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	<id>https://ukikipedia.net/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rosheeki</id>
	<title>Ukikipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ukikipedia.net/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rosheeki"/>
	<link rel="alternate" type="text/html" href="https://ukikipedia.net/wiki/Special:Contributions/Rosheeki"/>
	<updated>2026-10-06T04:53:58Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:THI100_Backup_Coins.png&amp;diff=20596</id>
		<title>File:THI100 Backup Coins.png</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:THI100_Backup_Coins.png&amp;diff=20596"/>
		<updated>2026-08-11T05:59:57Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Rosheeki uploaded a new version of File:THI100 Backup Coins.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;two backup coins for thi 100&lt;br /&gt;
[[Category:Screenshots]]&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Find_the_8_Red_Coins&amp;diff=20542</id>
		<title>RTA Guide/Find the 8 Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Find_the_8_Red_Coins&amp;diff=20542"/>
		<updated>2026-07-27T03:28:25Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: smaller heading sizes for consistency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Find the 8 Red Coins&lt;br /&gt;
|image= Ft8RC.jpg&lt;br /&gt;
|rta_record=[https://youtu.be/SQSXkG9paRA 46.90]&lt;br /&gt;
|ss_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=BoB&amp;amp;star=4 42.82]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Find the 8 Red Coins&#039;&#039;&#039; is the fourth mission in [[RTA Guide/Bob-omb Battlefield|Bob-omb Battlefield]]. In [[RTA Guide/120 Star|120 Star]] speedruns, this star is paired with [[RTA Guide/BoB 100 Coins|the 100-coin star]], though in some category extensions this star is performed by itself.&lt;br /&gt;
&lt;br /&gt;
== Standalone ==&lt;br /&gt;
=== Wing Cap ===&lt;br /&gt;
==== Beginner ====&lt;br /&gt;
{{#ev:youtube|dfADIs6cun0}}&lt;br /&gt;
&lt;br /&gt;
==== Advanced ====&lt;br /&gt;
{{#ev:youtube|RO5l0w1PUzY}}&lt;br /&gt;
&lt;br /&gt;
=== Capless and cannonless ===&lt;br /&gt;
{{#ev:youtube|ZSWLmi8ewQQ}}&lt;br /&gt;
&lt;br /&gt;
== With 100 Coins ==&lt;br /&gt;
See [[RTA Guide/BoB 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=120_Stars_(2012)&amp;diff=20478</id>
		<title>120 Stars (2012)</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=120_Stars_(2012)&amp;diff=20478"/>
		<updated>2026-07-14T04:50:37Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: update an author&amp;#039;s identity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title=120 Stars (2012)&lt;br /&gt;
|image=120starTAS2012.jpg&lt;br /&gt;
|rta_record=&lt;br /&gt;
|rta_holder=&lt;br /&gt;
|rta_date=&lt;br /&gt;
|tas_record=1:20:41.52&lt;br /&gt;
|tas_authors=MKDasher, Nahoc, sonicpacker, Bauru, Eru, Goronem, Jesus, Kaylee, Mokkori, Moltov, Nothing693, pasta, SilentSlayers, Snark &amp;amp; ToT.&lt;br /&gt;
|tas_date= December 13, 2012&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;120 Stars&#039;&#039;&#039; is the former (2012) iteration of the 100% TAS category, with an improvement of 18:08.33 over the [[120 Stars (2007)|2007 iteration]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Full video encoded by sonicpacker:&#039;&#039;&#039; [https://youtu.be/xL6VE_5PddM &amp;lt;nowiki&amp;gt;[TAS]&amp;lt;/nowiki&amp;gt; N64 Super Mario 64 &amp;quot;120 Stars&amp;quot; in 1:20:41]&lt;br /&gt;
==Star Times and Improvements from 120 Stars (2007)== &lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Star(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Time(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|2007 Time(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Difference&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cool, Cool Mountain&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;18&amp;quot;43&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Wallkicks Will Work (with text)&lt;br /&gt;
|5&amp;quot;57 (6&amp;quot;10)&lt;br /&gt;
|10&amp;quot;90&lt;br /&gt;
|4&amp;quot;80&lt;br /&gt;
|-&lt;br /&gt;
|Slip Slidin&#039; Away&lt;br /&gt;
|25&amp;quot;03&lt;br /&gt;
|26&amp;quot;35&lt;br /&gt;
|1&amp;quot;32&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Big Penguin Race (with 3 stars text)&lt;br /&gt;
|1&#039;00&amp;quot;12 &amp;amp; 1&#039;16&amp;quot;75&lt;br /&gt;
|1&#039;20&amp;quot;53&lt;br /&gt;
|3&amp;quot;78&lt;br /&gt;
|-&lt;br /&gt;
|Frosty Slide for 8 Red Coins	&lt;br /&gt;
|36&amp;quot;03&lt;br /&gt;
|40&amp;quot;93&lt;br /&gt;
|4&amp;quot;90&lt;br /&gt;
|-&lt;br /&gt;
|Li&#039;l Penguin Lost&lt;br /&gt;
|16&amp;quot;20&lt;br /&gt;
|19&amp;quot;03&lt;br /&gt;
|2&amp;quot;83&lt;br /&gt;
|-&lt;br /&gt;
|Snowman&#039;s Lost his Head&lt;br /&gt;
|35&amp;quot;37&lt;br /&gt;
|36&amp;quot;17&lt;br /&gt;
|0&amp;quot;80&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Whomp&#039;s Fortress&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;27&amp;quot;12&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Blast Away the Wall (with text)&lt;br /&gt;
|7&amp;quot;17 (8&amp;quot;60)&lt;br /&gt;
|9&amp;quot;43&lt;br /&gt;
|0&amp;quot;83&lt;br /&gt;
|-&lt;br /&gt;
|Fall onto the Caged Island&lt;br /&gt;
|9&amp;quot;20&lt;br /&gt;
|10&amp;quot;87&lt;br /&gt;
|1&amp;quot;67&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Red Coins on the Floating Isle&lt;br /&gt;
|47&amp;quot;33 &amp;amp; 53&amp;quot;73&lt;br /&gt;
|68&amp;quot;07&lt;br /&gt;
|14&amp;quot;34&lt;br /&gt;
|-&lt;br /&gt;
|Chip Off Whomp&#039;s Block&lt;br /&gt;
|27&amp;quot;63&lt;br /&gt;
|30&amp;quot;93&lt;br /&gt;
|3&amp;quot;30&lt;br /&gt;
|-&lt;br /&gt;
|To the Top of the Fortress&lt;br /&gt;
|10&amp;quot;57&lt;br /&gt;
|14&amp;quot;95&lt;br /&gt;
|4&amp;quot;38&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Into the Wild Blue&lt;br /&gt;
|7&amp;quot;87&lt;br /&gt;
|10&amp;quot;47&lt;br /&gt;
|2&amp;quot;60&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bob-omb Battlefield&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;47&amp;quot;95&lt;br /&gt;
|-&lt;br /&gt;
|Find the 8 Red Coins (with text)&lt;br /&gt;
|29&amp;quot;40 (30&amp;quot;53)&lt;br /&gt;
|51&amp;quot;60&lt;br /&gt;
|21&amp;quot;07&lt;br /&gt;
|-&lt;br /&gt;
|Mario Wings to the Sky&lt;br /&gt;
|21&amp;quot;83&lt;br /&gt;
|31&amp;quot;87&lt;br /&gt;
|10&amp;quot;04&lt;br /&gt;
|-&lt;br /&gt;
|Big Bob-omb on the Summit&lt;br /&gt;
|35&amp;quot;73&lt;br /&gt;
|45&amp;quot;90&lt;br /&gt;
|10&amp;quot;17&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Footrace with Koopa the Quick&lt;br /&gt;
|1&#039;19&amp;quot;40 &amp;amp; 1&#039;35&amp;quot;47&lt;br /&gt;
|2&#039;27&amp;quot;70&lt;br /&gt;
|52&amp;quot;23&lt;br /&gt;
|-&lt;br /&gt;
|Shoot to the Island in the Sky&lt;br /&gt;
|14&amp;quot;40&lt;br /&gt;
|24&amp;quot;90&lt;br /&gt;
|10&amp;quot;50&lt;br /&gt;
|-&lt;br /&gt;
|Behind Chain Chomp&#039;s Gate&lt;br /&gt;
|9&amp;quot;13&lt;br /&gt;
|13&amp;quot;07&lt;br /&gt;
|3&amp;quot;94&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dire, Dire Docks&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;39&amp;quot;53&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Pole-Jumping for Red Coins&lt;br /&gt;
|1&#039;31&amp;quot;58 &amp;amp; 1&#039;38&amp;quot;95&lt;br /&gt;
|2&#039;04&amp;quot;63&lt;br /&gt;
|25&amp;quot;68&lt;br /&gt;
|-&lt;br /&gt;
|Chests in the Current&lt;br /&gt;
|26&amp;quot;70&lt;br /&gt;
|31&amp;quot;53	&lt;br /&gt;
|4&amp;quot;83&lt;br /&gt;
|-&lt;br /&gt;
|Collect the Caps...&lt;br /&gt;
|47&amp;quot;22&lt;br /&gt;
|47&amp;quot;45&lt;br /&gt;
|0&amp;quot;23&lt;br /&gt;
|-&lt;br /&gt;
|Through the Jet Stream&lt;br /&gt;
|34&amp;quot;88&lt;br /&gt;
|39&amp;quot;93&lt;br /&gt;
|5&amp;quot;05&lt;br /&gt;
|-&lt;br /&gt;
|Board Bowser&#039;s Sub&lt;br /&gt;
|31&amp;quot;98&lt;br /&gt;
|34&amp;quot;57&lt;br /&gt;
|2&amp;quot;59&lt;br /&gt;
|-&lt;br /&gt;
|The Manta Ray&#039;s Reward&lt;br /&gt;
|14&amp;quot;03&lt;br /&gt;
|15&amp;quot;18&lt;br /&gt;
|1&amp;quot;15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hazy Maze Cave&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;17&amp;quot;47&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Metal-Head Mario Can Move!&lt;br /&gt;
|17&amp;quot;52&lt;br /&gt;
|30&amp;quot;13&lt;br /&gt;
|12&amp;quot;61&lt;br /&gt;
|-&lt;br /&gt;
|A-Maze-ing Emergency Exit&lt;br /&gt;
|10&amp;quot;70&lt;br /&gt;
|11&amp;quot;03&lt;br /&gt;
|0&amp;quot;33&lt;br /&gt;
|-&lt;br /&gt;
|Watch for Rolling Rocks&lt;br /&gt;
|14&amp;quot;10&lt;br /&gt;
|15&amp;quot;30&lt;br /&gt;
|1&amp;quot;20&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Elevate for 8 Red Coins&lt;br /&gt;
|1&#039;36&amp;quot;40 &amp;amp; 1&#039;41&amp;quot;37&lt;br /&gt;
|46&amp;quot;23 (-100 Coins)&lt;br /&gt;
|(+)55&amp;quot;14&lt;br /&gt;
|-&lt;br /&gt;
|Swimming Beast in the Cavern&lt;br /&gt;
|14&amp;quot;87&lt;br /&gt;
|1&#039;50&amp;quot;97 (+100 Coins)&lt;br /&gt;
|1&#039;36&amp;quot;10&lt;br /&gt;
|-&lt;br /&gt;
|Navigating the Toxic Maze&lt;br /&gt;
|13&amp;quot;33&lt;br /&gt;
|35&amp;quot;70&lt;br /&gt;
|22&amp;quot;37&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shifting Sand Land&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;19&amp;quot;89&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Pyramid Puzzle&lt;br /&gt;
|1&#039;17&amp;quot;12 &amp;amp; 1&#039;23&amp;quot;18&lt;br /&gt;
|1&#039;52&amp;quot;70&lt;br /&gt;
|29&amp;quot;52&lt;br /&gt;
|-&lt;br /&gt;
|Shining Atop the Pyramid&lt;br /&gt;
|6&amp;quot;13&lt;br /&gt;
|7&amp;quot;07&lt;br /&gt;
|0&amp;quot;94&lt;br /&gt;
|-&lt;br /&gt;
|Stand Tall on the Four Pillars&lt;br /&gt;
|47&amp;quot;37&lt;br /&gt;
|53&amp;quot;13&lt;br /&gt;
|5&amp;quot;76&lt;br /&gt;
|-&lt;br /&gt;
|In the Talons of the Big Bird&lt;br /&gt;
|13&amp;quot;33&lt;br /&gt;
|16&amp;quot;40	&lt;br /&gt;
|3&amp;quot;07&lt;br /&gt;
|-&lt;br /&gt;
|Inside the Ancient Pyramid&lt;br /&gt;
|12&amp;quot;18&lt;br /&gt;
|27&amp;quot;22&lt;br /&gt;
|15&amp;quot;04&lt;br /&gt;
|-&lt;br /&gt;
|Free Flying for 8 Red Coins&lt;br /&gt;
|34&amp;quot;97&lt;br /&gt;
|1&#039;00&amp;quot;53&lt;br /&gt;
|25&amp;quot;56&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lethal Lava Land&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;26&amp;quot;36&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Elevator Tour in the Volcano (with text)&lt;br /&gt;
|17&amp;quot;35 (17&amp;quot;88)&lt;br /&gt;
|20&amp;quot;67&lt;br /&gt;
|2&amp;quot;79&lt;br /&gt;
|-&lt;br /&gt;
|Boil the Big Bully&lt;br /&gt;
|14&amp;quot;37&lt;br /&gt;
|19&amp;quot;37&lt;br /&gt;
|5&amp;quot;00&lt;br /&gt;
|-&lt;br /&gt;
|Red-Hot Log Rolling&lt;br /&gt;
|7&amp;quot;43&lt;br /&gt;
|13&amp;quot;17&lt;br /&gt;
|5&amp;quot;74&lt;br /&gt;
|-&lt;br /&gt;
|8-Coin Puzzle with 15 Pieces&lt;br /&gt;
|13&amp;quot;27&lt;br /&gt;
|14&amp;quot;70&lt;br /&gt;
|1&amp;quot;43&lt;br /&gt;
|-&lt;br /&gt;
|Bully the Bullies&lt;br /&gt;
|18&amp;quot;27&lt;br /&gt;
|24&amp;quot;40&lt;br /&gt;
|6&amp;quot;13&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Hot-Foot-It into the Volcano&lt;br /&gt;
|56&amp;quot;97 &amp;amp; 1&#039;03&amp;quot;20&lt;br /&gt;
|1&#039;08&amp;quot;43&lt;br /&gt;
|5&amp;quot;23&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jolly Roger Bay&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;50&amp;quot;82&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Treasure of the Ocean Cave&lt;br /&gt;
|18&amp;quot;43&lt;br /&gt;
|1&#039;45&amp;quot;65 (+100 Coins)&lt;br /&gt;
|1&#039;27&amp;quot;22&lt;br /&gt;
|-&lt;br /&gt;
|Blast to the Stone Pillar&lt;br /&gt;
|11&amp;quot;73&lt;br /&gt;
|18&amp;quot;71&lt;br /&gt;
|6&amp;quot;98&lt;br /&gt;
|-&lt;br /&gt;
|Plunder in the Sunken Ship&lt;br /&gt;
|31&amp;quot;32&lt;br /&gt;
|53&amp;quot;78&lt;br /&gt;
|22&amp;quot;46&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Red Coins on the Ship Afloat&lt;br /&gt;
|1&#039;15&amp;quot;73 &amp;amp; 1&#039;20&amp;quot;57&lt;br /&gt;
|53&amp;quot;00 (-100 Coins)&lt;br /&gt;
|(+)27&amp;quot;57&lt;br /&gt;
|-&lt;br /&gt;
|Through the Jet Stream&lt;br /&gt;
|8&amp;quot;70&lt;br /&gt;
|20&amp;quot;17&lt;br /&gt;
|11&amp;quot;47&lt;br /&gt;
|-&lt;br /&gt;
|Can the Eel Come Out to Play?&lt;br /&gt;
|24&amp;quot;57&lt;br /&gt;
|34&amp;quot;83&lt;br /&gt;
|10&amp;quot;26&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Big Boo&#039;s Haunt&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;02&amp;quot;66&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Go on a Ghost Hunt (with text)&lt;br /&gt;
|39&amp;quot;26 (39&amp;quot;80)&lt;br /&gt;
|55&amp;quot;77&lt;br /&gt;
|15&amp;quot;97&lt;br /&gt;
|-&lt;br /&gt;
|Big Boo&#039;s Balcony&lt;br /&gt;
|22&amp;quot;33&lt;br /&gt;
|28&amp;quot;67&lt;br /&gt;
|6&amp;quot;34&lt;br /&gt;
|-&lt;br /&gt;
|Eye to Eye in the Secret Room&lt;br /&gt;
|25&amp;quot;83&lt;br /&gt;
|28&amp;quot;33&lt;br /&gt;
|2&amp;quot;50&lt;br /&gt;
|-&lt;br /&gt;
|Secret of the Haunted Books&lt;br /&gt;
|10&amp;quot;60&lt;br /&gt;
|11&amp;quot;73&lt;br /&gt;
|1&amp;quot;13&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Ride Big Boo&#039;s Merry-Go-Round&lt;br /&gt;
|1&#039;15&amp;quot;87 &amp;amp; 1&#039;20&amp;quot;50&lt;br /&gt;
|1&#039;32&amp;quot;73&lt;br /&gt;
|12&amp;quot;23&lt;br /&gt;
|-&lt;br /&gt;
|Seek the 8 Red Coins&lt;br /&gt;
|29&amp;quot;77&lt;br /&gt;
|54&amp;quot;26&lt;br /&gt;
|24&amp;quot;49&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tiny-Huge Island&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;45&amp;quot;00&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Wiggler&#039;s Red Coins&lt;br /&gt;
|1&#039;04&amp;quot;25 &amp;amp; 1&#039;08&amp;quot;85&lt;br /&gt;
|1&#039;35&amp;quot;55&lt;br /&gt;
|26&amp;quot;70&lt;br /&gt;
|-&lt;br /&gt;
|The Tip Top of the Huge Island&lt;br /&gt;
|16&amp;quot;20&lt;br /&gt;
|21&amp;quot;43&lt;br /&gt;
|5&amp;quot;23&lt;br /&gt;
|-&lt;br /&gt;
|Five Itty Bitty Secrets&lt;br /&gt;
|17&amp;quot;00&lt;br /&gt;
|19&amp;quot;10&lt;br /&gt;
|2&amp;quot;10&lt;br /&gt;
|-&lt;br /&gt;
|Pluck the Piranha Flower&lt;br /&gt;
|23&amp;quot;33&lt;br /&gt;
|23&amp;quot;70&lt;br /&gt;
|0&amp;quot;37&lt;br /&gt;
|-&lt;br /&gt;
|Rematch with Koopa the Quick&lt;br /&gt;
|42&amp;quot;23&lt;br /&gt;
|48&amp;quot;50&lt;br /&gt;
|6&amp;quot;27&lt;br /&gt;
|-&lt;br /&gt;
|Make Wiggler Squirm&lt;br /&gt;
|40&amp;quot;98&lt;br /&gt;
|45&amp;quot;31&lt;br /&gt;
|4&amp;quot;33&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Snowman&#039;s Land&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;44&amp;quot;87&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|In the Deep Freeze&lt;br /&gt;
|5&amp;quot;33&lt;br /&gt;
|5&amp;quot;93&lt;br /&gt;
|0&amp;quot;60&lt;br /&gt;
|-&lt;br /&gt;
|Whirl from the Freezing Pond&lt;br /&gt;
|12&amp;quot;57&lt;br /&gt;
|14&amp;quot;70&lt;br /&gt;
|2&amp;quot;13&lt;br /&gt;
|-&lt;br /&gt;
|Chill with the Bully&lt;br /&gt;
|11&amp;quot;83&lt;br /&gt;
|12&amp;quot;70&lt;br /&gt;
|0&amp;quot;87&lt;br /&gt;
|-&lt;br /&gt;
|Snowman&#039;s Big Head&lt;br /&gt;
|7&amp;quot;97&lt;br /&gt;
|10&amp;quot;50&lt;br /&gt;
|2&amp;quot;53&lt;br /&gt;
|-&lt;br /&gt;
|Into the Igloo&lt;br /&gt;
|13&amp;quot;45&lt;br /&gt;
|1&#039;31&amp;quot;08 (+100 Coins)&lt;br /&gt;
|1&#039;17&amp;quot;63&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Shell Shreddin&#039; for Red Coins&lt;br /&gt;
|1&#039;04&amp;quot;55 &amp;amp; 1&#039;12&amp;quot;65&lt;br /&gt;
|33&amp;quot;76 (-100 Coins)&lt;br /&gt;
|(+)38&amp;quot;89&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tall, Tall Mountain&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;05&amp;quot;37&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Breathtaking View from Bridge&lt;br /&gt;
|10&amp;quot;43	&lt;br /&gt;
|18&amp;quot;57	&lt;br /&gt;
|8&amp;quot;14&lt;br /&gt;
|-&lt;br /&gt;
|Mysterious Mountainside&lt;br /&gt;
|6&amp;quot;90&lt;br /&gt;
|10&amp;quot;17&lt;br /&gt;
|3&amp;quot;27&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Scary &#039;Shrooms, Red Coins&lt;br /&gt;
|1&#039;22&amp;quot;25 &amp;amp; 1&#039;29&amp;quot;75&lt;br /&gt;
|1&#039;50&amp;quot;68&lt;br /&gt;
|20&amp;quot;93&lt;br /&gt;
|-&lt;br /&gt;
|Scale the Mountain&lt;br /&gt;
|11&amp;quot;50&lt;br /&gt;
|19&amp;quot;53&lt;br /&gt;
|8&amp;quot;03&lt;br /&gt;
|-&lt;br /&gt;
|Mystery of the Monkey Cage&lt;br /&gt;
|31&amp;quot;80&lt;br /&gt;
|51&amp;quot;03&lt;br /&gt;
|19&amp;quot;23&lt;br /&gt;
|-&lt;br /&gt;
|Blast to the Lonely Mushroom&lt;br /&gt;
|5&amp;quot;43&lt;br /&gt;
|11&amp;quot;20&lt;br /&gt;
|5&amp;quot;77&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Wet-Dry World&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;58&amp;quot;59&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Secrets in the Shallows &amp;amp; Sky&lt;br /&gt;
|27&amp;quot;77&lt;br /&gt;
|1&#039;17&amp;quot;61 (+100 Coins)&lt;br /&gt;
|49&amp;quot;84&lt;br /&gt;
|-&lt;br /&gt;
|Top O&#039; the Town&lt;br /&gt;
|12&amp;quot;20&lt;br /&gt;
|16&amp;quot;57&lt;br /&gt;
|4&amp;quot;37&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Go to Town for Red Coins&lt;br /&gt;
|1&#039;15&amp;quot;93 &amp;amp; 1&#039;20&amp;quot;70&lt;br /&gt;
|1&#039;00&amp;quot;63 (-100 Coins)&lt;br /&gt;
|(+)20&amp;quot;07&lt;br /&gt;
|-&lt;br /&gt;
|Shocking Arrow Lifts!&lt;br /&gt;
|11&amp;quot;63&lt;br /&gt;
|14&amp;quot;18&lt;br /&gt;
|2&amp;quot;55&lt;br /&gt;
|-&lt;br /&gt;
|Express Elevator--Hurry Up!&lt;br /&gt;
|7&amp;quot;10&lt;br /&gt;
|19&amp;quot;43&lt;br /&gt;
|12&amp;quot;33&lt;br /&gt;
|-&lt;br /&gt;
|Quick Race Through Downtown!&lt;br /&gt;
|31&amp;quot;83&lt;br /&gt;
|41&amp;quot;40&lt;br /&gt;
|9&amp;quot;57&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tick Tock Clock&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;20&amp;quot;53&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Stop Time for Red Coins&lt;br /&gt;
|12&amp;quot;23&lt;br /&gt;
|16&amp;quot;80&lt;br /&gt;
|4&amp;quot;57&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Stomp on the Thwomp&lt;br /&gt;
|42&amp;quot;80 &amp;amp; 49&amp;quot;50&lt;br /&gt;
|1&#039;04&amp;quot;13&lt;br /&gt;
|14&amp;quot;63&lt;br /&gt;
|-&lt;br /&gt;
|Get a Hand&lt;br /&gt;
|5&amp;quot;20&lt;br /&gt;
|9&amp;quot;10&lt;br /&gt;
|3&amp;quot;90&lt;br /&gt;
|-&lt;br /&gt;
|The Pit and the Pendulums&lt;br /&gt;
|7&amp;quot;87&lt;br /&gt;
|12&amp;quot;40&lt;br /&gt;
|4&amp;quot;53&lt;br /&gt;
|-&lt;br /&gt;
|Timed Jumps on Moving Bars&lt;br /&gt;
|11&amp;quot;53&lt;br /&gt;
|18&amp;quot;37&lt;br /&gt;
|6&amp;quot;84&lt;br /&gt;
|-&lt;br /&gt;
|Roll into the Cage&lt;br /&gt;
|6&amp;quot;57&lt;br /&gt;
|9&amp;quot;43&lt;br /&gt;
|2&amp;quot;86&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rainbow Ride&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;2&#039;03&amp;quot;08&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Cruiser Crossing The Rainbow&lt;br /&gt;
|15&amp;quot;13&lt;br /&gt;
|22&amp;quot;57&lt;br /&gt;
|7&amp;quot;44&lt;br /&gt;
|-&lt;br /&gt;
|The Big House in the Sky&lt;br /&gt;
|39&amp;quot;43&lt;br /&gt;
|1&#039;57&amp;quot;37&lt;br /&gt;
|1&#039;07&amp;quot;94&lt;br /&gt;
|-&lt;br /&gt;
|100 Coins &amp;amp; Somewhere over the Rainbow&lt;br /&gt;
|1&#039;05&amp;quot;78 &amp;amp; 1&#039;09&amp;quot;95&lt;br /&gt;
|1&#039;36&amp;quot;20&lt;br /&gt;
|26&amp;quot;25&lt;br /&gt;
|-&lt;br /&gt;
|Tricky Triangles!&lt;br /&gt;
|9&amp;quot;00&lt;br /&gt;
|14&amp;quot;23&lt;br /&gt;
|5&amp;quot;23&lt;br /&gt;
|-&lt;br /&gt;
|Swingin&#039; in the Breeze&lt;br /&gt;
|11&amp;quot;17&lt;br /&gt;
|12&amp;quot;83&lt;br /&gt;
|1&amp;quot;66&lt;br /&gt;
|-&lt;br /&gt;
|Coins Amassed in a Maze&lt;br /&gt;
|19&amp;quot;47&lt;br /&gt;
|24&amp;quot;03&lt;br /&gt;
|4&amp;quot;56&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Castle Secret Stars&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;56&amp;quot;33&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Princess&#039; Secret Slide under 21 Seconds&lt;br /&gt;
|20&amp;quot;43&lt;br /&gt;
|20&amp;quot;73&lt;br /&gt;
|0&amp;quot;30&lt;br /&gt;
|-&lt;br /&gt;
|Bowser in the Dark World Red Coins (with text)&lt;br /&gt;
|33&amp;quot;17&lt;br /&gt;
|45&amp;quot;03&lt;br /&gt;
|11&amp;quot;86&lt;br /&gt;
|-&lt;br /&gt;
|Princess&#039; Secret Slide&lt;br /&gt;
|24&amp;quot;47&lt;br /&gt;
|24&amp;quot;80&lt;br /&gt;
|0&amp;quot;33&lt;br /&gt;
|-&lt;br /&gt;
|Tower of the Wing Cap (with text)&lt;br /&gt;
|20&amp;quot;43&lt;br /&gt;
|22&amp;quot;57&lt;br /&gt;
|2&amp;quot;14&lt;br /&gt;
|-&lt;br /&gt;
|Bowser in the Fire Sea Red Coins&lt;br /&gt;
|45&amp;quot;77&lt;br /&gt;
|53&amp;quot;33&lt;br /&gt;
|7&amp;quot;56&lt;br /&gt;
|-&lt;br /&gt;
|Cavern of the Metal Cap&lt;br /&gt;
|43&amp;quot;78&lt;br /&gt;
|51&amp;quot;05&lt;br /&gt;
|7&amp;quot;27&lt;br /&gt;
|-&lt;br /&gt;
|Vanish Cap under the Moat&lt;br /&gt;
|26&amp;quot;13&lt;br /&gt;
|29&amp;quot;73&lt;br /&gt;
|3&amp;quot;60&lt;br /&gt;
|-&lt;br /&gt;
|Secret Aquarium&lt;br /&gt;
|40&amp;quot;12&lt;br /&gt;
|42&amp;quot;52&lt;br /&gt;
|2&amp;quot;40&lt;br /&gt;
|-&lt;br /&gt;
|Wing Mario over the Rainbow&lt;br /&gt;
|51&amp;quot;93&lt;br /&gt;
|58&amp;quot;60&lt;br /&gt;
|6&amp;quot;67&lt;br /&gt;
|-&lt;br /&gt;
|Bowser in the Sky Red Coins&lt;br /&gt;
|49&amp;quot;77&lt;br /&gt;
|1&#039;03&amp;quot;97&lt;br /&gt;
|14&amp;quot;20&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;ref&amp;gt;[http://tasvideos.org/3772S.html N64 Super Mario 64 (USA) &amp;quot;all 120 stars&amp;quot; in 1:20:41.52 by MKDasher, Nahoc, sonicpacker, Bauru, Eru, Goronem, Jesus, Kyman, Mokkori, Moltov, Nothing693, pasta, SilentSlayers, Snark &amp;amp; ToT.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Explanation/Commentary==&lt;br /&gt;
===Castle Grounds===&lt;br /&gt;
Mario jumps onto a slope and [[Speed Conservation|conserves the sliding speed]] with [[Kick|kicks]] (to climb the sleep slope) and then a [[Slide Kick|slide kick]], then finally performing a [[Double Jump|double jump]] from a kick with high speed to jump over and skip Lakitu.&lt;br /&gt;
===Castle Lobby===&lt;br /&gt;
Mario kicks and then [[Long Jump|long jumps]] towards the stairs on the left and performs a [[Pause Buffering|pause buffered]] [[Backwards_Long_Jump#Stair BLJ|BLJ]] on them to reach [[Cool, Cool Mountain]] almost immediately, bypassing and clipping through the 3 star door.&lt;br /&gt;
&lt;br /&gt;
===Cool Cool Mountain===&lt;br /&gt;
====Wall Kicks Will Work====&lt;br /&gt;
[[File:CCM_Misalignment.png|350px|thumb|The seam in the level geometry Mario falls down, more clearly highlighted.]]&lt;br /&gt;
Mario jumps very precisely into a seam in the level geometry near the start of the course to immediately fall down to the star, and kicks off the wall near the [[star]] with downwards velocity, collecting it.&lt;br /&gt;
====Slip Slidin&#039; Away====&lt;br /&gt;
Mario immediately [[Triple Jump|triple jumps]] into the cabin. He then long jumps to the right of the slide and immediately falls down to the lowest outside part. At the bottom, Mario dives uphill just before reaching it to avoid fall damage, and his backwards speed is directed towards the door, opening it. Outside the cabin, Mario finally long jumps towards the star and collects it.&lt;br /&gt;
====100 Coins &amp;amp; Big Penguin Race====&lt;br /&gt;
Mario first slide kicks towards a five-coin line directly below him and collects it, while performing dives, jump dives, kicks and recovers to keep speed inclined uphill while collecting the remaining coins up towards the cabin again. He then kills the spindrift and collects the five coins placed above the cabin while entering it, giving him a total of 23 coins. Inside the cabin, Mario races the penguin, keeping speed while also collecting coins and manipulating the penguins rubber-band AI to stay just behind him at all times. After he collects the final coin on the slide (as there are 77 in total inside the cabin), the [[100 Coin Star|100 coin star]] spawns just before the exit. Mario [[Wall Kick|wall kicks]] the wall in front of him to redirect his speed towards the star and collects it just as the penguin finishes the race, which also saves time with the 3 star text box. Mario then waits for a short while for the penguin to talk to him and finally collects the star.&lt;br /&gt;
====Frosty Slide For 8 Red Coins====&lt;br /&gt;
