gt;
{{#ev:youtube|kkMipyt-wn4}}&lt;br /&gt;
&lt;br /&gt;
===C-Up Slide Movement Tutorials===&lt;br /&gt;
{{#ev:youtube|1Voq8S1ZgYc}}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|JEkrPh6JqNU}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/A-Maze-ing_Emergency_Exit&amp;diff=19087</id>
		<title>RTA Guide/A-Maze-ing Emergency Exit</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/A-Maze-ing_Emergency_Exit&amp;diff=19087"/>
		<updated>2024-01-25T15:42:24Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* Right Side */ tip + comparison to other strat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= A-Maze-ing Emergency Exit&lt;br /&gt;
|image= AMiEE.png&lt;br /&gt;
|rta_record=[https://youtu.be/K7AJ3eC_5Wc 10.90]&lt;br /&gt;
|ss_record=[https://youtu.be/-e0OsKa2lbc 10.51]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;A-Maze-ing Emergency Exit&#039;&#039;&#039; is the fifth mission of [[RTA Guide/Hazy Maze Cave|Hazy Maze Cave]].&lt;br /&gt;
&lt;br /&gt;
== Intermediate ==&lt;br /&gt;
&lt;br /&gt;
=== Left Side (Triple Jump Wallkick) ===&lt;br /&gt;
This strat has the advantage of needing to hold only up until after the triple jump. To set this up, the camera must be in the middle of turning (resulting from a C-right press just before the door) &#039;&#039;at the point&#039;&#039; the door is opened.{{#ev:youtube|zKVrG3iYjlo}}&lt;br /&gt;
&lt;br /&gt;
=== Right Side ===&lt;br /&gt;
This strat is optimally faster than left side, but its less-scripted nature means it tends to be slower and may be less consistent for you in practice (but your mileage may vary). &lt;br /&gt;
&lt;br /&gt;
For the wall kick, run towards the wall with a fairly sharp angle of incidence, then initiate the buffered kick into double-jump, and start holding up immediately after the kick to strafe along the wall towards the platform. You can also run forwards a bit after entering the room to get the wall kick closer to the platform. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|TR-ZYmXHF0s}}&lt;br /&gt;
&lt;br /&gt;
== Expert ==&lt;br /&gt;
&#039;&#039;Known as the &amp;quot;singlestar strat&amp;quot; on the Ultimate Star (Xcam) sheet.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Mario slides forward instead of rolling out, you were too far forward and must jump lower and delay your dive more.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|8MtYtH7kXW0}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Secrets_in_the_Shallows_%26_Sky&amp;diff=19078</id>
		<title>RTA Guide/Secrets in the Shallows &amp; Sky</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Secrets_in_the_Shallows_%26_Sky&amp;diff=19078"/>
		<updated>2024-01-25T10:15:11Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: videos + sound glitch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Secrets in the Shallows &amp;amp; Sky&lt;br /&gt;
|image= SitSS.png&lt;br /&gt;
|rta_record=[https://youtu.be/-KmhtXQV_1Y 32.13]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=29Sch0AtSDU 31.49]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Secrets in the Shallows &amp;amp; Sky&#039;&#039;&#039; is the third mission of [[RTA Guide/Wet-Dry World|Wet-Dry World]].&lt;br /&gt;
&lt;br /&gt;
== Intermediate ==&lt;br /&gt;
{{#ev:youtube|STk6odyC1JA}}&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
=== Left-Side TJWK ===&lt;br /&gt;
==== JP ====&lt;br /&gt;
[[File:wdwsecretcam.gif|frame|Mario Cam + C-down after the 2nd slideflip so you can long jump using the downright notch to set up the fence slide.  Switch back to lakitu cam before the star spawn cutscene]]&lt;br /&gt;
{{#ev:youtube|QBdEWbl5eXQ}}&lt;br /&gt;
==== US ====&lt;br /&gt;
The only difference vs JP is rolling out into the 5th secret (box), which although faster and possible on both versions, is not done on JP because it risks sound glitch (which would then crash the game).&lt;br /&gt;
{{#ev:youtube|a7bmztzK1Tg}}&lt;br /&gt;
&lt;br /&gt;
=== Right-Side TJWK (Old Route) ===&lt;br /&gt;
{{#ev:youtube|5SiJ0B5KQh4}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/70_Star&amp;diff=19077</id>
		<title>RTA Guide/70 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/70_Star&amp;diff=19077"/>
		<updated>2024-01-25T09:33:18Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: star substitution details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;70 Star&#039;&#039;&#039; category is to beat the game as fast as possible without circumventing any castle door or star requirement or using any form of [[Backwards Long Jump|BLJ]] or [[RTA Guide/MIPS Clip|MIPS Clip]].&lt;br /&gt;
==Category Rules==&lt;br /&gt;
*All forms of [[BLJ]] are banned.&lt;br /&gt;
*All forms of [[RTA Guide/MIPS Clip|MIPS Clip]] are banned.&lt;br /&gt;
*Circumventing any castle door or star requirement via any other method is banned.&lt;br /&gt;
==Recommended Routes==&lt;br /&gt;
It is recommended, regardless of your skill level, to do some variant of the [[RTA Guide/70 Star#HMC Late (Standard Route)|HMC Late]] route, which involves initially skipping HMC during basement and returning to it later as part of collecting the second MIPS star. The [[RTA Guide/70 Star#HMC Early (Alternative)|HMC Early]] routes are those that do HMC on the first (and only) trip to the basement, and so do not collect the second MIPS star.&lt;br /&gt;
&lt;br /&gt;
There are three options that are usually taken in this (HMC Late) route. They are independent, but in practice usually implemented in order of increasing skill level.&lt;br /&gt;
*&#039;&#039;&#039;Beginner&#039;&#039;&#039;: No TTC100 + CCM18 + No Island Hop&lt;br /&gt;
**This is the most basic route, though it is still possible to replace stars with slower and easier ones, as outlined in [[RTA Guide/70 Star#General Route Variations|General Route Variations]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Intermediate&#039;&#039;&#039;: TTC100 + CCM18 + No Island Hop&lt;br /&gt;
**This is the de-facto standard route, most similar to [[RTA Guide/120 Star|120 Star]]. It replaces [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]] with the 100 coin star in [[RTA Guide/TTC 100 Coins#With Stomp on the Thwomp|Stomp on the Thwomp (+ 100 Coins)]], and is worth considering when reaching a level of consistency with the latter. This route is more consistent and typically done in races by advanced-level runners.&lt;br /&gt;
*&#039;&#039;&#039;Advanced&#039;&#039;&#039;: TTC100 + CCM17 + No Island Hop&lt;br /&gt;
**This route moves the CCM 100 coin star into [[RTA Guide/CCM 100 Coins#With Slip Slidin&#039; Away|Slip Slidin&#039; Away (+ 100 Coins)]], and then replaces [[RTA Guide/CCM 100 Coins#With Big Penguin Race|Big Penguin Race]] with [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]]. This means it requires doing [[RTA Guide/Inside the Ancient Pyramid#Pillarless|pillarless]] twice to save time, making it much more inconsistent. This route entails leaving Cool, Cool Mountain with 17 stars collected rather than 18, hence the name.&lt;br /&gt;
*&#039;&#039;&#039;Expert&#039;&#039;&#039;: TTC100 + CCM17 + Island Hop&lt;br /&gt;
**[[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] typically requires wing cap and so must be done after its unlock in [[RTA Guide/Tower of the Wing Cap|Tower of the Wing Cap]]. At top level, a hard trick known as [[RTA Guide/Shoot to the Island in the Sky#Island Hop|Island Hop]] can be done to finish the level without the wing cap, and so it&#039;s moved to the start of the run, with the other Bob-omb Battlefield star. This skips backtracking to Bob-omb Battlefield later on and so saves time on castle movement. Overall, it&#039;s about 5–6s faster than the advanced route.&lt;br /&gt;
These options will be flagged in the next section, which details the standard (HMC Late) route.&lt;br /&gt;
==HMC Late (Standard Route)==&lt;br /&gt;
===Route Variations ===&lt;br /&gt;
This route has three standard options, ordered by increasing skill level at which they are typically taken:&lt;br /&gt;
*&#039;&#039;&#039;No TTC100&#039;&#039;&#039; vs &#039;&#039;&#039;With TTC100&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;CCM18&#039;&#039;&#039; vs &#039;&#039;&#039;CCM17&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No Island Hop&#039;&#039;&#039; vs &#039;&#039;&#039;With Island Hop&#039;&#039;&#039;&lt;br /&gt;
These are explained in the previous section.&lt;br /&gt;
===Route===&lt;br /&gt;
The square brackets &amp;quot;&#039;&#039;&#039;[option]&#039;&#039;&#039;&amp;quot; below show parts of the route that are only done on the specified route option (from the list above).&lt;br /&gt;
&lt;br /&gt;
==== Lobby====&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Shoot to the Island in the Sky#Island Hop|Shoot to the Island in the Sky (Island Hop)]] &#039;&#039;&#039;[With Island Hop]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
#1st Slide&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#First Star Tutorial|The Princess&#039;s Secret Slide (first star)]]&lt;br /&gt;
#[[RTA Guide/Whomp&#039;s Fortress|Whomp&#039;s Fortress (all stars)]]&lt;br /&gt;
#Castle Stars&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#Second Star|The Princess&#039;s Secret Slide (second star)]]&lt;br /&gt;
#*[[RTA Guide/Tower of the Wing Cap|Tower of the Wing Cap]]&lt;br /&gt;
#Bowser in the Dark World&lt;br /&gt;
#*[[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
#Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] [[RTA Guide/Shoot to the Island in the Sky|&#039;&#039;&#039;[No Island Hop]&#039;&#039;&#039;]]&lt;br /&gt;
#Cool, Cool Mountain&lt;br /&gt;
#*[[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
#*[[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]]&lt;br /&gt;
#*[[RTA Guide/Slip Slidin&#039; Away|Slip Slidin&#039; Away]] &#039;&#039;&#039;[CCM18]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/CCM 100 Coins#With Big Penguin Race|Big Penguin Race + 100 Coins]] &#039;&#039;&#039;[CCM18]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/CCM 100 Coins#With Slip Slidin&#039; Away|Slip Slidin&#039; Away + 100 Coins]] &#039;&#039;&#039;[CCM17]&#039;&#039;&#039;&lt;br /&gt;
#Big Boo&#039;s Haunt&lt;br /&gt;
#*[[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]]&lt;br /&gt;
#*[[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]]&lt;br /&gt;
====Basement====&lt;br /&gt;
#[[RTA Guide/MIPS#Entering Basement|MIPS (first star)]]&lt;br /&gt;
#Shifting Sand Land&lt;br /&gt;
#*[[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]] &#039;&#039;&#039;[CCM17]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]]&lt;br /&gt;
#*[[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]]&lt;br /&gt;
#*[[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
#Lethal Lava Land&lt;br /&gt;
#*[[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]]&lt;br /&gt;
#*[[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
#*[[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
#*[[RTA Guide/Bully the Bullies|Bully the Bullies]]&lt;br /&gt;
#*[[RTA Guide/Hot-Foot-It into the Volcano|Hot-Foot-It into the Volcano]]&lt;br /&gt;
#*[[RTA Guide/Elevator Tour in the Volcano|Elevator Tour in the Volcano]]&lt;br /&gt;
#Dire, Dire Docks&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#*[[RTA Guide/Bowser in the Fire Sea#Reds|Bowser in the Fire Sea (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
====Upstairs====&lt;br /&gt;
#Wet-Dry World&lt;br /&gt;
#*[[RTA Guide/WDW 100 Coins + Secrets in the Shallows &amp;amp; Sky|Secrets in the Shallows &amp;amp; Sky + 100 Coins]]&lt;br /&gt;
#*[[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]]&lt;br /&gt;
#*[[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]]&lt;br /&gt;
#*[[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]]&lt;br /&gt;
#Tiny-Huge Island&lt;br /&gt;
#*[[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]]&lt;br /&gt;
#*[[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]]&lt;br /&gt;
#*[[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]]&lt;br /&gt;
#[[RTA Guide/Upstairs Toad|Upstairs Toad (near TTM)]]&lt;br /&gt;
#Tall, Tall Mountain&lt;br /&gt;
#*[[RTA Guide/Scale the Mountain|Scale the Mountain]]&lt;br /&gt;
#*[[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]]&lt;br /&gt;
#*[[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]]&lt;br /&gt;
#*[[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]]&lt;br /&gt;
#Snowman&#039;s Land&lt;br /&gt;
#*[[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]]&lt;br /&gt;
#*[[RTA Guide/In the Deep Freeze|In the Deep Freeze]]&lt;br /&gt;
#*[[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]]&lt;br /&gt;
#*[[RTA Guide/Chill with the Bully|Chill with the Bully]]&lt;br /&gt;
#*[[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]] &#039;&#039;&#039;[No TTC100]&#039;&#039;&#039;&lt;br /&gt;
#*Re-enter Snowman&#039;s Land and exit via the pause menu. Then, head to basement for the second MIPS star.&lt;br /&gt;
====Basement 2 ====&lt;br /&gt;
#[[RTA Guide/MIPS#Entering Basement|MIPS (second star)]]&lt;br /&gt;
#*Go to HMC after MIPS, and get the Toad star before entering HMC.&lt;br /&gt;
#[[RTA Guide/HMC Toad#For 70 Star and 16 Star No LBLJ|HMC Toad]]&lt;br /&gt;
#Hazy Maze Cave&lt;br /&gt;
#*[[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]]&lt;br /&gt;
#*[[RTA Guide/Metal-Head Mario Can Move!|Metal-Head Mario Can Move!]]&lt;br /&gt;
#*[[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]]&lt;br /&gt;
#*[[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]]&lt;br /&gt;
#*Re-enter Hazy Maze Cave and exit via the pause menu. Then, head to tippy.&lt;br /&gt;
====Tippy====&lt;br /&gt;
#Rainbow Ride&lt;br /&gt;
#*[[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]]&lt;br /&gt;
#*[[RTA Guide/Tricky Triangles!|Tricky Triangles!]]&lt;br /&gt;
#*[[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
#*[[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]]&lt;br /&gt;
#[[RTA Guide/Tippy Toad#For 70 Star|Tippy Toad (near TTC)]]&lt;br /&gt;
#[[RTA Guide/Tick Tock Clock|Tick Tock Clock]]&lt;br /&gt;
#*[[RTA Guide/TTC 100 Coins#With Stomp on the Thwomp|Stomp on the Thwomp + 100 Coins]] &#039;&#039;&#039;[With TTC100]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Stomp on the Thwomp|Stomp on the Thwomp]] &#039;&#039;&#039;[No TTC100]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Roll into the Cage|Roll into the Cage]]&lt;br /&gt;
#*[[RTA Guide/The Pit and the Pendulums|The Pit and the Pendulums]]&lt;br /&gt;
#*[[RTA Guide/Get a Hand|Get a Hand]]&lt;br /&gt;
#*[[RTA Guide/Timed Jumps on Moving Bars|Timed Jumps on Moving Bars]]&lt;br /&gt;
#*[[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
#Bowser in the Sky&lt;br /&gt;
#*[[RTA Guide/Bowser in the Sky#No Reds|Bowser in the Sky (No Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
==HMC Early (Alternative)==&lt;br /&gt;
The HMC Early routes do not make a second trip to the basement in order to get the second MIPS star, and thus do HMC along with the rest of the basement. Optimally, these routes are comparable to the standard HMC late route, however they are generally considered harder to optimize. They may be preferable in some situations, since they allow more flexibility in routing from not being bound as tightly to the 30 star door requirement before DDD.&lt;br /&gt;
===Differences from HMC Late===&lt;br /&gt;
The differences between this route and the standard [[#HMC Late (CCM 18)|HMC Late]] route are as follows:&lt;br /&gt;
*After LLL, go directly to HMC. Get all of the HMC stars, then HMC Toad, and then proceed to DDD as normal.&lt;br /&gt;
*In SL, you&#039;ll have to get [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]] to replace the second MIPS star. Once finished with SL, go to Tippy as normal instead of exiting the course.&lt;br /&gt;
The route above is the most common HMC early route, but a few modifications can be made to make the route faster and/or more consistent. &lt;br /&gt;
===Replacing CCM100===&lt;br /&gt;
Since meeting the 30 star door requirement is not an issue with HMC Early, you are allowed more flexibility in early-game routing. Typically, people will replace [[RTA Guide/CCM 100 Coins #With Big Penguin Race|Big Penguin Race + 100 Coins]] and [[RTA Guide/Slip Slidin&#039; Away|Slip Slidin&#039; Away]] with [[RTA Guide/CCM 100 Coins #With Slip Slidin&#039; Away|Slip Slidin&#039; Away + 100 Coins]] and one alternative star. Also, since SL Reds already replaces the second MIPS star, you will need to add in another alternative star if you decide to skip TTC100.&lt;br /&gt;
*Easy/Slowest: [[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]] without BLJ&lt;br /&gt;
*Intermediate: [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
*Hard/Fastest: [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]]&lt;br /&gt;
==General Route Variations==&lt;br /&gt;
The following route variations apply to both the HMC early and HMC late routes.&lt;br /&gt;
