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	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Big_Boo%27s_Haunt&amp;diff=10063</id>
		<title>Big Boo&#039;s Haunt</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Big_Boo%27s_Haunt&amp;diff=10063"/>
		<updated>2019-10-22T23:33:13Z</updated>

		<summary type="html">&lt;p&gt;Santyozzy: /* A Press Counts */Fixed error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{course_infobox&lt;br /&gt;
|title=Big Boo&#039;s Haunt&lt;br /&gt;
|image= BBH.png&lt;br /&gt;
|abbreviation=BBH&lt;br /&gt;
|terrain=Spooky&lt;br /&gt;
|setting=Dark&lt;br /&gt;
|water=Small&lt;br /&gt;
|yellow-coins=16&lt;br /&gt;
|red-coins=8&lt;br /&gt;
|blue-coins=4&lt;br /&gt;
|enemy-yellow=14&lt;br /&gt;
|enemy-blue=17&lt;br /&gt;
|stars=7&lt;br /&gt;
|wing-caps=&lt;br /&gt;
|metal-caps=&lt;br /&gt;
|vanish-caps=3&lt;br /&gt;
|overview_1=STROOP- BBH Basement.png&lt;br /&gt;
|overview_2=STROOP- BBH Floor 1.png&lt;br /&gt;
|overview_3=STROOP- BBH Floor 2.png&lt;br /&gt;
|overview_4=STROOP- BBH Floor 3.png&lt;br /&gt;
|overview_5=STROOP- BBH Roof.png&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Big Boo&#039;s Haunt&#039;&#039;&#039;, also known as  &#039;&#039;&#039;BBH&#039;&#039;&#039;, is the fifth [[List of Courses|course]] in the game. It is accessed by defeating the [[Big Boo]] in [[The Castle#The Courtyard|Castle Courtyard]], then jumping into the [[Haunted Cage]] that it drops. Big Boo&#039;s Haunt is only accessible if Mario has at least 12 [[Power Star|Power Stars]], as the [[Boo|Boos]] in the Courtyard do not spawn until then.&lt;br /&gt;
&lt;br /&gt;
==Course Versions==&lt;br /&gt;
There are two [[Course Versions|course versions]] that appear depending on the selected star.&lt;br /&gt;
*&#039;&#039;&#039;Version 1&#039;&#039;&#039;: Accessed by selecting Star 1. The main room&#039;s staircase is embedded in the floor, and killing each Boo will present [[Textbox|text]] before [[King Boo]] appears.&lt;br /&gt;
*&#039;&#039;&#039;Version 2&#039;&#039;&#039;: Accessed by selecting Stars 2 through 6. The staircase is present, and Boos will be present at the merry-go-round.&lt;br /&gt;
&lt;br /&gt;
==Coins==&lt;br /&gt;
Big Boo&#039;s Haunt&#039;s coin total is 151. Of this number, 105 come from the 21 [[Blue Coin|Blue Coins]] in the course, the most out of any course. Big Boo&#039;s Haunt does not have any known [[Infinite Coin Glitches]], so its [[Coin Limit|coin limit]] is 151.&lt;br /&gt;
{{BBH Coins}}&lt;br /&gt;
&lt;br /&gt;
==A Press Counts==&lt;br /&gt;
In the [[A Button Challenge]], all seven stars can be collected without A presses, though completing them is very time-consuming, taking about 10 hours in total.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; width:35%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Star&lt;br /&gt;
!A Presses&lt;br /&gt;
!Minutes&lt;br /&gt;
|-&lt;br /&gt;
|1||0||2&lt;br /&gt;
|-&lt;br /&gt;
|2||0||165* (2.75 hours) &lt;br /&gt;
|-&lt;br /&gt;
|3||0||2&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2&lt;br /&gt;
|-&lt;br /&gt;
|5||0||185* (3.08 hours) &lt;br /&gt;
|-&lt;br /&gt;
|6||0||~240* (~4 hours) &lt;br /&gt;
|-&lt;br /&gt;
|100||0||2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=3|*For Star 2, the minutes displayed is the faster method used; otherwise, the time is 10 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Entering Big Boo&#039;s Haunt &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Video: https://youtu.be/mlHzqJn2SMs?t=1m10s &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mario can defeat the Big Boo using a multitude of moves (punching, kicking, slide-kicking, diving, sliding), none of which require the A button.&lt;br /&gt;
&lt;br /&gt;
===Go On a Ghost Hunt &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Video: https://youtu.be/Z6Azdf3V2rU &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mario needs to defeat all boos on the first floor and defeat King Boo to collect the star at the entrance to the second floor accessed by a rising staircase.&lt;br /&gt;
&lt;br /&gt;
The main technique that allows Mario to access the second floor without jumping is the use of [[Vertical Speed Conservation]] (VSC) due to Mario&#039;s vertical speed not resetting to zero upon landing. Therefore, by making Mario land while he is still ascending, Mario can retain positive vertical speed, and the speed can be reactivated if Mario does not move at all except punching and breakdancing. Therefore, Pannenkoek takes advantage of the rising steps, which allows Mario to store vertical speed, and punch to the edge of the step to reactivate the stored speed, and ledge-grab onto the second floor. There is only one chance to perform this technique, as the steps only rise once.&lt;br /&gt;
&lt;br /&gt;
Later on, this technique is required for the remaining stars except for &#039;&#039;Ride Big Boo&#039;s Merry-Go-Round&#039;&#039; and 100 coin star, and therefore Mario would select the first mission to complete these stars.&lt;br /&gt;
&lt;br /&gt;
The star is 281 units above the floor &amp;lt;ref&amp;gt;Star Heights: https://youtu.be/xE7hrQ8sHhU?t=1m54s&amp;lt;/ref&amp;gt;, barely reachable by dive-recovering.&lt;br /&gt;
&lt;br /&gt;
===Ride Big Boo&#039;s Merry-Go-Round &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Main Article: [[Ride Big Boo&#039;s Merry-Go-Round]]&#039;&#039;&lt;br /&gt;
:&#039;&#039;Video: https://youtu.be/6q6e03g2Ic8 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 2&#039;&#039;&#039; must be used for boos to show up in the merry-go-round. The biggest obstacle is finding a way to reach the star since it is 357 units above the floor&amp;lt;ref&amp;gt;Star Heights: https://youtu.be/xE7hrQ8sHhU?t=3m1s&amp;lt;/ref&amp;gt;. After many ideas trying to go out of bounds to utilize VSC failed, Pannenkoek eventually found a method to use a scuttlebug&#039;s bounce to reach the star. &lt;br /&gt;
&lt;br /&gt;
To execute this strategy, Mario first needs to lure a scuttlebug outside the mansion to a specific location via [[Scuttlebug transportation]], and then [[Scuttlebug raising|raise]] it for many hours (3 hours or 10 hours depending on which method is used&amp;lt;ref&amp;gt;Video explaining the two strategies of raising a scuttlebug: https://youtu.be/ZZ_rNnt0ImI&amp;lt;/ref&amp;gt;). This will place a scuttlebug in a vertical [[Parallel Universe|PU]] (VPU 1). Then, Mario will go outside to perform a specific maneuver to lure the scuttlebug to the specified location as it is falling through floors and ceilings, ending up above a floor in the merry-go-round by snapping it to a wall nearby via [[scuttlebug wall snapping]]. The movement is very precise as to not prematurely let it interact with the wrong wall in the VPU and snap into the wrong location.&lt;br /&gt;
&lt;br /&gt;
Once the scuttlebug is in place, snapped down VPU 1, Mario enters the merry-go-round room, beating up boos and proceeding the level as normal, and finishes up by bouncing on the scuttlebug to reach the star.&lt;br /&gt;
&lt;br /&gt;
===Secret of the Haunted Books &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Video: https://youtu.be/hw_I2yw8AEI &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1&#039;&#039;&#039; must be used for the staircase to rise, as the aforementioned VSC trick is required to climb up to the second floor and go to the library. The bookshelf puzzle is solved by pushing the three books in a high-low-middle order, the highest one being fortunately reachable by dive-recovering. After revealing the other side and go through the door, the star can be reached by sliding on the rails and then ground-pound midair to gain enough height to collect the star.&lt;br /&gt;