Mario first goes to the tree near the beginning and performs a [[Side Flip|side flip]] to collect the first [[red coin]] on top. He then falls a long distance and collects a much lower red coin while sliding towards the red coin at the top of the lift. After this, Mario slides down a slope to double jump high enough to reach the red coin on the tree near the cabin exit, then performs a [[Glitchy Wall Kick|glitchy wall kick]] near the cabin to conserve this speed further. Mario then collects the next two red coins at the bottom and enters the [[warp]] back to the top, and slides down to collect the red coin below the warp, immediately wall kicking off of its nearby wall and sliding down to collect the final red coin, spawning the star. Finally, Mario lands from sliding and performs a kick to conserve speed from it to reach the star and collect it.&lt;br /&gt;
====Lil Penguin Lost====&lt;br /&gt;
Mario triple jumps up to the penguin, grabs him and immediately slides all the way to the bottom of the course and performs a jump at the end of the slide to reach the penguin&#039;s mother. (as a kick cannot be performed while holding him) Mario then collects the star spawned from this event.&lt;br /&gt;
====Snowman&#039;s Lost his Head====&lt;br /&gt;
Mario long jumps towards and then jumps up to the snowman head, triggering the star event. Mario then slides towards a tree and jumps from it, going around the course while reaching the snowman&#039;s base in just enough time; and collects the star.&lt;br /&gt;
===Castle Lobby (2)===&lt;br /&gt;
Mario performs a [[Backwards_Long_Jump#Side_BLJ|side BLJ]] on the ramp to his right, to bypass various walls and doors to enter the Princess&#039; Secret Slide&lt;br /&gt;
&lt;br /&gt;
===Princess&#039; Secret Slide under 21 Seconds===&lt;br /&gt;
Mario long jumps towards the slide and then bounces off of the wall on his right, making him slide backwards. This is then corrected by another wall bounce, which is used to jump to the end of the slide where Mario dives facing uphill, and completes the slide with a time of 12.3 seconds, spawning the under 21 seconds star. Mario leaves the slide and then dive recovers into the star.&lt;br /&gt;
===Castle Lobby (3)===&lt;br /&gt;
Mario performs a BLJ on the stairs to his left to enter BitDW without activating the star door.&lt;br /&gt;
===Bowser in the Dark World (with red coins)===&lt;br /&gt;
Mario long jumps towards the block switch and activates it, doing [[Dive|dives]] and [[Dive Recover|dive recovers]] back to the red coin by the block. Mario then goes back to collect the second red coin on the other switch activated block and triple jumps up to a wall near the first rotating platforms and kicks off of it. On this, Mario does a BLJ while the platform is rising, rapidly moving around and collecting most of the other red coins in the course; except for a higher one which he side flips and wall kicks up to. From here, Mario dives and recovers towards the star, [[Dive Grinding|dive grinding]] up the ramp without activating the steps; before entering the pipe to fight Bowser for the first time.&lt;br /&gt;
====Bowser Fight====&lt;br /&gt;
Mario jumps over Bowser and grabs his tail, swinging him once into a mine, defeating him and collecting his key.&lt;br /&gt;
===Castle Lobby (4)===&lt;br /&gt;
Outside of BitDW, Mario side BLJs on the stairs behind him and goes to PSS.&lt;br /&gt;
===Princess&#039; Secret Slide===&lt;br /&gt;
This is performed the same as the under 21 seconds star at first, with the exception of the dive recover at end being angled around the star spawned from this. Mario then jumps and begins a [[Ground Pound|ground pound]] to break the box, spawn the star, and immediately fall down with the star as soon as the cutscene ends. (as his ground pound hitbox is inside the star)&lt;br /&gt;
===Castle Lobby (5)===&lt;br /&gt;
Mario looks up at the ceiling and enters TotWC, performing a stationary slide kick before the fadeout ends.&lt;br /&gt;
===Tower of the Wing Cap===&lt;br /&gt;
Mario flies down to collect the two lowest red coins, then upwards to collect the rest in sequence. After the star is spawned, Mario flies just above the [[Wing Cap|wing cap]] switch, activating it and then flying into the star, skipping the text box.&lt;br /&gt;
===Castle Lobby (6)===&lt;br /&gt;
This time, Mario BLJs on the stairs to the right, to enter Whomp&#039;s Fortress.&lt;br /&gt;
===Whomp&#039;s Fortress===&lt;br /&gt;
====Blast Away the Wall====&lt;br /&gt;
Mario first long jumps towards a wall underneath the water on the elevated platform to the right of his spawn point and GWKs using the adjacent corner to get up. He then uses a nearby almost vertical steep slope to his left on the ramp to cut a corner and jump towards, then dive up to the falling block platforms, and dive recovering towards the star. Mario instantly collects this star cannonless, as Mario can grab onto a ledge near the star for one frame, placing his hitbox inside of it and immediately [[Downwarp|downwarping]] him, (as the wall pushes him out) also cutting the star music short due to piranha plant lullaby.&lt;br /&gt;
&lt;br /&gt;
====Fall into the Caged Island====&lt;br /&gt;
Mario performs the same GWK as the previous star up to the ramp, then performing dive/dive recovers up it and wall kicking off of the wall near the top of the course, landing him on a floating isle. On here, Mario does a side flip and wall kicks off of the star cage, landing him inside it (while dive bonking towards an inside wall to save a short amount of time) and collecting the star.&lt;br /&gt;
====100 Coins &amp;amp; Red Coins on the Floating Isle====&lt;br /&gt;
Mario collects the first five coins and the first red coin by the push blocks, then collecting the five coins on the ramp and eight coins in the water, and dive jumping up to the second red coin below the spinning platform from a long jump. Mario then collects the five red coins near the [[cannon]] and activates the blue block switch, throwing the cork box while collecting its coins with the last two blue coins spawned from the switch, wall kicking and jumping above the Shoot Into the Wild Blue star and collecting the eight coins at the top of its nearby [[pole]]. Using a nearby almost vertical slope, Mario triple jumps up to the spinning platform and long jumps towards his third red coin and collects the others surrounding it, first-frame wall kicking twice aiming towards the five coins on the wooden board nearby, also spawning a [[1-Up Mushroom]]. After this, Mario uses the slope behind the fence to get a small amount of extra speed and triple jump off of the [[thwomp]], collecting the fourth red coin and eight coins on the floating platform above, then collecting the fifth red coin near the arrow-shaped platform along with the coins on it and long jumping towards the sixth red coin. On the way down, Mario kills a piranha plant with a dive and collecting the seventh red coin, waiting for the death animation to finish to collect both its blue coin and eighth red coin on the same frame, skipping the red coin cutscene and spawning both the 100 coin and red coin stars. Once the 100 coin star is spawned, Mario collects it with a ground pound, and then uses the nearby slope to slide down and jump towards the red coin star to collect it.&lt;br /&gt;
&lt;br /&gt;
====Chip Off Whomp&#039;s Block====&lt;br /&gt;
The route starts identical to Blast Away the wall, although once Mario reaches the steep slope by the falling blocks he begins to do kicks up it, and once he reaches the top, he performs a side flip into a wall below King Whomp and a GWK using the nearby wall, diving up to him. Mario then ground pounds on him three times by clipping through him during its animation while he falls, and performs a dive just before the star spawns, allowing him to fall down and collect it immediately.&lt;br /&gt;
====To the Top of the Fortress====&lt;br /&gt;
Until the fortress itself is reached, the route is almost the same as the previous star, except Mario does not dive after the GWK, instead triple jumping afterwards with the help of one of the fortress&#039; platforms and doing another GWK to reach the very top, grabbing onto its ledge. Finally, Mario punches and long jumps into the star to collect it.&lt;br /&gt;
====Shoot Into the Wild Blue====&lt;br /&gt;
Instead of doing a GWK up to the platform directly above mario, he performs a pause-buffered BLJ into the ramp next to the first piranha plant. Mario hits the wall behind him for one long jump, but is then [[Upwarp|upwarped]] by the water behind him, and he continues to use backwards speed until he is under the star and punches to stop. He finally side flips into the nearby wall and kicks off of it into the star.&lt;br /&gt;
===Castle Lobby (7)===&lt;br /&gt;
Mario goes to the small set of stairs near the painting rooms door and does a side BLJ on them to quickly go to [[Bob-omb Battlefield]].&lt;br /&gt;
===Bob-Omb Battlefield===&lt;br /&gt;
====Find the 8 Red Coins====&lt;br /&gt;
Mario jumps up the slope to the right of him and dives down it, facing the wing cap block and conserving speed towards it with kicks and slide kicks, wall kicking off of the wall in front of it and collecting the wing cap inside. Mario then wall kicks up to the first red coin with a backwards side flip and BLJs on the elevator below. From this, Mario directs himself backwards to collect the second and third red coins, redirecting his speed with a tree, and triple jumping towards [[Out of Bounds]] to redirect speed with the wing cap. While [[Hyperspeed Flying]], Mario collects the red coins by the summit and on the island in the sky, while clipping through the switch gate at the bottom of the course with enough speed and collecting its red coin. In front of the gate, Mario quickly triple jumps on the slope and bounces off of the wall ahead, redirecting speed again towards the final red coin, where he dives and recovers into the ground to collect it and spawn the star.&lt;br /&gt;
&lt;br /&gt;
====Mario Wings to the Sky====&lt;br /&gt;
Mario collects the wing cap with the same route as the last star, although reaching the elevator without collecting its red coin. Again, mario BLJs from this elevator, but aims towards the tree behind it, grabbing it for one frame to immediately redirect speed and quickly triple jump up the steep slope of the nearby cannon, bouncing of of OoB to fly through the five secrets in fast succession. The star then spawns, and mario flies down to collect it.&lt;br /&gt;
====Big Bob-omb on the Summit====&lt;br /&gt;
With speed conserved from the same slope, Mario instead bypasses the wing cap block and goes to the elevator, doing another BLJ. He uses this speed to climb the summit and quickly [[backflip]] to the top to kill speed and talk to King Bob-Omb. Mario begins the fight and throws him three times, positioning himself below the star at the end and collecting it&lt;br /&gt;
====100 Coins &amp;amp; Footrace with Koopa the Quick====&lt;br /&gt;
Mario goes to and talks to Koopa the Quick to start the race. Afterwards, he throws a cork box at the bigger ones nearby and collects their coins, collecting the wing cap and the five red coins under the first bridge. Mario then triple jumps over the elevator and collects the red coin above, diving into and grabbing a nearby [[Bob-omb]]. Mario throws the Bob-Omb and grabs it again in a [[Bloated Bob-Omb|bloated]] state, using its backwards speed to rapidly turn around [[Chain Chomp|Chain Chomp&#039;s]] pole to spawn its coins while also collecting the red coin above. After discarding of the bob-omb for its coin, Mario then BLJs off of the elevator once more, again grabbing the tree for one frame to redirect speed, but this time facing the red coin on the rock to the left, using that and the summit path to triple jump and fly into the finish with a time of 23.8 seconds. After this, he flies around the coins near the level [[Secret|secrets]], collecting 33 in total (and only 4 of the 5 secrets) and two lines of five coins on the summit path, getting stuck on an OoB wall for about one second. After redirecting himself from this and flying again, Mario collects the red coin on the island and four more coins around the secrets, before flying to the ground and dive recovering into the eight coins around the warp entrance in front of the summit. He spawns its 1-up and does a BLJ off of a nearby rock to build speed again, stopping at a pole after collecting another red coin and running around it to spawn its coins while also collecting another two sets of pole coins and a red coin nearby. Mario finally kicks a Bob-omb to collect the final coin and 100 coin star, turning him around to perform a final BLJ onto the rock behind him (this time pause-buffered due to the short length available) to climb the summit to reach Koopa the Quick, talk to him, and collect his star.&lt;br /&gt;
====Shoot to the Island in the Sky====&lt;br /&gt;
This star starts the same as Big Bob-Omb on the Summit, but instead once the rock is reached from the tree mario performs a high dive jump with this speed to reach the island. Once onto the island with a dive recover, Mario jumps up to the star block and breaks it with a ground pound, collecting it as soon as the cutscene ends.&lt;br /&gt;
====Behind Chain Chomp&#039;s Gate====&lt;br /&gt;
Mario reaches the elevator and performs a BLJ on it in the same route as the previous star, but directing himself towards the star in Chain Chomp&#039;s gate, jumping to collect it once reached by clipping through.&lt;br /&gt;
===Castle Lobby (8)===&lt;br /&gt;
Mario side BLJs on the stairs in front of the painting he exits to go to the [[The Castle#The Basement|basement]] and use the key on its door.&lt;br /&gt;
===Castle Basement===&lt;br /&gt;
Mario performs another side BLJ on the stairs in front of the door to the lobby to bypass the 30 star door into [[Dire, Dire Docks]]&lt;br /&gt;
===Dire Dire Docks===&lt;br /&gt;
====100 Coins &amp;amp; Pole-Jumping for Red Coins====&lt;br /&gt;
Mario swims down and collects three lines of five coins in the whirlpool area, then the three coins at the bottom and finally almost all of the coins in the three rings of eight in the exit except for one. After this, Mario goes to the dock itself and collects the ring of eight red coins at the bottom in front of the entrance, then swimming up to the ground area to the right and collecting a line of five coins. Mario then goes left and does a side flip into a wall kick on a grate pillar to reach a higher platform and collect the first four red coins, jumping on the platforms ahead. Facing the submarine, Mario long jumps towards it, lands and does a [[C^ Hyperspeed|C^ input to gain hyperspeed]] on one of its slopes. After exiting the slope, Mario conserves this speed with [[Firsty|firsties]] (first frame wall kicks) to collect the remaining four red coins in the air and spawn the star, landing just next to the blue coin block. After ground pounding the block and collecting its coins, Mario also spawns the 100 coin star and collects it, then finally triple jumping on the submarine to collect the red coin star on its platform.&lt;br /&gt;
&lt;br /&gt;
====Chests in the Current====&lt;br /&gt;
Mario swims to an almost vertical ceiling triangle to downwarp to the first chest and open it, then swimming to and opening the other three in order. Finally, as the star spawns, Mario swims towards its location and collects it shortly after the cutscene.&lt;br /&gt;
====Collect the Caps...====&lt;br /&gt;
Mario swims to the submarine and gains C^ hyperspeed on it once more, this time in a different spot to clip behind a wall above the grate containing the star. As there is a floor below, Mario is able to reach out of bounds to swim behind the gate and collect the star with no caps at all.&lt;br /&gt;
====Through the Jet Stream====&lt;br /&gt;
Mario swims to the jet stream and faces downwards into it passing through the five rings and positioning himself at where the star spawns, collecting it after the cutscene.&lt;br /&gt;
====Board Bowser&#039;s Sub====&lt;br /&gt;
Mario swims up to the front of the submarine and jumps onto a slope, then dive jumping off of it to reach the top and go to the star and collect it.&lt;br /&gt;
====The Manta Ray&#039;s Reward====&lt;br /&gt;
As collecting the previous star caused the entrance to move back, Mario had to perform long jumps to reach it. Once in the course, Mario swims downwards into the Manta Ray&#039;s rings, passing through all five and collecting the star in the spot it spawns after its cutscene.&lt;br /&gt;
===Bowser in the Fire Sea (with red coins)===&lt;br /&gt;
Mario performs dive jumps on the starting platform edges and side flips towards the first red coin. After collecting it, Mario long jumps to underneath the pole and uses the [[Hangable Ceiling Upwarp|hangable ceiling upwarp]] glitch to pass the pole. Mario then BLJs on the elevator and grabs the pole again, conserving this speed. Dropping from the pole, Mario conserves this speed with a punch into collecting the second red coin and wall kicks off of a wall below him to redirect himself, and wall kicks again on the bottom of the elevator wall, collecting the third and fourth red coins before wall kicking numerous times, waiting for it to come down and using a final amount to leave the shaft, reaching the top of the rising platform with a double jump. Once on top, Mario double jumps again and wall kicks off of a higher platform to reach the fifth red coin and killing his speed to land on a platform with a bully, collecting the sixth red coin. Facing the rising platform again, Mario long jumps towards it and does a BLJ while it rises; once it is fully risen, Mario collects the seventh red coin and stops near the course end (while clipping through the structure before it) to burn himself in lava. After getting onto the structure, Mario jumps towards the final red coin and spawns the star. As the cut scene ends, Mario wall kicks and quick turns on a higher platform, then long jumps to the star and collects it. Finally, Mario long jumps twice and dives into the bowser fight entrance.&lt;br /&gt;
====Bowser Fight====&lt;br /&gt;
When the stage is tilted, Mario slides down to Bowser and grabs his tail, throwing him into the mine and defeating Bowser, collecting his key.&lt;br /&gt;
===Castle Basement (2), MIPS #1 and Toad #1===&lt;br /&gt;
Upon exiting the course, Mario side BLJs on the entrance side and grabs MIPS while passing him, collecting his star. Mario then uses MIPS to clip into the [[Hazy Maze Cave]] door and talk to toad, kicking off of a nearby wall while collecting his star and landing mario inside the course entrance. After the text box ends, Mario enters the course instantly.&lt;br /&gt;
===Hazy Maze Cave===&lt;br /&gt;
====Metal-Head Mario Can Move!====&lt;br /&gt;
Mario enters the course and performs dives with dive recovers to his left, jump diving over the pit rather than long jumping to enter the rolling rocks room. Mario then side flips into a wall on his right and wall kicks up to one of the emergency exit platforms, side flipping into a triple jump on the item block nearby to get over the room wall and land on the elevator at the end of the red coin room; as the most rooms in the course have no ceiling. Once on the elevator, Mario performs a pause-buffered BLJ to go straight to the star behind the switch gate in [[Dorrie|Dorrie&#039;s]] cavern and collect it.&lt;br /&gt;
====A-Maze-ing Emergency Exit====&lt;br /&gt;
Mario once again enters the rolling rocks room, going into the pit and performing a quick triple jump from a kick to wall kick off of a wall in front of him to his left, reaching the platform with the star and diving into it.&lt;br /&gt;
====Watch for Rolling Rocks====&lt;br /&gt;
Going to the same room as before, Mario slides down the side of the pit in front of him, jumping over the pit and GWKing off of the right side of the rolling rocks platform. Once in the corridor, Mario wall kicks three times on the first frame in order to reach and collect the star above the rolling rocks.&lt;br /&gt;
====100 Coins &amp;amp; Elevate for 8 Red Coins====&lt;br /&gt;
This time, Mario goes to his right, killing the two scuttlebugs and collecting five coins along with theirs, before going down the left hallway again. In the rolling rocks room, Mario kills another scuttlebug for its coins and goes to the opposite side of the pit, doing a side BLJ near the rolling rocks platform on the left, quickly collecting the five coins in the corridor as well as three coins in the cavern entrance; clipping into that and the toxic maze exit. Once in the exit, Mario kicks to kill speed and activates the elevator, diving down to collect the five coins in the hallway below and entering the maze proper. In the maze, Mario kills four bats and activates the blue coin block, collecting most coins except the second one. (which is collected on the way back to the switch) Before exiting the maze, Mario kills a [[snufit]] and collects his coins and then first frame wall kicks into the entrance; collecting the five coins in this area. After this, Mario enters the red coin room and wall kicks up to a box, ledge grabbing it and collecting the first red coin. Mario then lands on the ground and does two more wall kicks up to the pole by the entrance, grabbing it and jumping from it up to the elevator. On the elevator, Mario long jumps towards the second and third red coins on a platform, then jumps down to a slope on a pillar while sliding off of it to gain speed and wall kick back up to the elevator again. From here, Mario long jumps off of it again, this time towards a wall while kicking off of it and long jumping on a floating cork box in front of the elevator path. Mario then lands on another pillar slope and slides off of it, double jumping on another floating cork box up to a platform and GWKing on the left side up to the fifth red coin and ground pounding onto a box below to collect a sixth red coin. On the ground, Mario side flips and wall kicks up to a [[Mr. I]], spinning around him and spawning his blue coin, long jumping from his platform towards the seventh red coin and then going down to his left to kill another two scuttlebugs for coins while the blue coin from earlier falls down, and finally wall kicking up to another floating box containing the last red coin. Unfortunately, Mario does not skip the red coin cutscene as he is not collecting any other coins on the same frame, but immediately falls down with the 100 coin star and collecting it, along with the red coin star spawned nearby.&lt;br /&gt;
====Swimming Beast in the Cavern====&lt;br /&gt;
Mario uses a similar route to Metal-Head Mario Can Move!, but instead dives towards the star on the island towards Dorrie, falling down and collecting it.&lt;br /&gt;
===Cavern of the Metal Cap===&lt;br /&gt;
Entering Hazy Maze Cave again, Mario goes to Dorrie&#039;s cavern in the same way as before, but sliding down the side of the island and jumping off of it to reach the door to the [[Metal Cap]] cavern with high speed and open it. Once in the cavern itself, Mario approaches the cap switch while collecting the four red coins on the river banks, and dives off of the cap switch into the water to skip the text box and collect the final four red coins, spawning the course red coin star and collecting it.&lt;br /&gt;
===Hazy Maze Cave (2)===&lt;br /&gt;
====Navigating the Toxic Maze====&lt;br /&gt;
Mario goes to the same side BLJ spot as described in the red coin star, but instead directs his speed towards the star in the maze exit, kicking a wall to the left into the star and collecting it.&lt;br /&gt;
===Castle Basement (3)===&lt;br /&gt;
On the stairs directly in front of the course exit, Mario side BLJs and navigates into the entrance of [[Shifting Sand Land]].&lt;br /&gt;
===Shifting Sand Land===&lt;br /&gt;
====100 Coins &amp;amp; Pyramid Puzzle====&lt;br /&gt;