===Star Substitutions===&lt;br /&gt;
Hard stars can be substituted for easier and slower ones. The most common substitution is [[RTA Guide/TTC 100 Coins#With Stomp on the Thwomp|Stomp on the Thwomp + 100 Coins]], replacing it with [[RTA Guide/Stomp on the Thwomp|Stomp on the Thwomp]] on its own along with an additional alternative star from the list below. Another common substitution is [[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]] for another star from the list.&lt;br /&gt;
*Easy: [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]] &#039;&#039;(if HMC Late, else this is already in the route)&#039;&#039;&lt;br /&gt;
*Easy: [[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]] (no BLJ)&lt;br /&gt;
*Intermediate: [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
*Hard: [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]]&lt;br /&gt;
===Island Hop===&lt;br /&gt;
See [[RTA Guide/70 Star#Recommended Routes|the expert route]] for an explanation.&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Emulator&amp;diff=19076</id>
		<title>RTA Guide/Emulator</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Emulator&amp;diff=19076"/>
		<updated>2024-01-25T09:07:36Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* Permitted Emulators */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An emulator is an unofficial platform that is supported on the official leaderboards. Emulators are the second fastest supported platform. They have the same load times as N64, but do not lag at all during gameplay.&lt;br /&gt;
== Permitted Emulators ==&lt;br /&gt;
These emulators are permitted for the RTA leaderboards.&lt;br /&gt;
&lt;br /&gt;
* Project 64 (v1.6 only) | [https://wermi.neocities.org/emuguide/ &#039;&#039;&#039;→ Setup Guide&#039;&#039;&#039;]&lt;br /&gt;
* OpenEMU&lt;br /&gt;
* Mupen64plus&lt;br /&gt;
&lt;br /&gt;
Other versions of Project64 are banned from the leaderboards owing to load-time inconsistency. The setup guide covers installation and optimal configuration.&lt;br /&gt;
&lt;br /&gt;
OpenEMU and Mupen64plus are allowed so that Mac and Linux users can play too. Any of these emulators can be used on any platform, but Project64 is recommended for Windows.&lt;br /&gt;
== ROM Acquisition ==&lt;br /&gt;
N64 ROMs are stored as either .z64 or .n64 files (never as an exe file). They can be obtained by using a cartridge dumper to copy the ROM from your own Nintendo 64 cartridge, which is legal in some countries like the USA. Distributing ROM files is illegal. To verify that you have the correct ROM, you can compare your ROM&#039;s MD5 hash to the following:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| NTSC-J (Original) || &amp;lt;code&amp;gt;85d61f5525af708c9f1e84dce6dc10e9&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NTSC-U || &amp;lt;code&amp;gt;20b854b239203baf6c961b850a4a51a2&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
== Versions ==&lt;br /&gt;
While any version of Super Mario 64 can be played on Emulator, there are only 2 relevant versions (since the benefits of NTSC-J Shindou are irrelevant due to the fact that lag is not present on emulator). &lt;br /&gt;
=== NTSC-J (Original) ===&lt;br /&gt;
This is the first Japanese release. This version has a shorter intro cutscene, less text overall, and small differences in a few stages. it is faster for 1 Star, 16 Star, and 120 Star&lt;br /&gt;
=== NTSC-U ===&lt;br /&gt;
This is the North American release. Text boxes scroll more quickly and 15 star MIPS runs more slowly in this release. It is faster for 0 Star and 70 Star&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Emulator&amp;diff=19075</id>
		<title>RTA Guide/Emulator</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Emulator&amp;diff=19075"/>
		<updated>2024-01-25T09:06:54Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An emulator is an unofficial platform that is supported on the official leaderboards. Emulators are the second fastest supported platform. They have the same load times as N64, but do not lag at all during gameplay.&lt;br /&gt;
== Permitted Emulators ==&lt;br /&gt;
These emulators are permitted for the RTA leaderboards.&lt;br /&gt;
&lt;br /&gt;
* Project 64 (v1.6 only) | [https://wermi.neocities.org/emuguide/ &#039;&#039;&#039;→ Setup Guide&#039;&#039;&#039;]&lt;br /&gt;
* OpenEMU&lt;br /&gt;
* Mupen64plus&lt;br /&gt;
&lt;br /&gt;
Other versions of Project64 are banned from the leaderboards owing to load-time inconsistency. The setup guide covers installation and optimal configuration.&lt;br /&gt;
OpenEMU and Mupen64plus are allowed so that Mac and Linux users can play too. Any of these emulators can be used on any platform, but Project64 is recommended for Windows.&lt;br /&gt;
== ROM Acquisition ==&lt;br /&gt;
N64 ROMs are stored as either .z64 or .n64 files (never as an exe file). They can be obtained by using a cartridge dumper to copy the ROM from your own Nintendo 64 cartridge, which is legal in some countries like the USA. Distributing ROM files is illegal. To verify that you have the correct ROM, you can compare your ROM&#039;s MD5 hash to the following:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| NTSC-J (Original) || &amp;lt;code&amp;gt;85d61f5525af708c9f1e84dce6dc10e9&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NTSC-U || &amp;lt;code&amp;gt;20b854b239203baf6c961b850a4a51a2&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
== Versions ==&lt;br /&gt;
While any version of Super Mario 64 can be played on Emulator, there are only 2 relevant versions (since the benefits of NTSC-J Shindou are irrelevant due to the fact that lag is not present on emulator). &lt;br /&gt;
=== NTSC-J (Original) ===&lt;br /&gt;
This is the first Japanese release. This version has a shorter intro cutscene, less text overall, and small differences in a few stages. it is faster for 1 Star, 16 Star, and 120 Star&lt;br /&gt;
=== NTSC-U ===&lt;br /&gt;
This is the North American release. Text boxes scroll more quickly and 15 star MIPS runs more slowly in this release. It is faster for 0 Star and 70 Star&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Speed_Kick&amp;diff=19074</id>
		<title>Speed Kick</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Speed_Kick&amp;diff=19074"/>
		<updated>2024-01-25T08:41:02Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: spelling redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Jump Kick#Speedkick]]&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Virtual_Console&amp;diff=19073</id>
		<title>RTA Guide/Virtual Console</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Virtual_Console&amp;diff=19073"/>
		<updated>2024-01-25T08:37:55Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: spelling + internal link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Virtual Console is the second official re-release of Super Mario 64. It is the overall fastest platform for speedrunning Super Mario 64, due to its lack of lag and fast loading times.&lt;br /&gt;
&lt;br /&gt;
== Consoles ==&lt;br /&gt;
Super Mario 64 is available on the Virtual Console service on the &#039;&#039;&#039;Wii&#039;&#039;&#039; and the &#039;&#039;&#039;Wii U&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
The Wii Virtual Console is generally preferred over the Wii U because of the Wii U&#039;s inherent 4–5 frames of input lag caused by syncing the game to the Wii U Gamepad. GameCube controller support on the Wii is also a major advantage because despite the Wii U having an official GameCube controller adapter, it is not compatible with the Virtual Console service.&lt;br /&gt;
&lt;br /&gt;
== Setup (Wii) ==&lt;br /&gt;
&lt;br /&gt;
=== Software ===&lt;br /&gt;
[https://gist.github.com/pyorot/e9e5744eabea09f90f3c6df4a9b8df7b &#039;&#039;&#039;→ Setup Guide&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
=== Hardware ===&lt;br /&gt;
You will need a Wii that has GameCube ports. A GameCube controller is required for a basic setup, but by default, the analog stick mapping on Wii Virtual Console is inaccurate to the original (N64) in a way that makes tilting (for e.g. [[Jump Kick#Speedkick|speed kicks]] and quick turns) harder. This is rectified by using an &#039;&#039;&#039;ESS adapter&#039;&#039;&#039;, which remaps this to be more accurate to the original. The generally recommended one is manufactured by [https://electromodder.co.uk/ Electro Modder].&lt;br /&gt;
&lt;br /&gt;
An ESS adapter not only allows (1) stick mapping correction, but also (2) the use of an N64 controller (as well as GameCube controller), and (3) input display.&lt;br /&gt;
&lt;br /&gt;
== Game Versions (Wii) ==&lt;br /&gt;
There are 2 versions of Super Mario 64 that were released on Wii Virtual Console.&lt;br /&gt;
=== NTSC-U ===&lt;br /&gt;
This is the North American release.&lt;br /&gt;
=== NTSC-J Shindou Edition ===&lt;br /&gt;
This is the updated Japanese release that includes support for the Rumble Pak. This version has removed the ability to perform BLJs, so 0 star, 1 star and 16 star cannot be completed. It also longer loading times than NTSC-U and NTSC-J, and slightly less lag in some sections. This version is only faster in some single star records, but in a full game run it&#039;s best to be avoided.&lt;br /&gt;
&lt;br /&gt;
The only version that Virtual Console speedrunners should be using is NTSC-U. It is faster for every category.&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Virtual_Console&amp;diff=19072</id>
		<title>RTA Guide/Virtual Console</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Virtual_Console&amp;diff=19072"/>
		<updated>2024-01-25T08:32:59Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: added hardware setup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Virtual Console is the second official re-release of Super Mario 64. It is the overall fastest platform for speedrunning Super Mario 64, due to its lack of lag and fast loading times.&lt;br /&gt;
&lt;br /&gt;
== Consoles ==&lt;br /&gt;
Super Mario 64 is available on the Virtual Console service on the &#039;&#039;&#039;Wii&#039;&#039;&#039; and the &#039;&#039;&#039;Wii U&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
The Wii Virtual Console is generally preferred over the Wii U because of the Wii U&#039;s inherent 4–5 frames of input lag caused by syncing the game to the Wii U Gamepad. GameCube controller support on the Wii is also a major advantage because despite the Wii U having an official GameCube controller adapter, it is not compatible with the Virtual Console service.&lt;br /&gt;
&lt;br /&gt;
== Setup (Wii) ==&lt;br /&gt;
&lt;br /&gt;
=== Software ===&lt;br /&gt;
[https://gist.github.com/pyorot/e9e5744eabea09f90f3c6df4a9b8df7b &#039;&#039;&#039;→ Setup Guide&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
=== Hardware ===&lt;br /&gt;
You will need a Wii that has GameCube ports. A GameCube controller is required for a basic setup, but by default, the analog stick mapping on Wii Virtual Console is inaccurate to the original (N64) in a way that makes tilting (for e.g. speed-kicks and quick-turns) harder. This is rectified by using an &#039;&#039;&#039;ESS adapter&#039;&#039;&#039;, which remaps this to be more accurate to the original. The generally recommended one is manufactured by [https://electromodder.co.uk/ Electromodder].&lt;br /&gt;
&lt;br /&gt;
An ESS adapter not only allows (1) stick mapping correction, but also (2) the use of an N64 controller (as well as GameCube controller), and (3) input display.&lt;br /&gt;
&lt;br /&gt;
== Game Versions (Wii) ==&lt;br /&gt;
There are 2 versions of Super Mario 64 that were released on Wii Virtual Console.&lt;br /&gt;
=== NTSC-U ===&lt;br /&gt;
This is the North American release.&lt;br /&gt;
=== NTSC-J Shindou Edition ===&lt;br /&gt;
This is the updated Japanese release that includes support for the Rumble Pak. This version has removed the ability to perform BLJs, so 0 star, 1 star and 16 star cannot be completed. It also longer loading times than NTSC-U and NTSC-J, and slightly less lag in some sections. This version is only faster in some single star records, but in a full game run it&#039;s best to be avoided.&lt;br /&gt;
&lt;br /&gt;
The only version that Virtual Console speedrunners should be using is NTSC-U. It is faster for every category.&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide&amp;diff=19071</id>
		<title>RTA Guide</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide&amp;diff=19071"/>
		<updated>2024-01-25T08:17:42Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* Categories */ linked ultimate star spreadsheet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The ultimate goal of this guide is to serve as a central hub for all of the relevant knowledge needed to get started with and improve at Super Mario 64 Real-Time Attack (RTA) speedruns.&lt;br /&gt;
== Choosing a Platform ==&lt;br /&gt;
To submit to the [https://www.speedrun.com/sm64 official leaderboards], you will need to use one of the supported platforms; &#039;&#039;&#039;Nintendo 64&#039;&#039;&#039;, &#039;&#039;&#039;Virtual Console&#039;&#039;&#039; or &#039;&#039;&#039;Emulator&#039;&#039;&#039;. The &#039;&#039;&#039;Super Mario 3D All-Stars&#039;&#039;&#039; release is supported on the [https://www.speedrun.com/sm64ce#Super_Mario_3D_All-Stars Category Extensions] page.&lt;br /&gt;
&lt;br /&gt;
There are major differences between each platform that have a big impact on speedrunning. Understanding those differences may help you decide which platform you’ll choose to run on. More details about these differences can be found on our [[/Platform Differences|Platform Differences]] page.&lt;br /&gt;
&lt;br /&gt;
For more information about each platform, including version differences and controllers, check out each platform’s respective information page.&lt;br /&gt;
*[[RTA Guide/Nintendo 64|Nintendo 64]]&lt;br /&gt;
*[[RTA Guide/Virtual Console|Virtual Console]] (Wii/Wii U/Switch)&lt;br /&gt;
*[[RTA Guide/Emulator|Emulator]] (Windows/Mac/Linux)&lt;br /&gt;
*[[RTA Guide/Super Mario 3D All-Stars|Super Mario 3D All-Stars]] (Switch)&lt;br /&gt;
Direct links to &#039;&#039;&#039;setup guides&#039;&#039;&#039; for the most popular platforms:&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/document/d/1JhZ18Wzby27o9kGVr4W6AluGzmw2z0Puq5VWIxkkkc0/ Nintendo 64]&lt;br /&gt;
* [https://gist.github.com/pyorot/e9e5744eabea09f90f3c6df4a9b8df7b Virtual Console (Wii)]&lt;br /&gt;
* [https://wermi.neocities.org/emuguide/getting_emu/ Emulator (Windows)]&lt;br /&gt;
&lt;br /&gt;
== Leaderboard Verification ==&lt;br /&gt;
For a run to be accepted on the official leaderboards, video proof must be provided. While something as simple as pointing a camera at your TV is sufficient, if you plan on playing the game often or you plan on livestreaming your runs, the convenience and quality offered by a proper capture solution can be worth the cost. Here are some pages to help you figure out what you need to record or livestream your runs:&lt;br /&gt;
* [https://goo.gl/C8ccU3 Retro Console Streaming Guide]&lt;br /&gt;
* [http://iotku.pw/gvusb2-guide/ GV-USB2 Setup Guide]&lt;br /&gt;
Here is some more information about submitting runs to the official leaderboards:&lt;br /&gt;
* [[RTA Guide/Submitting Runs to Speedrun.com|Official Leaderboard Submission Guide]]&lt;br /&gt;
* [https://docs.google.com/document/d/13dtZ8nkbbw4SDFgw_5GPCqY5NztabJJtnb0Z2yP-YBY/ Retiming Guide]&lt;br /&gt;
== Categories ==&lt;br /&gt;
Here are routes and guides for each category. See also the [[RTA Guide/All Stages|list of stages]].&lt;br /&gt;
&lt;br /&gt;
Before committing to a particular category, check out the [[Movement Guide|movement guide]] to learn Mario&#039;s general movement options.&lt;br /&gt;
&lt;br /&gt;
For each star, in addition to the demo videos on its wiki page, you can consult the &#039;&#039;&#039;Ultimate Star spreadsheet&#039;&#039;&#039; to see world records and videos of strats, executed with different variations and at different skill levels, and you can submit your own PBs. Beginner strats tend to be missing.&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1J20aivGnvLlAuyRIMMclIFUmrkHXUzgcDmYa31gdtCI/ Ultimate Star Spreadsheet]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1X06GJL2BCy9AXjiV9Y8y-7KKkj4d9YI3dtTb2HVOyRs/ Ultimate Star Spreadsheet Extensions] (for lesser-used strats)&lt;br /&gt;
* [https://sm64--smsilview.netlify.app/ult#all Viewer App] (for browsing the main and extensions sheets more easily)&lt;br /&gt;
&lt;br /&gt;
=== Main Categories ===&lt;br /&gt;
The most competitive categories, with leaderboards on [https://www.speedrun.com/sm64 speedrun.com/sm64].&lt;br /&gt;
*[[RTA Guide/120 Star|120 Star]]&lt;br /&gt;
*[[RTA Guide/70 Star|70 Star]]&lt;br /&gt;
*[[RTA Guide/16 Star|16 Star]]&lt;br /&gt;
*[[RTA Guide/0/1 Star|0/1 Star]]&lt;br /&gt;
&lt;br /&gt;
=== Category Extensions ===&lt;br /&gt;