&lt;br /&gt;
===Seek the 8 Red Coins &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Video: https://youtu.be/yBvptqoQ6w4 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In order to access all coins, using &#039;&#039;&#039;version 1&#039;&#039;&#039; is required. Four coins are located on the first floor and should be collected first, two of which locating on top of the bookshelf which requires careful manipulations of two boos and a flying book to bounce on them. Afterwards, Mario activates the rising staircase by defeating all boos on the first floor and then using the rising steps to perform VSC. Mario then picks up the remaining four coins on the second floor to spawn the star and then collects it.&lt;br /&gt;
&lt;br /&gt;
===Big Boo&#039;s Balcony &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Main Article: [[Big Boo&#039;s Balcony]]&#039;&#039;&lt;br /&gt;
:&#039;&#039;Video: https://youtu.be/OLmxy5cYfdk &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1&#039;&#039;&#039; must be used. The star is located on the roof, which can be accessed from the third floor of the mansion. The biggest obstacle is going to the third floor of the mansion without pressing A. Under normal conditions, the crazy box does not go high enough to reach the roof (to meet Big Boo), and jumping from the second floor to the third floor requires an A press. Therefore, the solution is to transport and raise the scuttlebugs and place them inside the mansion.&lt;br /&gt;
&lt;br /&gt;
Pannenkoek raises three scuttlebugs for 13 hours to place them in Vertical PU (VPU 2) in order to have enough time to perform the maneuver outside to induce a lunge, moving them into the mansion and snapping them onto the library on the second floor. Then, Pannenkoek raises them for another 8 minutes to isolate their heights so that Mario can bounce on them.&lt;br /&gt;
&lt;br /&gt;
The raising of the scuttlebugs is all done before Mario even begins beating the boos to access the second floor (via VSC). Afterwards, Mario enters the roof and goes up the slopes to go on top of the item block. Finally, he defeats the Big Boo by performing many breakdances and collects the star. &lt;br /&gt;
&lt;br /&gt;
===Eye to Eye in the Secret Room &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Main Article: [[Big Boo&#039;s Balcony]]&#039;&#039;&lt;br /&gt;
:&#039;&#039;Video: https://youtu.be/rIYFGYXtNwA &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The same maneuver is performed so as to reach the third floor, except it is even more difficult. The secret room, where the star is located, is only accessible by putting on a vanish cap, and therefore Mario has a strict time limit to reach the third floor without the cap running out. The only route fast enough for this is to navigate from the second floor to the third floor, instead of taking the detour outside the mansion to reach the roof&amp;lt;ref&amp;gt;Explained in BBH Vanish Cap during Scuttlebug Bouncing: https://youtu.be/p4-z4qogSC0&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Therefore, Mario enters &#039;&#039;&#039;version 1&#039;&#039;&#039; and begins placing the scuttlebugs into vertical PUs. He manipulates them in the same location as used in &#039;&#039;Big Boo&#039;s Balcony&#039;&#039; (13 hours are spent in this phase), and then he navigates up the mansion with VSC and scuttlebug bouncing while picking up a vanish cap during the process. He rushes into the secret room in time, defeats Mr. I swiftly, and finally collects the star.&lt;br /&gt;
&lt;br /&gt;
===BBH 100 Coins &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Video: https://youtu.be/ApIxdRirfOk &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are fortunately enough coins to collect on the first floor and basement of Big Boo&#039;s Haunt. &#039;&#039;&#039;Version 2&#039;&#039;&#039; is used here, using the coins from Boos and Mr. I as primary sources. The version later than Star 2 is used as otherwise the merry-go-round would not have boos flying out. The red coins on the bookshelf are the trickest ones the collect since Boos and flying books need to be manipulated.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level courses}}&lt;/div&gt;</summary>
		<author><name>Santyozzy</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=UBER_Challenge&amp;diff=10062</id>
		<title>UBER Challenge</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=UBER_Challenge&amp;diff=10062"/>
		<updated>2019-10-22T23:29:31Z</updated>

		<summary type="html">&lt;p&gt;Santyozzy: /* Number of stars that can be collected */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UBER Challenge Infobox}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;UBER challenge&#039;&#039;&#039; was a [[challenge]] with heavy restrictions, created by Mario64Masters in 2009. This challenge inspired many related challenges deriving from the ruleset, such as Capless, Cannonless, and [[Challenge#Coinless Challenge|Coinless Challenge]]s (and combinations of them such as [[CCC Challenge]]). The name of the UBER challenge was borrowed from [http://zeldachallenge.wikia.com/wiki/Ocarina_of_Time_Uber_Challenge Manocheese&#039;s Über Challenge for Ocarina of Time].&lt;br /&gt;
&lt;br /&gt;
The last possible star collected with TAS was completed on February 8, 2010. Although the challenge is now over as there are no more stars that are possible to collect, it remains one of the early pieces of development in exploring the mechanics of Super Mario 64, as object-clipping, [[BLJ]]ing, and advanced wall kicking are required to work around the restrictions.&lt;br /&gt;
&lt;br /&gt;
==Ruleset==&lt;br /&gt;
The rules were as follows:&lt;br /&gt;
&lt;br /&gt;
*Any coins should NOT be collected.&lt;br /&gt;
*No collecting or activating 1up mushrooms (lives).&lt;br /&gt;
*No gathering &amp;quot;collectibles&amp;quot; of 5. (Chests are allowed as there are only 4 of them).&lt;br /&gt;
*No pressing any switches (e.g. Purple switches, cap switches).&lt;br /&gt;
*No shooting from cannons.&lt;br /&gt;
*No using teleporting spots.&lt;br /&gt;
*Never lose your cap.&lt;br /&gt;
*Never wear any of the three special caps (except for when Mario automatically wears the wing cap when you finish the game).&lt;br /&gt;
*Boxes cannot be opened unless there is a star inside.&lt;br /&gt;
*No deaths.&lt;br /&gt;
*No damage from ANYTHING EXCEPT large falls and water. You can regain health from anything that is allowed.&lt;br /&gt;
*No activating the motion of any movable platform (including elevators) except those whose central position cannot be changed.&lt;br /&gt;
**Allowed: Seesaws, rocking platforms and the falling block in the volcano.&lt;br /&gt;
*Any other platform may be used if the way you use it does not affect its motion (like sets of 4 cycling checker blocks).&lt;br /&gt;
*No using the switches in Wet-Dry World to change the water level.&lt;br /&gt;
*The swimming beast in the Hazy Maze Cave cannot be touched, nor can any penguin.&lt;br /&gt;
*Excluding scenes at the start and end of the game, the only characters you can talk to are the rabbit and Bowser.&lt;br /&gt;