Upon entering the course, Mario grabs a crazy box and bounces with it, activating a Bob-omb fuse along the way and causing a [[Fly Guy]] to dive into a second Bob-omb, killing all three while Mario collects coins from all four objects. Near the wing cap structure, Mario kills a [[Pokey]] and throws a cork box at a larger box in the centre of the structure while stomping on a goomba; collecting all coins resulting from this. (including a red coin in the larger box) Near the [[Tox-Box|Tox-Boxes]], Mario kills another pokey and rapidly dives into the adjacent four pillars to climb it. From the top of this pillar, Mario long jumps to a platform on the side of the pyramid and uses a slide kick to slide down another side, recovering and kicking to conserve speed up to and kill another pokey with a ground pound. Using the pillar nearby, Mario BLJs and collects a line of five coins behind him and ground pounding a fourth pokey in his way. Mario then grabs a nearby crazy box, cancelling the bounces with a pillar and long jumping towards the pyramid entrance. Inside the pyramid, Mario ground pounds the blue coin block and collects the three blue coins on a platform by the edge of the sand pit. At the other side, Mario wall kicks on a pillar and then a platform side to collect all but one of the eight coins on the [[hangable ceiling]] above. Making his way to the top of the [[Eyerok]] entrance, Mario collects two more coins and side flips with a wall kick to reach the platform above, collecting four coins while ascending the shifting blocks. Mario then turns around and double jumps into a wall kick up to reach the first secret and its coin below the top of the pyramid, collecting nine of the ten coins behind it. After descending and collecting two more secrets/coins, Mario collects the fourth secret with its coin, while momentarily skipping the fifth to jump dive for five coins below another hangable ceiling and sliding down the slope below; bouncing off of a wall for backwards momentum conserved with kicks. Using a [[quick turn]], Mario collects four more coins before the final secret and coin, collecting both on the same frame and skipping the secrets star cutscene. Once both stars are spawned, Mario lands and jumps to the 100 coin star; and once it is collected, Mario long jumps to the secrets star.&lt;br /&gt;
====Shining Atop the Pyramid====&lt;br /&gt;
Mario turns left and dives down a slope, conserving the recovery with a slide kick and landing him on the pyramid. Once on the pyramid, Mario jumps to a higher platform and long jumps towards the pyramid slope to his left, dive jumping into the star.&lt;br /&gt;
====Stand Tall on the Four Pillars====&lt;br /&gt;
Mario goes to the pyramid with the same slope as before, but instead turning left on the pyramid and entering it. Inside the pyramid, Mario goes to the eyeorok boss entrance and side flips into it, wall kicking to go inside with a ledge grab. Mario then dives towards the boss and takes [[fall damage]]. Once the fight begins, Mario alternates between attacking the left and right hands until both are defeated. Before the ending cutscene, he goes up to underneath the star spawn and quickly jumps and ground pounds to collect it.&lt;br /&gt;
====In the Talons of the Big Bird====&lt;br /&gt;
Instead of aiming towards the pyramid, Mario conserves slope speed towards the furthest pillar, ascending it and diving towards [[Klepto]] just as he passes; spawning the star. After the cutscene ends, Mario lands on the pyramid and again slide kicks down the slope, aiming towards the star and jumping into it.&lt;br /&gt;
====Inside the Ancient Pyramid====&lt;br /&gt;
Mario approaches the nearby bob-omb and activates its fuse, throwing and grabbing it bloated for backwards speed. Using this speed, Mario reaches the top of the pyramid and clips inside by ground pounding while moving backwards. (as he is not tangible) Once on the elevator at the top, he jumps outside of it and dives into the star to collect it.&lt;br /&gt;
====Free Flying for 8 Red Coins====&lt;br /&gt;
This time, Mario long jumps behind him into a slope facing him, dive sliding into it and conserving speed off of it with kicks and slide kicks into the first red coin. Facing the slope again with a quick turn, Mario triple jumps and then jump dives down the opposite side, recovering and jumping to the wing cap block. With the wing cap, he slides and jumps to the pillar on his left and BLJs, repositioning himself and bouncing off of his [[next intended position]] in OoB to jump forward with massive speed towards the second red coin in the air. Before landing, Mario wall kicks on the first frame off of tox-box platforms to redirect speed and collect the third red coin; then triple jumping into the flying state and turning around on OoB to hyperspeed fly into four more red coins. (including one on the ground in the oasis) Facing a larger box, he dives into the ground and kicks; both conserving speed and breaking the box with the final red coin inside. Once the star spawns, Mario side flips behind him onto the structure top, long jumping into and collecting the star.&lt;br /&gt;
===Castle Basement (4)===&lt;br /&gt;
As there is nowhere to BLJ on, Mario simply long jumps, dives and recovers into the [[Lethal Lava Land]] painting.&lt;br /&gt;
===Lethal Lava Land===&lt;br /&gt;
====Elevator Tour in the Volcano====&lt;br /&gt;
Mario long jumps towards the rising bridge, getting burned by lava twice but cancelling the second time with the floor of the bridge. While the bridge raises, he performs a pause-buffered BLJ on it facing the volcano and entering it. Inside the volcano, Mario faces a pole and long jumps towards it while using a lava boost to reach up to it. He then grabs onto this pole, jumping and regrabbing to climb faster. After climbing another pole, Mario reaches the tour end and long jumps towards the star.&lt;br /&gt;
====Boil the Big Bully====&lt;br /&gt;
Instead of the volcano, Mario BLJs towards the bully and clips underneath his platform; while killing this speed with a lava burn and kicking the big [[bully]] as soon as he reaches the top, knocking him off instantly. Before the star cutscene begins, he triple jumps and dives towards the spawn point, and collects the star with a dive recover as soon as it ends.&lt;br /&gt;
====Red-Hot Log Rolling====&lt;br /&gt;
This time, Mario BLJs on the bridge while facing the rolling log area star, clipping through the wall and collecting it.&lt;br /&gt;
====8-Coin Puzzle with 15 Pieces====&lt;br /&gt;
Using the same BLJ, Mario faces the red coin puzzle and uses his backwards speed to direct himself around all 8 red coins, spawning the star and jumping underneath it with a one frame ground pound to collect it.&lt;br /&gt;
====Bully the Bullies====&lt;br /&gt;
Facing the platform with the bullies, Mario BLJs towards them and cancels it with a ground pound in the middle of the trio, kicking them all off the edge as they approach him. As the second big bully falls, he ground pounds him to change his trajectory into the lava and ground pounding again into position as the star spawns. As soon the cutscene ends, Mario collects the star.&lt;br /&gt;
====100 Coins &amp;amp; Hot-Foot-It into the Volcano====&lt;br /&gt;
Instead of using the bridge, Mario instead breaks the shell block and rides it on the lava. He collects the five coins under the bridge and jumps up to the Mr. I, spinning around it and collecting seven more coins. On the puzzle, Mario collects seven of the eight red coins before jumping back to the Mr. I platform for his blue coin and the coins spawned by the puzzle becoming solved as soon as they appear. Mario then collects two sets of five coins on a ramp and sinking platform and then jumping onto and from the big bully platform towards the bullies, collecting the ring of eight coins around them. After this, Mario goes to the island with another Mr. I on it, spinning around him while collecting the ring of eight coins. Before collecting the blue coin as it spawns, Mario first collects the four coins on four sinking platforms nearby, and then going to another eight coin ring by two bullies. Finally, before entering the volcano, Mario collects another set of five coins on a sinking platform and three coins on the rotating platform surrounding it. Once in the volcano, he long jumps towards three coins on a rock and then towards the lava waterfall, boosting all the way up. At the top, Mario dives and recovers into a final set of five coins and collects the 100 coin star after it spawns. After this, he double jumps from a dive grind into a pole, jumping from it and another pole at their base on one frame before wall kicking to his left onto the star platform, diving and recovering into the star.&lt;br /&gt;
===Castle Basement (5) and MIPS #2===&lt;br /&gt;
Upon leaving LLL, Mario grabs MIPS again and collects his second star. He also uses MIPS to clip into the pillar room and pound them, draining the moat. Once drained, mario goes outside and enters [[Vanish Cap under the Moat]]&lt;br /&gt;
===Vanish Cap under the Moat===&lt;br /&gt;
Mario long jumps towards an wall and kicks off of it, sliding down the slide and collecting the first four coins. After collecting the bottom rightmost coin, Mario jumps onto the slide edge and dives behind it, cancelling it on the edge. Before reaching the bottom, Mario dives to prevent fall damage and wall kicks off of the elevators and their posts to collect the next three red coins as well as the final red coin in front of the cap switch. After the star spawns, Mario dives onto the cap switch to activate it, then recovers and jumps off of it with a wall kick on the wall behind it, allowing him to jump high enough over the grate to reach the star with a dive.&lt;br /&gt;
===Castle Lobby (9)===&lt;br /&gt;
After re-entering VCutM and pause exiting, Mario spawns in the castle lobby. He goes to the stairs on the right and BLJs into the [[Jolly Roger Bay]] painting&lt;br /&gt;
===Jolly Roger Bay===&lt;br /&gt;
====Treasure of the Ocean Cave====&lt;br /&gt;
Mario collects the metal cap to his right and redirects his speed with a wall kick against the wall in front of it, diving afterwards. This faces him towards a rock, where Mario BLJs on a small amount of ceiling triangle underwater, turning himself towards and clipping into the ocean cave. Once Mario reaches the treasure chests, he is underneath the first one and clips up to the platform above with a kick. After opening the remaining three in order, Mario kicks off of the wall in front and ground pounds while the star spawns, collecting it as the cutscene ends. &lt;br /&gt;
====Blast to the Stone Pillar====&lt;br /&gt;
This time, Mario immediately BLJs on the rock and lands in the water with conserved speed and [[C^ jump|C^ jumps]] out of it onto the star platform. On the platform, Mario dives and dive recovers, then breaking the star block with a ground pound and collecting the star.&lt;br /&gt;
====Plunder in the Sunken Ship====&lt;br /&gt;
Mario collects the metal cap and again BLJs, this time falling down to the ship and clipping into the entrance, bypassing the eel. Once inside, Mario opens the chests in order and swims to the top of the ship, slope jumping and then ground pounding into the star block, collecting the star inside while Mario performs his underwater star animation in the air; as the water has lowered from where he collected it.&lt;br /&gt;
====100 Coins &amp;amp; Red Coins on the Ship Afloat====&lt;br /&gt;
Using the same metal cap and BLJs as in the previous star, Mario collects two of the eight coins on the ring by the stone pillar and redirects himself around the underwater area towards the first four red coins in the clams. Then, Mario enters the ocean cave and kills two of the three goombas while collecting four of the eight coins in the ring near the treasure chests. Approaching the blue coin block, he turns around, collects the remaining four coins plus a goomba coin, and kills the final goomba before ground pounding it and spawning the coins. Once he collects the blue coins, Mario wall kicks towards the two remaining goomba coins and leaves the cave just as the metal cap runs out. Outside the cave, he swims around collects the eight coins by its entrance and then swims horizontally into a steep floor to ascend faster. At the top, Mario collects five of the remaining six coins around the stone pillar and swims back down to another eight coin ring, collecting its coins. No longer in the water, Mario grabs onto the pole by the [[Bob-omb Buddy]] repeatedly grabbing and letting go to climb faster, collecting the fifth red coin at the top and going to a vertical line of five red coins. Here, he jumps towards the wall and GWKs on it, collecting them and approaching a [[block switch]]. After activating the switch, Mario collects a line of five red coins and wall kicks to face another line of five to collect, then side flipping to a final line of five. Facing the ship, he jumps and dives onto it, collecting the final three red coins and spawning both that star and the 100 coin star. After collecting the 100 coin star, Mario also collects the red coin star from jumping into it.&lt;br /&gt;
====Through the Jet Stream====&lt;br /&gt;
Using the same BLJ as before with the metal cap, Mario simply faces the star in the jet stream and collects it with his high speed.&lt;br /&gt;
====Can the Eel Come Out to Play?====&lt;br /&gt;
With the same BLJ and metal cap, Mario lands on top of the eel and passes through his object hitboxes while also walking around on the steep floor triangles around it, to wait for it to come out. Once the star is visible, he jumps to it and spawns it, falling down and collecting it after the spawn cutscene.&lt;br /&gt;
===Secret Aquarium===&lt;br /&gt;
Mario enters [[Secret Aquarium|the course]] with a double jump dive. Once inside, he swims around to collect the four red coins in the middle (and eight yellows) and then the four at the bottom. Once the star is spawned, Mario swims towards it and collects it.&lt;br /&gt;
===Castle Lobby (10)===&lt;br /&gt;
In the JRB room, Mario side BLJs by a fish tank and opens the door into the courtyard after clipping through various rooms into the [[courtyard]].&lt;br /&gt;
===Courtyard===&lt;br /&gt;
Mario performs two long jumps towards the [[boo]] containing [[Big Boo&#039;s Haunt]] and wall kicks off of the back wall while the course spawns, jumping above it and entering it. (for re-entry, Mario uses a variety of methods, such as side flipping or simply jumping and kicking)&lt;br /&gt;
===Big Boo&#039;s Haunt===&lt;br /&gt;
====Go on a Ghost Hunt====&lt;br /&gt;
Mario enters the mansion, first going into the top left room and diving into the two ghost to kill them. Using the low ceiling of the bookcase, Mario BLJs into the remaining rooms of boos on the first floor and kills them, spawning Big Boo and ground pounding him before his first text box appears. He then finishes him off with kicks and double jumps up and wall kicks to the star spawn, collecting it after dive recovering into it on a railing.&lt;br /&gt;
====Big Boo&#039;s Balcony====&lt;br /&gt;
Mario goes to the side of the mansion and first frame wall kicks on it and the edge of the course until he reaches the top. At the top, he slide kicks into Big Boo on the balcony and dives into him. Using the slope on the right, Mario jumps into Big Boo and defeats him, then using a dive grind to reach the star before it spawns, and finally collects the star.&lt;br /&gt;
====Eye to Eye in the Secret Room====&lt;br /&gt;
Mario enters the mansion, and once inside, double jumps to his right and GWKs up to the second floor; collecting the vanish cap at the top with a kick. To reach the third floor, he goes to the top right room and long jumps into a wall kick up to the third attic and into the secret room. Inside the secret room, Mario runs around the giant Mr. I and ground pounds into the star before it spawns, collecting it afterwards.&lt;br /&gt;
====Secret of the Haunted Books====&lt;br /&gt;
Once in the mansion, Mario side flips to his left and GWKs onto the second floor, entering the adjacent room. Once inside, Mario long jumps into the wall on his right, wall kicking and then diving off of it into the star and collecting it.&lt;br /&gt;
====100 Coins &amp;amp; Ride Big Boo&#039;s Merry-Go-Round====&lt;br /&gt;
[[File:BBH_double_star.gif|350px|thumb|Double star spawn in [[BBH]]]]&lt;br /&gt;
First, Mario enters the top left room on the first floor, side flipping behind him and wall kicking up to his first red coin. Once down, he long jumps into the vanish cap block and wall kicks off of it while breaking it; then ground pounding into the two boos and collecting their blue coins. Then, he side flips behind him and wall kicks into his leftmost bookshelf, collecting a blue coin from a haunted book and another red coin. Finished in that room, Mario enters the back left room and runs around a Mr I, ground pounding a boo for a blue coin once his death animation plays; then double jumping, wall kicking and diving towards a red coin while finishing with collecting the blue coin from the Mr. I. In the mansion lobby, Mario side flips behind him and and wall kicks onto the stair side, dive jumping off of it towards the top right room on the second floor. Inside, he collects the two blue coins from the haunted books and triple jumps up with a wall kick to the third floor attic. In the attic, Mario ground pounds the blue coin block and collects the spawned blue coins, as well as one from a boo. Back in the previous room, he collects the red coin by the tilting platform and uses said platform to reach the room below with another red coin and a boo, collecting its blue coin. Mario then falls down to the Merry-Go-Round outside and enters it, where five boos spawn. Mario collects four of the five blue coins from each, avoiding the fifth until defeating Big Boo and spawning his star, causing it and the 100 coin star to spawn at the same time. After collecting the 100 coin star, he collects the other star from wall kicking into it.&lt;br /&gt;
&lt;br /&gt;
====Seek the 8 Red Coins====&lt;br /&gt;
Inside the mansion with stars, Mario triple jumps on them and dives towards the back right room on the second floor. Inside this room, he collects the first two red coins underneath the coffins and BLJs on the bottom right one, clipping through rooms and collecting the red coin on the grate, beside the tilting platform, by the pit and behind the piano in that order. Once in the bookshelf room on the first floor, Mario&#039;s speed is killed, then wall kicking on the two shelves with the final two red coins and spawning the star. After the star spawns, he enters the lobby and side flips to his left, wall kicking off of the second floor towards the star and collecting it with a ground pound.&lt;br /&gt;
===Castle Lobby (11)===&lt;br /&gt;
After leaving the courtyard, Mario long jumps to underneath the second key door and side flips up to it, clipping through the ceiling and using the second key on the door.&lt;br /&gt;
===Castle Upstairs===&lt;br /&gt;
Mario double jumps up and clips into the stairs with a ledge grab, then side BLJing on them to reach [[Tiny-Huge Island]] through the huge entrance.&lt;br /&gt;
===Tiny-Huge Island===&lt;br /&gt;
====100 Coins &amp;amp; Wiggler&#039;s Red Coins====&lt;br /&gt;
At the start of the course, Mario jumps, dives and dive recovers into the first giant goomba while ground pounding the other two to collect three blue coins. Afterwards, he makes his way to the koopa and C^ jump kicks it to retrieve the shell. Once on the shell, Mario jumps up to the lakitu and collects its five coins and goes back to the koopa blue coin, then jumps on and off of the slope to his right to collect the line of five coins in front of the [[wiggler]] cave lower entrance. Moving towards out of bounds and jumping onto the small islet with the pole, he enters it and water on the same frame to activate the [[Shell Mario Glitch|shell mario glitch]] and gain constant forward momentum for greater speed. Using this speed, Mario exits the water to his left and ground pounds another giant goomba while turning around, and side flipping into its blue coin; approaching the line of five coins on the thin wooden platform while wall kicking between it and another platform to collect them. Reaching the platform above with the pipe, he ground pounds another two goombas and crawls while moving to collect them, then turning around and side flipping, jumping and side flipping again up to the highest pipe, going left and down to ground pound three more goombas and collecting their three blue coins, side flipping backwards into a line of five coins along the way. Finally, Mario clips into the steep floor near the top of the mountain with enough speed to immediately fall down into the lower wiggler cave entrance. Once inside, he loses the shell, but dives onto the platforms in front of him to collect the first four red coins, then turning right and long jumping from a lower platform to collect two more and wall kick in front of him towards the blue coin block; ground pounding it, collecting its two blue coins and the seventh red coin. Lastly, Mario double jumps up and wall kicks towards the eighth red coin; spawning the 100 coin and then red coin star once that has been collected; with him then diving down to the red coin star.&lt;br /&gt;
====The Tip Top of the Huge Island====&lt;br /&gt;
For this star, Mario slide kicks into the tiny painting and; once inside the course, triple jumps and dives up onto the platform with the highest pipe, entering it. Now in the huge island, he goes down and side BLJs, clipping through the island mountain to reach the star block and ground pounding it; collecting it after it spawns.&lt;br /&gt;
====Five Itty Bitty Secrets====&lt;br /&gt;
Again in the tiny island, Mario triple jumps behind him and GWKs off of the wall to his right to climb over it with the right angle and activating the first secret. Once down, he long jumps twice to the second secret, turning around and performing a long jump, dive and dive recover up to the third secret; collecting it while slope jumping for forward momentum. Using a neutral joystick kick for conserved momentum, Mario reaches the fourth secret and side flips behind him; long jumping into the island mountain side to upwarp to the water above him with the fifth and final secret, spawning the star. Once spawned, he slides down the slope towards it and jumps, taking fall damage while collecting the star.&lt;br /&gt;
====Pluck the Piranha Flower====&lt;br /&gt;
Entering the tiny island, Mario long jumps twice to the pipe in front of him and enters it, taking him to the huge island. Outside, he jump kicks to kill the first piranha and dives into the one behind him. After the third spawns, he jump kicks through it and kills the fourth with a dive from a wall kick. Finally, Mario side flips through the fifth and final piranha to towards the star spawn point, positioning himself to collect it after the cutscene.&lt;br /&gt;
====Rematch with Koopa the Quick====&lt;br /&gt;
Reaching the same upper pipe in the tiny island and performing the same side BLJ in the huge island, Mario instead directs his speed towards Koopa the Quick, briefly stopping to talk to him. As soon as the text box closes, his speed is kept, and he kicks backwards over a pit and turns left, being briefly propelled upwards by wind before killing the speed with a dive in front of the finish (as to not fall behind him) with a time of 2.4 seconds. After this, Mario moves around and passes time until Koopa also arrives at the finish line, where he gives him his star. After it spawns, he [[Backflip|backflips]] into it and ground pounds to collect it.&lt;br /&gt;
====Make Wiggler Squirm====&lt;br /&gt;
Entering the pipe into huge island from tiny island in the same place, Mario triple jumps up and dives to the right behind him into the island mountain side, clipping in and upwarping in the water. Now underneath the top, he swims below the floor and into the wiggler arena entrance. After closing his textbox, Mario jumps down onto wiggler and hits him for the first time, then slide kicking through wiggler and jump diving off of him and hitting him for the second time. Finally, as soon as the second text box closes, he side flips behind him and wall kicks towards wiggler and jumps on him twice, hitting him for the final time; then ground pounding into place while his death animation plays and the star spawns, collecting it afterwards.&lt;br /&gt;
===Castle Upstairs (2)===&lt;br /&gt;
By the room entrance, Mario side BLJs to his left and clips through various walls into the entrance of [[Snowman&#039;s Land]].&lt;br /&gt;
===Snowman&#039;s Land===&lt;br /&gt;
====In the Deep Freeze====&lt;br /&gt;
Mario goes to his right and double jumps up onto the ice structure, then diving down into and collecting the star after bonking on the hole into it.&lt;br /&gt;
====Whirl from the Freezing Pond====&lt;br /&gt;
This time, Mario goes behind him and slides down the slope with a dive, conserving the speed with a slide kick and double jumping over the rock on the left of the course. After kicking along its top, he then slides down its middle slope and jumps from it into the star block, ground pounding into it and collecting it after it spawns.&lt;br /&gt;
====Chill with the Bully====&lt;br /&gt;