Fun challenges with requirements that can differ significantly from main categories, with leaderboards on [https://www.speedrun.com/sm64ce speedrun.com/sm64ce].&lt;br /&gt;
*[[RTA Guide/31 Star|31 Star]]&lt;br /&gt;
*[[RTA Guide/50 Star|50 Star]]&lt;br /&gt;
*[[All ! Boxes]]&lt;br /&gt;
*[[Nonstop]]&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
* [http://bthl.es/O SM64 Speedrunning Resources Doc]&lt;br /&gt;
* [https://www.speedrun.com/sm64 Speedrun.com Leaderboards]&lt;br /&gt;
* [[RTA Guide/Suggested GameShark code setups|Suggested GameShark code setups]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shoot_to_the_Island_in_the_Sky&amp;diff=19070</id>
		<title>RTA Guide/Shoot to the Island in the Sky</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shoot_to_the_Island_in_the_Sky&amp;diff=19070"/>
		<updated>2024-01-25T07:58:10Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* Tutorial */ added Sean Raider skyjump tutorial&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Shoot to the Island in the Sky&lt;br /&gt;
|image= SttIitS.jpg&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=rw0KYZvouog&amp;amp;ab_channel=%E3%82%AC%E3%83%9F%E3%83%AB 18.70]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=aKAnG633zbE 17.55]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shoot to the Island in the Sky&#039;&#039;&#039; is the third mission in [[RTA Guide/Bob-omb Battlefield|Bob-omb Battlefield]].&lt;br /&gt;
&lt;br /&gt;
== Beginner/Intermediate ==&lt;br /&gt;
{{#ev:youtube|zTjIXZn39s0}}&lt;br /&gt;
=== Tutorial ===&lt;br /&gt;
See also [https://youtu.be/YBSSwvjGgj8?t=50 alternative tutorial by Sean Raider].{{#ev:youtube|ytBt2q_Q6Qc}}&lt;br /&gt;
== Advanced ==&lt;br /&gt;
{{#ev:youtube|Lh0guqlAg2k}}&lt;br /&gt;
== Expert ==&lt;br /&gt;
{{#ev:youtube|JZxvh0jILQE}}&lt;br /&gt;
&lt;br /&gt;
=== Other Movement Options ===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bob wingcap easy.mp4|thumb|&#039;&#039;&#039;Easy:&#039;&#039;&#039; basic cap grab, no dive fence clip ([https://youtu.be/vs3HELbaW1Y Full vid w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bob wingcap intermediate.mp4|thumb| &#039;&#039;&#039;Intermediate:&#039;&#039;&#039; faster fence clip ([https://youtu.be/g97oQhhIQcs Full vid w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Backups ===&lt;br /&gt;
Sometimes (more commonly on the Japanese version), the camera will get stuck in &amp;quot;flight mode&amp;quot; while Mario is no longer flying. This can happen if your flight is interrupted too quickly (like if you dive too soon or if you get caught sliding on the fence). You can also reset the camera to normal by getting hit by an enemy or starting to fly again and then stopping (e.g. groundpounding once you are flying).&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Skyjump cancer cam.mp4|thumb|right| The camera can get stuck in flight mode if you dive too late out of the triple jump. This happens very often on NTSC-J and rarely on NTSC-U. ([https://youtu.be/z79KX5wsrJI full backup w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Skyjump cannon backup.mp4|thumb|You can back up a failed skyjump with the cannon. (120 Star only) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Island Hop ==&lt;br /&gt;
Island Hop is an alternate strat used to reach the island without a wing cap; this trick is used in top-level 70 Star runs and some category extensions.&lt;br /&gt;
[[File:Island hop triple jump.mp4|thumb|right|Triple-jump dive backup for island hop ([https://youtu.be/Y460gRS4c1Q original]) |class=autoplay]]&lt;br /&gt;
{{#ev:youtube|mTOSMlCRLWk}}&lt;br /&gt;
===Tutorial===&lt;br /&gt;
{{#ev:youtube|aNsMEC6bJqw}}&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Chill_with_the_Bully&amp;diff=19069</id>
		<title>RTA Guide/Chill with the Bully</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Chill_with_the_Bully&amp;diff=19069"/>
		<updated>2024-01-25T07:38:54Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* Tips */ tip + strat classifications&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Chill with the Bully&lt;br /&gt;
|image= CwtB.png&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=hK8G62P_u5Y 12.30]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=wrURZcVrqqI 11.71]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Chill with the Bully&#039;&#039;&#039; is the second mission in [[Snowman&#039;s Land]], the tenth course in the game.&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* While grinding against the bully, be sure to turn to face more right, so that the following rollout (or kick) pushes you towards the star spawn.&lt;br /&gt;
* When rolling out at the end, make sure the bully is in front of Mario as he will act as a wall to prevent you from rolling out off the platform.&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
{{#ev:youtube|_uWm5OL0rfU}}&lt;br /&gt;
&lt;br /&gt;
== Expert (Z-Slide) ==&lt;br /&gt;
After landing from the slidekick rollout, press Z to crouch and keep your speed.&lt;br /&gt;
&lt;br /&gt;
=== Double Long Jump Beginning (Easier) ===&lt;br /&gt;
With this beginning, there&#039;s slightly more room to land from the slidekick rollout, and you don&#039;t have to worry about losing speed from the dive rollout on the slope.&lt;br /&gt;
{{#ev:youtube|PY61VrGdVyw}}&lt;br /&gt;
&lt;br /&gt;
=== Single Long Jump Beginning (Optimal) ===&lt;br /&gt;
{{#ev:youtube|b75x5DqZg2g}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Get_a_Hand&amp;diff=19068</id>
		<title>RTA Guide/Get a Hand</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Get_a_Hand&amp;diff=19068"/>
		<updated>2024-01-25T07:18:21Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* Advanced */ linked Xoofey Pendulums tutorial&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Get a Hand&lt;br /&gt;
|image= GaH.jpg&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=jmeKjy-KyOc 8.36]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=cEyWzV6NEMk 5.50]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Get a Hand&#039;&#039;&#039; is the third mission of [[RTA Guide/Tick Tock Clock|Tick Tock Clock]].&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
{{#ev:youtube|oUWNkYQ4XCU}}&lt;br /&gt;
&lt;br /&gt;
== Intermediate ==&lt;br /&gt;
{{#ev:youtube|Eg0KBjGA5Zk}}&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
See also [https://www.youtube.com/watch?v=16een1biQmw Xoofey&#039;s The Pit and the Pendulums tutorial], which has some tips for the flipper movement.{{#ev:youtube|uOkQgUnUghg}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Roll_into_the_Cage&amp;diff=19067</id>
		<title>RTA Guide/Roll into the Cage</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Roll_into_the_Cage&amp;diff=19067"/>
		<updated>2024-01-25T07:17:11Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* Advanced */ linked Xoofey Pendulums tutorial&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Roll into the Cage&lt;br /&gt;
|image= RitC.jpg&lt;br /&gt;
|rta_record=[https://youtu.be/nIdiGXsB6LI 10.13]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=oFZZ-yk7Cvc 7.69]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Roll into the Cage&#039;&#039;&#039; is the first star of [[RTA Guide/Tick Tock Clock|Tick Tock Clock]].&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
{{#ev:youtube|xEgsgjq_7Dg}}&lt;br /&gt;
&lt;br /&gt;
== Intermediate ==&lt;br /&gt;
{{#ev:youtube|oJQmALp07E8}}&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
See also [https://www.youtube.com/watch?v=16een1biQmw Xoofey&#039;s The Pit and the Pendulums tutorial], which covers most of the movement in this star.{{#ev:youtube|fko46teu0Js}}&lt;br /&gt;
&lt;br /&gt;
=== Tip ===&lt;br /&gt;
If you fail the triple jump wallkick in the advanced strat, you can do [[RTA Guide/Stop Time for Red Coins#Backup for triple jump wall-kick fail|Reds]] as a backup&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Secret_of_the_Haunted_Books&amp;diff=19066</id>
		<title>RTA Guide/Secret of the Haunted Books</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Secret_of_the_Haunted_Books&amp;diff=19066"/>
		<updated>2024-01-25T07:03:30Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: more strats and descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Secret of the Haunted Books&lt;br /&gt;
|image= SotHB2.png&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=Ce4nk3OZLiY 11.16]&lt;br /&gt;
|ss_record=[https://youtu.be/FO8EedvrC3c 10.81]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Secret of the Haunted Books&#039;&#039;&#039; is the third mission of [[RTA Guide/Big Boo&#039;s Haunt|Big Boo&#039;s Haunt]].&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
&#039;&#039;&#039;Right-side wallkick.&#039;&#039;&#039; If you&#039;re falling down on the star grab, try this [https://clips.twitch.tv/AnnoyingCooperativeQueleaDansGame-VwmkfHGwcLk291jW sideflip dive] instead.&amp;lt;youtube&amp;gt;fcdnIw2Qkuk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Intermediate ==&lt;br /&gt;
&#039;&#039;&#039;Left-side (double-jump) wallkick.&#039;&#039;&#039; After entering the mansion, hold slightly left to turn Mario, but don&#039;t hold all the way left until you have jump kicked. If you don&#039;t do this, you will be too close to the wall when you double jump and won&#039;t get enough height from the wallkick.&lt;br /&gt;
&amp;lt;youtube&amp;gt;5UGPk_em0gI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
&lt;br /&gt;
=== Fast Right-Side Wallkick ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;pbiT3XJAfHg&amp;lt;/youtube&amp;gt;&lt;br /&gt;
=== Fast Left-Side (Sideflip) Wallkick ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;PkOZRKqGVTI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
=== Downstairs Strat ===&lt;br /&gt;
An alternative RTA strat that is generally not recommended. To do this more consistently, angle sharply facing the right wall, but strafe left during the jumps to avoid the protruding wall corner.&lt;br /&gt;
&amp;lt;youtube&amp;gt;lKiYknYHbzQ&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Metal-Head_Mario_Can_Move!&amp;diff=19065</id>
		<title>RTA Guide/Metal-Head Mario Can Move!</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Metal-Head_Mario_Can_Move!&amp;diff=19065"/>
		<updated>2024-01-25T06:16:14Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: more tips for christmas miracle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Metal-Head Mario Can Move!&lt;br /&gt;
|image= MHMCM2.png&lt;br /&gt;
|rta_record=[https://clips.twitch.tv/SingleWiseElkPipeHype-7ARfau3ixVO7vfpz 24.76]&lt;br /&gt;
|ss_record=[https://youtu.be/Osgf7u56rMw 19.43]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Metal-Head Mario Can Move!&#039;&#039;&#039; is the third mission of [[Hazy Maze Cave]]. The strat to activate the switch from free-fall is known as &#039;&#039;Christmas Miracle&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== General Strat ==&lt;br /&gt;
[[File:Xmas missed tjwk backup.mp4|thumb|Sideflip backup for missed TJWK. (Alternatively, you can elevator clip.)|class=autoplay]]&lt;br /&gt;
[[File:Xmas switch backup.mp4|thumb|If you fail to activate the switch, get out of the water, double jump backwards, and kick at its peak.|class=autoplay]]&lt;br /&gt;
[[File:Xmas beginner tjwk.mp4|thumb|If you&#039;re having a difficult time getting the triple jump correctly, taking the triple jump a bit slower may be a bit easier.|class=autoplay]]&lt;br /&gt;
Activating the switch depends entirely on the height of the wallkick, so the most important thing to aim for is wallkicking at the highest point of the triple jump. To do this, follow these tips:&lt;br /&gt;
&lt;br /&gt;
* Start with a buffered kick to guarantee minimum kick height.&lt;br /&gt;
* Do as small a double jump as possible.&lt;br /&gt;
* Strafe left along the wall between jumps to buy space to fit in the triple jump.&lt;br /&gt;
&lt;br /&gt;
To quickly get out of the water, dive late and close to the far end of the button, then time a swim.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|QIb9mAUbMaU}}&lt;br /&gt;
=== Lag Reduction ===&lt;br /&gt;
This lag reduction is recommended for players with a decent understanding of the game&#039;s camera controls. If this camera setup proves too difficult, spamming C-Right while opening the 2nd door is the next best option.&lt;br /&gt;
{{#ev:youtube|3jst9io0PGk}}&lt;br /&gt;
==== Lag Reduction Tutorial ====&lt;br /&gt;
{{#ev:youtube|QpcqPjv4Hkc}}&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/A-Maze-ing_Emergency_Exit&amp;diff=19064</id>
		<title>RTA Guide/A-Maze-ing Emergency Exit</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/A-Maze-ing_Emergency_Exit&amp;diff=19064"/>
		<updated>2024-01-25T05:54:11Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* Right Side */ line-break&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= A-Maze-ing Emergency Exit&lt;br /&gt;
|image= AMiEE.png&lt;br /&gt;
|rta_record=[https://youtu.be/K7AJ3eC_5Wc 10.90]&lt;br /&gt;
|ss_record=[https://youtu.be/-e0OsKa2lbc 10.51]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;A-Maze-ing Emergency Exit&#039;&#039;&#039; is the fifth mission of [[RTA Guide/Hazy Maze Cave|Hazy Maze Cave]].&lt;br /&gt;
&lt;br /&gt;
== Intermediate ==&lt;br /&gt;
&lt;br /&gt;
=== Left Side (Triple Jump Wallkick) ===&lt;br /&gt;
This strat has the advantage of needing to hold only up until after the triple jump. To set this up, the camera must be in the middle of turning (resulting from a C-right press) &#039;&#039;at the point&#039;&#039; the door is opened.{{#ev:youtube|zKVrG3iYjlo}}&lt;br /&gt;
&lt;br /&gt;
=== Right Side ===&lt;br /&gt;
This strat is optimally faster but tends to be slower and less consistent in practice because it&#039;s substantially less scripted than left side. &lt;br /&gt;
&lt;br /&gt;
Hold A and up-right on the stick during the door animation to set up the angle for the double jump wallkick to the platform. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|TR-ZYmXHF0s}}&lt;br /&gt;
&lt;br /&gt;
== Expert ==&lt;br /&gt;
&#039;&#039;Known as the &amp;quot;singlestar strat&amp;quot; on the Ultimate Star (Xcam) sheet.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Mario slides forward instead of rolling out, you were too far forward and must jump lower and delay your dive more.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|8MtYtH7kXW0}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/A-Maze-ing_Emergency_Exit&amp;diff=19063</id>
		<title>RTA Guide/A-Maze-ing Emergency Exit</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/A-Maze-ing_Emergency_Exit&amp;diff=19063"/>
		<updated>2024-01-25T05:53:00Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: some info and categorisations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= A-Maze-ing Emergency Exit&lt;br /&gt;
|image= AMiEE.png&lt;br /&gt;
|rta_record=[https://youtu.be/K7AJ3eC_5Wc 10.90]&lt;br /&gt;
|ss_record=[https://youtu.be/-e0OsKa2lbc 10.51]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;A-Maze-ing Emergency Exit&#039;&#039;&#039; is the fifth mission of [[RTA Guide/Hazy Maze Cave|Hazy Maze Cave]].&lt;br /&gt;
&lt;br /&gt;
== Intermediate ==&lt;br /&gt;
&lt;br /&gt;
=== Left Side (Triple Jump Wallkick) ===&lt;br /&gt;
This strat has the advantage of needing to hold only up until after the triple jump. To set this up, the camera must be in the middle of turning (resulting from a C-right press) &#039;&#039;at the point&#039;&#039; the door is opened.{{#ev:youtube|zKVrG3iYjlo}}&lt;br /&gt;
&lt;br /&gt;
=== Right Side ===&lt;br /&gt;
This strat is optimally faster but tends to be slower and less consistent in practice because it&#039;s substantially less scripted than left side. &lt;br /&gt;
Hold A and up-right on the stick during the door animation to set up the angle for the double jump wallkick to the platform. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|TR-ZYmXHF0s}}&lt;br /&gt;
&lt;br /&gt;
== Expert ==&lt;br /&gt;
&#039;&#039;Known as the &amp;quot;singlestar strat&amp;quot; on the Ultimate Star (Xcam) sheet.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Mario slides forward instead of rolling out, you were too far forward and must jump lower and delay your dive more.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|8MtYtH7kXW0}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/8-Coin_Puzzle_with_15_Pieces&amp;diff=19062</id>
		<title>RTA Guide/8-Coin Puzzle with 15 Pieces</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/8-Coin_Puzzle_with_15_Pieces&amp;diff=19062"/>
		<updated>2024-01-25T05:13:37Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: strat outline + tip for advanced&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= 8-Coin Puzzle with 15 Pieces&lt;br /&gt;
|image= 8CPw1P.jpg&lt;br /&gt;
|rta_record=[https://youtu.be/yYrb3o3O2rU 13.93]&lt;br /&gt;