**Lakitu cannot be talked to. This includes the beginning of [[Whomp&#039;s Fortress]]. Levels where Lakitu is not speaking ([[Bob-omb Battlefield]] and [[Lethal Lava Land]]) are allowed.&lt;br /&gt;
*Updrafts may not be activated. Side drafts may be used as long as they do not blow off your cap.&lt;br /&gt;
*No combat with anything except Bowser and the rabbit.&lt;br /&gt;
*Enemies may not be killed even if it is not directly an act of Mario. This includes enemies falling off an edge as well. You may only continue if it lands on a platform Mario can walk on glitchless.&lt;br /&gt;
*No touching any enemy (except [[Bowser]] or [[MIPS]]).&lt;br /&gt;
**A Thwomp, Grindel or Spindel is not an enemy as it is basically a moving platform. (You still must not get hurt by it)&lt;br /&gt;
*No entering any warp pipes in Tiny-Huge Island.&lt;br /&gt;
*Hacks are COMPLETELY FORBIDDEN (savestates are only allowed when practicing)&lt;br /&gt;
*No touching the cartridge or power cord intentionally while playing.&lt;br /&gt;
*Any version of the game is allowed (except [https://www.mariowiki.com/Super_Mario_64_DS DS]).&lt;br /&gt;
*At least 15 stars must be collected before entering Dire, Dire Docks. You must get the star &amp;quot;Board Bowser&#039;s Sub&amp;quot; in Dire, Dire Docks. (This is to prevent [[Backwards_Long_Jump#Side_BLJ|Side BLJ]] skip from being used to skip directly to [[Bowser in the Fire Sea]])&lt;br /&gt;
&lt;br /&gt;
==Number of stars that can be collected==&lt;br /&gt;
There are 40 Stars that can be completed in RTA (Real Time Attack), where savestates are not allowed.&lt;br /&gt;
*[[Bob-omb Battlefield]] (2): &#039;&#039;[[Shoot to the Island in the Sky]]&#039;&#039;, &#039;&#039;[[Behind Chain Chomp&#039;s Gate]]&#039;&#039;&lt;br /&gt;
*[[Jolly Roger Bay]] (5): &#039;&#039;[[Plunder in the Sunken Ship]]&#039;&#039;, &#039;&#039;[[Can the Eel Come out to Play?]]&#039;&#039;, &#039;&#039;[[Treasure of the Ocean Cave]]&#039;&#039;, &#039;&#039;[[Blast to the Stone Pillar]]&#039;&#039;, &#039;&#039;[[Through the Jet Stream]]&#039;&#039;&lt;br /&gt;
*[[Cool, Cool Mountain]] (2): &amp;quot;[[Slip Slidin&#039; Away]]&amp;quot;, &#039;&#039;[[Wall Kicks Will Work]]&#039;&#039;&lt;br /&gt;
*[[Hazy Maze Cave]] (3): &#039;&#039;[[Swimming Beast in the Cavern]]&#039;&#039;, &#039;&#039;[[A-Maze-ing Emergency Exit]]&#039;&#039;, &#039;&#039;[[Watch for Rolling Rocks]]&#039;&#039;,&lt;br /&gt;
*[[Lethal Lava Land]] (3): &#039;&#039;[[Red-Hot Log Rolling]]&#039;&#039;, &#039;&#039;[[Hot-Foot-It into the Volcano]]&#039;&#039;, &#039;&#039;[[Elevator Tour in the Volcano]]&#039;&#039;&lt;br /&gt;
*[[Shifting Sand Land]] (2): &#039;&#039;[[Shining Atop the Pyramid]]&#039;&#039;, &#039;&#039;[[Inside the Ancient Pyramid]]&#039;&#039;&lt;br /&gt;
*[[Dire, Dire Docks]] (2): &#039;&#039;[[Board Bowser&#039;s Sub]]&#039;&#039;, &#039;&#039;[[Chests in the Current]]&#039;&#039;&lt;br /&gt;
*[[Snowman&#039;s Land]] (3): &#039;&#039;[[Snowman&#039;s Big Head]]&#039;&#039;, &#039;&#039;[[In the Deep Freeze]]&#039;&#039;, &#039;&#039;[[Whirl from the Freezing Pond]]&#039;&#039;&lt;br /&gt;
*[[Wet-Dry World]] (2): &#039;&#039;[[Shocking Arrow Lifts!]]&#039;&#039;, &#039;&#039;[[Top O&#039; the Town]]&#039;&#039;&lt;br /&gt;
*[[Tall, Tall Mountain]] (4): &#039;&#039;[[Scale the Mountain]]&#039;&#039;, &#039;&#039;[[Mysterious Mountainside]]&#039;&#039;, &#039;&#039;[[Blast to the Lonely Mushroom]]&#039;&#039;, &#039;&#039;[[Breathtaking View from Bridge]]&#039;&#039;&lt;br /&gt;
*[[Tiny-Huge Island]] (1): &#039;&#039;[[The Tip Top of the Huge Island]]&#039;&#039;&lt;br /&gt;
*[[Tick Tock Clock]] (5): &#039;&#039;[[Roll into the Cage]]&#039;&#039;, &#039;&#039;[[The Pit and the Pendulums]]&#039;&#039;, &#039;&#039;[[Get a Hand]]&#039;&#039;, &#039;&#039;[[Stomp on the Thwomp]]&#039;&#039;, &#039;&#039;[[Timed Jumps on Moving Bars]]&#039;&#039;&lt;br /&gt;
*[[Rainbow Ride]] (3): &#039;&#039;[[Cruiser Crossing the Rainbow]]&#039;&#039;, &#039;&#039;[[Swingin&#039; in the Breeze]]&#039;&#039;, &#039;&#039;[[Tricky Triangles!]]&#039;&#039;&lt;br /&gt;
*Castle Stars (3): [[The Princess&#039;s Secret Slide]] ([[The Princess&#039;s Secret Slide|normal]] and [[The Princess&#039;s Secret Slide#The Princess&#039;s Secret Slide (Under 21&amp;quot;0)|under 21&#039;00]]), &#039;&#039;MIPS #1&#039;&#039;&lt;br /&gt;
*Sequence Skips required: 30-star Door (MIPS clip for DDD and BitFS), 50-star Door (BLJ for TTC and RR), 70-star stairs (BLJ for BitS)&lt;br /&gt;
&lt;br /&gt;
*Courses that cannot be entered are [[Whomp&#039;s Fortress]] and [[Big Boo&#039;s Haunt]].&lt;br /&gt;
**If the former is allowed, then &#039;&#039;[[Shoot into the Wild Blue]]&#039;&#039;, &#039;&#039;[[Fall onto the Caged Island]]&#039;&#039;, and &#039;&#039;[[Blast Away the Wall]]&#039;&#039; can be collected.&lt;br /&gt;
**If the latter is allowed, then &#039;&#039;[[Secret of the Haunted Books]]&#039;&#039; can be collected.&lt;br /&gt;
&lt;br /&gt;
With TAS, there are seven more stars that can be collected under these restrictions. These stars do not count towards the original UBER challenge since they are nearly impossible to perform RTA. The numeric orders are according to the time the strategy was found:&lt;br /&gt;
*40th star - HMC: &#039;&#039;[[Metal-Head Mario Can Move!]]&#039;&#039; (BLJ against the grid wall using a slope is required, RTA possible)&lt;br /&gt;
*41st star - HMC: &#039;&#039;[[Navigating the Toxic Maze]]&#039;&#039; (Toxic Maze navigation, consecutive Wall Kicks to bypass elevator, RTA possible)&lt;br /&gt;
*42nd star - WDW: &#039;&#039;[[Express Elevator--Hurry Up!]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to clip through the mesh and collect the star, bypassing the elevator, TAS only)&lt;br /&gt;
*43rd star - DDD: &#039;&#039;[[Collect the Caps...]]&#039;&#039; ([[Hyperspeed Wall Kicks|Hyperspeed Wall Kick]]ing to go behind the wall, TAS only)&lt;br /&gt;
*44th star - RR: &#039;&#039;[[The Big House in the Sky]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to reach the Big House without carpets, TAS only)&lt;br /&gt;
*45th star - RR: &#039;&#039;[[Somewhere Over the Rainbow]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to reach the Big House and jump to island without carpets, TAS only)&lt;br /&gt;
*46th star - WDW: &#039;&#039;[[Quick Race Through Downtown!]]&#039;&#039; (Water Level Overflow Glitch, RTA possible but dependant on luck and viewing in-game memory values)&lt;br /&gt;
*47th star - SL: &amp;quot;[[Into the Igloo]]&amp;quot; ([[Hyperspeed Wall Kicking]] to go through ice and walls)&lt;br /&gt;
&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Santyozzy</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=UBER_Challenge&amp;diff=10061</id>
		<title>UBER Challenge</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=UBER_Challenge&amp;diff=10061"/>
		<updated>2019-10-22T23:28:48Z</updated>

		<summary type="html">&lt;p&gt;Santyozzy: /* Number of stars that can be collected */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UBER Challenge Infobox}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;UBER challenge&#039;&#039;&#039; was a [[challenge]] with heavy restrictions, created by Mario64Masters in 2009. This challenge inspired many related challenges deriving from the ruleset, such as Capless, Cannonless, and [[Challenge#Coinless Challenge|Coinless Challenge]]s (and combinations of them such as [[CCC Challenge]]). The name of the UBER challenge was borrowed from [http://zeldachallenge.wikia.com/wiki/Ocarina_of_Time_Uber_Challenge Manocheese&#039;s Über Challenge for Ocarina of Time].&lt;br /&gt;