Mario goes to the slope on his right and performs a C^ slide on it, cancelling it with a dive and C^ sliding again towards the platform with the chill bully and pushing him off. Once off, he positions himself under the star spawn point with a ground pound and collects it after the cutscene.&lt;br /&gt;
====Snowman&#039;s Big Head====&lt;br /&gt;
Mario dives and recovers in front of him and then double jumps onto the slope in front of the snowman base, triple jumping and [[straining]] to his left onto the platform just above. Once on, he goes right and side flips to his left, wall kicking off of the snowman, platform with the penguin and snowman again onto the penguin&#039;s head, side flipping behind him into and collecting the star.&lt;br /&gt;
====Into the Igloo====&lt;br /&gt;
Mario triple jumps from the same slope, but instead of straining to his right, dives and then briefly [[Dive Grinding|dive grinds]] in front of the igloo, entering it from the back. (as there is no wall collision behind the igloo) Inside, Mario BLJs to his left, bypassing walls and reaching the vanish cap block, then long jumps underneath it and dives from a wall kick into collecting the vanish cap. Finally, he approaches the star, dives from a double jump and collects it on the platform within the ice.&lt;br /&gt;
====100 Coins &amp;amp; Shell Shreddin&#039; for Red Coins====&lt;br /&gt;
Mario enters the igloo again, but this time, stops his BLJ at an ice wall with 20 coins, collecting them all and leaving the igloo again. Outside, he slides down the slope in front, collecting its eight red coins and jumping off of it, then killing a [[spindrift]] with a kick and collecting its three coins. Going to his left, Mario triple jumps over the freezing pond onto the area with the star block from earlier and shell block, breaking the latter and turning around to get on the shell. Once on, Mario goes forward and to his left beside the pond, collecting the first four red coins before turning right and going down to the fifth red coin in front of a [[moneybag]]. By using its duplication glitch, Mario enters and exits its home for about 15 seconds until enough are spawned to collect fifty coins, even lagging the game slightly with the amount of objects. (as this was before rapid duplication was discovered or understood) Once done, he goes underneath the chill bully platform and collects the sixth and seventh red coin, before killing another spindrift and collecting two of its three coins; waiting for the third to get near enough to collect it and the eighth red coin on the same frame, bypassing an additional star spawn cutscene. As Mario cancelled the shell riding just below the 100 coin star, he quickly jumps and ground pounds under it to avoid upwards velocity while collecting it, then going to and collecting the red coin star after facing the original C^ slope and turning right.&lt;br /&gt;
===Castle Upstairs (3) and Toad #2===&lt;br /&gt;
As there is nowhere nearby to side BLJ in the Snowman&#039;s Land room, Mario instead decides to leave the room and go to toad, collecting his star after talking to him. Once done, he long jumps behind into the [[Tall, Tall Mountain]] painting.&lt;br /&gt;
===Tall Tall Mountain===&lt;br /&gt;
====Breathtaking View from Bridge====&lt;br /&gt;
Mario goes to his left and long jumps towards a very steep slope on the mountain, then clipping through it with a dive (as the [[Surface#Floors|floor]] hitbox is thin) and upwarping to the water underneath a floor above; jumping onto it. Once on, he approaches a wall corner in front of him to his left and side flips into it, performing a rapid chain of GWKs on each frame (including one that is pause buffered) up this corner. On top, Mario triple jumps onto the nearby side of the bridge and wall kicks off of it, diving into and collecting the star.&lt;br /&gt;
====Mysterious Mountainside====&lt;br /&gt;
This time, Mario long jumps behind him and goes to a wall underneath the mountainside alcove, triple jumping and GWKing to his right and then ground pounding underneath to clip into the alcove, just slightly to the right of the star before collecting it.&lt;br /&gt;
====100 Coins &amp;amp; Scary &#039;Shrooms, Red Coins====&lt;br /&gt;
Going to the water beside him, Mario performs a pause buffered BLJ, going to the wind area near the mountainside and riding it up to the red coin mushroom and landing on it. From here, he long jumps twice to the rock wall with red coins and jumps from sliding down a slope to his right, wall kicking and then quickly dive recovering on the platform in front of the wall to collect the first two red coins; and then finally side flipping to his right to wall kick up above. By the hangable vine bridge, Mario long jumps underneath it and collects its five coins, wall kicking to his right and collecting the third red coin before side flipping against the rock wall to wall kick up to the fourth and final red coin in this area. Above the wall, Mario side flips and dives to his right down a slope with gained speed towards three goombas, bypassing them and instead side flipping onto the mountain side and wall kicking up to the bridge, collecting the five red coins on it; before finally diving down off of it to a line of five coins in front of the slide entrance and going inside. In the slide, Mario starts by C^ sliding for the first ten coins before turning and proceeding as normal, collecting the slide&#039;s three blue coins and 36 yellow coins before exiting from jumping off of the slide into the mountainside star area. From this area, Mario goes back to the water and BLJs down to the coin ring by the crazy box and collecting its eight coins before redirecting himself around to the mushrooms with the final four red coins while kicking over gaps and stopping just on the mushroom with the fifth red coin, then diving and recovering off of the mushrooms with the remaining three red coins, spawning the 100 coin star and then the red coin star. After collecting the 100 coin star, Mario long jumps thrice to the large mushroom in front of him and dives into the red coin star, collecting it.&lt;br /&gt;
====Scale the Mountain====&lt;br /&gt;
Mario progresses up to the bridge using the same route as the first star, but instead aims the wall kick into the corner, GWKing up about five times up in front of the bridge and triple jump diving to the top of the mountain and collecting the star.&lt;br /&gt;
====Mystery of the Monkey Cage====&lt;br /&gt;
Reaching the top of the mountain in a similar method as before, (but with only two GWKs on the bridge) Mario dives into [[Ukiki]] and grabs him as soon as he moves. After closing his dialogue, he frees him with a ground pound in front of the star cage, and while the star spawns, Mario clips underneath the bridge waterfall very precisely and falls down to the death barrier, upwarping with the water and collecting the star as soon as the fall death activates to skip the star cutscene.&lt;br /&gt;
====Blast to the Lonely Mushroom====&lt;br /&gt;
Using a similar BLJ found in the 100 coin star, (but without pause buffering) Mario faces it towards the mushroom with the star and collects it after kicking over the gap.&lt;br /&gt;
===Castle Upstairs (4)===&lt;br /&gt;
As there is nowhere to side BLJ or otherwise, Mario simply long jumps, dives, dive recovers and jump dives into [[Wet-Dry World]] on the lowest water level.&lt;br /&gt;
===Wet-Dry World===&lt;br /&gt;
====Secrets in the Shallows &amp;amp; Sky====&lt;br /&gt;
Mario long jumps, dives and dive recovers to the box in the wall, pushing it briefly to activate the first secret before turning around and pushing the second box while obtaining the second secret. After being pushed enough, he jumps onto the box and long jumps just underneath the item block, collecting the third secret without breaking the box (due to differing object hitboxes) and wall kicking five times frame-perfect up to the ramp near the cannon. On the ramp, Mario BLJs and bounces into OoB with the gained speed; redirecting him. While facing towards the arrow lift structure, he wall kicks back again and GWKs on the right side item block by the fourth secret without breaking it, and then wall kicks on the edge of the platform with the [[chuckya]] to his right and collecting the fifth secret just under its item block, spawning the star. After the star spawns, in order to collect it, Mario wall kicks with high speed on first frames on the sides of the course boundary walls until he reaches the star.&lt;br /&gt;
====Top O&#039; the Town====&lt;br /&gt;
Mario re-enters the painting with a long jump, raising the water level slightly. With this, Mario bounces on a [[skeeter]] from a long jump onto the ramp leading up to the higher area of the course. Once on top, he long jumps to his left and immediately wall kicks on the elevator structure and the wall opposite to get on top of it and triple jump dive up to the star block, breaking it with a ground pound and collecting its star.&lt;br /&gt;
====100 Coins &amp;amp; Go to Town for Red Coins====&lt;br /&gt;
At the lowest water level, Mario goes to the blue coin block with a jump dive and ground pounds it, collecting its six blue coins with dives and dive recovers. Once done, Mario triple jumps up above and then triple jumps again into a wall corner, GWKing to his left and collecting the coins in a ring of eight, then side flipping up onto the pillar in the middle at the very edge, falling off then diving and dive recovering on to quickly break the item block with ten coins inside. From here, he activates the block switch and double jumps a few times onto the spawned blocks with edge grinding, then side flipping to his right up to the next ten coin item block; breaking it with a kick. Done in the upper section of the course, Mario long jumps just to the left of the town entrance and uses a wall kick to get inside, bonking just before entering the water. After swimming through the tunnel, he is in the town, and activates a water changer to lower the water level; reaching the cork boxes near the top in front of the tunnel just before the water is below them. On here, Mario is just underneath the first cork box, and simply jumps to break it and collect the first red coin, then long jumps to the second box and jumps under it for the second red coin. To go down, he quick turns and double jump dives, falling off of an edge into a ring of eight coins and collecting them. After long jumping onto a wall behind him and wall kicking up, Mario breaks the third and fourth red coin box by jumping just underneath them and also landing on their respective platforms; then long jumping to another rooftop with a line of five coins and the fifth red coin box, breaking it with a kick. From this kick and facing a higher rooftop behind him to his right, Mario triple jump dives onto it; collecting its line of five coins and breaking its red coin box with another kick. Going down again with a long jump, he triple jump dives over the red coin star spawn point to collect the seventh red coin and grab the pole, immediately jumping off, diving and dive recovering through the line of five coins in front of him and going down to the skeeter, landing on him and collecting two of his three coins. Waiting slightly for the third coin to approach the final red coin, Mario collects both on the same frame, skipping the red coin star cutscene and collecting the 100 coin star, cancelling the upward velocity with the nearby floor; and then finally diving and dive recovering into the red coin star.&lt;br /&gt;
====Shocking Arrow Lifts!====&lt;br /&gt;
Using the same long jump to raise the water level slightly, Mario double jumps behind him to his left, then quickly diving and dive recovering on an edge into a jump dive to a platform with a higher water changer. After activating this, the water begins to rise, and Mario uses a bounce from a skeeter after a dive recover to reach a floating wooden platform; long jumping to his left and then wall kicking under the star platform and on an arrow lift towards the star box. Once underneath it, the box breaks just as he wallkicks again and starts a ground pound, collecting the star after it spawns.&lt;br /&gt;
====Express Elevator--Hurry Up!====&lt;br /&gt;
Mario goes to his left and breaks the box at the base of the elevator with a dive recover, then first frame wall kicking up the shaft until he is underneath the star, clipping very slightly into the gap to the side of it to collect the star.&lt;br /&gt;
====Quick Race Through Downtown!====&lt;br /&gt;
With the higher water level, and reaching the higher water changer with a similar method to before, (but with different positioning) Mario instead jump dives onto a floading wooden platform to his left as it rises, long jumping again off of it and then wall kicking and diving onto the ramp by the cannon; turning around and BLJing on it. (pause buffering once) Now clipped inside the tunnel leading to the town, Mario swims down to the water changer and back up to a roof, positioning himself and launching with the conserved speed in the water from the BLJ into the area normally reached with the vanish cap. Inside, he lands in the water again and launches the rest of his conserved speed with a jump to collect the star.&lt;br /&gt;
===Castle Upstairs (5)===&lt;br /&gt;
Mario exits the painting behind him and BLJs on the stairs to clip behind the 50 star door, then stopping his speed in front of the entrance to [[Wing Mario over the Rainbow]], side flipping and wall kicking up to it and diving inside&lt;br /&gt;
===Wing Mario over the Rainbow===&lt;br /&gt;
Mario goes to the wing cap block and breaks it with a side flip behind him, doing a low triple jump into flying and collecting the first and second red coins. Flying to the bottom of the course, Mario talks to the Bob-omb buddy and activates the cannon with him, then entering it and immediately firing and collecting the third and fourth red coins while slowly flying up to a higher cannon and firing again. By pressing Z on the same frame as the cannon aims, he fires straight upwards and collects the fifth and six red coins at the top of the course, then flying down and collecting the final two red coins and spawning the star; flying into it and collecting it&lt;br /&gt;
===Castle Upstairs (6)===&lt;br /&gt;
Mario dives down, and then double jump dives from a kick up to the [[Tick Tock Clock]] entrance on the fast setting.&lt;br /&gt;
===Tick Tock Clock===&lt;br /&gt;
====Stop Time for Red Coins====&lt;br /&gt;
Mario long jumps twice towards the rotating platforms and wall kicks, then dives and recovers onto the lowest rightmost platform, collecting the first two red coins. On here, he side flips to his left and wall kicks up two platforms and collecting another red coin; then jumping forward and falling down to collect three more. Landing on a middle platform with a kick, Mario collects the sixth red coin, then dives and recovers on a platform in front of him on the left, collecting the last two red coins and spawning the red coin star in front of him, as he falls down and collects it.&lt;br /&gt;
====100 Coins &amp;amp; Stomp on the Thwomp====&lt;br /&gt;
Entering on the fast setting again, Mario goes to the coin item block by the spinning platforms with red coins and side flips under it, collecting its ten coins and then double jumping and wall kicking onto the platform above, stopping on a floor and collecting a red coin. On here, he side flips and wall kicks again onto a platform above with another red coin and slides down it as it turns left, jumping and collecting another red coin then side flipping behind into a double jump out of the rotating platform area with two more red coins. After then double jumping and then wall kicking in between a thin gap, Mario then double jumps onto a moving bar and wall kicks onto a small elevator, grabbing its ledge. Moving forward slightly, he side flips behind him on the elevator into a line of five coins and then dive grinds on the nearby edge to turn around and long jump into a wall kick up to the blue coin block, reaching it with a GWK bonk in the air. After ground pounding it, he long jumps towards the six blue coins before dive grinding off of the moving pendulum, collecting them and turning around and then triple jumping up to a wall kick to reach the area above the pendulum pit with straining. Quick turning, Mario double jumps up to rotating blocks and side flips onto the left one, double jumping again on it into a wall kick up above, diving and recovering at the top for extra speed. Conserving it with a kick, he double jumps and wall kicks into a grated area with a coin item block, collecting its ten coins with a kick and double jump. From this, Mario wall kicks again twice up to the thin platform near the top underneath the higher spinning hand, dive jumping twice on rotating triangle blocks and side flipping into another ten coin item block. Double jumping below the hand, he lands by another item block with coins and collects another set of ten with another kick, then triple jump diving to the floor underneath the thwomp area with the final ten coin item block, opening it with a side flip and spawning the 100 coin star just above while collecting it with a ground pound. After this, Mario long jumps slightly to his right to wall kick twice onto the thwomp top and side flip into his star.&lt;br /&gt;
====Get a Hand====&lt;br /&gt;
On the random setting, Mario triple jumps on the conveyor in front of him while it changes direction and wall kicks twice slightly to his right, then finally diving into and collecting the star in the alcove by the lower hand.&lt;br /&gt;
====The Pit and the Pendulums====&lt;br /&gt;
On the same setting, and with the same two wall kicks, Mario&#039;s angle is slightly different and he instead GWKs into the alcove, jumping into its side and wall kicking on the side, a cog and the cage, landing on top and double jumping with two wall kicks up to the pit and collecting its star.&lt;br /&gt;
====Timed Jumps on Moving Bars====&lt;br /&gt;
Reaching the pit again as before on the same setting, this time with only one wall kick up, Mario lands on the pendulum. While it moves forwards, he triple jumps on it and wall kicks up to the moving bars, then turning around and double jumping into a wall kick on the highest one into the cage with the star, collecting it.&lt;br /&gt;
====Roll into the Cage====&lt;br /&gt;
On the same setting, the cage is reached as before, but with wall kicks aiming right into the cage to collect the star.&lt;br /&gt;
===Castle Upstairs (7) and Toad #3===&lt;br /&gt;
Before entering [[Rainbow Ride]], Mario long jumps to toad and collects his star, then side flipping up to the left of the entrance and long jumping into it, cancelling the long jump on the floor and diving into the course.&lt;br /&gt;
===Rainbow Ride===&lt;br /&gt;
====Cruiser Crossing The Rainbow====&lt;br /&gt;
Mario goes slightly behind him to his left and triple jumps towards the rotating platforms, wall kicking to his right on the leftmost one. On the platform to the right, Mario triple jumps and uses a [[lakitu]] bounce to reach the floor above and then dive grinding slightly to climb and turn towards the pole; grabbing it twice to ascend faster. Above the pole and in front, Mario triple jumps onto the next pole and turns slightly behind him to wall kick twice up onto the blue carpet obstacles, diving, recovering and side flipping up onto the platform by the ship. Finally, he long jumps onto the ship and collects the star without using the carpet.&lt;br /&gt;
====The Big House in the Sky====&lt;br /&gt;
This time, Mario wall kicks on the rightmost platform to his left towards the red coin maze, diving and dive recovering towards it. Once near the maze, Mario triple jumps into it with some dive grinds, then dives, dive recovers, jumps and wall kicks up to the slope in the maze, jumping from it and wall kicking up to the Bob-omb buddy. After reaching him with a ledge grab, Mario activates the elevator and passes time waiting for it to rise again. Once it has risen enough, he BLJs on it and talks to the Bob-omb buddy to activate the cannon for a later star. With conserved speed after the talk, Mario punches, jumps and wall kicks to redirect his hyperspeed, grabbing a pole at the opposite end of the course, sliding down to the base with conserved speed and double jumping up to the house interior, first frame wall kicking up the walls of the house seven times until he reaches the top exit, collecting the star without the carpet.&lt;br /&gt;
====100 Coins &amp;amp; Somewhere over the Rainbow====&lt;br /&gt;
Going in the opposite direction, Mario dives and dive recovers to the line of five coins leading towards the swinging bridge on his right, dive jumping over the platform in the way and kicking to conserve a small amount of speed onto it. Once on, he side flips behind him to collect its five coins and then side flips again onto the top of the swing; and side flipping another time up to a goomba, instead collecting the five coins above the slope by diving and recovering twice up it. Now done in this area, he long jumps back to the rotating platforms and collects four of the eight coins on the most nearby one while side flipping into a lakitu for his five coins, then collecting the remaining four from the ring. After long jumping to the rotating platform opposite and collecting its eight coins, Mario long jumps to the red coin maze and wall kicks up to collect the red coin on the outside, then triple jumping up and side flipping behind him into the wall above an entrance to wall kick and dive into another red coin. Instead of dive recovering, he falls off of a platform into the maze down, dive recovers and dives again to collect three more red coins. Falling down, diving and recovering, Mario collects two more red coins and lands in front of a [[kuromame]] as it shoots fire. Not collecting the last red coin, he instead goes down to the blue coin block, ground pounds it and collects its six blue coins by wall kicking up the shaft on the size of the maze 9 times. Leaving the maze with long jumps, he wall kicks four times up onto falling platforms with a 1up using glass carpet obstacles and long jumping off of them, onto more in front of the ship with a ledge grab. Pulling himself up, Mario turns left and double jumps up while quickly diving and recovering onto the ship. Now on the ship, he collects three of the eight coins in the ring, throws a Bob-omb into the lakitu and kicks another to collect their two coins, the lakitu&#039;s five coins and the remaining five coins in the ring. Entering the cannon, Mario fires himself and stops at the chuckya, throwing him for the final five coins to spawn the 100 coin star and collect it on the same frame he breaks the item block and spawns its star, skipping its cutscene. Finally, he jumps and ground pounds into both stars and collects them.&lt;br /&gt;
====Tricky Triangles!====&lt;br /&gt;
This time, Mario goes to the carpet as it begins to move and BLJs on it to reach the base of the triangles, landing on the block switch and activating it. Once the triangles have become usable, he jumps onto the first one and side flips into the wall on his left, wall kicking up to the exit of the triangle are and collecting the star.&lt;br /&gt;
====Swingin&#039; in the Breeze====&lt;br /&gt;
Mario turns around and triple jumps towards the leftmost part of the rotating platforms, wall kicking towards the top of the pole nearby. From here, he long jumps to the platform near the final swinging bridge and wall kicks on it to [[ledge grab]] up. On top, Mario dive grinds into a double jump dive onto the swinging bridge top, where he dive recovers on it and jump dives into the star.&lt;br /&gt;
====Coins Amassed in a Maze====&lt;br /&gt;
Mario approaches the first red coin on the outside of the maze as before, and collects the next six red coins as described in a previous star. This time, instead of ground pounding the blue coin block, he jumps down, moves back slightly and kicks the wall in front of the eighth and final red coin, spawning the red coin star with his backwards velocity intact. After the cutscene, Mario falls down backwards and collects the star.&lt;br /&gt;
===Castle Upstairs (8)===&lt;br /&gt;
Mario long jumps thrice towards the 70 star door and enters it as normal, then BLJing up the stairs leading to [[Bowser in the Sky]] and clipping into the course entrance.&lt;br /&gt;
===Bowser in the Sky (with red coins)===&lt;br /&gt;