|ss_record=[https://youtu.be/yYrb3o3O2rU 13.88]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;8-Coin Puzzle with 15 Pieces&#039;&#039;&#039; is the third mission of [[RTA Guide/Lethal Lava Land|Lethal Lava Land]].&lt;br /&gt;
&lt;br /&gt;
=== Strat Outline ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Beginner&#039;&#039;&#039;: burn → long-jump opening.&lt;br /&gt;
* &#039;&#039;&#039;Intermediate&#039;&#039;&#039;: long-jump ×3 opening.&lt;br /&gt;
* &#039;&#039;&#039;Advanced&#039;&#039;&#039;: long-jump → jump-dive ×2 opening.&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
{{#ev:youtube|sa3MbimE7Zw}}&lt;br /&gt;
&lt;br /&gt;
== Intermediate ==&lt;br /&gt;
{{#ev:youtube|BKHOuYNL7qY}}&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
To more reliably space the first jump-dive to avoid burning, drift left and delay the dive slightly.{{#ev:youtube|VlZSH3X4G-Q}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/8-Coin_Puzzle_with_15_Pieces&amp;diff=19061</id>
		<title>RTA Guide/8-Coin Puzzle with 15 Pieces</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/8-Coin_Puzzle_with_15_Pieces&amp;diff=19061"/>
		<updated>2024-01-25T05:04:11Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: proper video embedding&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= 8-Coin Puzzle with 15 Pieces&lt;br /&gt;
|image= 8CPw1P.jpg&lt;br /&gt;
|rta_record=[https://youtu.be/yYrb3o3O2rU 13.93]&lt;br /&gt;
|ss_record=[https://youtu.be/yYrb3o3O2rU 13.88]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;8-Coin Puzzle with 15 Pieces&#039;&#039;&#039; is the third mission of [[RTA Guide/Lethal Lava Land|Lethal Lava Land]].&lt;br /&gt;
== Beginner ==&lt;br /&gt;
{{#ev:youtube|sa3MbimE7Zw}}&lt;br /&gt;
&lt;br /&gt;
== Intermediate ==&lt;br /&gt;
{{#ev:youtube|BKHOuYNL7qY}}&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
{{#ev:youtube|VlZSH3X4G-Q}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Big_Penguin_Race&amp;diff=18975</id>
		<title>RTA Guide/Big Penguin Race</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Big_Penguin_Race&amp;diff=18975"/>
		<updated>2024-01-22T10:03:11Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* Tips */ copied updated text from Slip Slidin&amp;#039; Away&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Big Penguin Race&lt;br /&gt;
|image= BPR.png&lt;br /&gt;
|rta_record=N/A ([https://www.youtube.com/watch?v=Jc_05rYc6P0 with 100 Coins])&lt;br /&gt;
|ss_record=[https://youtu.be/sH9MT7SMLmo 46.46]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Big Penguin Race&#039;&#039;&#039; is the third mission of [[RTA Guide/Cool, Cool Mountain|Cool, Cool Mountain]].&lt;br /&gt;
&lt;br /&gt;
== With 100 Coins ==&lt;br /&gt;
&lt;br /&gt;
There are &#039;&#039;&#039;77 coins&#039;&#039;&#039; inside the slide.&lt;br /&gt;
&lt;br /&gt;
=== Intermediate ===&lt;br /&gt;
Once you are in the slide, the strats are the same as [[#Advanced | Advanced]].&lt;br /&gt;
&amp;lt;youtube&amp;gt;5KnwkLtrSiU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;1INOI_SaY6M&amp;lt;/youtube&amp;gt;&lt;br /&gt;
=== Atmpas Special Route ===&lt;br /&gt;
{{#ev:youtube|T-MiCzgLxjQ}}&lt;br /&gt;
=== Backup If You Miss Coins On Slide ===&lt;br /&gt;
{{#ev:youtube|lhSfL82KlxA}}&lt;br /&gt;
&lt;br /&gt;
=== Tip ===&lt;br /&gt;
* &#039;&#039;&#039;First red coin&#039;&#039;&#039;: This coin is a little tough to grab. As a beginner, the easiest movement is to double jump kick near the top of the tree. Kicking while in the air prevents Mario from grabbing the pole until he lands. This makes it easy to strafe in the air and ensure you grab the coin. For the advanced movement (buffer kick → double jump → dive) to grab the coin, delay the buffered kick slightly so that Mario is closer to his peak double-jump height when you dive at the coin. This helps prevent grabbing the tree out of the dive.&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Top_o%27_the_Town&amp;diff=18968</id>
		<title>RTA Guide/Top o&#039; the Town</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Top_o%27_the_Town&amp;diff=18968"/>
		<updated>2024-01-21T02:41:11Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* No Sideflip */ fixed heading&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Top o&#039; the Town&lt;br /&gt;
|image= TOtT.png&lt;br /&gt;
|rta_record=[https://youtu.be/UcciaqL8tCw 14.06]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=gQ3heUJf8us 12.41]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Top o&#039; the Town&#039;&#039;&#039; is the second mission of [[RTA Guide/Wet-Dry World|Wet-Dry World]].&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
{{#ev:youtube|vTcx5xt940M}}&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
=== TJ Wall kick Tutorial ===&lt;br /&gt;
{{#ev:youtube|R_blc3Q0w-o}}&lt;br /&gt;
&lt;br /&gt;
=== No Sideflip ===&lt;br /&gt;
{{#ev:youtube|aIaezuu2is0}}&lt;br /&gt;
&lt;br /&gt;
=== Sideflip Strat ===&lt;br /&gt;
{{#ev:youtube|jcefJF4Q18w}}&lt;br /&gt;
&lt;br /&gt;
=== Lag Reduction ===&lt;br /&gt;
{{#ev:youtube|4cEY91Zu6zI}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Slip_Slidin%27_Away&amp;diff=18967</id>
		<title>RTA Guide/Slip Slidin&#039; Away</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Slip_Slidin%27_Away&amp;diff=18967"/>
		<updated>2024-01-21T02:22:01Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: some prose&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Slip Slidin&#039; Away&lt;br /&gt;
|image= SSA.png&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=gGx1AubL968 24.53]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=zOzT4pdW_0o 23.90]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Slip Slidin&#039; Away&#039;&#039;&#039; is the first mission of [[RTA Guide/Cool, Cool Mountain|Cool, Cool Mountain]]. It is usually done standalone, but is done with 100 coins in advanced [[RTA Guide/70 Star|70 star]] routes.&lt;br /&gt;
&lt;br /&gt;
== Standalone ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
[https://www.youtube.com/watch?v=YBSSwvjGgj8&amp;amp;t=219s &#039;&#039;&#039;Tutorial&#039;&#039;&#039;]: visually teaches the nuances of this star.&lt;br /&gt;
&lt;br /&gt;
==== Tips ====&lt;br /&gt;
&lt;br /&gt;
* To fit in the starting triple jump more consistently, you can hold neutral briefly while airborne during the buffered kick. Doing the whole triple jump with full stick magnitude requires very good early-frame jumps and short A presses.&lt;br /&gt;
* Make sure to long-jump early after entering the slide to land further back and be able to build up speed on the slope before sliding off.&lt;br /&gt;
* While falling, hold up-right to turn, switch to up to clear the slide while avoiding turning too far right to bonk the wall, then switch to neutral/down to drift back onto the slide.&lt;br /&gt;
* Switching to holding right with good timing during the slide yields a consistent path across the bridge.&lt;br /&gt;
* Hold up-left as the slide ends to steer towards the door and so shorten the distance of the (following) moonwalk, meaning you&#039;ll have enough residual speed to reach the door.&lt;br /&gt;
* Hold up-right after the rollout to moonwalk in the correct direction (you must have passed the finish line facing backwards).&lt;br /&gt;
&lt;br /&gt;
==== Video ====&lt;br /&gt;
{{#ev:youtube|A4YnjpPJGeE}}&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
Compared to the beginner strat, we also slide across the gap by the far-left corner of the ice bridge, triggering an instant moonwalk.&lt;br /&gt;
&lt;br /&gt;
Holding (full-extent) down-right as soon as the moonwalk starts is a setup for hitting the door, but it&#039;s very sensitive to angle of approach and minute changes in stick direction (holding closer to right will make Mario turn more, and closer to down will make him turn less).{{#ev:youtube|CtOx4tQc37A}}&lt;br /&gt;
&lt;br /&gt;
== With 100 Coins ==&lt;br /&gt;
There are &#039;&#039;&#039;77 coins&#039;&#039;&#039; inside the slide. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|LBUdMQdrq94}}&lt;br /&gt;
&lt;br /&gt;
=== Tip ===&lt;br /&gt;
* &#039;&#039;&#039;First red coin&#039;&#039;&#039;: This coin is a little tough to grab. As a beginner, the easiest movement is to double jump kick near the top of the tree. Kicking while in the air prevents Mario from grabbing the pole until he lands. This makes it easy to strafe in the air and ensure you grab the coin. For the advanced movement (buffer kick → double jump → dive) to grab the coin, delay the buffered kick slightly so that Mario is closer to his peak double-jump height when you dive at the coin. This helps prevent grabbing the tree out of the dive.&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Pluck_the_Piranha_Flower&amp;diff=18965</id>
		<title>RTA Guide/Pluck the Piranha Flower</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Pluck_the_Piranha_Flower&amp;diff=18965"/>
		<updated>2024-01-21T01:43:37Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: named the piranha flower orders&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Pluck the Piranha Flower&lt;br /&gt;
|image= PtPF.jpg&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=GHv_Wg-_58k 23.33]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=QEk6vnhLtFs 23.35]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pluck the Piranha Flower&#039;&#039;&#039; is the first star of [[RTA Guide/Tiny-Huge Island|Tiny-Huge Island]].&lt;br /&gt;
&lt;br /&gt;
== Clockwise Piranha Order ==&lt;br /&gt;
{{#ev:youtube|_oJz_qNuuX4}}&lt;br /&gt;
&lt;br /&gt;
== Anticlockwise Piranha Order ==&lt;br /&gt;
This order saves 1 frame of in-game time but is somewhat riskier.&lt;br /&gt;
&lt;br /&gt;
=== Video ===&lt;br /&gt;
{{#ev:youtube|TBVPRgeCOAY}}&lt;br /&gt;
&lt;br /&gt;
=== Lag Reduction ===&lt;br /&gt;
{{#ev:youtube|gBYbzCA9PjA}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Red-Hot_Log_Rolling&amp;diff=18953</id>
		<title>RTA Guide/Red-Hot Log Rolling</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Red-Hot_Log_Rolling&amp;diff=18953"/>
		<updated>2024-01-17T22:01:46Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* No Wing Cap (Sidehop) */ clarified tj sidehop inputs (added a detail)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Red-Hot Log Rolling&lt;br /&gt;
|image= RHLR.png&lt;br /&gt;
|rta_record=[https://youtu.be/fB3uwQxGQvA 10.80]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=dlk2VGWPZyw 8.20 IGT]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Red-Hot Log Rolling&#039;&#039;&#039; is the fourth mission of [[RTA Guide/Lethal Lava Land|Lethal Lava Land]]. Using wing cap is faster and easier, but wing cap is unavailable in [[RTA Guide/16 Star|16 Star]], where sidehop strats are used.&lt;br /&gt;
== Wing Cap ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
Basic movement. To get safely over the wall, be sure to maximise the takeoff triple jump by holding forwards + A until entering flight, at which point tap down-right, then steer.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|mb-vdILz82w}}&lt;br /&gt;
===Advanced ===&lt;br /&gt;
&#039;&#039;&#039;Double-jump dive&#039;&#039;&#039; from the box platform (with lenient spacing), &#039;&#039;&#039;speed-kick&#039;&#039;&#039; to maintain speed into takeoff triple jump.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|keoVq_zaiQ0}}&lt;br /&gt;
&lt;br /&gt;
===Expert===&lt;br /&gt;
Moving backwards against camera, sideflip into box, &#039;&#039;&#039;triple-jump dive&#039;&#039;&#039; from the box platform (with tight spacing for rollout).&lt;br /&gt;
&lt;br /&gt;
====Easy Camera====&lt;br /&gt;
Long-jump to box platform. During fade-in, press R asap, and hold down-left. When Mario lands, press C-down; continue tapping C-down during idle time to prevent the camera from swivelling. As soon as Mario starts moving, hold down; this setup ensures Mario hits the box. Drifting right during the box sideflip makes the triple-jump dive spacing more likely to reach. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|JGhjEJrDLVI}}&lt;br /&gt;
&lt;br /&gt;
====Optimal Camera====&lt;br /&gt;
Jump dive to box platform; requires timing the stick input to line up the camera.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|esI1Xz91OpE}}&lt;br /&gt;
==No Wing Cap (Sidehop)==&lt;br /&gt;
&lt;br /&gt;
==== Tutorial ====&lt;br /&gt;
&lt;br /&gt;
* Initial camera is directly behind Mario (inputs: C-left, R, C-down).&lt;br /&gt;
* Dive near the peak of the first double jump for maximum distance (if you&#039;re not reaching then walk a little longer before the buffered kick).&lt;br /&gt;
* Press R during the first long jump for Lakitu cam.&lt;br /&gt;
* Can opt to then do second long jump, or a jump dive + rollout (harder and faster because more speed is preserved).&lt;br /&gt;
* Can opt to hold left during the above (easier and slower because there&#039;s more space for the next triple jump).&lt;br /&gt;
* Triple jump sidehop: hold right to run, then single jump over the slope, then hit neutral to cut speed (you must land the single jump on the flat surface), then tiny double jump, then hold right again, then triple jump.&lt;br /&gt;
* Aim to hit wall as high as possible: switch to down-right midair (switching earlier means wall is hit sooner and closer to camera, which is better for triple jumps that start further back from the edge).&lt;br /&gt;
* Wall-kick: hold down-right throughout, full A-press for wall-kick; only 2nd and 3rd frame wall-kicks work reliably, and 4th sometimes.&lt;br /&gt;
* Hold neutral during ledge get-up, then spam B to dive off (this avoids ledge re-grab).&lt;br /&gt;
* Hold down-right asap after the dive, and drift up during the final long jump to run into the star. &lt;br /&gt;
{{#ev:youtube|iOENdUjwqZ0}}&lt;br /&gt;
===Standard (Second Long Jump)===&lt;br /&gt;
{{#ev:youtube|SHgZMRfLsBY}}&lt;br /&gt;
===Advanced (Jump Dive)===&lt;br /&gt;
{{#ev:youtube|mhpnRILS828}}&lt;br /&gt;
&lt;br /&gt;
====Alternative Camera====&lt;br /&gt;
Different angles during sidehop.{{#ev:youtube|bB3U34HISFM}}&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Red-Hot_Log_Rolling&amp;diff=18952</id>
		<title>RTA Guide/Red-Hot Log Rolling</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Red-Hot_Log_Rolling&amp;diff=18952"/>
		<updated>2024-01-17T21:28:16Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: typo + clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Red-Hot Log Rolling&lt;br /&gt;
|image= RHLR.png&lt;br /&gt;
|rta_record=[https://youtu.be/fB3uwQxGQvA 10.80]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=dlk2VGWPZyw 8.20 IGT]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Red-Hot Log Rolling&#039;&#039;&#039; is the fourth mission of [[RTA Guide/Lethal Lava Land|Lethal Lava Land]]. Using wing cap is faster and easier, but wing cap is unavailable in [[RTA Guide/16 Star|16 Star]], where sidehop strats are used.&lt;br /&gt;
== Wing Cap ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
Basic movement. To get safely over the wall, be sure to maximise the takeoff triple jump by holding forwards + A until entering flight, at which point tap down-right, then steer.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|mb-vdILz82w}}&lt;br /&gt;
===Advanced ===&lt;br /&gt;
&#039;&#039;&#039;Double-jump dive&#039;&#039;&#039; from the box platform (with lenient spacing), &#039;&#039;&#039;speed-kick&#039;&#039;&#039; to maintain speed into takeoff triple jump.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|keoVq_zaiQ0}}&lt;br /&gt;
&lt;br /&gt;
===Expert===&lt;br /&gt;
Moving backwards against camera, sideflip into box, &#039;&#039;&#039;triple-jump dive&#039;&#039;&#039; from the box platform (with tight spacing for rollout).&lt;br /&gt;
&lt;br /&gt;
====Easy Camera====&lt;br /&gt;
Long-jump to box platform. During fade-in, press R asap, and hold down-left. When Mario lands, press C-down; continue tapping C-down during idle time to prevent the camera from swivelling. As soon as Mario starts moving, hold down; this setup ensures Mario hits the box. Drifting right during the box sideflip makes the triple-jump dive spacing more likely to reach. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|JGhjEJrDLVI}}&lt;br /&gt;
&lt;br /&gt;
====Optimal Camera====&lt;br /&gt;
Jump dive to box platform; requires timing the stick input to line up the camera.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|esI1Xz91OpE}}&lt;br /&gt;
==No Wing Cap (Sidehop)==&lt;br /&gt;
&lt;br /&gt;
==== Tutorial ====&lt;br /&gt;
&lt;br /&gt;
* Initial camera is directly behind Mario (inputs: C-left, R, C-down).&lt;br /&gt;
* Dive near the peak of the first double jump for maximum distance (if you&#039;re not reaching then walk a little longer before the buffered kick).&lt;br /&gt;
* Press R during the first long jump for Lakitu cam.&lt;br /&gt;
* Can opt to then do second long jump, or a jump dive + rollout (harder and faster because more speed is preserved).&lt;br /&gt;