&lt;br /&gt;
The last possible star collected with TAS was completed on February 8, 2010. Although the challenge is now over as there are no more stars that are possible to collect, it remains one of the early pieces of development in exploring the mechanics of Super Mario 64, as object-clipping, [[BLJ]]ing, and advanced wall kicking are required to work around the restrictions.&lt;br /&gt;
&lt;br /&gt;
==Ruleset==&lt;br /&gt;
The rules were as follows:&lt;br /&gt;
&lt;br /&gt;
*Any coins should NOT be collected.&lt;br /&gt;
*No collecting or activating 1up mushrooms (lives).&lt;br /&gt;
*No gathering &amp;quot;collectibles&amp;quot; of 5. (Chests are allowed as there are only 4 of them).&lt;br /&gt;
*No pressing any switches (e.g. Purple switches, cap switches).&lt;br /&gt;
*No shooting from cannons.&lt;br /&gt;
*No using teleporting spots.&lt;br /&gt;
*Never lose your cap.&lt;br /&gt;
*Never wear any of the three special caps (except for when Mario automatically wears the wing cap when you finish the game).&lt;br /&gt;
*Boxes cannot be opened unless there is a star inside.&lt;br /&gt;
*No deaths.&lt;br /&gt;
*No damage from ANYTHING EXCEPT large falls and water. You can regain health from anything that is allowed.&lt;br /&gt;
*No activating the motion of any movable platform (including elevators) except those whose central position cannot be changed.&lt;br /&gt;
**Allowed: Seesaws, rocking platforms and the falling block in the volcano.&lt;br /&gt;
*Any other platform may be used if the way you use it does not affect its motion (like sets of 4 cycling checker blocks).&lt;br /&gt;
*No using the switches in Wet-Dry World to change the water level.&lt;br /&gt;
*The swimming beast in the Hazy Maze Cave cannot be touched, nor can any penguin.&lt;br /&gt;
*Excluding scenes at the start and end of the game, the only characters you can talk to are the rabbit and Bowser.&lt;br /&gt;
**Lakitu cannot be talked to. This includes the beginning of [[Whomp&#039;s Fortress]]. Levels where Lakitu is not speaking ([[Bob-omb Battlefield]] and [[Lethal Lava Land]]) are allowed.&lt;br /&gt;
*Updrafts may not be activated. Side drafts may be used as long as they do not blow off your cap.&lt;br /&gt;
*No combat with anything except Bowser and the rabbit.&lt;br /&gt;
*Enemies may not be killed even if it is not directly an act of Mario. This includes enemies falling off an edge as well. You may only continue if it lands on a platform Mario can walk on glitchless.&lt;br /&gt;
*No touching any enemy (except [[Bowser]] or [[MIPS]]).&lt;br /&gt;
**A Thwomp, Grindel or Spindel is not an enemy as it is basically a moving platform. (You still must not get hurt by it)&lt;br /&gt;
*No entering any warp pipes in Tiny-Huge Island.&lt;br /&gt;
*Hacks are COMPLETELY FORBIDDEN (savestates are only allowed when practicing)&lt;br /&gt;
*No touching the cartridge or power cord intentionally while playing.&lt;br /&gt;
*Any version of the game is allowed (except [https://www.mariowiki.com/Super_Mario_64_DS DS]).&lt;br /&gt;
*At least 15 stars must be collected before entering Dire, Dire Docks. You must get the star &amp;quot;Board Bowser&#039;s Sub&amp;quot; in Dire, Dire Docks. (This is to prevent [[Backwards_Long_Jump#Side_BLJ|Side BLJ]] skip from being used to skip directly to [[Bowser in the Fire Sea]])&lt;br /&gt;
&lt;br /&gt;
==Number of stars that can be collected==&lt;br /&gt;
There are 40 Stars that can be completed in RTA (Real Time Attack), where savestates are not allowed.&lt;br /&gt;
*[[Bob-omb Battlefield]] (2): &#039;&#039;[[Shoot to the Island in the Sky]]&#039;&#039;, &#039;&#039;[[Behind Chain Chomp&#039;s Gate]]&#039;&#039;&lt;br /&gt;
*[[Jolly Roger Bay]] (5): &#039;&#039;[[Plunder in the Sunken Ship]]&#039;&#039;, &#039;&#039;[[Can the Eel Come out to Play?]]&#039;&#039;, &#039;&#039;[[Treasure of the Ocean Cave]]&#039;&#039;, &#039;&#039;[[Blast to the Stone Pillar]]&#039;&#039;, &#039;&#039;[[Through the Jet Stream]]&#039;&#039;&lt;br /&gt;
*[[Cool, Cool Mountain]] (2): &amp;quot;[[Slip Slidin&#039; Away]]&amp;quot;, &#039;&#039;[[Wall Kicks Will Work]]&#039;&#039;&lt;br /&gt;
*[[Hazy Maze Cave]] (3): &#039;&#039;[[Swimming Beast in the Cavern]]&#039;&#039;, &#039;&#039;[[A-Maze-ing Emergency Exit]]&#039;&#039;, &#039;&#039;[[Watch for Rolling Rocks]]&#039;&#039;,&lt;br /&gt;
*[[Lethal Lava Land]] (3): &#039;&#039;[[Red-Hot Log Rolling]]&#039;&#039;, &#039;&#039;[[Hot-Foot-It into the Volcano]]&#039;&#039;, &#039;&#039;[[Elevator Tour in the Volcano]]&#039;&#039;&lt;br /&gt;
*[[Shifting Sand Land]] (2): &#039;&#039;[[Shining Atop the Pyramid]]&#039;&#039;, &#039;&#039;[[Inside the Ancient Pyramid]]&#039;&#039;&lt;br /&gt;
*[[Dire, Dire Docks]] (2): &#039;&#039;[[Board Bowser&#039;s Sub]]&#039;&#039;, &#039;&#039;[[Chests in the Current]]&#039;&#039;&lt;br /&gt;
*[[Snowman&#039;s Land]] (3): &#039;&#039;[[Snowman&#039;s Big Head]]&#039;&#039;, &#039;&#039;[[In the Deep Freeze]]&#039;&#039;, &#039;&#039;[[Whirl from the Freezing Pond]]&#039;&#039;&lt;br /&gt;
*[[Wet-Dry World]] (2): &#039;&#039;[[Shocking Arrow Lifts!]]&#039;&#039;, &#039;&#039;[[Top O&#039; the Town]]&#039;&#039;&lt;br /&gt;
*[[Tiny-Huge Island]] (1): &#039;&#039;[[The Tip Top of the Huge Island]]&#039;&#039;&lt;br /&gt;
*[[Tall, Tall Mountain]] (4): &#039;&#039;[[Scale the Mountain]]&#039;&#039;, &#039;&#039;[[Mysterious Mountainside]]&#039;&#039;, &#039;&#039;[[Blast to the Lonely Mushroom]]&#039;&#039;, &#039;&#039;[[Breathtaking View from Bridge]]&#039;&#039;&lt;br /&gt;
*[[Tick Tock Clock]] (5): &#039;&#039;[[Roll into the Cage]]&#039;&#039;, &#039;&#039;[[The Pit and the Pendulums]]&#039;&#039;, &#039;&#039;[[Get a Hand]]&#039;&#039;, &#039;&#039;[[Stomp on the Thwomp]]&#039;&#039;, &#039;&#039;[[Timed Jumps on Moving Bars]]&#039;&#039;&lt;br /&gt;
*[[Rainbow Ride]] (3): &#039;&#039;[[Cruiser Crossing the Rainbow]]&#039;&#039;, &#039;&#039;[[Swingin&#039; in the Breeze]]&#039;&#039;, &#039;&#039;[[Tricky Triangles!]]&#039;&#039;&lt;br /&gt;
*Castle Stars (3): [[The Princess&#039;s Secret Slide]] ([[The Princess&#039;s Secret Slide|normal]] and [[The Princess&#039;s Secret Slide#The Princess&#039;s Secret Slide (Under 21&amp;quot;0)|under 21&#039;00]]), &#039;&#039;MIPS #1&#039;&#039;&lt;br /&gt;
*Sequence Skips required: 30-star Door (MIPS clip for DDD and BitFS), 50-star Door (BLJ for TTC and RR), 70-star stairs (BLJ for BitS)&lt;br /&gt;
&lt;br /&gt;
*Courses that cannot be entered are [[Whomp&#039;s Fortress]] and [[Big Boo&#039;s Haunt]].&lt;br /&gt;
**If the former is allowed, then &#039;&#039;[[Shoot into the Wild Blue]]&#039;&#039;, &#039;&#039;[[Fall onto the Caged Island]]&#039;&#039;, and &#039;&#039;[[Blast Away the Wall]]&#039;&#039; can be collected.&lt;br /&gt;
**If the latter is allowed, then &#039;&#039;[[Secret of the Haunted Books]]&#039;&#039; can be collected.&lt;br /&gt;
&lt;br /&gt;
With TAS, there are seven more stars that can be collected under these restrictions. These stars do not count towards the original UBER challenge since they are nearly impossible to perform RTA. The numeric orders are according to the time the strategy was found:&lt;br /&gt;
*40th star - HMC: &#039;&#039;[[Metal-Head Mario Can Move!]]&#039;&#039; (BLJ against the grid wall using a slope is required, RTA possible)&lt;br /&gt;