Mario starts with two long jumps and then triple jumps up to the first red coin, slightly straining backwards to reach it. After diving down, he long jumps and then dives and recovers from falling off of the bended tilting platform in front, jump diving and rapidly diving into the steep floor and then double jumping towards the rotating platform to his left, wall kicking off of it with a dive. Dive recovering, he lands on the second red coin and quickly dives and dive recovers down to the third red coin by the small ledge; then diving, dive recovering, side flipping and wall kicking up to the vertically rotating platforms with the 1-up mushroom. On these, Mario side flips again and wall kicks on a left platform as it moves down up to the block switch, dive grinding on the side of the retracting stairs with jump dives to bypass the switch. At the top, he jump dives twice up the steep floors while avoiding the fire, jumping to collect the fourth red coin. After this, Mario performs a pause-buffered BLJ on another steep floor to skip the horizontally moving elevator and collect the fifth red coin, then stopping by the sixth red coin with kicks and triple jumping up to the pole, grabbing and then jumping off after climbing briefly while collecting the seventh red coin. After jump diving twice in a straight line, he reaches another two sets of rotating platforms, side flipping and wall kicking up to the highest one and BLJing (with some pause buffered) to clip into the eighth red coin and spawn its star. Once spawned, Mario side flips to his right, jump dives and dives on the pipe into the star and collects it, then turns around, double jumps and dives into the pipe to fight Bowser for the final time.&lt;br /&gt;
====Final Bowser Fight====&lt;br /&gt;
Mario immediately double jumps over Bowser, grabbing him and throwing the first time. This process is repeated as soon as he gets up for the second throw. For the final throw, Mario side flips and grabs him as the parts of the arena around the edge fall, throwing him for the third time and defeating him. The [[Grand Star|grand star]] spawns, and Mario dives into it, ending the game with all 120 stars.&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/90_Star&amp;diff=20196</id>
		<title>RTA Guide/90 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/90_Star&amp;diff=20196"/>
		<updated>2026-04-29T18:24:00Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: add RTA guide nav&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;90 Star&#039;&#039;&#039; category is to beat the game as quickly as possible while only collecting the 6 main stars in each of the 15 stages.&lt;br /&gt;
&lt;br /&gt;
== Category rules ==&lt;br /&gt;
*All new submissions on speedrun.com require a VOD.&lt;br /&gt;
*You must collect every main star in the 15 stages and not the 100 coin or secret stars&lt;br /&gt;
*There are no further restrictions.&lt;br /&gt;
==Route==&lt;br /&gt;
[[Category:RTA Guide]]&lt;br /&gt;
&lt;br /&gt;
=== Lobby ===&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
#[[RTA Guide/Bob-omb Battlefield|Bob-omb Battlefield]]&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
#[[RTA Guide/Whomp&#039;s Fortress|Whomp&#039;s Fortress]]&lt;br /&gt;
#*[[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]]&lt;br /&gt;
#*[[RTA Guide/Blast Away the Wall|Blast Away the Wall]]&lt;br /&gt;
#*[[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]]&lt;br /&gt;
#*[[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]]&lt;br /&gt;
#*[[RTA Guide/Chip off Whomp&#039;s Block|Chip off Whomp&#039;s Block]]&lt;br /&gt;
#*[[RTA Guide/To the Top of the Fortress|To the Top of the Fortress]]&lt;br /&gt;
#[[RTA Guide/Jolly Roger Bay|Jolly Roger Bay]]&lt;br /&gt;
#*[[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#*[[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]]&lt;br /&gt;
#*[[RTA Guide/Blast to the Stone Pillar|Blast to the Stone Pillar]]&lt;br /&gt;
#*[[RTA Guide/Through the Jet Stream (JRB)|Through the Jet Stream (JRB)]]&lt;br /&gt;
#*[[RTA Guide/Can the Eel Come out to Play?|Can the Eel Come out to Play?]]&lt;br /&gt;
#*[[RTA Guide/Treasure of the Ocean Cave|Treasure of the Ocean Cave]]&lt;br /&gt;
#[[RTA Guide/Tower of the Wing Cap|Tower of the Wing Cap (no reds)]]&lt;br /&gt;
#[[RTA Guide/Bowser in the Dark World|Bowser in the Dark World]]&lt;br /&gt;
#*[[RTA_Guide/Bowser_in_the_Dark_World#No_Reds|Bowser in the Dark World (no reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
#[[RTA Guide/Bob-omb Battlefield|Bob-omb Battlefield]] again&lt;br /&gt;
#*[[RTA Guide/Find the 8 Red Coins|Find the 8 Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
#*[[RTA Guide/Footrace with Koopa the Quick|Footrace with Koopa the Quick]]&lt;br /&gt;
#*[[RTA Guide/Mario Wings to the Sky|Mario Wings to the Sky]]&lt;br /&gt;
#*[[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
&lt;br /&gt;
=== Basement ===&lt;br /&gt;
#[[RTA Guide/Shifting Sand Land|Shifting Sand Land]]&lt;br /&gt;
#*[[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]]&lt;br /&gt;
#*[[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]]&lt;br /&gt;
#*[[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]]&lt;br /&gt;
#*[[RTA Guide/Stand Tall on the Four Pillars|Stand Tall on the Four Pillars]]&lt;br /&gt;
#*[[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
#[[RTA Guide/Hazy Maze Cave|Hazy Maze Cave]]&lt;br /&gt;
#*[[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]]&lt;br /&gt;
#*[[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]]&lt;br /&gt;
#*[[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]]&lt;br /&gt;
#*[[RTA Guide/Metal-Head Mario Can Move!|Metal-Head Mario Can Move!]]&lt;br /&gt;
#*[[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]]&lt;br /&gt;
#*[[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]]&lt;br /&gt;
#[[RTA Guide/Lethal Lava Land|Lethal Lava Land]]&lt;br /&gt;
#*[[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
#*[[RTA Guide/Hot-Foot-It into the Volcano|Hot-Foot-It into the Volcano]]&lt;br /&gt;
#*[[RTA Guide/Elevator Tour in the Volcano|Elevator Tour in the Volcano]]&lt;br /&gt;
#*[[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]]&lt;br /&gt;
#*[[RTA Guide/Bully the Bullies|Bully the Bullies]]&lt;br /&gt;
#*[[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
#[[RTA Guide/Vanish Cap under the Moat|Vanish Cap under the Moat (no reds)]]&lt;br /&gt;
&lt;br /&gt;
=== Lobby 2 ===&lt;br /&gt;
#[[RTA Guide/Cool, Cool Mountain|Cool, Cool Mountain]]&lt;br /&gt;
#*[[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]]&lt;br /&gt;
#*[[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
#*[[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Slip Slidin&#039; Away|Slip Slidin&#039; Away]]&lt;br /&gt;
#*[[RTA Guide/Big Penguin Race|Big Penguin Race]]&lt;br /&gt;
#*[[RTA Guide/Snowman&#039;s Lost His Head|Snowman&#039;s Lost His Head]]&lt;br /&gt;
#[[RTA Guide/Big Boo&#039;s Haunt|Big Boo&#039;s Haunt]]&lt;br /&gt;
#*[[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]]&lt;br /&gt;
#*[[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]]&lt;br /&gt;
#*[[RTA Guide/Go on a Ghost Hunt|Go on a Ghost Hunt]]&lt;br /&gt;
#*[[RTA Guide/Eye to Eye in the Secret Room|Eye to Eye in the Secret Room]]&lt;br /&gt;
#*[[RTA Guide/Ride Big Boo&#039;s Merry-Go-Round|Ride Big Boo&#039;s Merry-Go-Round]]&lt;br /&gt;
&lt;br /&gt;
=== Middle segment ===&lt;br /&gt;
#[[RTA Guide/Dire, Dire Docks|Dire, Dire Docks]]&lt;br /&gt;
#*[[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Through the Jet Stream (DDD)|Through the Jet Stream (DDD)]]&lt;br /&gt;
#*[[RTA Guide/Collect the Caps...|Collect the Caps...]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
#[[RTA Guide/Bowser in the Fire Sea|Bowser in the Fire Sea]]&lt;br /&gt;
#*[[RTA Guide/Bowser in the Fire Sea#No_Reds|Bowser in the Fire Sea (no reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser_in_the_Fire_Sea|Bowser Battle 2]]&lt;br /&gt;
&lt;br /&gt;
===Upstairs===&lt;br /&gt;
#[[RTA Guide/Wet-Dry World|Wet-Dry World]]&lt;br /&gt;
#*[[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Secrets in the Shallows &amp;amp; Sky|Secrets in the Shallows &amp;amp; Sky]]&lt;br /&gt;
#*[[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]]&lt;br /&gt;
#*[[RTA Guide/Quick Race Through Downtown!|Quick Race Through Downtown!]]&lt;br /&gt;
#*[[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]]&lt;br /&gt;
#*[[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]]&lt;br /&gt;
#[[RTA Guide/Tiny-Huge Island|Tiny-Huge Island]]&lt;br /&gt;
#*[[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]]&lt;br /&gt;
#*[[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]]&lt;br /&gt;
#*[[RTA Guide/Make Wiggler Squirm|Make Wiggler Squirm]]&lt;br /&gt;
#*[[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]]&lt;br /&gt;
#*[[RTA Guide/Rematch with Koopa the Quick|Rematch with Koopa the Quick]]&lt;br /&gt;
#[[RTA Guide/Tall, Tall Mountain|Tall, Tall Mountain]]&lt;br /&gt;
#*[[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]]&lt;br /&gt;
#*[[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]]&lt;br /&gt;
#*[[RTA Guide/Scale the Mountain|Scale the Mountain]]&lt;br /&gt;
#*[[RTA Guide/Mystery of the Monkey Cage|Mystery of the Monkey Cage]]&lt;br /&gt;
#*[[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]]&lt;br /&gt;
#*[[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
#[[RTA Guide/Snowman&#039;s Land|Snowman&#039;s Land]]&lt;br /&gt;
#*[[RTA Guide/Into the Igloo|Into the Igloo]]&lt;br /&gt;
#*[[RTA Guide/In the Deep Freeze|In the Deep Freeze]]&lt;br /&gt;
#*[[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]]&lt;br /&gt;
#*[[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]]&lt;br /&gt;
#*[[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Chill with the Bully|Chill with the Bully]]&lt;br /&gt;
&lt;br /&gt;
=== Tippy ===&lt;br /&gt;
#[[RTA Guide/Rainbow Ride|Rainbow Ride]]&lt;br /&gt;
#*[[RTA Guide/Tricky Triangles!|Tricky Triangles!]]&lt;br /&gt;
#*[[RTA Guide/The Big House in the Sky|The Big House in the Sky]]&lt;br /&gt;
#*[[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]]&lt;br /&gt;
#*[[RTA Guide/Somewhere Over the Rainbow|Somewhere Over the Rainbow]]&lt;br /&gt;
#*[[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
#*[[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]]&lt;br /&gt;
#[[RTA Guide/Tick Tock Clock|Tick Tock Clock]]&lt;br /&gt;
#*[[RTA Guide/Stomp on the Thwomp|Stomp on the Thwomp]]&lt;br /&gt;
#*[[RTA Guide/The Pit and the Pendulums|The Pit and the Pendulums]]&lt;br /&gt;
#*[[RTA Guide/Roll into the Cage|Roll into the Cage]]&lt;br /&gt;
#*[[RTA Guide/Get a Hand|Get a Hand]]&lt;br /&gt;
#*[[RTA Guide/Timed Jumps on Moving Bars|Timed Jumps on Moving Bars]]&lt;br /&gt;
#*[[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
#[[RTA Guide/Bowser in the Sky|Bowser in the Sky]]&lt;br /&gt;
#*[[RTA Guide/Bowser in the Sky#No_Reds|Bowser in the Sky (no reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser_in_the_Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Dark_World&amp;diff=20186</id>
		<title>RTA Guide/Bowser in the Dark World</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Dark_World&amp;diff=20186"/>
		<updated>2026-04-04T04:36:07Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox_bowser_level&lt;br /&gt;
|title= Bowser in the Dark World&lt;br /&gt;
|image= BitDW.png&lt;br /&gt;
|rta_record=[https://twitter.com/cjrokokomero/status/1685846976292614144 26.23 (Course)] / [https://youtu.be/Hd7xNsur2go 42.43 (with Red Coins)]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=b_PGLyUmCeU 23.80 (IGT) (Course)] / [https://www.youtube.com/watch?v=3iPxTs7LkI4 41.74 (with Red Coins)]&lt;br /&gt;
|throw_record=[https://youtu.be/H48zzXkMdfo 24.82]&lt;br /&gt;
}}&lt;br /&gt;
:&#039;&#039;For the battle with Bowser at the end of this stage, see the [[RTA Guide/Bowser Battles#Bowser in the Dark_World|Bowser Battles]] page.&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Bowser in the Dark World&#039;&#039;&#039; is located above [[RTA Guide/Cool, Cool Mountain|Cool, Cool Mountain]] in the lobby. 8 stars are needed to access it without the use of a [[RTA Guide/Lobby Backwards Long Jump|lobby BLJ]].&lt;br /&gt;
== No Reds ==&lt;br /&gt;
=== Beginner===&lt;br /&gt;
{{#ev:youtube|58zy0BEPApI}}&lt;br /&gt;
===Advanced===&lt;br /&gt;
{{#ev:youtube|pWmqabszaso}}&lt;br /&gt;
===Other resources===&lt;br /&gt;
[https://youtu.be/PQfoNba4Ggo Framewalk strat tutorial]&lt;br /&gt;
==Red Coin Star==&lt;br /&gt;
===Beginner===&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=Aq4KlqAg-mQ}}&lt;br /&gt;
===Intermediate (Shigeru Cycle)===&lt;br /&gt;
{{#ev:youtube|u06FFVGVpAo}}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|7ChedJb_ZUc}}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|xFtyxqUE2gY}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dwcam.mov|thumb| Camera setup that makes the longjump after the 6th red notched upright. |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Advanced (Xiah Cycle)===&lt;br /&gt;
====Xiah Cycle (no box rollout)====&lt;br /&gt;
{{#ev:youtube|H8o76YvlCB0}}&lt;br /&gt;
====Xiah Cycle (box rollout)====&lt;br /&gt;
{{#ev:youtube|khXrpzAjM6Q}}&lt;br /&gt;
===Expert (Tsukishima Cycle)===&lt;br /&gt;
====Tsukishima Cycle====&lt;br /&gt;
{{#ev:youtube|B-BdWGRJkbo}}&lt;br /&gt;
====Box Rollout Tutorial====&lt;br /&gt;
{{#ev:youtube|8K4zwMIBC_I}}&lt;br /&gt;
====Alternative 7th Red Movement====&lt;br /&gt;
{{#ev:youtube|xrmZYzGyHLo}}&lt;br /&gt;
===Backups===&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dw burn.mp4|thumb| Burned by flame ([https://youtu.be/1IxN-vAFPQY example w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dw miss dive under.mp4|thumb| Missed switch ([https://youtu.be/1IxN-vAFPQY?t=22 example w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dw miss tj over.mp4|thumb| Alternate movement for missed switch ([https://youtu.be/1IxN-vAFPQY?t=46 example w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===Comparisons===&lt;br /&gt;
{{#ev:youtube|gGRE40DOhoA}}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|mJPNWImx_KM}}&lt;br /&gt;
==Castle Movement==&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;  [[File:CCM to DW.mp4|thumb| CCM to Darkworld movement) |class=autoplay]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:DW to Basement.mp4|thumb| To avoid ledge grabbing while going down the basement doors, punch before going over the ledge) |class=autoplay]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Stop_Time_for_Red_Coins&amp;diff=19795</id>
		<title>RTA Guide/Stop Time for Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Stop_Time_for_Red_Coins&amp;diff=19795"/>
		<updated>2025-09-13T02:28:25Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: adjusted headers for less repetition, touched up text elsewhere&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Stop Time for Red Coins&lt;br /&gt;
|image= STfRC.jpg&lt;br /&gt;
|rta_record=[https://twitter.com/Parsee02/status/1513038510936424448 14.36]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=ajqDTK-syxo 11.64]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Stop Time for Red Coins&#039;&#039;&#039; is the sixth mission of [[RTA Guide/Tick Tock Clock|Tick Tock Clock]].&lt;br /&gt;
&lt;br /&gt;
== Standard (Stopped Reds) ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
{{#ev:youtube|FeRfmRG2mh0}}&lt;br /&gt;
&lt;br /&gt;
=== Intermediate ===&lt;br /&gt;
{{#ev:youtube|v_y4XUyrrrM}}&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
{{#ev:youtube|4R0FvxgLvI4}}After triple jump: land -&amp;gt; tap any direction -&amp;gt; 2 frames neutral -&amp;gt; tap turn direction&lt;br /&gt;
&lt;br /&gt;
=== Expert ===&lt;br /&gt;
{{#ev:youtube|AWih5XsDrH4}}&lt;br /&gt;
==== Wallkick Strat ====&lt;br /&gt;
{{#ev:youtube|uWpID8K2Cio}}&lt;br /&gt;
&lt;br /&gt;
== Moving Reds ==&lt;br /&gt;
Performing this star with time moving saves around 2.1 seconds in a full-game run, from not having to [[RTA Guide/Tick Tock Clock#Clock Settings|wait for the hand to point to &amp;quot;12&amp;quot;]] before entering.&lt;br /&gt;
&lt;br /&gt;
=== Usamune Reds ===&lt;br /&gt;
{{#ev:youtube|07YhJK9EERo}}&lt;br /&gt;
==== Tutorial ====&lt;br /&gt;
{{#ev:youtube|kGUh-woJzOA}}&lt;br /&gt;
&lt;br /&gt;
=== Hanoji Reds ===&lt;br /&gt;
{{#ev:youtube|nzhu5k2GqTE}}&lt;br /&gt;
&lt;br /&gt;
=== Tokotoko Reds ===&lt;br /&gt;
{{#ev:youtube|6m-TCYFjLtc}}&lt;br /&gt;
&lt;br /&gt;
=== Backups for triple jump wall-kick fail ===&lt;br /&gt;
{{#ev:youtube|nawny3pFLow}}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|FdWWffm119Q}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=User:Rosheeki&amp;diff=19704</id>
		<title>User:Rosheeki</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=User:Rosheeki&amp;diff=19704"/>
		<updated>2025-07-24T04:20:50Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: i don&amp;#039;t use twitter no mo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;he/they&lt;br /&gt;
&lt;br /&gt;
plays mario&lt;br /&gt;
&lt;br /&gt;
likes shinx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
bluesky [https://bsky.app/profile/rosheeki.bsky.social here]&lt;br /&gt;
&lt;br /&gt;
youtube [https://www.youtube.com/channel/UCmMeQKwnI1FSq9eGk8OPn6g there]&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Fire_Sea&amp;diff=19559</id>
		<title>RTA Guide/Bowser in the Fire Sea</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Fire_Sea&amp;diff=19559"/>
		<updated>2025-02-17T06:42:23Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: replace expert vid, touch up text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox_bowser_level&lt;br /&gt;
|title= Bowser in the Fire Sea&lt;br /&gt;
|image= BitFS.png&lt;br /&gt;
|rta_record=[https://twitter.com/GreenSuigi/status/1479924627023536134?t=U2JlThfBL1HEeX2L6t9-Fw&amp;amp;s=19 32.80 (Course)] / [https://www.youtube.com/watch?v=A4piWqgIuZU 51.73 (with Red Coins)]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=1f6B9yNbwB0 30.59 (Course)] / [https://www.youtube.com/watch?v=3Gur1bILEAI 51.58 (with Red Coins)]&lt;br /&gt;
|throw_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=BC&amp;amp;star=6&amp;amp;r=T5gXpiYzQMU 31.89]&lt;br /&gt;
}}&lt;br /&gt;
:&#039;&#039;For the battle with Bowser at the end of this stage, see the [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battles]] page.&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Bowser in the Fire Sea&#039;&#039;&#039; is located behind [[RTA Guide/Dire, Dire Docks|Dire, Dire Docks]] in the basement. 31 stars are needed to access it without the use of MIPS Clip or SBLJ.&lt;br /&gt;
==Start Cameras==&lt;br /&gt;
===Standard===&lt;br /&gt;
{{#ev:youtube|9l3BlzXh0mE}}&lt;br /&gt;
* Press C-Left on entry.&lt;br /&gt;
* Press R + C-Left + C-Down when Mario lands.&lt;br /&gt;
* Press R, then C-Left during the second long jump.&lt;br /&gt;
&lt;br /&gt;
===Alternate Camera===&lt;br /&gt;
{{#ev:youtube|aqMhd0LJgNQ}}&lt;br /&gt;
* While keeping the analog stick neutral, hit C-Left on entry, then immediately press R + C-Down.&lt;br /&gt;
* Begin holding &amp;quot;up&amp;quot; on the stick when the camera pans to the platform.&lt;br /&gt;
* Press R, then C-Left during the second long jump.&lt;br /&gt;
==Reds==&lt;br /&gt;
===Beginner===&lt;br /&gt;
Note: The beginning to this is the same as the advanced version of this star up until the second pole grab. You can watch that video for more insight on how to get a better starting angle if you&#039;re having trouble with the off angle and for lag reductions.&lt;br /&gt;
{{#ev:youtube|KEH0I1AyCH0}}&lt;br /&gt;
===Advanced (Lava Boost Early Ellies)===&lt;br /&gt;
{{#ev:youtube|nhAwaFvWYG0}}&lt;br /&gt;
====Cage Movement Variations====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs cage delayed sideflip.gif|frame|Delayed sideflip]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs cage pivot.gif|frame|Pivot]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs cage wall rub.gif|frame|Wall rub]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====After Cage Movement Variations====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs 4th red burn.gif|frame|Longjump into burn]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs 4th red dj.gif|frame|Double jump wallkicks]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs 4th red rollout sj.gif|frame| Rollout single jump]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs 4th red tj.gif|frame|Triple jump]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Ending Movement Backups====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs ending double burn wallkick.gif|frame|Double burn wallkick]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs ending double burn ledgegrab.gif|frame|Double burn ledgegrab]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs ending ledgegrab.gif|frame|Ledgegrab backup]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Missed 3rd Red Backup ====&lt;br /&gt;
Situational, but very significant backup. Saves 8.5 seconds compared to a normal, late cycle approach.{{#ev:youtube|https://youtu.be/nyRORJQw6sg?si=-ohZfYXgamKr5udl}}&lt;br /&gt;
==No Reds==&lt;br /&gt;
=== Beginner (Normal Cycle)===&lt;br /&gt;
{{#ev:youtube|-s_QnHqtrkE}}&lt;br /&gt;
===Advanced (Early Cycle)===&lt;br /&gt;
{{#ev:youtube|c2lt364wnAY}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Fs early cycle wk ledgegrab.mp4|thumb|If you&#039;re a little late to early cycle, you can do a TJWK ledgegrab to reach the platform and still save ~5 seconds. Avoid getting a firsty, otherwise you&#039;ll wallkick too far away to be able to ledgegrab.|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Fs early cycle burn backup.mp4|thumb|Backup for accidentally landing on the lava during the ending; continue holding straight down and press C-Left twice to line Mario up and land safely.&amp;lt;br&amp;gt;(This can also be performed on normal cycle.)|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===Expert===&lt;br /&gt;
{{#ev:youtube|joLTbeXOBpc}}&lt;br /&gt;
===Ultimate Cycle ===&lt;br /&gt;
{{#ev:youtube|QR1x5HJ17cc}}&lt;br /&gt;
====Fast Example====&lt;br /&gt;
{{#ev:youtube|pw958ABTVw0}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ultimate fs lj.mp4|thumb| Alternate elevator movement (Kanno does this) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ultimate fs lag reduction.mp4|thumb| Alternate ending camera to reduce lag |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
====Tutorial====&lt;br /&gt;
{{#ev:youtube|jKhmyIdvHHg}}&lt;br /&gt;
&lt;br /&gt;
=== BLJ Cycle ===&lt;br /&gt;
{{#ev:youtube|H860eF1l0K8}}&lt;br /&gt;
&lt;br /&gt;
==== 465 BPM (7.75 per second) Metronome ====&lt;br /&gt;
{{#ev:youtube|-yPbidL37aw}}&lt;br /&gt;
==Pole Glitch==&lt;br /&gt;
Pole Glitch is a very precise trick where it is important to do dustless movement. You want to maintain Mario&#039;s speed the best you can starting from this image.&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fire Sea Pole Glitch SS 1.png|thumb|left|Do not get any dust frames on the first rollout, or the trick gets harder.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;[[File:Fire Sea Pole Glitch SS 2.jpg|thumb|left|Jumpdiving between these 2 red lines works best. This part is lenient. If you jumpdive early you will probably bonk on the bottom of the pole. Once again, try to be dustless on the following rollout.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;[[File:Fire Sea Pole Glitch SS 3.jpg|thumb|left|You will land here after the rollout, and the single jump will need to be on the 1st frame after you land. This allows you to get as much height as possible. Hold A until you see Mario has warped. If you release too early, you will bonk.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Tutorial ===&lt;br /&gt;
{{#ev:youtube|8FvTrECWfNY}}&lt;br /&gt;
&lt;br /&gt;
==== Backup ====&lt;br /&gt;
{{#ev:youtube|hiMnCgAw5mU}}&lt;br /&gt;
 &lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Fire_Sea&amp;diff=19532</id>
		<title>RTA Guide/Bowser in the Fire Sea</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Fire_Sea&amp;diff=19532"/>
		<updated>2025-01-20T05:23:54Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: change record links to actual vids&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox_bowser_level&lt;br /&gt;
|title= Bowser in the Fire Sea&lt;br /&gt;
|image= BitFS.png&lt;br /&gt;