* Can opt to hold left during the above (easier and slower because there&#039;s more space for the next triple jump).&lt;br /&gt;
* Triple jump sidehop: hold right to run, single jump over the slope, hit neutral to cut speed, tiny double jump, hold right again, triple jump.&lt;br /&gt;
* Aim to hit wall as high as possible: switch to down-right midair (switching earlier means wall is hit sooner and closer to camera, which is better for triple jumps that start further back from the edge).&lt;br /&gt;
* Wall-kick: hold down-right throughout, full A-press for wall-kick; only 2nd and 3rd frame wall-kicks work reliably, and 4th sometimes.&lt;br /&gt;
* Hold neutral during ledge get-up, then spam B to dive off (this avoids ledge re-grab).&lt;br /&gt;
* Hold down-right asap after the dive, and drift up during the final long jump to run into the star. &lt;br /&gt;
{{#ev:youtube|iOENdUjwqZ0}}&lt;br /&gt;
===Standard (Second Long Jump)===&lt;br /&gt;
{{#ev:youtube|SHgZMRfLsBY}}&lt;br /&gt;
===Advanced (Jump Dive)===&lt;br /&gt;
{{#ev:youtube|mhpnRILS828}}&lt;br /&gt;
&lt;br /&gt;
====Alternative Camera====&lt;br /&gt;
Different angles during sidehop.{{#ev:youtube|bB3U34HISFM}}&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Red-Hot_Log_Rolling&amp;diff=18949</id>
		<title>RTA Guide/Red-Hot Log Rolling</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Red-Hot_Log_Rolling&amp;diff=18949"/>
		<updated>2024-01-17T16:37:17Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: Prose and new video.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Red-Hot Log Rolling&lt;br /&gt;
|image= RHLR.png&lt;br /&gt;
|rta_record=[https://youtu.be/fB3uwQxGQvA 10.80]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=dlk2VGWPZyw 8.20 IGT]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Red-Hot Log Rolling&#039;&#039;&#039; is the fourth mission of [[RTA Guide/Lethal Lava Land|Lethal Lava Land]]. Using wing cap is faster and easier, but wing cap is unavailable in [[RTA Guide/16 Star|16 Star]], where sidehop strats are used.&lt;br /&gt;
== Wing Cap ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
Basic movement. To get safely over the wall, be sure to maximise the takeoff triple jump by holding forwards + A until entering flight, at which point tap down-right, then steer.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|mb-vdILz82w}}&lt;br /&gt;
===Advanced ===&lt;br /&gt;
&#039;&#039;&#039;Double-jump dive&#039;&#039;&#039; from the box platform (with lenient spacing), &#039;&#039;&#039;speed-kick&#039;&#039;&#039; to maintain speed into takeoff triple jump.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|keoVq_zaiQ0}}&lt;br /&gt;
&lt;br /&gt;
===Expert===&lt;br /&gt;
Moving backwards against camera, sideflip dive into box, &#039;&#039;&#039;triple-jump dive&#039;&#039;&#039; from the box platform (with tight spacing for rollout).&lt;br /&gt;
&lt;br /&gt;
====Easy Camera====&lt;br /&gt;
Long-jump to box platform. Press R asap, and hold down-left. When Mario lands, press C-down; continue tapping C-down during idle time to prevent the camera from swivelling. As soon as Mario starts moving, hold down; this setup ensures Mario hits the box. Drifting right during the box sideflip makes the triple-jump dive spacing more likely to reach. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|JGhjEJrDLVI}}&lt;br /&gt;
&lt;br /&gt;
====Optimal Camera====&lt;br /&gt;
Jump dive to box platform; requires holding off-notch to hit the box.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|esI1Xz91OpE}}&lt;br /&gt;
==No Wing Cap (Sidehop)==&lt;br /&gt;
&lt;br /&gt;
==== Tutorial ====&lt;br /&gt;
&lt;br /&gt;
* Initial camera is directly behind Mario (inputs: C-left, R, C-down).&lt;br /&gt;
* Dive near the peak of the first double jump for maximum distance (if you&#039;re not reaching then walk a little longer before the buffered kick).&lt;br /&gt;
* Press R during the first long jump for Lakitu cam.&lt;br /&gt;
* Can opt to then do second long jump, or a jump dive + rollout (harder and faster because more speed is preserved).&lt;br /&gt;
* Can opt to hold left during the above (easier and slower because there&#039;s more space for the next triple jump).&lt;br /&gt;
* Triple jump sidehop: hold right to run, single jump over the slope, hit neutral to cut speed, tiny double jump, hold right again, triple jump.&lt;br /&gt;
* Aim to hit wall as high as possible: switch to down-right midair (switching earlier means wall is hit sooner and closer to camera, which is better for triple jumps that start further back from the edge).&lt;br /&gt;
* Wall-kick: hold down-right throughout, full A-press for wall-kick; only 2nd and 3rd frame wall-kicks work reliably, and 4th sometimes.&lt;br /&gt;
* Hold neutral during ledge get-up, then press B to dive off (this avoids ledge re-grab).&lt;br /&gt;
* Hold down-right asap after the dive, and drift up during the final long jump to run into the star. &lt;br /&gt;
{{#ev:youtube|iOENdUjwqZ0}}&lt;br /&gt;
===Standard (Second Long Jump)===&lt;br /&gt;
{{#ev:youtube|SHgZMRfLsBY}}&lt;br /&gt;
===Advanced (Jump Dive)===&lt;br /&gt;
{{#ev:youtube|mhpnRILS828}}&lt;br /&gt;
&lt;br /&gt;
====Alternative Camera====&lt;br /&gt;
Different angles during sidehop.{{#ev:youtube|bB3U34HISFM}}&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide&amp;diff=18948</id>
		<title>RTA Guide</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide&amp;diff=18948"/>
		<updated>2024-01-13T14:57:00Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* Category Guides */ simplified layout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The ultimate goal of this guide is to serve as a central hub for all of the relevant knowledge needed to get started with and improve at Super Mario 64 Real-Time Attack (RTA) speedruns. Eventually, all external links on this page will be replaced with their own wiki pages. &lt;br /&gt;
== Choosing a Platform ==&lt;br /&gt;
To submit to the [https://www.speedrun.com/sm64 official leaderboards], you will need to use one of the supported platforms; &#039;&#039;&#039;Nintendo 64&#039;&#039;&#039;, &#039;&#039;&#039;Virtual Console&#039;&#039;&#039; or &#039;&#039;&#039;Emulator&#039;&#039;&#039;. The &#039;&#039;&#039;Super Mario 3D All-Stars&#039;&#039;&#039; release is supported on the [https://www.speedrun.com/sm64ce#Super_Mario_3D_All-Stars Category Extensions] page.&lt;br /&gt;
&lt;br /&gt;
There are major differences between each platform that have a big impact on speedrunning. Understanding those differences may help you decide which platform you’ll choose to run on. More details about these differences can be found on our [[/Platform Differences|Platform Differences]] page.&lt;br /&gt;
&lt;br /&gt;
For more information about each platform, including version differences and controllers, check out each platform’s respective information page.&lt;br /&gt;
*[[RTA Guide/Nintendo 64|Nintendo 64]]&lt;br /&gt;
*[[RTA Guide/Virtual Console|Virtual Console]] (Wii/Wii U/Switch)&lt;br /&gt;
*[[RTA Guide/Emulator|Emulator]] (Windows/Mac/Linux)&lt;br /&gt;
*[[RTA Guide/Super Mario 3D All-Stars|Super Mario 3D All-Stars]] (Switch)&lt;br /&gt;
Direct links to &#039;&#039;&#039;setup guides&#039;&#039;&#039; for the most popular platforms:&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/document/d/1JhZ18Wzby27o9kGVr4W6AluGzmw2z0Puq5VWIxkkkc0/ Nintendo 64]&lt;br /&gt;
* [https://gist.github.com/pyorot/e9e5744eabea09f90f3c6df4a9b8df7b Virtual Console (Wii)]&lt;br /&gt;
* [https://wermi.neocities.org/emuguide/getting_emu/ Emulator (Windows)]&lt;br /&gt;
&lt;br /&gt;
== Leaderboard Verification ==&lt;br /&gt;
For a run to be accepted on the official leaderboards, video proof must be provided. While something as simple as pointing a camera at your TV is sufficient, if you plan on playing the game often or you plan on livestreaming your runs, the convenience and quality offered by a proper capture solution can be worth the cost. Here are some pages to help you figure out what you need to record or livestream your runs:&lt;br /&gt;
* [https://goo.gl/C8ccU3 Retro Console Streaming Guide]&lt;br /&gt;
* [http://iotku.pw/gvusb2-guide/ GV-USB2 Setup Guide]&lt;br /&gt;
Here is some more information about submitting runs to the official leaderboards:&lt;br /&gt;
* [[RTA Guide/Submitting Runs to Speedrun.com|Official Leaderboard Submission Guide]]&lt;br /&gt;
* [https://docs.google.com/document/d/13dtZ8nkbbw4SDFgw_5GPCqY5NztabJJtnb0Z2yP-YBY/ Retiming Guide]&lt;br /&gt;
== Categories ==&lt;br /&gt;
Here are routes and guides for each category.&lt;br /&gt;
&lt;br /&gt;
Before committing to a particular category, check out the [[Movement Guide|movement guide]] to learn Mario&#039;s movement options. See also the [[RTA Guide/All Stages|list of stages]].&lt;br /&gt;
&lt;br /&gt;
=== Main Categories ===&lt;br /&gt;
The most competitive categories, with leaderboards on [https://www.speedrun.com/sm64 speedrun.com/sm64].&lt;br /&gt;
*[[RTA Guide/120 Star|120 Star]]&lt;br /&gt;
*[[RTA Guide/70 Star|70 Star]]&lt;br /&gt;
*[[RTA Guide/16 Star|16 Star]]&lt;br /&gt;
*[[RTA Guide/0/1 Star|0/1 Star]]&lt;br /&gt;
&lt;br /&gt;
=== Category Extensions ===&lt;br /&gt;
Fun challenges with requirements that can differ significantly from main categories, with leaderboards on [https://www.speedrun.com/sm64ce speedrun.com/sm64ce].&lt;br /&gt;
*[[RTA Guide/31 Star|31 Star]]&lt;br /&gt;
*[[RTA Guide/50 Star|50 Star]]&lt;br /&gt;
*[[All ! Boxes]]&lt;br /&gt;
*[[Nonstop]]&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
* [http://bthl.es/O SM64 Speedrunning Resources Doc]&lt;br /&gt;
* [https://www.speedrun.com/sm64 Speedrun.com Leaderboards]&lt;br /&gt;
* [[RTA Guide/Suggested GameShark code setups|Suggested GameShark code setups]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Guide_Nav&amp;diff=18793</id>
		<title>Template:RTA Guide Nav</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Guide_Nav&amp;diff=18793"/>
		<updated>2023-12-12T19:05:28Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: reorganised + added more links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = RTA Guide Nav&lt;br /&gt;
| state = {{{state|uncollapsed}}}&lt;br /&gt;
| liststyle  = padding: 0.25em;&lt;br /&gt;
| titlestyle = background: #0a53e7; color: white;&lt;br /&gt;
| abovestyle = background: #5485E7; color: white;&lt;br /&gt;
| groupstyle = background: #85A8FF; color: white;&lt;br /&gt;
| evenstyle  = background: #E2F1FC;&lt;br /&gt;
| oddstyle   = background: #EFF8FE;&lt;br /&gt;
&lt;br /&gt;
| title = [[RTA_Guide|&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;RTA Guide&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
| group1  = Platforms&lt;br /&gt;
| list1   = [[RTA Guide/Nintendo 64|Nintendo 64]] • [[RTA Guide/Virtual Console|Virtual Console]] • [[RTA Guide/Emulator|Emulator]]&lt;br /&gt;
&lt;br /&gt;
| group2  = Categories&lt;br /&gt;
| list2   = [[RTA Guide/0/1 Star|&#039;&#039;&#039;0/1 Star&#039;&#039;&#039;]] • [[RTA Guide/16 Star|&#039;&#039;&#039;16 Star&#039;&#039;&#039;]] • [[RTA Guide/70 Star|&#039;&#039;&#039;70 Star&#039;&#039;&#039;]] • [[RTA Guide/120 Star|&#039;&#039;&#039;120 Star&#039;&#039;&#039;]] • [[RTA Guide/31 Star|31 Star]] • [[RTA Guide/50 Star|50 Star]] • [[All ! Boxes|All ! Boxes]] • [[Nonstop|Nonstop]]&lt;br /&gt;
&lt;br /&gt;
| group3  = General Gameplay&lt;br /&gt;
| list3   = [[RTA Guide/Movement Guide|Movement Guide]]&lt;br /&gt;
&lt;br /&gt;
| above4 = &#039;&#039;&#039;Courses and Stars&#039;&#039;&#039;&lt;br /&gt;
| group4 = Castle Movement&lt;br /&gt;
| list4 = [[RTA Guide/Lakitu Skip|Lakitu Skip]] • [[RTA Guide/Lobby Backwards Long Jump|LBLJ]] • [[RTA Guide/DDD skip|SBLJ and DDD Skip]] • [[RTA Guide/50 Star Door and Endless Staircase BLJs|50 Star Door and Endless Staircase BLJs]]&lt;br /&gt;
&lt;br /&gt;
| group5 = [[RTA Guide/BOB|Bob-omb Battlefield]]&lt;br /&gt;
| list5 = [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]] • [[RTA Guide/Footrace with Koopa the Quick|Footrace with Koopa the Quick]] • [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] • [[RTA Guide/Find the 8 Red Coins|Find the 8 Red Coins]] • [[RTA Guide/Mario Wings to the Sky|Mario Wings to the Sky]] • [[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]] • [[RTA Guide/BoB 100 Coins|BoB 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group6 = [[RTA Guide/WF|Whomp&#039;s Fortress]]&lt;br /&gt;
| list6 = [[RTA Guide/Chip off Whomp&#039;s Block|Chip off Whomp&#039;s Block]] • [[RTA Guide/To the Top of the Fortress|To the Top of the Fortress]] • [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]] • [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]] • [[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]] • [[RTA Guide/Blast Away the Wall|Blast Away the Wall]] • [[RTA Guide/WF 100 Coins|WF 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group7 = [[RTA Guide/JRB|Jolly Roger Bay]]&lt;br /&gt;
| list7 = [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]] • [[RTA Guide/Can the Eel Come Out to Play?|Can the Eel Come Out to Play?]] • [[RTA Guide/Treasure of the Ocean Cave|Treasure of the Ocean Cave]] • [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]] • [[RTA Guide/Blast to the Stone Pillar|Blast to the Stone Pillar]] • [[RTA Guide/Through the Jet Stream (JRB)|Through the Jet Stream]] • [[RTA Guide/JRB 100 Coins|JRB 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group8 = [[RTA Guide/CCM|Cool, Cool Mountain]]&lt;br /&gt;
| list8 = [[RTA Guide/Slip Slidin&#039; Away|Slip Slidin&#039; Away]] • [[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]] • [[RTA Guide/Big Penguin Race|Big Penguin Race]] • [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]] • [[RTA Guide/Snowman&#039;s Lost His Head|Snowman&#039;s Lost His Head]] • [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]] • [[RTA Guide/CCM 100 Coins|CCM 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group9 = [[RTA Guide/BBH|Big Boo&#039;s Haunt]]&lt;br /&gt;
| list9 = [[RTA Guide/Go on a Ghost Hunt|Go on a Ghost Hunt]] • [[RTA Guide/Ride Big Boo&#039;s Merry-Go-Round|Ride Big Boo&#039;s Merry-Go-Round]] • [[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]] • [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]] • [[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]] • [[RTA Guide/Eye to Eye in the Secret Room|Eye to Eye in the Secret Room]] • [[RTA Guide/BBH 100 Coins|BBH 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group10 = [[RTA Guide/HMC|Hazy Maze Cave]]&lt;br /&gt;
| list10 = [[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]] • [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]] • [[RTA Guide/Metal-Head Mario Can Move!|Metal-Head Mario Can Move!]] • [[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]] • [[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]] • [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]] • [[RTA Guide/HMC 100 Coins|HMC 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group11 = [[RTA Guide/LLL|Lethal Lava Land]]&lt;br /&gt;
| list11 = [[RTA Guide/Boil the Big Bully|Boil the Big Bully]] • [[RTA Guide/Bully the Bullies|Bully the Bullies]] • [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]] • [[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]] • [[RTA Guide/Hot-Foot-It into the Volcano|Hot-Foot-It into the Volcano]] • [[RTA Guide/Elevator Tour in the Volcano|Elevator Tour in the Volcano]] • [[RTA Guide/LLL 100 Coins|LLL 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group12 = [[RTA Guide/SSL|Shifting Sand Land]]&lt;br /&gt;
| list12 = [[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]] • [[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]] • [[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]] • [[RTA Guide/Stand Tall on the Four Pillars|Stand Tall on the Four Pillars]] • [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]] • [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]] • [[RTA Guide/SSL 100 Coins|SSL 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group13 = [[RTA Guide/DDD|Dire, Dire Docks]]&lt;br /&gt;
| list13 = [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]] • [[RTA Guide/Chests in the Current|Chests in the Current]] • [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]] • [[RTA Guide/Through the Jet Stream (DDD)|Through the Jet Stream]] • [[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]] • [[RTA Guide/Collect the Caps...|Collect the Caps...]] • [[RTA Guide/DDD 100 Coins|DDD 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group14 = [[RTA Guide/SL|Snowman&#039;s Land]]&lt;br /&gt;
| list14 = [[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]] • [[RTA Guide/Chill with the Bully|Chill with the Bully]] • [[RTA Guide/In the Deep Freeze|In the Deep Freeze]] • [[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]] • [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]] • [[RTA Guide/Into the Igloo|Into the Igloo]] • [[RTA Guide/SL 100 Coins|SL 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group15 = [[RTA Guide/WDW|Wet-Dry World]]&lt;br /&gt;