*41st star - HMC: &#039;&#039;[[Navigating the Toxic Maze]]&#039;&#039; (Toxic Maze navigation, consecutive Wall Kicks to bypass elevator, RTA possible)&lt;br /&gt;
*42nd star - WDW: &#039;&#039;[[Express Elevator--Hurry Up!]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to clip through the mesh and collect the star, bypassing the elevator, TAS only)&lt;br /&gt;
*43rd star - DDD: &#039;&#039;[[Collect the Caps...]]&#039;&#039; ([[Hyperspeed Wall Kicks|Hyperspeed Wall Kick]]ing to go behind the wall, TAS only)&lt;br /&gt;
*44th star - RR: &#039;&#039;[[The Big House in the Sky]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to reach the Big House without carpets, TAS only)&lt;br /&gt;
*45th star - RR: &#039;&#039;[[Somewhere Over the Rainbow]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to reach the Big House and jump to island without carpets, TAS only)&lt;br /&gt;
*46th star - WDW: &#039;&#039;[[Quick Race Through Downtown!]]&#039;&#039; (Water Level Overflow Glitch, RTA possible but dependant on luck and viewing in-game memory values)&lt;br /&gt;
*47th star - SL: &amp;quot;[[Into the Igloo]]&amp;quot; ([[Hyperspeed Wall Kicking]] to go through ice and walls)&lt;br /&gt;
&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Santyozzy</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=UBER_Challenge&amp;diff=10060</id>
		<title>UBER Challenge</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=UBER_Challenge&amp;diff=10060"/>
		<updated>2019-10-22T23:24:09Z</updated>

		<summary type="html">&lt;p&gt;Santyozzy: /* Number of stars that can be collected */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UBER Challenge Infobox}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;UBER challenge&#039;&#039;&#039; was a [[challenge]] with heavy restrictions, created by Mario64Masters in 2009. This challenge inspired many related challenges deriving from the ruleset, such as Capless, Cannonless, and [[Challenge#Coinless Challenge|Coinless Challenge]]s (and combinations of them such as [[CCC Challenge]]). The name of the UBER challenge was borrowed from [http://zeldachallenge.wikia.com/wiki/Ocarina_of_Time_Uber_Challenge Manocheese&#039;s Über Challenge for Ocarina of Time].&lt;br /&gt;
&lt;br /&gt;
The last possible star collected with TAS was completed on February 8, 2010. Although the challenge is now over as there are no more stars that are possible to collect, it remains one of the early pieces of development in exploring the mechanics of Super Mario 64, as object-clipping, [[BLJ]]ing, and advanced wall kicking are required to work around the restrictions.&lt;br /&gt;
&lt;br /&gt;
==Ruleset==&lt;br /&gt;
The rules were as follows:&lt;br /&gt;
&lt;br /&gt;
*Any coins should NOT be collected.&lt;br /&gt;
*No collecting or activating 1up mushrooms (lives).&lt;br /&gt;
*No gathering &amp;quot;collectibles&amp;quot; of 5. (Chests are allowed as there are only 4 of them).&lt;br /&gt;
*No pressing any switches (e.g. Purple switches, cap switches).&lt;br /&gt;
*No shooting from cannons.&lt;br /&gt;
*No using teleporting spots.&lt;br /&gt;
*Never lose your cap.&lt;br /&gt;
*Never wear any of the three special caps (except for when Mario automatically wears the wing cap when you finish the game).&lt;br /&gt;
*Boxes cannot be opened unless there is a star inside.&lt;br /&gt;
*No deaths.&lt;br /&gt;
*No damage from ANYTHING EXCEPT large falls and water. You can regain health from anything that is allowed.&lt;br /&gt;
*No activating the motion of any movable platform (including elevators) except those whose central position cannot be changed.&lt;br /&gt;
**Allowed: Seesaws, rocking platforms and the falling block in the volcano.&lt;br /&gt;
*Any other platform may be used if the way you use it does not affect its motion (like sets of 4 cycling checker blocks).&lt;br /&gt;
*No using the switches in Wet-Dry World to change the water level.&lt;br /&gt;
*The swimming beast in the Hazy Maze Cave cannot be touched, nor can any penguin.&lt;br /&gt;
*Excluding scenes at the start and end of the game, the only characters you can talk to are the rabbit and Bowser.&lt;br /&gt;
**Lakitu cannot be talked to. This includes the beginning of [[Whomp&#039;s Fortress]]. Levels where Lakitu is not speaking ([[Bob-omb Battlefield]] and [[Lethal Lava Land]]) are allowed.&lt;br /&gt;
*Updrafts may not be activated. Side drafts may be used as long as they do not blow off your cap.&lt;br /&gt;
*No combat with anything except Bowser and the rabbit.&lt;br /&gt;
*Enemies may not be killed even if it is not directly an act of Mario. This includes enemies falling off an edge as well. You may only continue if it lands on a platform Mario can walk on glitchless.&lt;br /&gt;
*No touching any enemy (except [[Bowser]] or [[MIPS]]).&lt;br /&gt;
**A Thwomp, Grindel or Spindel is not an enemy as it is basically a moving platform. (You still must not get hurt by it)&lt;br /&gt;
*No entering any warp pipes in Tiny-Huge Island.&lt;br /&gt;
*Hacks are COMPLETELY FORBIDDEN (savestates are only allowed when practicing)&lt;br /&gt;
*No touching the cartridge or power cord intentionally while playing.&lt;br /&gt;
*Any version of the game is allowed (except [https://www.mariowiki.com/Super_Mario_64_DS DS]).&lt;br /&gt;
*At least 15 stars must be collected before entering Dire, Dire Docks. You must get the star &amp;quot;Board Bowser&#039;s Sub&amp;quot; in Dire, Dire Docks. (This is to prevent [[Backwards_Long_Jump#Side_BLJ|Side BLJ]] skip from being used to skip directly to [[Bowser in the Fire Sea]])&lt;br /&gt;
&lt;br /&gt;
==Number of stars that can be collected==&lt;br /&gt;
There are 40 Stars that can be completed in RTA (Real Time Attack), where savestates are not allowed.&lt;br /&gt;
*[[Bob-omb Battlefield]] (2): &#039;&#039;[[Shoot to the Island in the Sky]]&#039;&#039;, &#039;&#039;[[Behind Chain Chomp&#039;s Gate]]&#039;&#039;&lt;br /&gt;
*[[Jolly Roger Bay]] (5): &#039;&#039;[[Plunder in the Sunken Ship]]&#039;&#039;, &#039;&#039;[[Can the Eel Come out to Play?]]&#039;&#039;, &#039;&#039;[[Treasure of the Ocean Cave]]&#039;&#039;, &#039;&#039;[[Blast to the Stone Pillar]]&#039;&#039;, &#039;&#039;[[Through the Jet Stream]]&#039;&#039;&lt;br /&gt;
*[[Cool, Cool Mountain]] (2): &amp;quot;[[Slip&#039; Slidin Away]]&amp;quot;, &#039;&#039;[[Wall Kicks Will Work]]&#039;&#039;&lt;br /&gt;
*[[Hazy Maze Cave]] (3): &#039;&#039;[[Swimming Beast in the Cavern]]&#039;&#039;, &#039;&#039;[[A-Maze-ing Emergency Exit]]&#039;&#039;, &#039;&#039;[[Watch for Rolling Rocks]]&#039;&#039;,&lt;br /&gt;
*[[Lethal Lava Land]] (3): &#039;&#039;[[Red-Hot Log Rolling]]&#039;&#039;, &#039;&#039;[[Hot-Foot-It into the Volcano]]&#039;&#039;, &#039;&#039;[[Elevator Tour in the Volcano]]&#039;&#039;&lt;br /&gt;
*[[Shifting Sand Land]] (2): &#039;&#039;[[Shining Atop the Pyramid]]&#039;&#039;, &#039;&#039;[[Inside the Ancient Pyramid]]&#039;&#039;&lt;br /&gt;
*[[Dire, Dire Docks]] (2): &#039;&#039;[[Board Bowser&#039;s Sub]]&#039;&#039;, &#039;&#039;[[Chests in the Current]]&#039;&#039;&lt;br /&gt;
*[[Snowman&#039;s Land]] (3): &#039;&#039;[[Snowman&#039;s Big Head]]&#039;&#039;, &#039;&#039;[[In the Deep Freeze]]&#039;&#039;, &#039;&#039;[[Whirl from the Freezing Pond]]&#039;&#039;&lt;br /&gt;
*[[Wet-Dry World]] (2): &#039;&#039;[[Shocking Arrow Lifts!]]&#039;&#039;, &#039;&#039;[[Top O&#039; the Town]]&#039;&#039;&lt;br /&gt;
*[[Tiny-Huge Island]] (1): &#039;&#039;[[The Tip Top of the Huge Island]]&#039;&#039;&lt;br /&gt;