|rta_record=[https://twitter.com/GreenSuigi/status/1479924627023536134?t=U2JlThfBL1HEeX2L6t9-Fw&amp;amp;s=19 32.80 (Course)] / [https://www.youtube.com/watch?v=A4piWqgIuZU 51.73 (with Red Coins)]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=1f6B9yNbwB0 30.59 (Course)] / [https://www.youtube.com/watch?v=3Gur1bILEAI 51.58 (with Red Coins)]&lt;br /&gt;
|throw_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=BC&amp;amp;star=6&amp;amp;r=T5gXpiYzQMU 31.89]&lt;br /&gt;
}}&lt;br /&gt;
:&#039;&#039;For the battle with Bowser at the end of this stage, see the [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battles]] page.&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Bowser in the Fire Sea&#039;&#039;&#039; is located behind [[RTA Guide/Dire, Dire Docks|Dire, Dire Docks]] in the basement. 30 stars are needed to access it without the use of a MIPS clip or SBLJ.&lt;br /&gt;
==Start Cameras==&lt;br /&gt;
===Standard===&lt;br /&gt;
{{#ev:youtube|9l3BlzXh0mE}}&lt;br /&gt;
* C-left on entry&lt;br /&gt;
* Press R + C-left + C-down when Mario lands&lt;br /&gt;
* Press R + C-left during the 2nd long jump&lt;br /&gt;
&lt;br /&gt;
===Alternate Camera===&lt;br /&gt;
{{#ev:youtube|aqMhd0LJgNQ}}&lt;br /&gt;
* While keeping the analog stick neutral, C-left on entry then immediately press R + C-down&lt;br /&gt;
* Begin holding analog up when the camera pans to the platform&lt;br /&gt;
* Press R + C-left during the 2nd long jump&lt;br /&gt;
==Reds==&lt;br /&gt;
===Beginner===&lt;br /&gt;
Note: The beginning to this is the same as the advanced version of this star up until the second pole grab. You can watch that video for more insight on how to get a better starting angle if you&#039;re having trouble with the off angle and for lag reductions.&lt;br /&gt;
{{#ev:youtube|KEH0I1AyCH0}}&lt;br /&gt;
===Advanced (Lava Boost Early Ellies)===&lt;br /&gt;
{{#ev:youtube|nhAwaFvWYG0}}&lt;br /&gt;
====Cage Movement Variations====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs cage delayed sideflip.gif|frame|Delayed sideflip]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs cage pivot.gif|frame|Pivot]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs cage wall rub.gif|frame|Wall rub]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====After Cage Movement Variations====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs 4th red burn.gif|frame|Longjump into burn]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs 4th red dj.gif|frame|Double jump wallkicks]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs 4th red rollout sj.gif|frame| Rollout single jump]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs 4th red tj.gif|frame|Triple jump]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Ending Movement Backups====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs ending double burn wallkick.gif|frame|Double burn wallkick]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs ending double burn ledgegrab.gif|frame|Double burn ledgegrab]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs ending ledgegrab.gif|frame|Ledgegrab backup]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Missed 3rd Red Backup ====&lt;br /&gt;
Situational, but very significant backup. Saves 8.5 seconds compared to a normal, late cycle approach.{{#ev:youtube|https://youtu.be/nyRORJQw6sg?si=-ohZfYXgamKr5udl}}&lt;br /&gt;
==No Reds==&lt;br /&gt;
=== Beginner (Normal Cycle)===&lt;br /&gt;
{{#ev:youtube|-s_QnHqtrkE}}&lt;br /&gt;
===Advanced (Early Cycle)===&lt;br /&gt;
{{#ev:youtube|c2lt364wnAY}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Fs early cycle wk ledgegrab.mp4|thumb|If you&#039;re a little late to early cycle, you can do a TJWK ledgegrab to reach the platform and still save ~5 seconds. Avoid getting a firsty, otherwise you&#039;ll wallkick too far away to be able to ledgegrab.|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Fs early cycle burn backup.mp4|thumb|Backup for accidentally landing on the lava during the ending; continue holding straight down and press C-Left twice to line Mario up and land safely.&amp;lt;br&amp;gt;(This can also be performed on normal cycle.)|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===Expert===&lt;br /&gt;
{{#ev:youtube|fBrMM597sVM}}&lt;br /&gt;
===Ultimate Cycle ===&lt;br /&gt;
{{#ev:youtube|QR1x5HJ17cc}}&lt;br /&gt;
====Fast Example====&lt;br /&gt;
{{#ev:youtube|pw958ABTVw0}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ultimate fs lj.mp4|thumb| Alternate elevator movement (Kanno does this) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ultimate fs lag reduction.mp4|thumb| Alternate ending camera to reduce lag |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
====Tutorial====&lt;br /&gt;
{{#ev:youtube|jKhmyIdvHHg}}&lt;br /&gt;
&lt;br /&gt;
=== BLJ Cycle ===&lt;br /&gt;
{{#ev:youtube|H860eF1l0K8}}&lt;br /&gt;
&lt;br /&gt;
==== 465 BPM (7.75 per second) Metronome ====&lt;br /&gt;
{{#ev:youtube|-yPbidL37aw}}&lt;br /&gt;
==Pole Glitch==&lt;br /&gt;
Pole Glitch is a very precise trick where it is important to do dustless movement. You want to maintain Mario&#039;s speed the best you can starting from this image.&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fire Sea Pole Glitch SS 1.png|thumb|left|Do not get any dust frames on the first rollout, or the trick gets harder.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;[[File:Fire Sea Pole Glitch SS 2.jpg|thumb|left|Jumpdiving between these 2 red lines works best. This part is lenient. If you jumpdive early you will probably bonk on the bottom of the pole. Once again, try to be dustless on the following rollout.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;[[File:Fire Sea Pole Glitch SS 3.jpg|thumb|left|You will land here after the rollout, and the single jump will need to be on the 1st frame after you land. This allows you to get as much height as possible. Hold A until you see Mario has warped. If you release too early, you will bonk.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Tutorial ===&lt;br /&gt;
{{#ev:youtube|8FvTrECWfNY}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Backup ====&lt;br /&gt;
{{#ev:youtube|hiMnCgAw5mU}}&lt;br /&gt;
 &lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Sky&amp;diff=19528</id>
		<title>RTA Guide/Bowser in the Sky</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Sky&amp;diff=19528"/>
		<updated>2025-01-17T22:02:03Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: update SS wr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox_bowser_level&lt;br /&gt;
|title= Bowser in the Sky&lt;br /&gt;
|image= BitS.png&lt;br /&gt;
|rta_record=[https://twitter.com/cjrokokomero/status/1724152663757971598 35.66 (Course)] / [https://www.youtube.com/watch?v=A9jesv4I_Ak 1:02.66 (with Red Coins)]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=_IRDng0CHxA 33.83 (Course)] / [https://www.youtube.com/watch?v=sXve_P292jM 58.99 (with Red Coins)]&lt;br /&gt;
|throws_record=[https://www.youtube.com/watch?v=8PvdiGtw99s 37.07]&lt;br /&gt;
}}&lt;br /&gt;
:&#039;&#039;For the final battle with Bowser at the end of this stage, see the [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battles]] page.&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Bowser in the Sky&#039;&#039;&#039; is located at the top of the endless staircase behind the 70 star door. 70 stars are needed to access it without the use of a BLJ.&lt;br /&gt;
&lt;br /&gt;
== Reds ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
{{#ev:youtube|HpXndR_Ye1M}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits reds alt ending.mp4|thumb| Alternate ending movement ([https://youtu.be/drNed4QiIhU full video w/ inputs])|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
{{#ev:youtube|IajSeNb0Fys}}&lt;br /&gt;
====Invisible Axle Position====&lt;br /&gt;
The hitboxes of the elevators&#039; axles do not line up with their visual models; you may encounter issues with them if you&#039;re going for early cycle or miss four cycles. These clips show the hitboxes&#039; actual locations.&lt;br /&gt;
{{#ev:youtube|HuTwKkhpGoQ}}&lt;br /&gt;
{{#ev:youtube|9b05ZhSsKdQ}}&lt;br /&gt;
&lt;br /&gt;
== No Reds ==&lt;br /&gt;
===Beginner (Pole)===&lt;br /&gt;
{{#ev:youtube|bFEkarSrobE}}&lt;br /&gt;
===Intermediate (Standing Left Side) ===&lt;br /&gt;
{{#ev:youtube|3cTtu0fiMzA}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits standing tjwk punch.mp4|thumb|Punch, jump while the stick is neutral, hold up after the double jump, switch to up-left after the triple jump, then rotate the stick counterclockwise to the right notch after the wallkick.|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===Advanced (Moving Left Side)===&lt;br /&gt;
{{#ev:youtube|RIk1E7yLl8I}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits moving left camera setup.mp4|thumb|&#039;&#039;&#039;Alternate camera setup&#039;&#039;&#039;: Press C-Right twice during the long jump, then R + C-Down. After landing, press C-Right twice, then do a single jump and hit R again at the edge of the platform.|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===Expert (Moving Right Side)===&lt;br /&gt;
{{#ev:youtube|ocKpLZpW_FE}}&lt;br /&gt;
===Manamo Cycle===&lt;br /&gt;
{{#ev:youtube|ztXWYtEn80Y}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits manamo ljwk.mp4|thumb|Alternate long jump wallkick strat ([https://youtu.be/3vBZgb69O_s full video w/ inputs])|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits ultimate ending.mp4|thumb| Faster &amp;quot;Ultimate&amp;quot; ending ([https://youtu.be/Yw2PqNnln5Q full video w/ inputs])|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===&amp;quot;TAS&amp;quot; LJ===&lt;br /&gt;
This movement is one elevator cycle faster than Manamo cycle.&lt;br /&gt;
====Tutorial====&lt;br /&gt;
{{#ev:youtube|fmJCWHs36P4}}&lt;br /&gt;
====Comparison====&lt;br /&gt;
{{#ev:youtube|sHNOa79i-kI}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Sky&amp;diff=19523</id>
		<title>RTA Guide/Bowser in the Sky</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Sky&amp;diff=19523"/>
		<updated>2025-01-16T20:43:19Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: updated SS records, touched up text, clarified strats in no reds&amp;#039; headers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox_bowser_level&lt;br /&gt;
|title= Bowser in the Sky&lt;br /&gt;
|image= BitS.png&lt;br /&gt;
|rta_record=[https://twitter.com/cjrokokomero/status/1724152663757971598 35.66 (Course)] / [https://www.youtube.com/watch?v=A9jesv4I_Ak 1:02.66 (with Red Coins)]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=_IRDng0CHxA 33.83 (Course)] / [https://www.youtube.com/watch?v=6TzZFsD6fws 1:00.31 (with Red Coins)]&lt;br /&gt;
|throws_record=[https://www.youtube.com/watch?v=8PvdiGtw99s 37.07]&lt;br /&gt;
}}&lt;br /&gt;
:&#039;&#039;For the final battle with Bowser at the end of this stage, see the [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battles]] page.&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Bowser in the Sky&#039;&#039;&#039; is located at the top of the endless staircase behind the 70 star door. 70 stars are needed to access it without the use of a BLJ.&lt;br /&gt;
&lt;br /&gt;
== Reds ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
{{#ev:youtube|HpXndR_Ye1M}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits reds alt ending.mp4|thumb| Alternate ending movement ([https://youtu.be/drNed4QiIhU full video w/ inputs])|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
{{#ev:youtube|IajSeNb0Fys}}&lt;br /&gt;
====Invisible Axle Position====&lt;br /&gt;
The hitboxes of the elevators&#039; axles do not line up with their visual models; you may encounter issues with them if you&#039;re going for early cycle or miss four cycles. These clips show the hitboxes&#039; actual locations.&lt;br /&gt;
{{#ev:youtube|HuTwKkhpGoQ}}&lt;br /&gt;
{{#ev:youtube|9b05ZhSsKdQ}}&lt;br /&gt;
&lt;br /&gt;
== No Reds ==&lt;br /&gt;
===Beginner (Pole)===&lt;br /&gt;
{{#ev:youtube|bFEkarSrobE}}&lt;br /&gt;
===Intermediate (Standing Left Side) ===&lt;br /&gt;
{{#ev:youtube|3cTtu0fiMzA}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits standing tjwk punch.mp4|thumb|Punch, jump while the stick is neutral, hold up after the double jump, switch to up-left after the triple jump, then rotate the stick counterclockwise to the right notch after the wallkick.|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===Advanced (Moving Left Side)===&lt;br /&gt;
{{#ev:youtube|RIk1E7yLl8I}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits moving left camera setup.mp4|thumb|&#039;&#039;&#039;Alternate camera setup&#039;&#039;&#039;: Press C-Right twice during the long jump, then R + C-Down. After landing, press C-Right twice, then do a single jump and hit R again at the edge of the platform.|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===Expert (Moving Right Side)===&lt;br /&gt;
{{#ev:youtube|ocKpLZpW_FE}}&lt;br /&gt;
===Manamo Cycle===&lt;br /&gt;
{{#ev:youtube|ztXWYtEn80Y}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits manamo ljwk.mp4|thumb|Alternate long jump wallkick strat ([https://youtu.be/3vBZgb69O_s full video w/ inputs])|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits ultimate ending.mp4|thumb| Faster &amp;quot;Ultimate&amp;quot; ending ([https://youtu.be/Yw2PqNnln5Q full video w/ inputs])|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===&amp;quot;TAS&amp;quot; LJ===&lt;br /&gt;
This movement is one elevator cycle faster than Manamo cycle.&lt;br /&gt;
====Tutorial====&lt;br /&gt;
{{#ev:youtube|fmJCWHs36P4}}&lt;br /&gt;
====Comparison====&lt;br /&gt;
{{#ev:youtube|sHNOa79i-kI}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Emulator&amp;diff=19441</id>
		<title>RTA Guide/Emulator</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Emulator&amp;diff=19441"/>
		<updated>2024-11-13T00:21:33Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Emulators&#039;&#039;&#039; may be used for speedrunning Super Mario 64 in lieu of an actual console. They are the second-fastest platform allowed, having no lag but the same load times as N64.&lt;br /&gt;
&lt;br /&gt;
Due to being very inexpensive (if not free) to set up, it is strongly recommended for new runners to start out on emulator first to get a feel for the game, before committing to the high cost of a decent console setup.&lt;br /&gt;
&lt;br /&gt;
== Permitted Emulators ==&lt;br /&gt;
&#039;&#039;&#039;Only these three emulators&#039;&#039;&#039; are permitted for the RTA leaderboards:&lt;br /&gt;
&lt;br /&gt;
* [https://wermi.neocities.org/emuguide &#039;&#039;&#039;Project64 1.6&#039;&#039;&#039;] (Windows only, recommended)&lt;br /&gt;
* [https://smolalli.github.io/rmg/ &#039;&#039;&#039;Rosalie&#039;s Mupen GUI&#039;&#039;&#039;] (Windows and Linux)&lt;br /&gt;
* [https://openemu.org/ &#039;&#039;&#039;OpenEMU&#039;&#039;&#039;] (Mac only)&lt;br /&gt;
&lt;br /&gt;
Newer versions of Project64 are banned from the leaderboards as load times tend to vary across computers, whereas load times are fairly consistent on version 1.6.&lt;br /&gt;
&lt;br /&gt;
If you are using Project64 or Rosalie&#039;s Mupen GUI, &#039;&#039;&#039;you &#039;&#039;must&#039;&#039; set Counter Factor to 1&#039;&#039;&#039; in your emulator settings to remove emulated lag, otherwise your run will be rejected on Speedrun.com. If you are using OpenEMU, in which Counter Factor &#039;&#039;cannot&#039;&#039; be toggled, please indicate so in the run&#039;s description when submitting.&lt;br /&gt;
== Obtaining the ROM ==&lt;br /&gt;
You will need a ROM of either the &#039;&#039;&#039;original Japanese&#039;&#039;&#039; (NTSC-J 1.0) or &#039;&#039;&#039;North American&#039;&#039;&#039; (NTSC-U) version for speedruns.&lt;br /&gt;
&lt;br /&gt;
Distributing official ROM files is illegal, so they cannot be provided here; you will have to obtain one on your own. N64 ROMs are stored as either &amp;lt;code&amp;gt;.z64&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;.n64&amp;lt;/code&amp;gt; files, or a &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; containing one of the two (&#039;&#039;never&#039;&#039; as an &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt; file).  &lt;br /&gt;
&lt;br /&gt;
To verify that you have the correct Super Mario 64 ROM, you can use [https://brikr.github.io/is-my-rom-ok &#039;&#039;&#039;this tool&#039;&#039;&#039;] to compare your ROM&#039;s MD5 hash to the following:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;NTSC-J 1.0&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;Super Mario 64 (J) [!].z64&amp;lt;/code&amp;gt;||MD5:&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;85d61f5525af708c9f1e84dce6dc10e9&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;NTSC-U &#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;Super Mario 64 (U) [!].z64&amp;lt;/code&amp;gt;||MD5:&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;20b854b239203baf6c961b850a4a51a2&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The other two versions, namely the &#039;&#039;&#039;European version&#039;&#039;&#039; (PAL) and the &#039;&#039;&#039;Shindou Edition&#039;&#039;&#039; (NTSC-J 1.3), should be avoided:&lt;br /&gt;
* The European version runs ~17% slower, at 25 FPS rather than 30 FPS. This results in significant timeloss compared to any other version of the game.&lt;br /&gt;
* The Shindou Edition patches out BLJs, making any category below 70 Star impossible, and suffers from slower load times. (Shindou&#039;s primary benefit of less lag is irrelevant due to emulators completely bypassing it.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Emulator&amp;diff=19432</id>
		<title>RTA Guide/Emulator</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Emulator&amp;diff=19432"/>
		<updated>2024-11-09T02:37:49Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: fix typo; RMG isn&amp;#039;t on mac&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Emulators&#039;&#039;&#039; may be used for speedrunning Super Mario 64 in lieu of an actual console. They are the second-fastest platform allowed, having no lag but the same load times as N64.&lt;br /&gt;
&lt;br /&gt;
Due to being very inexpensive (if not free) to set up, it is strongly recommended for new runners to start out on emulator first to get a feel for the game, before committing to the high cost of a decent console setup.&lt;br /&gt;
&lt;br /&gt;
== Permitted Emulators ==&lt;br /&gt;
&#039;&#039;&#039;Only these three emulators&#039;&#039;&#039; are permitted for the RTA leaderboards:&lt;br /&gt;
&lt;br /&gt;
* [https://wermi.neocities.org/emuguide &#039;&#039;&#039;Project64 1.6&#039;&#039;&#039;] (Windows only, recommended)&lt;br /&gt;
* [https://smolalli.github.io/rmg/ &#039;&#039;&#039;Rosalie&#039;s Mupen GUI&#039;&#039;&#039;] (Windows and Linux)&lt;br /&gt;
* [https://openemu.org/ &#039;&#039;&#039;OpenEMU&#039;&#039;&#039;] (Mac only)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Newer versions of Project64 are banned from the leaderboards as load times tend to vary across computers, whereas load times are fairly consistent on version 1.6.&lt;br /&gt;
&lt;br /&gt;
If you are using Project64 or Rosalie&#039;s Mupen GUI, &#039;&#039;&#039;you &#039;&#039;must&#039;&#039; set Counter Factor to 1&#039;&#039;&#039; in your emulator settings to remove emulated lag, otherwise your run will be rejected on Speedrun.com. If you are using OpenEMU, in which Counter Factor &#039;&#039;cannot&#039;&#039; be toggled, please indicate so in the run&#039;s description when submitting.&lt;br /&gt;
== Obtaining the ROM ==&lt;br /&gt;
You will need a ROM of either the &#039;&#039;&#039;original Japanese&#039;&#039;&#039; (NTSC-J 1.0) or &#039;&#039;&#039;North American&#039;&#039;&#039; (NTSC-U) version for speedruns.&lt;br /&gt;
&lt;br /&gt;
Distributing official ROM files is illegal, so they cannot be provided here; you will have to obtain one on your own. N64 ROMs are stored as either &amp;lt;code&amp;gt;.z64&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;.n64&amp;lt;/code&amp;gt; files, or a &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; containing one of the two (&#039;&#039;never&#039;&#039; as an &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt; file).  &lt;br /&gt;
&lt;br /&gt;
To verify that you have the correct Super Mario 64 ROM, you can use [https://brikr.github.io/is-my-rom-ok &#039;&#039;&#039;this tool&#039;&#039;&#039;] to compare your ROM&#039;s MD5 hash to the following:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;NTSC-J 1.0&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;Super Mario 64 (J) [!].z64&amp;lt;/code&amp;gt;||MD5:&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;85d61f5525af708c9f1e84dce6dc10e9&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;NTSC-U &#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;Super Mario 64 (U) [!].z64&amp;lt;/code&amp;gt;||MD5:&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;20b854b239203baf6c961b850a4a51a2&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The other two versions, namely the &#039;&#039;&#039;European version&#039;&#039;&#039; (PAL) and the &#039;&#039;&#039;Shindou Edition&#039;&#039;&#039; (NTSC-J 1.3), should be avoided:&lt;br /&gt;
* The European version runs ~17% slower, at 25 FPS rather than 30 FPS. This results in significant timeloss compared to any other version of the game.&lt;br /&gt;
* The Shindou Edition patches out BLJs, making any category below 70 Star impossible, and suffers from slower load times. (Shindou&#039;s primary benefit of less lag is irrelevant due to emulators completely bypassing it.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Emulator&amp;diff=19414</id>
		<title>RTA Guide/Emulator</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Emulator&amp;diff=19414"/>
		<updated>2024-09-26T04:28:06Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: clean up text, link to OpenEMU and RMG, add/clarify info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Emulators&#039;&#039;&#039; may be used for speedrunning Super Mario 64 in lieu of an actual console. They are the second-fastest platform allowed, having no lag but the same load times as N64.&lt;br /&gt;
&lt;br /&gt;
Due to being very inexpensive (if not free) to set up, it is strongly recommended for new runners to start out on emulator first to get a feel for the game, before committing to the high cost of a decent console setup.&lt;br /&gt;
&lt;br /&gt;
== Permitted Emulators ==&lt;br /&gt;
&#039;&#039;&#039;Only these three emulators&#039;&#039;&#039; are permitted for the RTA leaderboards:&lt;br /&gt;
&lt;br /&gt;
* [https://wermi.neocities.org/emuguide &#039;&#039;&#039;Project64 1.6&#039;&#039;&#039;] (Windows only, recommended)&lt;br /&gt;
* [https://openemu.org/ &#039;&#039;&#039;OpenEMU&#039;&#039;&#039;] (Mac only)&lt;br /&gt;
* [https://smolalli.github.io/rmg/ &#039;&#039;&#039;Rosalie&#039;s Mupen GUI&#039;&#039;&#039;] (Windows, Mac, and Linux)&lt;br /&gt;
&lt;br /&gt;
Newer versions of Project64 are banned from the leaderboards as load times tend to vary across computers, whereas load times are fairly consistent on version 1.6.&lt;br /&gt;
&lt;br /&gt;
If you are using Project64 or Rosalie&#039;s Mupen GUI, &#039;&#039;&#039;you &#039;&#039;must&#039;&#039; set Counter Factor to 1&#039;&#039;&#039; in your emulator settings to remove emulated lag, otherwise your run will be rejected on Speedrun.com. If you are using OpenEMU, in which Counter Factor &#039;&#039;cannot&#039;&#039; be toggled, please indicate so in the run&#039;s description when submitting.&lt;br /&gt;
== Obtaining the ROM ==&lt;br /&gt;
You will need a ROM of either the &#039;&#039;&#039;original Japanese&#039;&#039;&#039; (NTSC-J 1.0) or &#039;&#039;&#039;North American&#039;&#039;&#039; (NTSC-U) version for speedruns.&lt;br /&gt;
&lt;br /&gt;
Distributing official ROM files is illegal, so they cannot be provided here; you will have to obtain one on your own. N64 ROMs are stored as either &amp;lt;code&amp;gt;.z64&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;.n64&amp;lt;/code&amp;gt; files, or a &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; containing one of the two (&#039;&#039;never&#039;&#039; as an &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt; file).  &lt;br /&gt;
&lt;br /&gt;