| list15 = [[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]] • [[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]] • [[RTA Guide/Secrets in the Shallows &amp;amp; Sky|Secrets in the Shallows &amp;amp; Sky]] • [[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]] • [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]] • [[RTA Guide/Quick Race Through Downtown!|Quick Race Through Downtown!]] • WDW 100 Coins: [[RTA Guide/WDW 100 Coins + Secrets in the Shallows &amp;amp; Sky|With Secrets]] / [[RTA Guide/WDW 100 Coins + Go to Town for Red Coins|With Reds]]&lt;br /&gt;
&lt;br /&gt;
| group16 = [[RTA Guide/TTM|Tall, Tall Mountain]]&lt;br /&gt;
| list16 = [[RTA Guide/Scale the Mountain|Scale the Mountain]] • [[RTA Guide/Mystery of the Monkey Cage|Mystery of the Monkey Cage]] • [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]] • [[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]] • [[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]] • [[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]] • [[RTA Guide/TTM 100 Coins|TTM 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group17 = [[RTA Guide/THI|Tiny-Huge Island]]&lt;br /&gt;
| list17 = [[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]] • [[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]] • [[RTA Guide/Rematch with Koopa the Quick|Rematch with Koopa the Quick]] • [[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]] • [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]] • [[RTA Guide/Make Wiggler Squirm|Make Wiggler Squirm]] • [[RTA Guide/THI 100 Coins|THI 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group18 = [[RTA Guide/TTC|Tick Tock Clock]]&lt;br /&gt;
| list18 = [[RTA Guide/Roll into the Cage|Roll into the Cage]] • [[RTA Guide/The Pit and the Pendulums|The Pit and the Pendulums]] • [[RTA Guide/Get a Hand|Get a Hand]] • [[RTA Guide/Stomp on the Thwomp|Stomp on the Thwomp]] • [[RTA Guide/Timed Jumps on Moving Bars|Timed Jumps on Moving Bars]] • [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]] • [[RTA Guide/TTC 100 Coins|TTC 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group19 = [[RTA Guide/RR|Rainbow Ride]]&lt;br /&gt;
| list19 = [[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]] • [[RTA Guide/The Big House in the Sky|The Big House in the Sky]] • [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]] • [[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]] • [[RTA Guide/Tricky Triangles!|Tricky Triangles!]] • [[RTA Guide/Somewhere Over the Rainbow|Somewhere Over the Rainbow]] • [[RTA Guide/RR 100 Coins|RR 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group20 = [[RTA Guide/Castle Secret Stars|Castle Stars]]&lt;br /&gt;
| list20 = [[RTA Guide/Bowser in the Dark World|BitDW]] • [[RTA Guide/Bowser in the Fire Sea|BitFS]] • [[RTA Guide/Bowser in the Sky|BitS]] • [[RTA Guide/Bowser Battles|Bowser Battles]] • [[RTA Guide/Tower of the Wing Cap|TotWC]] • [[RTA Guide/Vanish Cap Under the Moat|VCutM]] • [[RTA Guide/Cavern of the Metal Cap|CotMC]] • [[RTA Guide/The Princess&#039;s Secret Slide|PSS]] • [[RTA Guide/The Secret Aquarium|SA]] • [[RTA Guide/Wing Mario Over the Rainbow|WMotR]] • [[RTA Guide/HMC Toad|HMC Toad]] • [[RTA Guide/Upstairs Toad|Upstairs Toad]] • [[RTA Guide/Tippy Toad|Tippy Toad]] • [[RTA Guide/MIPS|15/50 stars MIPS]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{#ifeq:{{NAMESPACENUMBER}}|0|[[Category:RTA Guide]]}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navigational templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide&amp;diff=18792</id>
		<title>RTA Guide</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide&amp;diff=18792"/>
		<updated>2023-12-12T18:29:01Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: link updates to 4 newer docs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The ultimate goal of this guide is to serve as a central hub for all of the relevant knowledge needed to get started with and improve at Super Mario 64 Real-Time Attack (RTA) speedruns. Eventually, all external links on this page will be replaced with their own wiki pages. &lt;br /&gt;
== Choosing a Platform ==&lt;br /&gt;
To submit to the [https://www.speedrun.com/sm64 official leaderboards], you will need to use one of the supported platforms; &#039;&#039;&#039;Nintendo 64&#039;&#039;&#039;, &#039;&#039;&#039;Virtual Console&#039;&#039;&#039; or &#039;&#039;&#039;Emulator&#039;&#039;&#039;. The &#039;&#039;&#039;Super Mario 3D All-Stars&#039;&#039;&#039; release is supported on the [https://www.speedrun.com/sm64ce#Super_Mario_3D_All-Stars Category Extensions] page.&lt;br /&gt;
&lt;br /&gt;
There are major differences between each platform that have a big impact on speedrunning. Understanding those differences may help you decide which platform you’ll choose to run on. More details about these differences can be found on our [[/Platform Differences|Platform Differences]] page.&lt;br /&gt;
&lt;br /&gt;
For more information about each platform, including version differences and controllers, check out each platform’s respective information page.&lt;br /&gt;
*[[RTA Guide/Nintendo 64|Nintendo 64]]&lt;br /&gt;
*[[RTA Guide/Virtual Console|Virtual Console]] (Wii/Wii U/Switch)&lt;br /&gt;
*[[RTA Guide/Emulator|Emulator]] (Windows/Mac/Linux)&lt;br /&gt;
*[[RTA Guide/Super Mario 3D All-Stars|Super Mario 3D All-Stars]] (Switch)&lt;br /&gt;
Direct links to &#039;&#039;&#039;setup guides&#039;&#039;&#039; for the most popular platforms:&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/document/d/1JhZ18Wzby27o9kGVr4W6AluGzmw2z0Puq5VWIxkkkc0/ Nintendo 64]&lt;br /&gt;
* [https://gist.github.com/pyorot/e9e5744eabea09f90f3c6df4a9b8df7b Virtual Console (Wii)]&lt;br /&gt;
* [https://wermi.neocities.org/emuguide/getting_emu/ Emulator (Windows)]&lt;br /&gt;
&lt;br /&gt;
== Leaderboard Verification ==&lt;br /&gt;
For a run to be accepted on the official leaderboards, video proof must be provided. While something as simple as pointing a camera at your TV is sufficient, if you plan on playing the game often or you plan on livestreaming your runs, the convenience and quality offered by a proper capture solution can be worth the cost. Here are some pages to help you figure out what you need to record or livestream your runs:&lt;br /&gt;
* [https://goo.gl/C8ccU3 Retro Console Streaming Guide]&lt;br /&gt;
* [http://iotku.pw/gvusb2-guide/ GV-USB2 Setup Guide]&lt;br /&gt;
Here is some more information about submitting runs to the official leaderboards:&lt;br /&gt;
* [[RTA Guide/Submitting Runs to Speedrun.com|Official Leaderboard Submission Guide]]&lt;br /&gt;
* [https://docs.google.com/document/d/13dtZ8nkbbw4SDFgw_5GPCqY5NztabJJtnb0Z2yP-YBY/ Retiming Guide]&lt;br /&gt;
== Category Guides ==&lt;br /&gt;
Before committing to a particular category, check out the [[Movement Guide]] to learn Mario&#039;s movement options.&lt;br /&gt;
*[[RTA Guide/All Stages|All Stages]]&lt;br /&gt;
*[[RTA Guide/120 Star|120 Star Guide]]&lt;br /&gt;
*[[RTA Guide/70 Star|70 Star Guide]]&lt;br /&gt;
*[[RTA Guide/16 Star|16 Star Guide]]&lt;br /&gt;
*[[RTA Guide/0/1 Star|0/1 Star Guide]]&lt;br /&gt;
== Category Extensions ==&lt;br /&gt;
Category extensions are fun challenges that you can complete with specific requirements set that can be significantly different from vanilla categories.&lt;br /&gt;
*[[RTA Guide/31 Star|31 Star]]&lt;br /&gt;
*[[RTA Guide/50 Star|50 Star]]&lt;br /&gt;
*[[All ! Boxes]]&lt;br /&gt;
*[[Nonstop]]&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
* [http://bthl.es/O SM64 Speedrunning Resources Doc]&lt;br /&gt;
* [https://www.speedrun.com/sm64 Speedrun.com Leaderboards]&lt;br /&gt;
* [[RTA Guide/Suggested GameShark code setups|Suggested GameShark code setups]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Nintendo_64&amp;diff=18791</id>
		<title>RTA Guide/Nintendo 64</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Nintendo_64&amp;diff=18791"/>
		<updated>2023-12-12T18:18:27Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: linked new setup guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Nintendo 64 Console is the main platform on the official leaderboards. &lt;br /&gt;
&lt;br /&gt;
==== [https://docs.google.com/document/d/1JhZ18Wzby27o9kGVr4W6AluGzmw2z0Puq5VWIxkkkc0/ → Setup Guide] ====&lt;br /&gt;
The &#039;&#039;&#039;N64&#039;&#039;&#039; buying guide covers everything you need to know to get set up to play on console, including information on game versions, platforms, TVs, monitors, and peripherals like input displays and Everdrives.&lt;br /&gt;
== Versions ==&lt;br /&gt;
There are 4 versions of Super Mario 64 that were released on the Nintendo 64. All runs performed on Nintendo 64 must use an official cartridge of one of these releases of Super Mario 64. Submitting runs played on a flashcart or Everdrive is against the official leaderboard rules.&lt;br /&gt;
=== NTSC-J ===&lt;br /&gt;
This is the first Japanese release. This version has a shorter intro cutscene, less text overall, and small differences in a few stages. it is faster for 1 Star, 16 Star, and 120 Star&lt;br /&gt;
=== NTSC-U ===&lt;br /&gt;
This is the North American release. Text boxes scroll faster and 15 star MIPS runs slower in this release. It is faster for 0 Star and 70 Star&lt;br /&gt;
=== PAL ===&lt;br /&gt;
This is the European/Australian release. It only runs at 25 fps, which makes it completely unsuitable for speedrunning.&lt;br /&gt;
=== NTSC-J Shindou Edition ===&lt;br /&gt;
This is the updated Japanese release that includes support for the Rumble Pak. This version has removed the ability to perform BLJs, so 0 star, 1 star and 16 star cannot be completed. It also longer loading times than NTSC-U and NTSC-J, and slightly less lag in some sections. This version is only faster in some single star records, but in a full game run it&#039;s best to be avoided.&lt;br /&gt;
== Lag Reduction ==&lt;br /&gt;
The Nintendo 64 console often lags quite a bit while running Super Mario 64. Speedrunners use a myriad of techniques to reduce as much lag as possible while performing their movement. This mostly consists of turning the camera to face a specific way to reduce the workload of the N64 graphics processor. &lt;br /&gt;
&lt;br /&gt;
You can find more information about Lag Reduction at the [https://sites.google.com/view/supermario64/laglibrary Usamune Project Lag Library]. Lag Reduction tips are also sprinkled into the RTA Guides.&lt;br /&gt;
== Controllers ==&lt;br /&gt;
[[File:Hori Mini pad n64 controller GC controller.png|thumb|right|Top: GameCube controller. Bottom Left: OEM Nintendo 64 controller. Bottom Right: Hori Minipad]]&lt;br /&gt;
There are a variety of controllers that can be used on a Nintendo 64. Here we will list them out and briefly describe the pros and cons of each.&lt;br /&gt;
=== OEM Nintendo 64 Controller ===&lt;br /&gt;
This is the controller that the majority of runners use. This controller was designed by Nintendo specifically for this game so you won&#039;t find anything more suitable. It has an analog stick with an octagonal gate and most setups on the RTA guide are calibrated around these angles due to the popularity of the controller. &lt;br /&gt;
&lt;br /&gt;
That being said, there are some major drawbacks to using this controller, the most significant of which being the analog stick, which is notorious for wearing out extremely quickly. For this reason, runners seek out controllers with high quality sticks and attempt to keep them in as good of a condition as possible by lubricating them with synthetic silicone based lubricants (never oil based) and by using a secondary controller for throwing Bowser, as spinning the analog stick is the fastest way to wear it out. Runners will also source aftermarket solutions to make the stick more durable, commonly a steel bowl from companies like Steelsticks64 are put into the controller to prevent it from wearing out. There is a whole slew of aftermarket stick solutions out there to solve this problem and new solutions are popping up all the time. If you do have a high quality stick, you will be treated to some of the finest control of Mario that&#039;s available.&lt;br /&gt;
&lt;br /&gt;
Another subjective drawback is the issue of comfort in the hands. Some people dislike the N64 controller because of its signature tri-wing design being a bit too cramped. &lt;br /&gt;
=== Hori Minipad ===&lt;br /&gt;
The Hori Minipad is a third party controller that was released exclusively in Japan in the latter part of the N64&#039;s lifecycle. It is most notable for having a Gamecube style stick which will not wear out nearly as quickly, and it only has 2 prongs which brings it closer in line with the design of modern controllers. &lt;br /&gt;
&lt;br /&gt;
There are a few commonly cited drawbacks to this controller, the first of which being the stick sensitivity and angle inconsistency. It can be rather difficult to find a Minipad with a stick that has good angles for speedrunning, and getting a dud can be incredibly costly since these controllers usually sell for upwards of $80 USD. The sensitivity on the stick can also make precise adjustments more difficult than the OEM N64 Controller. The second issue is that of comfort. The Minipad, as its name implies, is incredibly compact. The layout is incredibly crowded and some people may find it uncomfortable to use for extended periods of time. Finally, the buttons on the Minipad can feel a bit unsatisfying to use. The triggers especially can feel a bit spongy with a shallow actuation distance, and the presence of two small trigger buttons in the same spot with no proper separation can be weird to new users. &lt;br /&gt;
=== GameCube Controller ===&lt;br /&gt;
Though less popular than the other two, the GameCube controller can be used on an N64 console through the use of an adapter made by Raphnet. At first glance this controller seems to be the best choice, having a very high quality stick that won&#039;t wear out which is also far more comfortable than the others. It is also easy to get your hands on a new one since Nintendo has re-released this controller for Smash 4 and Smash Ultimate. &lt;br /&gt;
&lt;br /&gt;
These conveniences, however, come with some caveats. The major issue is that there are no C-Buttons, instead there is a C-Stick which maps to digital C-Button presses. This makes it quite a bit harder to operate during the run, making some advanced lag reductions more difficult to perform. This issue can be partially mitigated by double binding your C-Right and C-Left Buttons to both the C-Stick and to the X and Y buttons, which is a feature of the Raphnet adapter. &lt;br /&gt;
&lt;br /&gt;
Another common gripe is that using the GameCube controller&#039;s analog L button is uncomfortable or inconsistent when mapped to the N64&#039;s Z button. This can be mitigated by ensuring that Z is bound to the digital press at the bottom of the L button and not the analog portion of the press. If you experience discomfort from pressing the analog L button all the way every time, then you can remove the spring in the trigger or use trigger plugs to reduce the actuation distance. &lt;br /&gt;
&lt;br /&gt;
Finally, the stick on the GameCube controller has the same issue as the Hori Minipad, that being high sensitivity and angles that are different from the N64. This isn&#039;t necessarily a downside, as the different angles can make some strats easier and others more difficult to perform.&lt;br /&gt;
=== Other Third Party Controllers ===&lt;br /&gt;
There are a myriad of other lower quality controllers out there for the N64. Some of these controllers are usable in certain contexts, but most of them are a complete waste of money and should be avoided at all costs. Controllers like the Retrobit Tribute64 and the Brawler64 are suitable to be used as secondary Bowser throw controllers, but it is recommended not to use them for general gameplay due to their cheaper build quality, poor stick angles and sensitivity.&lt;br /&gt;
&lt;br /&gt;
Other unbranded controllers that look like N64 controllers should also be avoided as their sticks and overall build quality is incredibly poor and will not be consistent at all. This also includes controllers from the N64 era, such as the SuperPad64 or the Boomerang 64&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Emulator&amp;diff=18790</id>
		<title>RTA Guide/Emulator</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Emulator&amp;diff=18790"/>
		<updated>2023-12-12T18:12:36Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: formatting consistency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An emulator is an unofficial platform that is supported on the official leaderboards. Emulators are the second fastest supported platform. They have the same load times as N64, but do not lag at all during gameplay.&lt;br /&gt;