*[[Tall, Tall Mountain]] (4): &#039;&#039;[[Scale the Mountain]]&#039;&#039;, &#039;&#039;[[Mysterious Mountainside]]&#039;&#039;, &#039;&#039;[[Blast to the Lonely Mushroom]]&#039;&#039;, &#039;&#039;[[Breathtaking View from Bridge]]&#039;&#039;&lt;br /&gt;
*[[Tick Tock Clock]] (5): &#039;&#039;[[Roll into the Cage]]&#039;&#039;, &#039;&#039;[[The Pit and the Pendulums]]&#039;&#039;, &#039;&#039;[[Get a Hand]]&#039;&#039;, &#039;&#039;[[Stomp on the Thwomp]]&#039;&#039;, &#039;&#039;[[Timed Jumps on Moving Bars]]&#039;&#039;&lt;br /&gt;
*[[Rainbow Ride]] (3): &#039;&#039;[[Cruiser Crossing the Rainbow]]&#039;&#039;, &#039;&#039;[[Swingin&#039; in the Breeze]]&#039;&#039;, &#039;&#039;[[Tricky Triangles!]]&#039;&#039;&lt;br /&gt;
*Castle Stars (3): [[The Princess&#039;s Secret Slide]] ([[The Princess&#039;s Secret Slide|normal]] and [[The Princess&#039;s Secret Slide#The Princess&#039;s Secret Slide (Under 21&amp;quot;0)|under 21&#039;00]]), &#039;&#039;MIPS #1&#039;&#039;&lt;br /&gt;
*Sequence Skips required: 30-star Door (MIPS clip for DDD and BitFS), 50-star Door (BLJ for TTC and RR), 70-star stairs (BLJ for BitS)&lt;br /&gt;
&lt;br /&gt;
*Courses that cannot be entered are [[Whomp&#039;s Fortress]] and [[Big Boo&#039;s Haunt]].&lt;br /&gt;
**If the former is allowed, then &#039;&#039;[[Shoot into the Wild Blue]]&#039;&#039;, &#039;&#039;[[Fall onto the Caged Island]]&#039;&#039;, and &#039;&#039;[[Blast Away the Wall]]&#039;&#039; can be collected.&lt;br /&gt;
**If the latter is allowed, then &#039;&#039;[[Secret of the Haunted Books]]&#039;&#039; can be collected.&lt;br /&gt;
&lt;br /&gt;
With TAS, there are seven more stars that can be collected under these restrictions. These stars do not count towards the original UBER challenge since they are nearly impossible to perform RTA. The numeric orders are according to the time the strategy was found:&lt;br /&gt;
*40th star - HMC: &#039;&#039;[[Metal-Head Mario Can Move!]]&#039;&#039; (BLJ against the grid wall using a slope is required, RTA possible)&lt;br /&gt;
*41st star - HMC: &#039;&#039;[[Navigating the Toxic Maze]]&#039;&#039; (Toxic Maze navigation, consecutive Wall Kicks to bypass elevator, RTA possible)&lt;br /&gt;
*42nd star - WDW: &#039;&#039;[[Express Elevator--Hurry Up!]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to clip through the mesh and collect the star, bypassing the elevator, TAS only)&lt;br /&gt;
*43rd star - DDD: &#039;&#039;[[Collect the Caps...]]&#039;&#039; ([[Hyperspeed Wall Kicks|Hyperspeed Wall Kick]]ing to go behind the wall, TAS only)&lt;br /&gt;
*44th star - RR: &#039;&#039;[[The Big House in the Sky]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to reach the Big House without carpets, TAS only)&lt;br /&gt;
*45th star - RR: &#039;&#039;[[Somewhere Over the Rainbow]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to reach the Big House and jump to island without carpets, TAS only)&lt;br /&gt;
*46th star - WDW: &#039;&#039;[[Quick Race Through Downtown!]]&#039;&#039; (Water Level Overflow Glitch, RTA possible but dependant on luck and viewing in-game memory values)&lt;br /&gt;
*47th star - SL: &amp;quot;[[Into the Igloo]]&amp;quot; ([[Hyperspeed Wall Kicking]] to go through ice and walls)&lt;br /&gt;
&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Santyozzy</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=UBER_Challenge&amp;diff=10059</id>
		<title>UBER Challenge</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=UBER_Challenge&amp;diff=10059"/>
		<updated>2019-10-22T23:23:30Z</updated>

		<summary type="html">&lt;p&gt;Santyozzy: /* Number of stars that can be collected */Fixed wrong content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UBER Challenge Infobox}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;UBER challenge&#039;&#039;&#039; was a [[challenge]] with heavy restrictions, created by Mario64Masters in 2009. This challenge inspired many related challenges deriving from the ruleset, such as Capless, Cannonless, and [[Challenge#Coinless Challenge|Coinless Challenge]]s (and combinations of them such as [[CCC Challenge]]). The name of the UBER challenge was borrowed from [http://zeldachallenge.wikia.com/wiki/Ocarina_of_Time_Uber_Challenge Manocheese&#039;s Über Challenge for Ocarina of Time].&lt;br /&gt;
&lt;br /&gt;
The last possible star collected with TAS was completed on February 8, 2010. Although the challenge is now over as there are no more stars that are possible to collect, it remains one of the early pieces of development in exploring the mechanics of Super Mario 64, as object-clipping, [[BLJ]]ing, and advanced wall kicking are required to work around the restrictions.&lt;br /&gt;
&lt;br /&gt;
==Ruleset==&lt;br /&gt;
The rules were as follows:&lt;br /&gt;
&lt;br /&gt;
*Any coins should NOT be collected.&lt;br /&gt;
*No collecting or activating 1up mushrooms (lives).&lt;br /&gt;
*No gathering &amp;quot;collectibles&amp;quot; of 5. (Chests are allowed as there are only 4 of them).&lt;br /&gt;
*No pressing any switches (e.g. Purple switches, cap switches).&lt;br /&gt;
*No shooting from cannons.&lt;br /&gt;
*No using teleporting spots.&lt;br /&gt;
*Never lose your cap.&lt;br /&gt;
*Never wear any of the three special caps (except for when Mario automatically wears the wing cap when you finish the game).&lt;br /&gt;
*Boxes cannot be opened unless there is a star inside.&lt;br /&gt;
*No deaths.&lt;br /&gt;
*No damage from ANYTHING EXCEPT large falls and water. You can regain health from anything that is allowed.&lt;br /&gt;
*No activating the motion of any movable platform (including elevators) except those whose central position cannot be changed.&lt;br /&gt;
**Allowed: Seesaws, rocking platforms and the falling block in the volcano.&lt;br /&gt;
*Any other platform may be used if the way you use it does not affect its motion (like sets of 4 cycling checker blocks).&lt;br /&gt;
*No using the switches in Wet-Dry World to change the water level.&lt;br /&gt;
*The swimming beast in the Hazy Maze Cave cannot be touched, nor can any penguin.&lt;br /&gt;
*Excluding scenes at the start and end of the game, the only characters you can talk to are the rabbit and Bowser.&lt;br /&gt;
**Lakitu cannot be talked to. This includes the beginning of [[Whomp&#039;s Fortress]]. Levels where Lakitu is not speaking ([[Bob-omb Battlefield]] and [[Lethal Lava Land]]) are allowed.&lt;br /&gt;
*Updrafts may not be activated. Side drafts may be used as long as they do not blow off your cap.&lt;br /&gt;
*No combat with anything except Bowser and the rabbit.&lt;br /&gt;
*Enemies may not be killed even if it is not directly an act of Mario. This includes enemies falling off an edge as well. You may only continue if it lands on a platform Mario can walk on glitchless.&lt;br /&gt;
*No touching any enemy (except [[Bowser]] or [[MIPS]]).&lt;br /&gt;
**A Thwomp, Grindel or Spindel is not an enemy as it is basically a moving platform. (You still must not get hurt by it)&lt;br /&gt;
*No entering any warp pipes in Tiny-Huge Island.&lt;br /&gt;
*Hacks are COMPLETELY FORBIDDEN (savestates are only allowed when practicing)&lt;br /&gt;
*No touching the cartridge or power cord intentionally while playing.&lt;br /&gt;
*Any version of the game is allowed (except [https://www.mariowiki.com/Super_Mario_64_DS DS]).&lt;br /&gt;