To verify that you have the correct Super Mario 64 ROM, you can use [https://brikr.github.io/is-my-rom-ok &#039;&#039;&#039;this tool&#039;&#039;&#039;] to compare your ROM&#039;s MD5 hash to the following:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;NTSC-J 1.0&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;Super Mario 64 (J) [!].z64&amp;lt;/code&amp;gt;||MD5:&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;85d61f5525af708c9f1e84dce6dc10e9&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;NTSC-U &#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;Super Mario 64 (U) [!].z64&amp;lt;/code&amp;gt;||MD5:&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;20b854b239203baf6c961b850a4a51a2&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The other two versions, namely the &#039;&#039;&#039;European version&#039;&#039;&#039; (PAL) and the &#039;&#039;&#039;Shindou Edition&#039;&#039;&#039; (NTSC-J 1.3), should be avoided:&lt;br /&gt;
* The European version runs ~17% slower, at 25 FPS rather than 30 FPS. This results in significant timeloss compared to any other version of the game.&lt;br /&gt;
* The Shindou Edition patches out BLJs, making any category below 70 Star impossible, and suffers from slower load times. (Shindou&#039;s primary benefit of less lag is irrelevant due to emulators completely bypassing it.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/MIPS&amp;diff=19413</id>
		<title>RTA Guide/MIPS</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/MIPS&amp;diff=19413"/>
		<updated>2024-09-25T00:16:21Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;For the trick used to bypass the 30 star door in 16 Star runs, see the [[RTA Guide/MIPS Clip|MIPS Clip]] page.&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;MIPS&#039;&#039;&#039; is the yellow rabbit that appears in the basement of the castle, and gives a star when he is caught. He first appears after collecting 15 stars, and once more after collecting 50 stars.&lt;br /&gt;
&lt;br /&gt;
In the Japanese version of the game, MIPS moves at the same, faster speed on both encounters, whereas on the US version, he moves slower on the first encounter.&lt;br /&gt;
&lt;br /&gt;
== Entering Basement ==&lt;br /&gt;
This movement is used when catching MIPS in [[RTA Guide/70 Star|70 Star]], and for the first time in [[RTA Guide/120 Star|120 Star]].&lt;br /&gt;
=== Intermediate (Dive) ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;qaSrYzxIplo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
=== Advanced (Punch) ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;iQrd7yufuWY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
== Exiting LLL (120 Star only) ==&lt;br /&gt;
This movement is used when catching MIPS for the second time in 120 Star, after completing [[RTA Guide/Lethal Lava Land|Lethal Lava Land]].&lt;br /&gt;
&amp;lt;youtube&amp;gt;Bks9_IbPHec&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;UMV7ZGOjs7k&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/SL_100_Coins&amp;diff=19412</id>
		<title>RTA Guide/SL 100 Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/SL_100_Coins&amp;diff=19412"/>
		<updated>2024-09-22T04:19:06Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: removed redundant header, adjusted heading sizes, clarified backup purposes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= SL 100 Coins&lt;br /&gt;
|image= SL.png&lt;br /&gt;
|rta_record=[https://youtu.be/WHC2-IyNmYU?t=78 1:36.60 (with Red Coins)]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=BKQYn38yOTA 59.17]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pond spindrift.gif|thumb|Lure the spindrift away from the wall into shallower water before jumping on it.]]&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
{{#ev:youtube|4CDLnHhT8wc}}&lt;br /&gt;
&lt;br /&gt;
== Standard ==&lt;br /&gt;
{{#ev:youtube|k9OYtJY3GTM}}&lt;br /&gt;
&lt;br /&gt;
=== Alternate Route (Pond Early) ===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|BtKI1YnO4lc}}&lt;br /&gt;
&lt;br /&gt;
== Backups ==&lt;br /&gt;
&lt;br /&gt;
=== Broken shell before ice pond ===&lt;br /&gt;
{{#ev:youtube|_J-8mBo2DWI}}&lt;br /&gt;
&lt;br /&gt;
=== Caught in wind ===&lt;br /&gt;
{{#ev:youtube|TB5rXQ2fktE}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Five_Itty_Bitty_Secrets&amp;diff=19382</id>
		<title>RTA Guide/Five Itty Bitty Secrets</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Five_Itty_Bitty_Secrets&amp;diff=19382"/>
		<updated>2024-08-20T17:07:34Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Undo revision 19166 by Rosheeki (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Five Itty Bitty Secrets&lt;br /&gt;
|image= FIBS.jpg&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=m7mnuejtrV0 18.30]&lt;br /&gt;
|ss_record=[https://youtu.be/3f3YQi2idPo 17.78]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Five Itty Bitty Secrets&#039;&#039;&#039; is the fourth mission of [[RTA Guide/Tiny-Huge Island|Tiny-Huge Island]].&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
[[File:thistartlagreductiongood.mp4|thumb|Proper lag reduction at the start of the level will save about 3-4 lag frames, or two real-time frames. The inputs are C-Right, then Mariocam C-Down &amp;amp; C-Left.|class=autoplay]]&lt;br /&gt;
{{#ev:youtube|KFcAIlAFxPo}}&lt;br /&gt;
&lt;br /&gt;
== Intermediate ==&lt;br /&gt;
{{#ev:youtube|Sb_e0BM1uRw}}&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
{{#ev:youtube|agi-CR_Q8Mo}}&lt;br /&gt;
&lt;br /&gt;
== Expert ==&lt;br /&gt;
{{#ev:youtube|ET7YH59Oj70}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/8-Coin_Puzzle_with_15_Pieces&amp;diff=19352</id>
		<title>RTA Guide/8-Coin Puzzle with 15 Pieces</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/8-Coin_Puzzle_with_15_Pieces&amp;diff=19352"/>
		<updated>2024-07-09T15:05:58Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: merge &amp;quot;strat outline&amp;quot; with headers for tidiness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= 8-Coin Puzzle with 15 Pieces&lt;br /&gt;
|image= 8CPw1P.jpg&lt;br /&gt;
|rta_record=[https://youtu.be/yYrb3o3O2rU 13.93]&lt;br /&gt;
|ss_record=[https://youtu.be/yYrb3o3O2rU 13.88]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;8-Coin Puzzle with 15 Pieces&#039;&#039;&#039; is the third mission of [[RTA Guide/Lethal Lava Land|Lethal Lava Land]].&lt;br /&gt;
&lt;br /&gt;
== Beginner (Burn) ==&lt;br /&gt;
{{#ev:youtube|sa3MbimE7Zw}}&lt;br /&gt;
&lt;br /&gt;
== Intermediate (Long Jumps) ==&lt;br /&gt;
{{#ev:youtube|BKHOuYNL7qY}}&lt;br /&gt;
&lt;br /&gt;
== Advanced (Jump Dives) ==&lt;br /&gt;
To more reliably space the first jump-dive to avoid burning, drift left and delay the dive slightly.{{#ev:youtube|VlZSH3X4G-Q}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:Salt_cannonless-1.mp4&amp;diff=19317</id>
		<title>File:Salt cannonless-1.mp4</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:Salt_cannonless-1.mp4&amp;diff=19317"/>
		<updated>2024-07-04T04:46:47Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Rosheeki uploaded a new version of File:Salt cannonless-1.mp4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;salt&amp;quot; cannonless setup&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Blast_Away_the_Wall&amp;diff=19316</id>
		<title>RTA Guide/Blast Away the Wall</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Blast_Away_the_Wall&amp;diff=19316"/>
		<updated>2024-07-04T04:46:44Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: replace salt example vid (yt link is private)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Blast Away the Wall&lt;br /&gt;
|image= BAtW.gif&lt;br /&gt;
|rta_record=[https://youtu.be/Jd7QP3M-9rQ 7.96]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=tkKUuxVEgSE 7.47]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Blast Away the Wall&#039;&#039;&#039; is the sixth mission in [[RTA Guide/Whomp&#039;s Fortress|Whomp&#039;s Fortress]].&lt;br /&gt;
&lt;br /&gt;
== Cannonless ==&lt;br /&gt;
&lt;br /&gt;
[[File:Plank push.gif|frame|right|plank &amp;quot;push&amp;quot; for more consistency]]&lt;br /&gt;
[[File:Cless backup.mp4|thumb|Back up a missed cannonless with [[RTA Guide/Shoot into the Wild Blue|Wild Blue]]; if you fail it again, you can do this backup movement to the plank. You can groundpound if you don&#039;t get enough height from the wallkick.|class=autoplay]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Full setup cannonless-1.mp4|thumb|Full setup ([https://www.youtube.com/watch?v=vUU-J_nn0kI Full video w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Texture setup cannonless-1.mp4|thumb|Texture setup ([https://www.youtube.com/watch?v=OnyvI-ssAlA Full video w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Salt cannonless-1.mp4|thumb|Salt cannonless ([https://www.youtube.com/watch?v=Z1kM8Dr5zyU Full video w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:OG cannonless.mp4|thumb|&amp;quot;OG&amp;quot; cannonless ([https://www.youtube.com/watch?v=2C5_yQWgCuk Full video w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Full Setup (easiest): uses normalized movement to get a consistent ledgegrab spot &lt;br /&gt;
* Texture Setup: uses a visual cue to get to the ledgegrab spot&lt;br /&gt;
* Salt Cannonless: uses a camera setup to fall off the plank in a consistent spot&lt;br /&gt;
* &amp;quot;OG&amp;quot; Cannonless: falls off the plank without any setup&lt;br /&gt;
&lt;br /&gt;
=== Full Setup Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|1Lf7sXbBUtY}}&lt;br /&gt;
&lt;br /&gt;
=== Texture Setup ===&lt;br /&gt;
&lt;br /&gt;
This strat skips the ledgegrab, backflip and punch of the full setup. The visual cue for the ledgegrab is on the front face of the plank; Mario&#039;s left hand lines up with a line in the wood texture. Below is an easily-identifiable part of the texture that can be used for lining this up; however, it&#039;s recommended that you perform the full setup on your own, and find a reference that works well for your display setup.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; &lt;br /&gt;
[[File:Texture setup1.png|thumb]]&lt;br /&gt;
 &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; &lt;br /&gt;
[[File:Texture setup2.png|thumb]]&lt;br /&gt;
 &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Salt Cannonless Tutorial ===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|1R7O5Z9bfEc}}&lt;br /&gt;
&lt;br /&gt;
== Other Videos ==&lt;br /&gt;
&lt;br /&gt;
* [https://youtu.be/w2N8DzQzxKc Original Salt Cless Tutorial] by Salt and Ginger&lt;br /&gt;
* [https://www.youtube.com/watch?v=vDusElWShDQ Cannonless hitbox viewer] by Tabascoth&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shining_Atop_the_Pyramid&amp;diff=19237</id>
		<title>RTA Guide/Shining Atop the Pyramid</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shining_Atop_the_Pyramid&amp;diff=19237"/>
		<updated>2024-04-20T05:56:00Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: touched up text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Shining Atop the Pyramid&lt;br /&gt;
|image= SAtP.png&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=H3VXrbrQbt0 6.73]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=J4jMsKIPlLU 6.20]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shining Atop the Pyramid&#039;&#039;&#039; is the second mission of [[RTA Guide/Shifting Sand Land|Shifting Sand Land]].&lt;br /&gt;
&lt;br /&gt;
== Standard ==&lt;br /&gt;
The vast majority of runners perform the same movement for this star, regardless of skill level.&lt;br /&gt;
*Press C-Down and C-Left upon entering the stage, hold straight left, jump and kick to land next to the slope&#039;s edge, then perform a triple-jump dive over the hill.&lt;br /&gt;
*Landing closer to the slope before the double jump makes it easier to land on the back of the hill after the triple-jump dive, allowing Mario to gain more speed before sliding off, thus saving more time.&lt;br /&gt;
{{#ev:youtube|ag7ZRhJfL_8}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/MIPS&amp;diff=19191</id>
		<title>RTA Guide/MIPS</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/MIPS&amp;diff=19191"/>
		<updated>2024-03-28T04:13:02Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: re-shot mips 1 dive grab vid&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;For the trick used to bypass the 30 star door in 16 Star runs, see the [[RTA Guide/MIPS Clip|MIPS Clip]] page.&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;MIPS&#039;&#039;&#039; is the yellow rabbit that appears in the basement of the castle, and gives a star when he is caught. He first appears after collecting 15 stars, and once more after collecting 50 stars.&lt;br /&gt;
&lt;br /&gt;
In the Japanese version of the game, MIPS moves at the same, faster speed on both encounters, whereas on the US version, he moves slower on the first encounter&lt;br /&gt;
&lt;br /&gt;
== Entering Basement ==&lt;br /&gt;
This movement is used when catching MIPS in [[RTA Guide/70 Star|70 Star]], and for the first time in [[RTA Guide/120 Star|120 Star]].&lt;br /&gt;
=== Intermediate (Dive) ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;qaSrYzxIplo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
=== Advanced (Punch) ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;iQrd7yufuWY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
== Exiting LLL (120 Star only) ==&lt;br /&gt;
This movement is used when catching MIPS for the second time in 120 Star, after completing [[RTA Guide/Lethal Lava Land|Lethal Lava Land]].&lt;br /&gt;
&amp;lt;youtube&amp;gt;Bks9_IbPHec&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;UMV7ZGOjs7k&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Sky&amp;diff=19190</id>
		<title>RTA Guide/Bowser in the Sky</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Sky&amp;diff=19190"/>
		<updated>2024-03-25T06:57:56Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: add link to bowser battle on top of page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox_bowser_level&lt;br /&gt;
|title= Bowser in the Sky&lt;br /&gt;
|image= BitS.png&lt;br /&gt;
|rta_record=[https://twitter.com/cjrokokomero/status/1724152663757971598 35.66 (Course)] / [https://www.youtube.com/watch?v=A9jesv4I_Ak 1:02.66 (with Red Coins)]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=WgHA11Cpgpo 35.58 (Course)] / [https://www.youtube.com/watch?v=sDWeWVPUKD8 1:01.32 (with Red Coins)]&lt;br /&gt;
|throws_record=[https://www.youtube.com/watch?v=8PvdiGtw99s 37.07]&lt;br /&gt;
}}&lt;br /&gt;
:&#039;&#039;For the final battle with Bowser at the end of this stage, see the [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battles]] page.&#039;&#039;&lt;br /&gt;
Bowser in the Sky is located at the top of the endless staircase behind the 70 star door. 70 stars are needed to access it without the use of a BLJ.&lt;br /&gt;
&lt;br /&gt;
== Reds ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
{{#ev:youtube|HpXndR_Ye1M}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits reds alt ending.mp4|thumb| Alternate ending movement ([https://youtu.be/drNed4QiIhU example w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
{{#ev:youtube|IajSeNb0Fys}}&lt;br /&gt;
====Invisible Axle Position====&lt;br /&gt;
The hitboxes of the elevators&#039; axles do not line up with their visual models; you may encounter issues with them if you&#039;re going for early cycle or miss four cycles. These clips show the hitboxes&#039; actual locations.&lt;br /&gt;
{{#ev:youtube|HuTwKkhpGoQ}}&lt;br /&gt;
{{#ev:youtube|9b05ZhSsKdQ}}&lt;br /&gt;
&lt;br /&gt;
== No Reds ==&lt;br /&gt;
===Beginner (Pole)===&lt;br /&gt;
{{#ev:youtube|bFEkarSrobE}}&lt;br /&gt;
===Intermediate===&lt;br /&gt;
{{#ev:youtube|3cTtu0fiMzA}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits standing tjwk punch.mp4|thumb|Punch, jump while the stick is neutral, hold up after the double jump, switch to up-left after the triple jump, then rotate the stick to the right notch after the wallkick to ledgegrab|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===Advanced===&lt;br /&gt;
{{#ev:youtube|RIk1E7yLl8I}}&lt;br /&gt;
===Expert===&lt;br /&gt;
{{#ev:youtube|ocKpLZpW_FE}}&lt;br /&gt;
===Manamo Cycle===&lt;br /&gt;
{{#ev:youtube|ztXWYtEn80Y}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits manamo ljwk.mp4|thumb| Alternate longjump wallkick strat ([https://youtu.be/3vBZgb69O_s example w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits ultimate ending.mp4|thumb| Faster &amp;quot;Ultimate&amp;quot; ending ([https://youtu.be/Yw2PqNnln5Q example w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===&amp;quot;TAS&amp;quot; LJ===&lt;br /&gt;
This movement is one elevator cycle faster than Manamo cycle.&lt;br /&gt;
====Tutorial====&lt;br /&gt;
{{#ev:youtube|fmJCWHs36P4}}&lt;br /&gt;
====Comparison====&lt;br /&gt;
{{#ev:youtube|sHNOa79i-kI}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Fire_Sea&amp;diff=19189</id>
		<title>RTA Guide/Bowser in the Fire Sea</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Fire_Sea&amp;diff=19189"/>
		<updated>2024-03-25T06:56:59Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: add link to bowser battle on top of page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox_bowser_level&lt;br /&gt;
|title= Bowser in the Fire Sea&lt;br /&gt;
|image= BitFS.png&lt;br /&gt;
|rta_record=[https://twitter.com/GreenSuigi/status/1479924627023536134?t=U2JlThfBL1HEeX2L6t9-Fw&amp;amp;s=19 32.80 (Course)] / [https://www.youtube.com/watch?v=A4piWqgIuZU 51.73 (with Red Coins)]&lt;br /&gt;
|ss_record=[https://twitter.com/gamiru06/status/1519186183481221122?t=Ao-p_KKqxdj3HApxK5QWPw&amp;amp;s=19 31.39 (Course)] / [https://youtu.be/3Gur1bILEAI 51.58 (with Red Coins)]&lt;br /&gt;
|throw_record=[https://youtu.be/7jvRY_wWrEY 31.89]&lt;br /&gt;
}}&lt;br /&gt;
:&#039;&#039;For the battle with Bowser at the end of this stage, see the [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battles]] page.&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Bowser in the Fire Sea&#039;&#039;&#039; is located behind [[RTA Guide/Dire, Dire Docks|Dire, Dire Docks]] in the basement. 30 stars are needed to access it without the use of a MIPS clip or SBLJ.&lt;br /&gt;
==Start Cameras==&lt;br /&gt;
===Standard===&lt;br /&gt;
{{#ev:youtube|9l3BlzXh0mE}}&lt;br /&gt;
* C-left on entry&lt;br /&gt;
* Press R + C-left + C-down when Mario lands&lt;br /&gt;
* Press R + C-Right during the 2nd long jump&lt;br /&gt;
===Alternate Camera===&lt;br /&gt;
{{#ev:youtube|aqMhd0LJgNQ}}&lt;br /&gt;
* While keeping the analog stick neutral, C-left on entry then immediately press R + C-down&lt;br /&gt;
* Begin holding analog up when the camera pans to the platform&lt;br /&gt;
* Press R + C-Right during the 2nd long jump&lt;br /&gt;
==Reds==&lt;br /&gt;
===Beginner===&lt;br /&gt;
Note: The beginning to this is the same as the advanced version of this star up until the second pole grab. You can watch that video for more insight on how to get a better starting angle if you&#039;re having trouble with the off angle and for lag reductions.&lt;br /&gt;
{{#ev:youtube|KEH0I1AyCH0}}&lt;br /&gt;
===Advanced (Lava Boost Early Ellies)===&lt;br /&gt;
{{#ev:youtube|nhAwaFvWYG0}}&lt;br /&gt;
====Cage Movement Variations====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs cage delayed sideflip.gif|frame|Delayed sideflip]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs cage pivot.gif|frame|Pivot]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs cage wall rub.gif|frame|Wall rub]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====After Cage Movement Variations====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs 4th red burn.gif|frame|Longjump into burn]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs 4th red dj.gif|frame|Double jump wallkicks]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs 4th red rollout sj.gif|frame| Rollout single jump]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs 4th red tj.gif|frame|Triple jump]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Ending Movement Backups====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs ending double burn wallkick.gif|frame|Double burn wallkick]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs ending double burn ledgegrab.gif|frame|Double burn ledgegrab]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fs ending ledgegrab.gif|frame|Ledgegrab backup]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Missed 3rd Red Backup ====&lt;br /&gt;
Situational, but very significant backup. Saves 8.5 seconds compared to a normal, late cycle approach.{{#ev:youtube|https://youtu.be/nyRORJQw6sg?si=-ohZfYXgamKr5udl}}&lt;br /&gt;
==No Reds==&lt;br /&gt;
=== Beginner (Normal Cycle)===&lt;br /&gt;
{{#ev:youtube|-s_QnHqtrkE}}&lt;br /&gt;
===Advanced (Early Cycle)===&lt;br /&gt;
{{#ev:youtube|c2lt364wnAY}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Fs early cycle wk ledgegrab.mp4|thumb|If you&#039;re a little late to early cycle, you can do a TJWK ledgegrab to reach the platform and still save ~5 seconds. Avoid getting a firsty, otherwise you&#039;ll wallkick too far away to be able to ledgegrab.|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Fs early cycle burn backup.mp4|thumb|Backup for accidentally landing on the lava during the ending; continue holding straight down and press C-Left twice to line Mario up and land safely.&amp;lt;br&amp;gt;(This can also be performed on normal cycle.)|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===Expert===&lt;br /&gt;
{{#ev:youtube|fBrMM597sVM}}&lt;br /&gt;
===Ultimate Cycle ===&lt;br /&gt;
{{#ev:youtube|QR1x5HJ17cc}}&lt;br /&gt;
====Fast Example====&lt;br /&gt;
{{#ev:youtube|pw958ABTVw0}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ultimate fs lj.mp4|thumb| Alternate elevator movement (Kanno does this) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ultimate fs lag reduction.mp4|thumb| Alternate ending camera to reduce lag |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
====Tutorial====&lt;br /&gt;
{{#ev:youtube|jKhmyIdvHHg}}&lt;br /&gt;
&lt;br /&gt;
==Pole Glitch==&lt;br /&gt;
Pole Glitch is a very precise trick where it is important to do dustless movement. You want to maintain Mario&#039;s speed the best you can starting from this image.&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:Fire Sea Pole Glitch SS 1.png|thumb|left|Do not get any dust frames on the first rollout, or the trick gets harder.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;[[File:Fire Sea Pole Glitch SS 2.jpg|thumb|left|Jumpdiving between these 2 red lines works best. This part is lenient. If you jumpdive early you will probably bonk on the bottom of the pole. Once again, try to be dustless on the following rollout.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;[[File:Fire Sea Pole Glitch SS 3.jpg|thumb|left|You will land here after the rollout, and the single jump will need to be on the 1st frame after you land. This allows you to get as much height as possible. Hold A until you see Mario has warped. If you release too early, you will bonk.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Tutorial ===&lt;br /&gt;
{{#ev:youtube|8FvTrECWfNY}}&lt;br /&gt;
&lt;br /&gt;
==== Backup ====&lt;br /&gt;
{{#ev:youtube|hiMnCgAw5mU}}&lt;br /&gt;
 &lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Dark_World&amp;diff=19188</id>
		<title>RTA Guide/Bowser in the Dark World</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Dark_World&amp;diff=19188"/>
		<updated>2024-03-25T06:56:33Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: add link to bowser battle on top of page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox_bowser_level&lt;br /&gt;
|title= Bowser in the Dark World&lt;br /&gt;
|image= BitDW.png&lt;br /&gt;
|rta_record=[https://twitter.com/cjrokokomero/status/1685846976292614144 26.23 (Course)] / [https://youtu.be/Hd7xNsur2go 42.43 (with Red Coins)]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=b_PGLyUmCeU 23.80 (IGT) (Course)] / [https://www.youtube.com/watch?v=3iPxTs7LkI4 41.74 (with Red Coins)]&lt;br /&gt;
|throw_record=[https://youtu.be/H48zzXkMdfo 24.82]&lt;br /&gt;
}}&lt;br /&gt;
:&#039;&#039;For the battle with Bowser at the end of this stage, see the [[RTA Guide/Bowser Battles#Bowser in the Dark_World|Bowser Battles]] page.&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Bowser in the Dark World&#039;&#039;&#039; is located above [[RTA Guide/Cool, Cool Mountain|Cool, Cool Mountain]] in the lobby. 8 stars are needed to access it without the use of a [[RTA Guide/Lobby Backwards Long Jump|lobby BLJ]].&lt;br /&gt;
== No Reds ==&lt;br /&gt;
=== Intermediate ===&lt;br /&gt;
{{#ev:youtube|x1w94wbR18g}}&lt;br /&gt;
===IL===&lt;br /&gt;
{{#ev:youtube|RD2ckqS5BZU}}&lt;br /&gt;
==Red Coin Star==&lt;br /&gt;
===Beginner===&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=Aq4KlqAg-mQ}}&lt;br /&gt;
===Intermediate (Shigeru Cycle)===&lt;br /&gt;