&lt;br /&gt;
==== [https://wermi.neocities.org/emuguide/ &#039;&#039;&#039;→ Setup Guide&#039;&#039;&#039;] ====&lt;br /&gt;
This covers Project 64 v1.6 installation and optimal configuration.&lt;br /&gt;
== Permitted Emulators ==&lt;br /&gt;
The only permitted emulator version is Project 64 v1.6. Later versions of Project64 are banned from the leaderboards due to load time inconsistency.&lt;br /&gt;
Additionally, OpenEMU and Mupen64plus are also allowed so that Mac and Linux users can play too. Any of these emulators can be used on any platform, but it is preferred that if you are on Windows you stick with Project64&lt;br /&gt;
== ROM Acquisition ==&lt;br /&gt;
N64 ROMs are stored as either .z64 or .n64 files (Never as an exe file). They can be obtained by using a cartridge dumper to copy the ROM from your own Nintendo 64 cartridge, which is legal in some countries like the USA. Distributing ROM files is illegal. To verify that you have the correct ROM, you can compare your ROM&#039;s MD5 hash to the following:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| NTSC-J (Original) || 85d61f5525af708c9f1e84dce6dc10e9&lt;br /&gt;
|-&lt;br /&gt;
| NTSC-U || 20b854b239203baf6c961b850a4a51a2&lt;br /&gt;
|}&lt;br /&gt;
== Versions ==&lt;br /&gt;
While any version of Super Mario 64 can be played on Emulator, there are only 2 relevant versions (since the benefits of NTSC-J Shindou are irrelevant due to the fact that lag is not present on emulator). &lt;br /&gt;
=== NTSC-J (Original) ===&lt;br /&gt;
This is the first Japanese release. This version has a shorter intro cutscene, less text overall, and small differences in a few stages. it is faster for 1 Star, 16 Star, and 120 Star&lt;br /&gt;
=== NTSC-U ===&lt;br /&gt;
This is the North American release. Text boxes scroll more quickly and 15 star MIPS runs more slowly in this release. It is faster for 0 Star and 70 Star&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Emulator&amp;diff=18789</id>
		<title>RTA Guide/Emulator</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Emulator&amp;diff=18789"/>
		<updated>2023-12-12T18:10:12Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: linked new setup guide + corrected ROM Acquisition legality info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An emulator is an unofficial platform that is supported on the official leaderboards. Emulators are the second fastest supported platform. They have the same load times as N64, but do not lag at all during gameplay.&lt;br /&gt;
&lt;br /&gt;
===== [https://wermi.neocities.org/emuguide/ → Setup Guide] =====&lt;br /&gt;
This covers Project 64 v1.6 installation and optimal configuration.&lt;br /&gt;
&lt;br /&gt;
== Permitted Emulators ==&lt;br /&gt;
The only permitted emulator version is Project 64 v1.6. Later versions of Project64 are banned from the leaderboards due to load time inconsistency.&lt;br /&gt;
Additionally, OpenEMU and Mupen64plus are also allowed so that Mac and Linux users can play too. Any of these emulators can be used on any platform, but it is preferred that if you are on Windows you stick with Project64&lt;br /&gt;
== ROM Acquisition ==&lt;br /&gt;
N64 ROMs are stored as either .z64 or .n64 files (Never as an exe file). They can be obtained by using a cartridge dumper to copy the ROM from your own Nintendo 64 cartridge, which is legal in some countries like the USA. Distributing ROM files is illegal. To verify that you have the correct ROM, you can compare your ROM&#039;s MD5 hash to the following:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| NTSC-J (Original) || 85d61f5525af708c9f1e84dce6dc10e9&lt;br /&gt;
|-&lt;br /&gt;
| NTSC-U || 20b854b239203baf6c961b850a4a51a2&lt;br /&gt;
|}&lt;br /&gt;
== Versions ==&lt;br /&gt;
While any version of Super Mario 64 can be played on Emulator, there are only 2 relevant versions (since the benefits of NTSC-J Shindou are irrelevant due to the fact that lag is not present on emulator). &lt;br /&gt;
=== NTSC-J (Original) ===&lt;br /&gt;
This is the first Japanese release. This version has a shorter intro cutscene, less text overall, and small differences in a few stages. it is faster for 1 Star, 16 Star, and 120 Star&lt;br /&gt;
=== NTSC-U ===&lt;br /&gt;
This is the North American release. Text boxes scroll more quickly and 15 star MIPS runs more slowly in this release. It is faster for 0 Star and 70 Star&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Virtual_Console&amp;diff=18788</id>
		<title>RTA Guide/Virtual Console</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Virtual_Console&amp;diff=18788"/>
		<updated>2023-12-12T17:59:52Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: linked my new setup guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Virtual Console is the second official re-release of Super Mario 64. It is the overall fastest platform for speedrunning Super Mario 64, due to its lack of lag and fast loading times.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;[https://gist.github.com/pyorot/e9e5744eabea09f90f3c6df4a9b8df7b → Setup Guide]&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
== Consoles ==&lt;br /&gt;
Super Mario 64 is available on the Virtual Console service on the Wii and the Wii U. &lt;br /&gt;
&lt;br /&gt;
The Wii Virtual Console is generally preferred over the Wii U because of the Wii U&#039;s inherent 4-5 frames of input lag caused by syncing the game to the Wii U Gamepad. GameCube Controller support on the Wii is also a major advantage because despite the Wii U having an official Gamecube Adapter, it is not compatible with the Virtual Console service.&lt;br /&gt;
== Versions ==&lt;br /&gt;
There are 2 versions of Super Mario 64 that were released on the Virtual Console.&lt;br /&gt;
=== NTSC-U ===&lt;br /&gt;
This is the North American release.&lt;br /&gt;
=== NTSC-J Shindou Edition ===&lt;br /&gt;
This is the updated Japanese release that includes support for the Rumble Pak. This version has removed the ability to perform BLJs, so 0 star, 1 star and 16 star cannot be completed. It also longer loading times than NTSC-U and NTSC-J, and slightly less lag in some sections. This version is only faster in some single star records, but in a full game run it&#039;s best to be avoided.&lt;br /&gt;
&lt;br /&gt;
The only version that Virtual Console speedrunners should be using is NTSC-U. It is faster for every category.&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/120_Star&amp;diff=18787</id>
		<title>RTA Guide/120 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/120_Star&amp;diff=18787"/>
		<updated>2023-12-10T18:38:45Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: /* Routing */ formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;120 Star&#039;&#039;&#039; category is to complete the game as fast as possible while collecting all 120 stars.&lt;br /&gt;
== Category Rules ==&lt;br /&gt;
* Collect all 120 stars.&lt;br /&gt;
* Beat the game.&lt;br /&gt;
* No gameplay restrictions. (As such, all forms of BLJ and methods of skipping star door requirements are allowed.)&lt;br /&gt;
== Recommendations ==&lt;br /&gt;
It is generally recommended to learn [[RTA Guide/70 Star|70 Star]] before 120; most stars performed in that category are performed the same in 120, allowing you to focus more on the longer, 120-specific stars.&lt;br /&gt;
=== Routing ===&lt;br /&gt;
There are several routes for 120 Star regarding stage order and castle movement. The biggest distinction is whether the harder [[RTA Guide/Lobby Backwards Long Jump|LBLJ]] trick is done at the beginning.&lt;br /&gt;
&lt;br /&gt;
The route below is the most common route variant of both the LBLJ and non-LBLJ routes; it aims to reach the basement as early as possible since it contains some of the most difficult stars in the run. Bob-omb Battlefield is typically done before the basement (to get to 30 stars to access the basement), but may be swapped with Cool, Cool Mountain, or both back-to-back (if one doesn&#039;t mind delaying going to the basement).&lt;br /&gt;
&lt;br /&gt;
Once you have learned all of the stars separately, you will be able to adapt to other routes fairly easily.&lt;br /&gt;
==Route==&lt;br /&gt;
This route has an option: &#039;&#039;&#039;with LBLJ&#039;&#039;&#039; vs &#039;&#039;&#039;no LBLJ&#039;&#039;&#039; (as explained above). The only difference in star order is swapping BoB: [[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]] with [[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World (Reds)]] + [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]], and then there are the castle movement differences that that entails (including [[RTA Guide/Lobby Backwards Long Jump|LBLJ]] itself).&lt;br /&gt;
&lt;br /&gt;
The square brackets &amp;quot;&#039;&#039;&#039;[option]&#039;&#039;&#039;&amp;quot; below show parts of the route that are only done on the specified route option.&lt;br /&gt;
=== Lobby ===&lt;br /&gt;
# Bob-omb Battlefield (1) &#039;&#039;&#039;[No LBLJ] /&#039;&#039;&#039; Bowser in the Dark World &#039;&#039;&#039;[With LBLJ]&#039;&#039;&#039;&lt;br /&gt;
#*BoB: [[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]] &#039;&#039;&#039;[No LBLJ]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World (Reds)]] &#039;&#039;&#039;[With LBLJ]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]] &#039;&#039;&#039;[With LBLJ]&#039;&#039;&#039;&lt;br /&gt;
#[[RTA Guide/Whomp&#039;s Fortress|Whomp&#039;s Fortress (all stars)]]&lt;br /&gt;
#[[RTA Guide/The Secret Aquarium|The Secret Aquarium]]&lt;br /&gt;
#[[RTA Guide/Jolly Roger Bay|Jolly Roger Bay (all stars)]]&lt;br /&gt;
# Castle Secret Stars&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#First Star Tutorial|The Princess&#039;s Secret Slide (first star)]]&lt;br /&gt;
#*[[RTA Guide/Tower of the Wing Cap|Tower of the Wing Cap]]&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#Second Star|The Princess&#039;s Secret Slide (second star)]]&lt;br /&gt;
# Bowser in the Dark World &#039;&#039;&#039;[No LBLJ]&#039;&#039;&#039; &#039;&#039;(skip on With LBLJ&#039;&#039;)&lt;br /&gt;
#*[[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World (Reds)]] &#039;&#039;&#039;[No LBLJ]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]] &#039;&#039;&#039;[No LBLJ]&#039;&#039;&#039;&lt;br /&gt;
# Bob-omb Battlefield (2 &#039;&#039;on No LBLJ&#039;&#039; / 1 &#039;&#039;on With LBLJ&#039;&#039;)&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]] &#039;&#039;&#039;[With LBLJ]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
#*[[RTA Guide/Footrace with Koopa the Quick|Footrace with Koopa the Quick]]&lt;br /&gt;
#*[[RTA Guide/BoB 100 Coins #With Find the 8 Red Coins|BoB 100 Coins + Find the 8 Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
#*[[RTA Guide/Mario Wings to the Sky|Mario Wings to the Sky]]&lt;br /&gt;
=== Basement ===&lt;br /&gt;
#[[RTA Guide/MIPS#Entering Basement|MIPS (first star)]]&lt;br /&gt;
#[[RTA Guide/Shifting Sand Land|Shifting Sand Land (all stars)]]&lt;br /&gt;
#[[RTA Guide/Hazy Maze Cave|Hazy Maze Cave (all stars)]]&lt;br /&gt;
#*[[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
#[[RTA Guide/HMC Toad|HMC Toad]]&lt;br /&gt;
#[[RTA Guide/Lethal Lava Land|Lethal Lava Land (all stars)]]&lt;br /&gt;
#[[RTA Guide/MIPS#Exiting LLL|MIPS (second star)]]&lt;br /&gt;
#[[RTA Guide/Vanish Cap Under the Moat|Vanish Cap Under the Moat]]&lt;br /&gt;
=== Middle Segment ===&lt;br /&gt;
#[[RTA Guide/Cool, Cool Mountain|Cool, Cool Mountain (all stars)]]&lt;br /&gt;
#[[RTA Guide/Big Boo&#039;s Haunt|Big Boo&#039;s Haunt (all stars)]]&lt;br /&gt;
# Dire, Dire Docks (1)&lt;br /&gt;
#*[[RTA Guide/DDD 100 Coins|DDD 100 Coins + Pole-Jumping for Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*&#039;&#039;The remaining stars are saved until after Fire Sea so the submarine, which causes lag on N64, is removed. You can opt to do DDD in one segment if you do proper lag reduction, or if you play on emulator or VC.&#039;&#039;&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#*[[RTA Guide/Bowser in the Fire Sea#Reds|Bowser in the Fire Sea (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Dire, Dire Docks (2)&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
#*[[RTA Guide/Through the Jet Stream (DDD)|Through the Jet Stream]]&lt;br /&gt;
#*[[RTA Guide/Collect the Caps...|Collect the Caps...]]&lt;br /&gt;
#*Afterward, re-enter Bowser in the Fire Sea, pause and exit the stage, and head upstairs.&lt;br /&gt;
=== Upstairs ===&lt;br /&gt;
#[[RTA Guide/Wet-Dry World|Wet-Dry World (all stars)]]&lt;br /&gt;
#[[RTA Guide/Tiny-Huge Island|Tiny-Huge Island (all stars)]]&lt;br /&gt;
#[[RTA Guide/Upstairs Toad|Upstairs Toad]]&lt;br /&gt;
#[[RTA Guide/Tall, Tall Mountain|Tall, Tall Mountain (all stars)]]&lt;br /&gt;
#[[RTA Guide/Snowman&#039;s Land|Snowman&#039;s Land (all stars)]]&lt;br /&gt;
=== Tippy ===&lt;br /&gt;
#[[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow]]&lt;br /&gt;
#[[RTA Guide/Tick Tock Clock|Tick Tock Clock (all stars)]]&lt;br /&gt;
#[[RTA Guide/Tippy Toad|Tippy Toad]]&lt;br /&gt;
#[[RTA Guide/Rainbow Ride|Rainbow Ride (all stars)]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#*[[RTA Guide/Bowser in the Sky#Reds|Bowser in the Sky (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/120_Star&amp;diff=18786</id>
		<title>RTA Guide/120 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/120_Star&amp;diff=18786"/>
		<updated>2023-12-10T18:36:57Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: added LBLJ to the route&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;120 Star&#039;&#039;&#039; category is to complete the game as fast as possible while collecting all 120 stars.&lt;br /&gt;
== Category Rules ==&lt;br /&gt;
* Collect all 120 stars.&lt;br /&gt;
* Beat the game.&lt;br /&gt;
* No gameplay restrictions. (As such, all forms of BLJ and methods of skipping star door requirements are allowed.)&lt;br /&gt;
== Recommendations ==&lt;br /&gt;
It is generally recommended to learn [[RTA Guide/70 Star|70 Star]] before 120; most stars performed in that category are performed the same in 120, allowing you to focus more on the longer, 120-specific stars.&lt;br /&gt;
&lt;br /&gt;
=== Routing ===&lt;br /&gt;
There are several routes for 120 Star regarding stage order and castle movement. The biggest distinction is whether the harder [[RTA Guide/Lobby Backwards Long Jump|LBLJ]] trick is done at the beginning.&lt;br /&gt;
The route below is the most common route variant of both the LBLJ and non-LBLJ routes; it aims to reach the basement as early as possible since it contains some of the most difficult stars in the run. Bob-omb Battlefield is typically done before the basement (to get to 30 stars to access the basement), but may be swapped with Cool, Cool Mountain, or both back-to-back (if one doesn&#039;t mind delaying going to the basement).&lt;br /&gt;
&lt;br /&gt;
Once you have learned all of the stars separately, you will be able to adapt to other routes fairly easily.&lt;br /&gt;
==Route==&lt;br /&gt;
This route has an option: &#039;&#039;&#039;with LBLJ&#039;&#039;&#039; vs &#039;&#039;&#039;no LBLJ&#039;&#039;&#039; (as explained above). The only difference in star order is swapping BoB: [[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]] with [[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World (Reds)]] + [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]], and then there are the castle movement differences that that entails (including [[RTA Guide/Lobby Backwards Long Jump|LBLJ]] itself).&lt;br /&gt;
&lt;br /&gt;
The square brackets &amp;quot;&#039;&#039;&#039;[option]&#039;&#039;&#039;&amp;quot; below show parts of the route that are only done on the specified route option.&lt;br /&gt;
&lt;br /&gt;
=== Lobby ===&lt;br /&gt;
# Bob-omb Battlefield (1) &#039;&#039;&#039;[No LBLJ] /&#039;&#039;&#039; Bowser in the Dark World &#039;&#039;&#039;[With LBLJ]&#039;&#039;&#039;&lt;br /&gt;
#*BoB: [[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]] &#039;&#039;&#039;[No LBLJ]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World (Reds)]] &#039;&#039;&#039;[With LBLJ]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]] &#039;&#039;&#039;[With LBLJ]&#039;&#039;&#039;&lt;br /&gt;
#[[RTA Guide/Whomp&#039;s Fortress|Whomp&#039;s Fortress (all stars)]]&lt;br /&gt;
#[[RTA Guide/The Secret Aquarium|The Secret Aquarium]]&lt;br /&gt;
#[[RTA Guide/Jolly Roger Bay|Jolly Roger Bay (all stars)]]&lt;br /&gt;
# Castle Secret Stars&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#First Star Tutorial|The Princess&#039;s Secret Slide (first star)]]&lt;br /&gt;
#*[[RTA Guide/Tower of the Wing Cap|Tower of the Wing Cap]]&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#Second Star|The Princess&#039;s Secret Slide (second star)]]&lt;br /&gt;