*At least 15 stars must be collected before entering Dire, Dire Docks. You must get the star &amp;quot;Board Bowser&#039;s Sub&amp;quot; in Dire, Dire Docks. (This is to prevent [[Backwards_Long_Jump#Side_BLJ|Side BLJ]] skip from being used to skip directly to [[Bowser in the Fire Sea]])&lt;br /&gt;
&lt;br /&gt;
==Number of stars that can be collected==&lt;br /&gt;
There are 40 Stars that can be completed in RTA (Real Time Attack), where savestates are not allowed.&lt;br /&gt;
*[[Bob-omb Battlefield]] (2): &#039;&#039;[[Shoot to the Island in the Sky]]&#039;&#039;, &#039;&#039;[[Behind Chain Chomp&#039;s Gate]]&#039;&#039;&lt;br /&gt;
*[[Jolly Roger Bay]] (5): &#039;&#039;[[Plunder in the Sunken Ship]]&#039;&#039;, &#039;&#039;[[Can the Eel Come out to Play?]]&#039;&#039;, &#039;&#039;[[Treasure of the Ocean Cave]]&#039;&#039;, &#039;&#039;[[Blast to the Stone Pillar]]&#039;&#039;, &#039;&#039;[[Through the Jet Stream]]&#039;&#039;&lt;br /&gt;
*[[Hazy Maze Cave]] (3): &#039;&#039;[[Swimming Beast in the Cavern]]&#039;&#039;, &#039;&#039;[[A-Maze-ing Emergency Exit]]&#039;&#039;, &#039;&#039;[[Watch for Rolling Rocks]]&#039;&#039;,&lt;br /&gt;
*[[Cool, Cool Mountain]] (2): &amp;quot;[[Slip&#039; Slidin Away]]&amp;quot;, &#039;&#039;[[Wall Kicks Will Work]]&#039;&#039;&lt;br /&gt;
*[[Lethal Lava Land]] (3): &#039;&#039;[[Red-Hot Log Rolling]]&#039;&#039;, &#039;&#039;[[Hot-Foot-It into the Volcano]]&#039;&#039;, &#039;&#039;[[Elevator Tour in the Volcano]]&#039;&#039;&lt;br /&gt;
*[[Shifting Sand Land]] (2): &#039;&#039;[[Shining Atop the Pyramid]]&#039;&#039;, &#039;&#039;[[Inside the Ancient Pyramid]]&#039;&#039;&lt;br /&gt;
*[[Dire, Dire Docks]] (2): &#039;&#039;[[Board Bowser&#039;s Sub]]&#039;&#039;, &#039;&#039;[[Chests in the Current]]&#039;&#039;&lt;br /&gt;
*[[Snowman&#039;s Land]] (3): &#039;&#039;[[Snowman&#039;s Big Head]]&#039;&#039;, &#039;&#039;[[In the Deep Freeze]]&#039;&#039;, &#039;&#039;[[Whirl from the Freezing Pond]]&#039;&#039;&lt;br /&gt;
*[[Wet-Dry World]] (2): &#039;&#039;[[Shocking Arrow Lifts!]]&#039;&#039;, &#039;&#039;[[Top O&#039; the Town]]&#039;&#039;&lt;br /&gt;
*[[Tiny-Huge Island]] (1): &#039;&#039;[[The Tip Top of the Huge Island]]&#039;&#039;&lt;br /&gt;
*[[Tall, Tall Mountain]] (4): &#039;&#039;[[Scale the Mountain]]&#039;&#039;, &#039;&#039;[[Mysterious Mountainside]]&#039;&#039;, &#039;&#039;[[Blast to the Lonely Mushroom]]&#039;&#039;, &#039;&#039;[[Breathtaking View from Bridge]]&#039;&#039;&lt;br /&gt;
*[[Tick Tock Clock]] (5): &#039;&#039;[[Roll into the Cage]]&#039;&#039;, &#039;&#039;[[The Pit and the Pendulums]]&#039;&#039;, &#039;&#039;[[Get a Hand]]&#039;&#039;, &#039;&#039;[[Stomp on the Thwomp]]&#039;&#039;, &#039;&#039;[[Timed Jumps on Moving Bars]]&#039;&#039;&lt;br /&gt;
*[[Rainbow Ride]] (3): &#039;&#039;[[Cruiser Crossing the Rainbow]]&#039;&#039;, &#039;&#039;[[Swingin&#039; in the Breeze]]&#039;&#039;, &#039;&#039;[[Tricky Triangles!]]&#039;&#039;&lt;br /&gt;
*Castle Stars (3): [[The Princess&#039;s Secret Slide]] ([[The Princess&#039;s Secret Slide|normal]] and [[The Princess&#039;s Secret Slide#The Princess&#039;s Secret Slide (Under 21&amp;quot;0)|under 21&#039;00]]), &#039;&#039;MIPS #1&#039;&#039;&lt;br /&gt;
*Sequence Skips required: 30-star Door (MIPS clip for DDD and BitFS), 50-star Door (BLJ for TTC and RR), 70-star stairs (BLJ for BitS)&lt;br /&gt;
&lt;br /&gt;
*Courses that cannot be entered are [[Whomp&#039;s Fortress]] and [[Big Boo&#039;s Haunt]].&lt;br /&gt;
**If the former is allowed, then &#039;&#039;[[Shoot into the Wild Blue]]&#039;&#039;, &#039;&#039;[[Fall onto the Caged Island]]&#039;&#039;, and &#039;&#039;[[Blast Away the Wall]]&#039;&#039; can be collected.&lt;br /&gt;
**If the latter is allowed, then &#039;&#039;[[Secret of the Haunted Books]]&#039;&#039; can be collected.&lt;br /&gt;
&lt;br /&gt;
With TAS, there are seven more stars that can be collected under these restrictions. These stars do not count towards the original UBER challenge since they are nearly impossible to perform RTA. The numeric orders are according to the time the strategy was found:&lt;br /&gt;
*40th star - HMC: &#039;&#039;[[Metal-Head Mario Can Move!]]&#039;&#039; (BLJ against the grid wall using a slope is required, RTA possible)&lt;br /&gt;
*41st star - HMC: &#039;&#039;[[Navigating the Toxic Maze]]&#039;&#039; (Toxic Maze navigation, consecutive Wall Kicks to bypass elevator, RTA possible)&lt;br /&gt;
*42nd star - WDW: &#039;&#039;[[Express Elevator--Hurry Up!]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to clip through the mesh and collect the star, bypassing the elevator, TAS only)&lt;br /&gt;
*43rd star - DDD: &#039;&#039;[[Collect the Caps...]]&#039;&#039; ([[Hyperspeed Wall Kicks|Hyperspeed Wall Kick]]ing to go behind the wall, TAS only)&lt;br /&gt;
*44th star - RR: &#039;&#039;[[The Big House in the Sky]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to reach the Big House without carpets, TAS only)&lt;br /&gt;
*45th star - RR: &#039;&#039;[[Somewhere Over the Rainbow]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to reach the Big House and jump to island without carpets, TAS only)&lt;br /&gt;
*46th star - WDW: &#039;&#039;[[Quick Race Through Downtown!]]&#039;&#039; (Water Level Overflow Glitch, RTA possible but dependant on luck and viewing in-game memory values)&lt;br /&gt;
*47th star - SL: &amp;quot;[[Into the Igloo]]&amp;quot; ([[Hyperspeed Wall Kicking]] to go through ice and walls)&lt;br /&gt;
&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Santyozzy</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=UBER_Challenge&amp;diff=9857</id>
		<title>UBER Challenge</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=UBER_Challenge&amp;diff=9857"/>
		<updated>2019-08-11T21:55:21Z</updated>

		<summary type="html">&lt;p&gt;Santyozzy: /* Number of stars that can be collected */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UBER Challenge Infobox}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;UBER challenge&#039;&#039;&#039; was a [[challenge]] with heavy restrictions, created by Mario64Masters in 2009. This challenge inspired many related challenges deriving from the ruleset, such as Capless, Cannonless, and [[Challenge#Coinless Challenge|Coinless Challenge]]s (and combinations of them such as [[CCC Challenge]]). The name of the UBER challenge was borrowed from [http://zeldachallenge.wikia.com/wiki/Ocarina_of_Time_Uber_Challenge Manocheese&#039;s Über Challenge for Ocarina of Time].&lt;br /&gt;
&lt;br /&gt;
The last possible star collected with TAS was completed on February 8, 2010. Although the challenge is now over as there are no more stars that are possible to collect, it remains one of the early pieces of development in exploring the mechanics of Super Mario 64, as object-clipping, [[BLJ]]ing, and advanced wall kicking are required to work around the restrictions.&lt;br /&gt;
&lt;br /&gt;
==Ruleset==&lt;br /&gt;
The rules were as follows:&lt;br /&gt;
&lt;br /&gt;
*Any coins should NOT be collected.&lt;br /&gt;
*No collecting or activating 1up mushrooms (lives).&lt;br /&gt;
*No gathering &amp;quot;collectibles&amp;quot; of 5. (Chests are allowed as there are only 4 of them).&lt;br /&gt;
*No pressing any switches (e.g. Purple switches, cap switches).&lt;br /&gt;
*No shooting from cannons.&lt;br /&gt;
*No using teleporting spots.&lt;br /&gt;
*Never lose your cap.&lt;br /&gt;
*Never wear any of the three special caps (except for when Mario automatically wears the wing cap when you finish the game).&lt;br /&gt;
*Boxes cannot be opened unless there is a star inside.&lt;br /&gt;