# Bowser in the Dark World &#039;&#039;&#039;[No LBLJ]&#039;&#039;&#039; &#039;&#039;(skip on With LBLJ&#039;&#039;)&lt;br /&gt;
#*[[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World (Reds)]] &#039;&#039;&#039;[No LBLJ]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]] &#039;&#039;&#039;[No LBLJ]&#039;&#039;&#039;&lt;br /&gt;
# Bob-omb Battlefield (2 &#039;&#039;on No LBLJ&#039;&#039; / 1 &#039;&#039;on With LBLJ&#039;&#039;)&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]] &#039;&#039;&#039;[With LBLJ]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
#*[[RTA Guide/Footrace with Koopa the Quick|Footrace with Koopa the Quick]]&lt;br /&gt;
#*[[RTA Guide/BoB 100 Coins #With Find the 8 Red Coins|BoB 100 Coins + Find the 8 Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
#*[[RTA Guide/Mario Wings to the Sky|Mario Wings to the Sky]]&lt;br /&gt;
=== Basement ===&lt;br /&gt;
#[[RTA Guide/MIPS#Entering Basement|MIPS (first star)]]&lt;br /&gt;
#[[RTA Guide/Shifting Sand Land|Shifting Sand Land (all stars)]]&lt;br /&gt;
#[[RTA Guide/Hazy Maze Cave|Hazy Maze Cave (all stars)]]&lt;br /&gt;
#*[[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
#[[RTA Guide/HMC Toad|HMC Toad]]&lt;br /&gt;
#[[RTA Guide/Lethal Lava Land|Lethal Lava Land (all stars)]]&lt;br /&gt;
#[[RTA Guide/MIPS#Exiting LLL|MIPS (second star)]]&lt;br /&gt;
#[[RTA Guide/Vanish Cap Under the Moat|Vanish Cap Under the Moat]]&lt;br /&gt;
=== Middle Segment ===&lt;br /&gt;
#[[RTA Guide/Cool, Cool Mountain|Cool, Cool Mountain (all stars)]]&lt;br /&gt;
#[[RTA Guide/Big Boo&#039;s Haunt|Big Boo&#039;s Haunt (all stars)]]&lt;br /&gt;
# Dire, Dire Docks (1)&lt;br /&gt;
#*[[RTA Guide/DDD 100 Coins|DDD 100 Coins + Pole-Jumping for Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*&#039;&#039;The remaining stars are saved until after Fire Sea so the submarine, which causes lag on N64, is removed. You can opt to do DDD in one segment if you do proper lag reduction, or if you play on emulator or VC.&#039;&#039;&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#*[[RTA Guide/Bowser in the Fire Sea#Reds|Bowser in the Fire Sea (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Dire, Dire Docks (2)&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
#*[[RTA Guide/Through the Jet Stream (DDD)|Through the Jet Stream]]&lt;br /&gt;
#*[[RTA Guide/Collect the Caps...|Collect the Caps...]]&lt;br /&gt;
#*Afterward, re-enter Bowser in the Fire Sea, pause and exit the stage, and head upstairs.&lt;br /&gt;
=== Upstairs ===&lt;br /&gt;
#[[RTA Guide/Wet-Dry World|Wet-Dry World (all stars)]]&lt;br /&gt;
#[[RTA Guide/Tiny-Huge Island|Tiny-Huge Island (all stars)]]&lt;br /&gt;
#[[RTA Guide/Upstairs Toad|Upstairs Toad]]&lt;br /&gt;
#[[RTA Guide/Tall, Tall Mountain|Tall, Tall Mountain (all stars)]]&lt;br /&gt;
#[[RTA Guide/Snowman&#039;s Land|Snowman&#039;s Land (all stars)]]&lt;br /&gt;
=== Tippy ===&lt;br /&gt;
#[[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow]]&lt;br /&gt;
#[[RTA Guide/Tick Tock Clock|Tick Tock Clock (all stars)]]&lt;br /&gt;
#[[RTA Guide/Tippy Toad|Tippy Toad]]&lt;br /&gt;
#[[RTA Guide/Rainbow Ride|Rainbow Ride (all stars)]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#*[[RTA Guide/Bowser in the Sky#Reds|Bowser in the Sky (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/70_Star&amp;diff=18785</id>
		<title>RTA Guide/70 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/70_Star&amp;diff=18785"/>
		<updated>2023-12-10T17:57:09Z</updated>

		<summary type="html">&lt;p&gt;Shoutplenty: clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;70 Star&#039;&#039;&#039; category is to beat the game as fast as possible without using any technique capable of bypassing star door requirements (notably, [[Backwards Long Jump|BLJ]] or [[RTA Guide/MIPS Clip|MIPS Clip]]).&lt;br /&gt;
==Category Rules==&lt;br /&gt;
*All forms of [[BLJ]] are banned.&lt;br /&gt;
*All forms of [[RTA Guide/MIPS Clip|MIPS Clip]] are banned.&lt;br /&gt;
*Any other means of bypassing star door requirements is banned.&lt;br /&gt;
==Recommended Routes==&lt;br /&gt;
It is recommended, regardless of your skill level, to do some variant of the [[RTA Guide/70 Star#HMC Late (Standard Route)|HMC Late]] route, which involves initially skipping HMC during basement and returning to it later as part of collecting the second MIPS star. The [[RTA Guide/70 Star#HMC Early (Alternative)|HMC Early]] routes are those that do HMC on the first (and only) trip to the basement, and so do not collect the second MIPS star.&lt;br /&gt;
&lt;br /&gt;
There are three options that are usually taken in this (HMC Late) route. They are independent, but in practice usually implemented in order of increasing skill level.&lt;br /&gt;
*&#039;&#039;&#039;Beginner&#039;&#039;&#039;: No TTC100 + CCM18 + No Island Hop&lt;br /&gt;
**This is the most basic route, though it is still possible to replace stars with slower and easier ones, as outlined in [[RTA Guide/70 Star#General Route Variations|General Route Variations]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Intermediate&#039;&#039;&#039;: TTC100 + CCM18 + No Island Hop&lt;br /&gt;
**This is the de-facto standard route, most similar to [[RTA Guide/120 Star|120 Star]]. It replaces [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]] with the 100 coin star in [[RTA Guide/TTC 100 Coins#With Stomp on the Thwomp|Stomp on the Thwomp (+ 100 Coins)]], and is worth considering when reaching a level of consistency with the latter. This route is more consistent and typically done in races by advanced-level runners.&lt;br /&gt;
*&#039;&#039;&#039;Advanced&#039;&#039;&#039;: TTC100 + CCM17 + No Island Hop&lt;br /&gt;
**This route moves the CCM 100 coin star into [[RTA Guide/CCM 100 Coins#With Slip Slidin&#039; Away|Slip Slidin&#039; Away (+ 100 Coins)]], and then replaces [[RTA Guide/CCM 100 Coins#With Big Penguin Race|Big Penguin Race]] with [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]]. This means it requires doing [[RTA Guide/Inside the Ancient Pyramid#Pillarless|pillarless]] twice to save time, making it much more inconsistent. This route entails leaving Cool, Cool Mountain with 17 stars collected rather than 18, hence the name.&lt;br /&gt;
*&#039;&#039;&#039;Expert&#039;&#039;&#039;: TTC100 + CCM17 + Island Hop&lt;br /&gt;
**[[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] typically requires wing cap and so must be done after its unlock in [[RTA Guide/Tower of the Wing Cap|Tower of the Wing Cap]]. At top level, a hard trick known as [[RTA Guide/Shoot to the Island in the Sky#Island Hop|Island Hop]] can be done to finish the level without the wing cap, and so it&#039;s moved to the start of the run, with the other Bob-omb Battlefield star. This skips backtracking to Bob-omb Battlefield later on and so saves time on castle movement. Overall, it&#039;s about 5–6s faster than the advanced route.&lt;br /&gt;
These options will be flagged in the next section, which details the standard (HMC Late) route.&lt;br /&gt;
==HMC Late (Standard Route)==&lt;br /&gt;
===Route Variations ===&lt;br /&gt;
This route has three standard options, ordered by increasing skill level at which they are typically taken:&lt;br /&gt;
*&#039;&#039;&#039;No TTC100&#039;&#039;&#039; vs &#039;&#039;&#039;With TTC100&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;CCM18&#039;&#039;&#039; vs &#039;&#039;&#039;CCM17&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No Island Hop&#039;&#039;&#039; vs &#039;&#039;&#039;With Island Hop&#039;&#039;&#039;&lt;br /&gt;
These are explained in the previous section.&lt;br /&gt;
===Route===&lt;br /&gt;
The square brackets &amp;quot;&#039;&#039;&#039;[option]&#039;&#039;&#039;&amp;quot; below show parts of the route that are only done on the specified route option (from the list above).&lt;br /&gt;
&lt;br /&gt;
==== Lobby====&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Shoot to the Island in the Sky#Island Hop|Shoot to the Island in the Sky (Island Hop)]] &#039;&#039;&#039;[With Island Hop]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
#1st Slide&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#First Star Tutorial|The Princess&#039;s Secret Slide (first star)]]&lt;br /&gt;
#[[RTA Guide/Whomp&#039;s Fortress|Whomp&#039;s Fortress (all stars)]]&lt;br /&gt;
#Castle Stars&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#Second Star|The Princess&#039;s Secret Slide (second star)]]&lt;br /&gt;
#*[[RTA Guide/Tower of the Wing Cap|Tower of the Wing Cap]]&lt;br /&gt;
#Bowser in the Dark World&lt;br /&gt;
#*[[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
#Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] [[RTA Guide/Shoot to the Island in the Sky|&#039;&#039;&#039;[No Island Hop]&#039;&#039;&#039;]]&lt;br /&gt;
#Cool, Cool Mountain&lt;br /&gt;
#*[[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
#*[[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]]&lt;br /&gt;
#*[[RTA Guide/Slip Slidin&#039; Away|Slip Slidin&#039; Away]] &#039;&#039;&#039;[CCM18]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/CCM 100 Coins#With Big Penguin Race|Big Penguin Race + 100 Coins]] &#039;&#039;&#039;[CCM18]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/CCM 100 Coins#With Slip Slidin&#039; Away|Slip Slidin&#039; Away + 100 Coins]] &#039;&#039;&#039;[CCM17]&#039;&#039;&#039;&lt;br /&gt;
#Big Boo&#039;s Haunt&lt;br /&gt;
#*[[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]]&lt;br /&gt;
#*[[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]]&lt;br /&gt;
====Basement====&lt;br /&gt;
#[[RTA Guide/MIPS#Entering Basement|MIPS (first star)]]&lt;br /&gt;
#Shifting Sand Land&lt;br /&gt;
#*[[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]] &#039;&#039;&#039;[CCM17]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]]&lt;br /&gt;
#*[[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]]&lt;br /&gt;
#*[[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
#Lethal Lava Land&lt;br /&gt;
#*[[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]]&lt;br /&gt;
#*[[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
#*[[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
#*[[RTA Guide/Bully the Bullies|Bully the Bullies]]&lt;br /&gt;
#*[[RTA Guide/Hot-Foot-It into the Volcano|Hot-Foot-It into the Volcano]]&lt;br /&gt;
#*[[RTA Guide/Elevator Tour in the Volcano|Elevator Tour in the Volcano]]&lt;br /&gt;
#Dire, Dire Docks&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#*[[RTA Guide/Bowser in the Fire Sea#Reds|Bowser in the Fire Sea (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
====Upstairs====&lt;br /&gt;
#Wet-Dry World&lt;br /&gt;
#*[[RTA Guide/WDW 100 Coins + Secrets in the Shallows &amp;amp; Sky|Secrets in the Shallows &amp;amp; Sky + 100 Coins]]&lt;br /&gt;
#*[[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]]&lt;br /&gt;
#*[[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]]&lt;br /&gt;
#*[[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]]&lt;br /&gt;
#Tiny-Huge Island&lt;br /&gt;
#*[[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]]&lt;br /&gt;
#*[[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]]&lt;br /&gt;
#*[[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]]&lt;br /&gt;
#[[RTA Guide/Upstairs Toad|Upstairs Toad (near TTM)]]&lt;br /&gt;
#Tall, Tall Mountain&lt;br /&gt;
#*[[RTA Guide/Scale the Mountain|Scale the Mountain]]&lt;br /&gt;
#*[[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]]&lt;br /&gt;
#*[[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]]&lt;br /&gt;
#*[[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]]&lt;br /&gt;
#Snowman&#039;s Land&lt;br /&gt;
#*[[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]]&lt;br /&gt;
#*[[RTA Guide/In the Deep Freeze|In the Deep Freeze]]&lt;br /&gt;
#*[[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]]&lt;br /&gt;
#*[[RTA Guide/Chill with the Bully|Chill with the Bully]]&lt;br /&gt;
#*[[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]] &#039;&#039;&#039;[No TTC100]&#039;&#039;&#039;&lt;br /&gt;
#*Re-enter Snowman&#039;s Land and exit via the pause menu. Then, head to basement for the second MIPS star.&lt;br /&gt;
====Basement 2 ====&lt;br /&gt;
#[[RTA Guide/MIPS#Entering Basement|MIPS (second star)]]&lt;br /&gt;
#*Go to HMC after MIPS, and get the Toad star before entering HMC.&lt;br /&gt;
#[[RTA Guide/HMC Toad#For 70 Star and 16 Star No LBLJ|HMC Toad]]&lt;br /&gt;
#Hazy Maze Cave&lt;br /&gt;
#*[[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]]&lt;br /&gt;
#*[[RTA Guide/Metal-Head Mario Can Move!|Metal-Head Mario Can Move!]]&lt;br /&gt;
#*[[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]]&lt;br /&gt;
#*[[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]]&lt;br /&gt;
#*Re-enter Hazy Maze Cave and exit via the pause menu. Then, head to tippy.&lt;br /&gt;
====Tippy====&lt;br /&gt;
#Rainbow Ride&lt;br /&gt;
#*[[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]]&lt;br /&gt;
#*[[RTA Guide/Tricky Triangles!|Tricky Triangles!]]&lt;br /&gt;
#*[[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
#*[[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]]&lt;br /&gt;
#[[RTA Guide/Tippy Toad#For 70 Star|Tippy Toad (near TTC)]]&lt;br /&gt;
#[[RTA Guide/Tick Tock Clock|Tick Tock Clock]]&lt;br /&gt;
#*[[RTA Guide/TTC 100 Coins#With Stomp on the Thwomp|Stomp on the Thwomp + 100 Coins]] &#039;&#039;&#039;[With TTC100]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Stomp on the Thwomp|Stomp on the Thwomp]] &#039;&#039;&#039;[No TTC100]&#039;&#039;&#039;&lt;br /&gt;
#*[[RTA Guide/Roll into the Cage|Roll into the Cage]]&lt;br /&gt;
#*[[RTA Guide/The Pit and the Pendulums|The Pit and the Pendulums]]&lt;br /&gt;
#*[[RTA Guide/Get a Hand|Get a Hand]]&lt;br /&gt;
#*[[RTA Guide/Timed Jumps on Moving Bars|Timed Jumps on Moving Bars]]&lt;br /&gt;
#*[[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
#Bowser in the Sky&lt;br /&gt;
#*[[RTA Guide/Bowser in the Sky#No Reds|Bowser in the Sky (No Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
==HMC Early (Alternative)==&lt;br /&gt;
The HMC Early routes do not make a second trip to the basement in order to get the second MIPS star, and thus do HMC along with the rest of the basement. Optimally, these routes are comparable to the standard HMC late route, however they are generally considered harder to optimize. They may be preferable in some situations, since they allow more flexibility in routing from not being bound as tightly to the 30 star door requirement before DDD.&lt;br /&gt;
===Differences from HMC Late===&lt;br /&gt;
The differences between this route and the standard [[#HMC Late (CCM 18)|HMC Late]] route are as follows:&lt;br /&gt;
*After LLL, go directly to HMC. Get all of the HMC stars, then HMC Toad, and then proceed to DDD as normal.&lt;br /&gt;
*In SL, you&#039;ll have to get [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]] to replace the second MIPS star. Once finished with SL, go to Tippy as normal instead of exiting the course.&lt;br /&gt;
The route above is the most common HMC early route, but a few modifications can be made to make the route faster and/or more consistent. &lt;br /&gt;
===Replacing CCM100===&lt;br /&gt;
Since meeting the 30 star door requirement is not an issue with HMC Early, you are allowed more flexibility in early-game routing. Typically, people will replace [[RTA Guide/CCM 100 Coins #With Big Penguin Race|Big Penguin Race + 100 Coins]] and [[RTA Guide/Slip Slidin&#039; Away|Slip Slidin&#039; Away]] with [[RTA Guide/CCM 100 Coins #With Slip Slidin&#039; Away|Slip Slidin&#039; Away + 100 Coins]] and one alternative star. Also, since SL Reds already replaces the second MIPS star, you will need to add in another alternative star if you decide to skip TTC100.&lt;br /&gt;
*Easy/Slowest: [[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]] without BLJ&lt;br /&gt;
*Intermediate: [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
*Hard/Fastest: [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]]&lt;br /&gt;
==General Route Variations==&lt;br /&gt;
The following route variations apply to both the HMC early and HMC late routes.&lt;br /&gt;
===TTC100===&lt;br /&gt;
Instead of [[RTA Guide/TTC 100 Coins#With Stomp on the Thwomp|Stomp on the Thwomp + 100 Coins]], you can do [[RTA Guide/Stomp on the Thwomp|Stomp on the Thwomp]] on its own along with an additional alternative star:&lt;br /&gt;
*Easy: [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]] &#039;&#039;(if HMC Late, else this is already in the route)&#039;&#039;&lt;br /&gt;
*Easy: [[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]] without BLJ&lt;br /&gt;
*Intermediate: [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
*Hard: [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]]&lt;br /&gt;
===Island Hop===&lt;br /&gt;
See [[RTA Guide/70 Star#Recommended Routes|the expert route]] for an explanation.&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>Shoutplenty</name></author>
	</entry>
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