*No deaths.&lt;br /&gt;
*No damage from ANYTHING EXCEPT large falls and water. You can regain health from anything that is allowed.&lt;br /&gt;
*No activating the motion of any movable platform (including elevators) except those whose central position cannot be changed.&lt;br /&gt;
**Allowed: Seesaws, rocking platforms and the falling block in the volcano.&lt;br /&gt;
*Any other platform may be used if the way you use it does not affect its motion (like sets of 4 cycling checker blocks).&lt;br /&gt;
*No using the switches in Wet-Dry World to change the water level.&lt;br /&gt;
*The swimming beast in the Hazy Maze Cave cannot be touched, nor can any penguin.&lt;br /&gt;
*Excluding scenes at the start and end of the game, the only characters you can talk to are the rabbit and Bowser.&lt;br /&gt;
**Lakitu cannot be talked to. This includes the beginning of [[Whomp&#039;s Fortress]]. Levels where Lakitu is not speaking ([[Bob-omb Battlefield]] and [[Lethal Lava Land]]) are allowed.&lt;br /&gt;
*Updrafts may not be activated. Side drafts may be used as long as they do not blow off your cap.&lt;br /&gt;
*No combat with anything except Bowser and the rabbit.&lt;br /&gt;
*Enemies may not be killed even if it is not directly an act of Mario. This includes enemies falling off an edge as well. You may only continue if it lands on a platform Mario can walk on glitchless.&lt;br /&gt;
*No touching any enemy (except [[Bowser]] or [[MIPS]]).&lt;br /&gt;
**A Thwomp, Grindel or Spindel is not an enemy as it is basically a moving platform. (You still must not get hurt by it)&lt;br /&gt;
*No entering any warp pipes in Tiny-Huge Island.&lt;br /&gt;
*Hacks are COMPLETELY FORBIDDEN (savestates are only allowed when practicing)&lt;br /&gt;
*No touching the cartridge or power cord intentionally while playing.&lt;br /&gt;
*Any version of the game is allowed (except [https://www.mariowiki.com/Super_Mario_64_DS DS]).&lt;br /&gt;
*At least 15 stars must be collected before entering Dire, Dire Docks. You must get the star &amp;quot;Board Bowser&#039;s Sub&amp;quot; in Dire, Dire Docks. (This is to prevent [[Backwards_Long_Jump#Side_BLJ|Side BLJ]] skip from being used to skip directly to [[Bowser in the Fire Sea]])&lt;br /&gt;
&lt;br /&gt;
==Number of stars that can be collected==&lt;br /&gt;
There are 39 Stars that can be completed in RTA (Real Time Attack), where savestates are not allowed.&lt;br /&gt;
*[[Bob-omb Battlefield]] (2): &#039;&#039;[[Shoot to the Island in the Sky]]&#039;&#039;, &#039;&#039;[[Behind Chain Chomp&#039;s Gate]]&#039;&#039;&lt;br /&gt;
*[[Jolly Roger Bay]] (5): &#039;&#039;[[Plunder in the Sunken Ship]]&#039;&#039;, &#039;&#039;[[Can the Eel Come out to Play?]]&#039;&#039;, &#039;&#039;[[Treasure of the Ocean Cave]]&#039;&#039;, &#039;&#039;[[Blast to the Stone Pillar]]&#039;&#039;, &#039;&#039;[[Through the Jet Stream]]&#039;&#039;&lt;br /&gt;
*[[Hazy Maze Cave]] (3): &#039;&#039;[[Swimming Beast in the Cavern]]&#039;&#039;, &#039;&#039;[[A-Maze-ing Emergency Exit]]&#039;&#039;, &#039;&#039;[[Watch for Rolling Rocks]]&#039;&#039;,&lt;br /&gt;
*[[Cool, Cool Mountain]] (1): &#039;&#039;[[Wall Kicks Will Work]]&#039;&#039;&lt;br /&gt;
*[[Lethal Lava Land]] (3): &#039;&#039;[[Red-Hot Log Rolling]]&#039;&#039;, &#039;&#039;[[Hot-Foot-It into the Volcano]]&#039;&#039;, &#039;&#039;[[Elevator Tour in the Volcano]]&#039;&#039;&lt;br /&gt;
*[[Shifting Sand Land]] (2): &#039;&#039;[[Shining Atop the Pyramid]]&#039;&#039;, &#039;&#039;[[Inside the Ancient Pyramid]]&#039;&#039;&lt;br /&gt;
*[[Dire, Dire Docks]] (2): &#039;&#039;[[Board Bowser&#039;s Sub]]&#039;&#039;, &#039;&#039;[[Chests in the Current]]&#039;&#039;&lt;br /&gt;
*[[Snowman&#039;s Land]] (3): &#039;&#039;[[Snowman&#039;s Big Head]]&#039;&#039;, &#039;&#039;[[In the Deep Freeze]]&#039;&#039;, &#039;&#039;[[Whirl from the Freezing Pond]]&#039;&#039;&lt;br /&gt;
*[[Wet-Dry World]] (2): &#039;&#039;[[Shocking Arrow Lifts!]]&#039;&#039;, &#039;&#039;[[Top O&#039; the Town]]&#039;&#039;&lt;br /&gt;
*[[Tiny-Huge Island]] (1): &#039;&#039;[[The Tip Top of the Huge Island]]&#039;&#039;&lt;br /&gt;
*[[Tall, Tall Mountain]] (4): &#039;&#039;[[Scale the Mountain]]&#039;&#039;, &#039;&#039;[[Mysterious Mountainside]]&#039;&#039;, &#039;&#039;[[Blast to the Lonely Mushroom]]&#039;&#039;, &#039;&#039;[[Breathtaking View from Bridge]]&#039;&#039;&lt;br /&gt;
*[[Tick Tock Clock]] (5): &#039;&#039;[[Roll into the Cage]]&#039;&#039;, &#039;&#039;[[The Pit and the Pendulums]]&#039;&#039;, &#039;&#039;[[Get a Hand]]&#039;&#039;, &#039;&#039;[[Stomp on the Thwomp]]&#039;&#039;, &#039;&#039;[[Timed Jumps on Moving Bars]]&#039;&#039;&lt;br /&gt;
*[[Rainbow Ride]] (3): &#039;&#039;[[Cruiser Crossing the Rainbow]]&#039;&#039;, &#039;&#039;[[Swingin&#039; in the Breeze]]&#039;&#039;, &#039;&#039;[[Tricky Triangles!]]&#039;&#039;&lt;br /&gt;
*Castle Stars (3): [[The Princess&#039;s Secret Slide]] ([[The Princess&#039;s Secret Slide|normal]] and [[The Princess&#039;s Secret Slide#The Princess&#039;s Secret Slide (Under 21&amp;quot;0)|(21 Seconds)|under 21&#039;00]]), &#039;&#039;MIPS #1&#039;&#039;&lt;br /&gt;
*Sequence Skips required: 30-star Door (MIPS clip for DDD and BitFS), 50-star Door (BLJ for TTC and RR), 70-star stairs (BLJ for BitS)&lt;br /&gt;
&lt;br /&gt;
*Courses that cannot be entered are [[Whomp&#039;s Fortress]] and [[Big Boo&#039;s Haunt]].&lt;br /&gt;
**If the former is allowed, then &#039;&#039;[[Shoot into the Wild Blue]]&#039;&#039;, &#039;&#039;[[Fall onto the Caged Island]]&#039;&#039;, and &#039;&#039;[[Blast Away the Wall]]&#039;&#039; can be collected.&lt;br /&gt;
**If the latter is allowed, then &#039;&#039;[[Secret of the Haunted Books]]&#039;&#039; can be collected.&lt;br /&gt;
&lt;br /&gt;
With TAS, there are seven more stars that can be collected under these restrictions. These stars do not count towards the original UBER challenge since they are nearly impossible to perform RTA. The numeric orders are according to the time the strategy was found:&lt;br /&gt;
*40th star - HMC: &#039;&#039;[[Metal-Head Mario Can Move!]]&#039;&#039; (BLJ against the grid wall using a slope is required, RTA possible)&lt;br /&gt;
*41st star - HMC: &#039;&#039;[[Navigating the Toxic Maze]]&#039;&#039; (Toxic Maze navigation, consecutive Wall Kicks to bypass elevator, RTA possible)&lt;br /&gt;
*42nd star - WDW: &#039;&#039;[[Express Elevator--Hurry Up!]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to clip through the mesh and collect the star, bypassing the elevator, TAS only)&lt;br /&gt;
*43rd star - DDD: &#039;&#039;[[Collect the Caps...]]&#039;&#039; ([[Hyperspeed Wall Kicks|Hyperspeed Wall Kick]]ing to go behind the wall, TAS only)&lt;br /&gt;
*44th star - RR: &#039;&#039;[[The Big House in the Sky]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to reach the Big House without carpets, TAS only)&lt;br /&gt;
*45th star - RR: &#039;&#039;[[Somewhere Over the Rainbow]]&#039;&#039; ([[Hyperspeed Wall Kicking]] to reach the Big House and jump to island without carpets, TAS only)&lt;br /&gt;
*46th star - WDW: &#039;&#039;[[Quick Race Through Downtown!]]&#039;&#039; (Water Level Overflow Glitch, RTA possible but dependant on luck and viewing in-game memory values)&lt;br /&gt;
*47th star - SL: &amp;quot;[[Into the Igloo]]&amp;quot; ([[Hyperspeed Wall Kicking]] to go through ice and walls)&lt;br /&gt;
&lt;br /&gt;
{{Challenges}}&lt;/div&gt;</summary>
		<author><name>Santyozzy</name></author>
	</entry>
</feed>