{{#ev:youtube|u06FFVGVpAo}}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|7ChedJb_ZUc}}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|xFtyxqUE2gY}}&lt;br /&gt;
===Advanced (Xiah Cycle)===&lt;br /&gt;
====Xiah Cycle (no box rollout)====&lt;br /&gt;
{{#ev:youtube|H8o76YvlCB0}}&lt;br /&gt;
====Xiah Cycle (box rollout)====&lt;br /&gt;
{{#ev:youtube|khXrpzAjM6Q}}&lt;br /&gt;
===Expert (Tsukishima Cycle)===&lt;br /&gt;
====Tsukishima Cycle====&lt;br /&gt;
{{#ev:youtube|B-BdWGRJkbo}}&lt;br /&gt;
====Box Rollout Tutorial====&lt;br /&gt;
{{#ev:youtube|8K4zwMIBC_I}}&lt;br /&gt;
====Alternative 7th Red Movement====&lt;br /&gt;
{{#ev:youtube|xrmZYzGyHLo}}&lt;br /&gt;
===Backups===&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dw burn.mp4|thumb| Burned by flame ([https://youtu.be/1IxN-vAFPQY example w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dw miss dive under.mp4|thumb| Missed switch ([https://youtu.be/1IxN-vAFPQY?t=22 example w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dw miss tj over.mp4|thumb| Alternate movement for missed switch ([https://youtu.be/1IxN-vAFPQY?t=46 example w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===Comparisons===&lt;br /&gt;
{{#ev:youtube|gGRE40DOhoA}}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|mJPNWImx_KM}}&lt;br /&gt;
==Castle Movement==&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:CCM to DW.mp4|thumb| CCM to Darkworld movement) |class=autoplay]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:DW to Basement.mp4|thumb| To avoid ledge grabbing while going down the basement doors, punch before going over the ledge) |class=autoplay]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/MIPS&amp;diff=19187</id>
		<title>RTA Guide/MIPS</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/MIPS&amp;diff=19187"/>
		<updated>2024-03-25T06:54:30Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: touched up text, relocated clip/version sections to info on top of page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;For the trick used to bypass the 30 star door in 16 Star runs, see the [[RTA Guide/MIPS Clip|MIPS Clip]] page.&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;MIPS&#039;&#039;&#039; is the yellow rabbit that appears in the basement of the castle, and gives a star when he is caught. He first appears after collecting 15 stars, and once more after collecting 50 stars.&lt;br /&gt;
&lt;br /&gt;
In the Japanese version of the game, MIPS moves at the same, faster speed on both encounters, whereas on the US version, he moves slower on the first encounter&lt;br /&gt;
&lt;br /&gt;
== Entering Basement ==&lt;br /&gt;
This movement is used when catching MIPS in [[RTA Guide/70 Star|70 Star]], and for the first time in [[RTA Guide/120 Star|120 Star]].&lt;br /&gt;
=== Intermediate (Dive) ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;iZgFChryzi4&amp;lt;/youtube&amp;gt;&lt;br /&gt;
=== Advanced (Punch) ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;iQrd7yufuWY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
== Exiting LLL (120 Star only) ==&lt;br /&gt;
This movement is used when catching MIPS for the second time in 120 Star, after completing [[RTA Guide/Lethal Lava Land|Lethal Lava Land]].&lt;br /&gt;
&amp;lt;youtube&amp;gt;Bks9_IbPHec&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;UMV7ZGOjs7k&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Five_Itty_Bitty_Secrets&amp;diff=19166</id>
		<title>RTA Guide/Five Itty Bitty Secrets</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Five_Itty_Bitty_Secrets&amp;diff=19166"/>
		<updated>2024-03-16T18:46:05Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: replace beginner vid&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Five Itty Bitty Secrets&lt;br /&gt;
|image= FIBS.jpg&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=m7mnuejtrV0 18.30]&lt;br /&gt;
|ss_record=[https://youtu.be/3f3YQi2idPo 17.78]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Five Itty Bitty Secrets&#039;&#039;&#039; is the fourth mission of [[RTA Guide/Tiny-Huge Island|Tiny-Huge Island]].&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
[[File:thistartlagreductiongood.mp4|thumb|Proper lag reduction at the start of the level will save about 3-4 lag frames, or two real-time frames. The inputs are C-Right, then Mariocam C-Down &amp;amp; C-Left.|class=autoplay]]&lt;br /&gt;
{{#ev:youtube|GynGjV7swpc}}&lt;br /&gt;
&lt;br /&gt;
== Intermediate ==&lt;br /&gt;
{{#ev:youtube|Sb_e0BM1uRw}}&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
{{#ev:youtube|agi-CR_Q8Mo}}&lt;br /&gt;
&lt;br /&gt;
== Expert ==&lt;br /&gt;
{{#ev:youtube|ET7YH59Oj70}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_Battles&amp;diff=18815</id>
		<title>RTA Guide/Bowser Battles</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_Battles&amp;diff=18815"/>
		<updated>2023-12-29T04:22:26Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each &#039;&#039;&#039;Bowser battle&#039;&#039;&#039; is located at the end of its respective stage: [[RTA Guide/Bowser in the Dark World|Bowser in the Dark World]], [[RTA Guide/Bowser in the Fire Sea|Bowser in the Fire Sea]], and [[RTA Guide/Bowser in the Sky|Bowser in the Sky]].&lt;br /&gt;
== Tips ==&lt;br /&gt;
*Avoid letting Bowser make more than &#039;&#039;&#039;three full rotations&#039;&#039;&#039; before throwing him; otherwise, he will start spinning too fast to reliably aim.&lt;br /&gt;
*In order to trigger Bowser&#039;s text after defeating him, Mario must be within a short distance of him and face towards the center of his body.&lt;br /&gt;
*The &amp;quot;whoosh&amp;quot; sound that plays while spinning Bowser is not indicative of whether he is pointing towards a bomb; try to focus on aiming &#039;&#039;visually&#039;&#039;.&lt;br /&gt;
*It is highly recommended that runners who play using an original Nintendo 64 controller switch to a different controller for Bowser fights, as rapidly spinning the N64 controller&#039;s stick will wear it down.&lt;br /&gt;
**Recommended controllers include a Hori Mini Pad, a [https://a.co/d/d72pG9Q Retro-Bit Tribute 64] or [https://a.co/d/4ZTzk7B Warrior64], or a GameCube controller via a [https://www.raphnet-tech.com/products/gc_to_n64_adapter_v3_with_builtin_controller_pak/index.php Raphnet adapter].&lt;br /&gt;
&lt;br /&gt;
== Bowser in the Dark World ==&lt;br /&gt;
=== Standard ===&lt;br /&gt;
To avoid a high throw and save time, let go of the stick right before pressing B to throw.&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:B1 throw.mp4|thumb| Standard throw ([https://www.youtube.com/watch?v=DhtG9dvbiJ4 Full video w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:B1 air throw.mp4|thumb| High throw ([https://www.youtube.com/watch?v=cD9fod6mZMU Full video w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
=== Advanced (3/4 Spin) ===&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:B1 3qtr cw.mp4|thumb| 3/4 spin, clockwise ([https://www.youtube.com/watch?v=omTjBHkfmBY Full video w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:B1 3qtr ccw.mp4|thumb| 3/4 spin, counterclockwise ([https://www.youtube.com/watch?v=YeK0h6QaWkg Full video w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
=== Bowser Dance ===&lt;br /&gt;
Bowser has a ~10% chance to &amp;quot;dance&amp;quot; in place at the beginning of the fight; this allows you to grab his tail earlier and thus throw him quicker. Grabbing his tail near the tip places you closer to the bomb and can make the throw easier.&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:B1 dance.mp4|thumb| Bowser dance ([https://www.youtube.com/watch?v=U3eXLe60AI8 Full video w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bowser in the Fire Sea ==&lt;br /&gt;
In this battle, Mario cannot grab Bowser until the platform stops teetering completely. Avoid groundpounding around Bowser&#039;s side of the platform during this period, otherwise Mario may clip through and fall into the lava underneath.&lt;br /&gt;
=== Standard ===&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:B2 throw.mp4|thumb| Standard throw ([https://www.youtube.com/watch?v=BfNRiAPbV8M Full video w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
=== Advanced (3/4 Spin) ===&lt;br /&gt;
As shown in these examples, you can delay your dive and let Bowser rotate longer if you need more room to spin; if you can spin faster, you can dive earlier to save more time.&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:B2 3qtr cw.mp4|thumb| 3/4 spin, clockwise ([https://www.youtube.com/watch?v=OE9Vc2eh6zo Full video w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:B2 3qtr ccw.mp4|thumb| 3/4 spin, counterclockwise ([https://www.youtube.com/watch?v=QT0fjErnfho Full video w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
=== Expert (1/2 Spin) ===&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:B2 half cw.mp4|thumb| 1/2 spin, clockwise ([https://www.youtube.com/watch?v=1MotQHKBNCk Full video w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:B2 half ccw.mp4|thumb| 1/2 spin, counterclockwise ([https://www.youtube.com/watch?v=Q-QJ1HH6Iic Full video w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bowser in the Sky ==&lt;br /&gt;
This fight requires &#039;&#039;&#039;three hits&#039;&#039;&#039; to defeat Bowser instead of one like in the first two fights; select a bomb order that works best for you below and &#039;&#039;go for it every time&#039;&#039; for consistency.&lt;br /&gt;
&lt;br /&gt;
=== Bomb Order 1 ===&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=bL5UtVyDyjc}}&lt;br /&gt;
=== Bomb Order 2 ===&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=2SQbVPv639Q}}&lt;br /&gt;
&lt;br /&gt;
=== Bomb Order 3 (Expert) ===&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=YX8iHSDiTVI}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA_Guide_Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/70_Star&amp;diff=18122</id>
		<title>RTA Guide/70 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/70_Star&amp;diff=18122"/>
		<updated>2023-07-30T23:26:15Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: fix broken link :P&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;70 Star&#039;&#039;&#039; category is to beat the game as fast as possible without bypassing star door requirements, or using techniques that may allow for it (e.g. [[Backwards Long Jump|BLJ]] or [[RTA Guide/MIPS Clip|MIPS Clip]]).&lt;br /&gt;
== Category Rules ==&lt;br /&gt;
* All forms of [[BLJ]] are banned.&lt;br /&gt;
* All forms of [[RTA Guide/MIPS Clip|MIPS Clip]] are banned.&lt;br /&gt;
* Any other means of bypassing star door requirements is banned.&lt;br /&gt;
== Suggested Routes ==&lt;br /&gt;
It is recommended, regardless of your skill level, to do some variation of the [[#HMC Late|HMC Late]] route, which involves initially skipping HMC during basement and returning to it later to collect the second MIPS star.&amp;lt;br&amp;gt;&lt;br /&gt;
The [[#HMC Early|HMC Early]] routes refer to any route which does HMC on the first (and only) trip to the basement, and does not collect the second MIPS star.&lt;br /&gt;
* Beginner: [[#HMC Late|HMC Late (CCM 18)]] without TTC100&lt;br /&gt;
** Same as intermediate, except replaces TTC100 with SL Reds and Stomp on the Thwomp.&lt;br /&gt;
** [[RTA Guide/Shell Shreddin&#039; for Red Coins#Standalone|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
** [[RTA Guide/Stomp on the Thwomp|Stomp on the Thwomp]]&lt;br /&gt;
* Intermediate: [[#Standard Route (CCM 18)|HMC Late (CCM 18)]]&lt;br /&gt;
** The de facto &amp;quot;standard&amp;quot; route, most similar to [[RTA Guide/120 Star|120 Star]].&lt;br /&gt;
* Advanced: [[#HMC Late (CCM 17)|HMC Late (CCM 17)]]&lt;br /&gt;
** Does pillarless twice, does CCM100 with [[RTA Guide/CCM 100 Coins#With Slip Slidin&#039; Away|Slip Slidin&#039; Away]] instead of [[RTA Guide/CCM 100 Coins#With Big Penguin Race|Big Penguin Race]]. &lt;br /&gt;
** Can also opt to do [[RTA Guide/Shoot to the Island in the Sky#Island Hop|Island Hop]] to skip backtracking to BOB with wingcap.&lt;br /&gt;
== HMC Late ==&lt;br /&gt;
=== Standard Route (CCM 18) ===&lt;br /&gt;
==== Lobby ====&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# 1st Slide&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#First Star Tutorial|The Princess&#039;s Secret Slide (first star)]]&lt;br /&gt;
#[[RTA Guide/Whomp&#039;s Fortress|Whomp&#039;s Fortress (all stars)]] &lt;br /&gt;
# Castle Stars&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#Second Star|The Princess&#039;s Secret Slide (second star)]]&lt;br /&gt;
#*[[RTA Guide/Tower of the Wing Cap|Tower of the Wing Cap]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#*[[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World (Reds)]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#*[[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
#*[[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]]&lt;br /&gt;
#*[[RTA Guide/Slip Slidin&#039; Away|Slip Slidin&#039; Away]]&lt;br /&gt;
#*[[RTA Guide/CCM 100 Coins#With Big Penguin Race|Big Penguin Race + 100 Coins]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#*[[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]]&lt;br /&gt;
#*[[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]]&lt;br /&gt;
==== Basement ====&lt;br /&gt;
#[[RTA Guide/MIPS#Entering Basement|MIPS (first star)]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#*[[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]]&lt;br /&gt;
#*[[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]]&lt;br /&gt;
#*[[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#*[[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]]&lt;br /&gt;
#*[[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
#*[[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
#*[[RTA Guide/Bully the Bullies|Bully the Bullies]]&lt;br /&gt;
#*[[RTA Guide/Hot-Foot-It into the Volcano|Hot-Foot-It into the Volcano]]&lt;br /&gt;
#*[[RTA Guide/Elevator Tour in the Volcano|Elevator Tour in the Volcano]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#*[[RTA Guide/Bowser in the Fire Sea#Reds|Bowser in the Fire Sea (Reds)]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
==== Upstairs ====&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#*[[RTA Guide/WDW 100 Coins + Secrets in the Shallows &amp;amp; Sky|Secrets in the Shallows &amp;amp; Sky + 100 Coins]]&lt;br /&gt;
#*[[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]]&lt;br /&gt;
#*[[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]]&lt;br /&gt;
#*[[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#*[[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]]&lt;br /&gt;
#*[[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]]&lt;br /&gt;
#*[[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]]&lt;br /&gt;
#[[RTA Guide/Upstairs Toad|Upstairs Toad (near TTM)]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#*[[RTA Guide/Scale the Mountain|Scale the Mountain]]&lt;br /&gt;
#*[[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]]&lt;br /&gt;
#*[[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]]&lt;br /&gt;
#*[[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#*[[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]]&lt;br /&gt;
#*[[RTA Guide/In the Deep Freeze|In the Deep Freeze]]&lt;br /&gt;
#*[[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]]&lt;br /&gt;
#*[[RTA Guide/Chill with the Bully|Chill with the Bully]]&lt;br /&gt;
#* Re-enter Snowman&#039;s Land and exit via the pause menu. Then, head to basement for the second MIPS star.&lt;br /&gt;
==== Basement 2 ====&lt;br /&gt;
#[[RTA Guide/MIPS#Entering Basement|MIPS (second star)]]&lt;br /&gt;
#* Go to HMC after MIPS, and get the Toad star before entering HMC.&lt;br /&gt;
#[[RTA Guide/HMC Toad#For 70 Star and 16 Star No LBLJ|HMC Toad]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#*[[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]]&lt;br /&gt;
#*[[RTA Guide/Metal-Head Mario Can Move!|Metal-Head Mario Can Move!]]&lt;br /&gt;
#*[[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]]&lt;br /&gt;
#*[[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]]&lt;br /&gt;
#*Re-enter HMC and exit course, then head to tippy.&lt;br /&gt;
==== Tippy ====&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#*[[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]]&lt;br /&gt;
#*[[RTA Guide/Tricky Triangles!|Tricky Triangles!]]&lt;br /&gt;
#*[[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
#*[[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]]&lt;br /&gt;
#[[RTA Guide/Tippy Toad#For 70 Star|Tippy Toad (near TTC)]]&lt;br /&gt;
#[[RTA Guide/Tick Tock Clock|Tick Tock Clock (all stars)]] &lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#*[[RTA Guide/Bowser in the Sky#No Reds|Bowser in the Sky (No Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
=== Advanced (CCM 17) ===&lt;br /&gt;
In CCM, rather than doing [[RTA Guide/CCM 100 Coins #With Big Penguin Race|the 100-coin star with Big Penguin Race]], do [[RTA Guide/CCM 100 Coins#With Slip Slidin&#039; Away|Slip Slidin&#039; Away + 100 Coins]]. Then replace the penguin race star with [[RTA Guide/Pyramid Puzzle| Pyramid Puzzle]]. This way you&#039;ll have 30 stars when finishing LLL, which allows you to enter DDD past the 30 star door. Additionally, one can opt for [[RTA Guide/Shoot to the Island in the Sky#Island Hop|Island Hop]] to skip visiting BOB twice.&lt;br /&gt;
== HMC Early ==&lt;br /&gt;
The HMC Early routes do not make a second trip to the basement in order to get the second MIPS star, and thus do HMC along with the rest of the basement. Optimally, these routes are comparable to the standard HMC late route, however they are generally considered harder to optimize. They may be preferable in some situations, since they allow more flexibility in routing from not being bound as tightly to the 30 star door requirement before DDD.&lt;br /&gt;
=== Differences from HMC Late ===&lt;br /&gt;
The differences between this route and the standard [[#HMC Late (CCM 18)|HMC Late]] route are as follows:&lt;br /&gt;
* After LLL, go directly to HMC. Get all of the HMC stars, then HMC Toad, and then proceed to DDD as normal.&lt;br /&gt;
* In SL, you&#039;ll have to get [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]] to replace the second MIPS star. Once finished with SL, go to Tippy as normal instead of exiting the course.&lt;br /&gt;
The route above is the most common HMC early route, but a few modifications can be made to make the route faster and/or more consistent. &lt;br /&gt;
=== Replacing CCM100 ===&lt;br /&gt;
Since meeting the 30 star door requirement is not an issue with HMC Early, you are allowed more flexibility in early-game routing. Typically, people will replace [[RTA Guide/CCM 100 Coins #With Big Penguin Race|Big Penguin Race + 100 Coins]] and [[RTA Guide/Slip Slidin&#039; Away|Slip Slidin&#039; Away]] with [[RTA Guide/CCM 100 Coins #With Slip Slidin&#039; Away|Slip Slidin&#039; Away + 100 Coins]] and one alternative star. Also, since SL Reds already replaces the second MIPS star, you will need to add in another alternative star if you decide to skip TTC100.&lt;br /&gt;
* Easy/Slowest: [[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]] without BLJ&lt;br /&gt;
* Intermediate: [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
* Hard/Fastest: [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]]&lt;br /&gt;
== General Route Variations ==&lt;br /&gt;
The following route variations apply to both the HMC early and HMC late routes.&lt;br /&gt;
=== TTC100 ===&lt;br /&gt;
Instead of [[RTA Guide/TTC 100 Coins#With Stomp on the Thwomp|Stomp on the Thwomp + 100 Coins]], you can do [[RTA Guide/Stomp on the Thwomp|Stomp on the Thwomp]] on its own along with an additional alternative star:&lt;br /&gt;
* Easy: [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
* Easy: [[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]] without BLJ&lt;br /&gt;
* Intermediate: [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
* Hard: [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]]&lt;br /&gt;
Note: if you do HMC Early, SL Reds is already in the route; thus, you will have to choose a different star to replace TTC100.&lt;br /&gt;
=== Island Hop ===&lt;br /&gt;
Rather than doing [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] after Dark World Reds, you can save time by getting this star without the Wing Cap in the first split by doing [[RTA Guide/Shoot to the Island in the Sky#Island Hop|Island Hop]]. This saves approximately 5-6 seconds in castle movement, as you only have to enter Bob-omb Battlefield once.&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/16_Star&amp;diff=18121</id>
		<title>RTA Guide/16 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/16_Star&amp;diff=18121"/>
		<updated>2023-07-30T06:13:38Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: touched up text :^)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;16 Star&#039;&#039;&#039; category is to beat the game as quickly as possible, using [[RTA Guide/MIPS Clip|MIPS Clip]] to skip the 30 star door.&amp;lt;br&amp;gt;&lt;br /&gt;
It is a popular category for beginners since it is short, and the basic route/strats can be learned in a few hours, even with little to no casual knowledge of the game.&lt;br /&gt;
&lt;br /&gt;
== Category Rules ==&lt;br /&gt;
&lt;br /&gt;
*[[SBLJ]] is banned&lt;br /&gt;
*Any method to skip the 30 star door other than [[RTA Guide/MIPS Clip|MIPS clipping]] is banned&lt;br /&gt;
&lt;br /&gt;
== Beginner Guide ==&lt;br /&gt;
{{#ev:youtube|fajqLhUVL_s}}&lt;br /&gt;
&lt;br /&gt;
== Suggested Routes==&lt;br /&gt;
&lt;br /&gt;
It is important to note that although tricks are featured more prominently in this category than in [[RTA Guide/70 Star|70 Star]], better movement and consistency is still what makes the biggest difference. &amp;lt;br&amp;gt;&lt;br /&gt;
As a beginner, it is recommended to start with a route that does not do LBLJ and improve on your fundamentals before switching to a harder, more reset-heavy LBLJ route.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Beginner&#039;&#039;&#039; - [[#Beginner Route (No_Dark_World_Reds)|No LBLJ Route without DW Reds]]&lt;br /&gt;
** Recommended for beginners with minimal experience&lt;br /&gt;
** Same as intermediate, but replaces Dark World Reds with Swimming Beast in the Cavern.&lt;br /&gt;
** [[RTA Guide/Bowser in the Dark World#No Reds|Bowser in the Dark World (No Reds)]]&lt;br /&gt;
** [[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]]&lt;br /&gt;
* &#039;&#039;&#039;Intermediate&#039;&#039;&#039; - [[#Standard Route (No LBLJ)|No LBLJ Route]]&lt;br /&gt;
** Recommended for newer players around the sub 20 level&lt;br /&gt;
* &#039;&#039;&#039;Advanced &#039;&#039;&#039; - [[#Standard Route (LBLJ)|LBLJ Route]]&lt;br /&gt;
** Recommended for advanced runners going for low 16/sub 16.&lt;br /&gt;
&lt;br /&gt;
== No LBLJ Route ==&lt;br /&gt;
&lt;br /&gt;
=== Standard Route (No LBLJ) ===&lt;br /&gt;
# [[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield &lt;br /&gt;
#* [[RTA Guide/Bob-omb Battlefield#Castle Movement|Castle Entrance to BoB Movement]]&lt;br /&gt;
#* [[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Whomp&#039;s Fortress#Castle Movement|BoB to WF Castle Movement]]&lt;br /&gt;
#* [[RTA Guide/Blast Away the Wall|Cannonless / Cless]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Wild Blue]]&lt;br /&gt;
#* [[RTA Guide/Chip off Whomp&#039;s Block|Whomp King]]&lt;br /&gt;
#* [[RTA Guide/To the Top of the Fortress|Tower]]&lt;br /&gt;
#* [[RTA Guide/Fall onto the Caged Island|Owl Star]]&lt;br /&gt;
# Cool Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Cool, Cool Mountain#Castle Movement|WF to CCM Castle Movement]]&lt;br /&gt;
#* [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
#* [[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Castle Movement|CCM to DW Castle Movement]]&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#* [[RTA Guide/Shifting Sand Land#Castle Movement|DW to SSL Castle Movement]]&lt;br /&gt;
#* [[RTA Guide/In the Talons of the Big Bird|Talon Star / Klepto]]&lt;br /&gt;
#* [[RTA Guide/Shining Atop the Pyramid|Pyramid]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#* [[RTA Guide/Lethal Lava Land#Castle Movement|SSL to LLL Castle Movement]]&lt;br /&gt;
#* [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/Hazy Maze Cave#16 Castle Movement|LLL to HMC Castle Movement]]&lt;br /&gt;
#* [[RTA Guide/HMC Toad#For 70 Star and 16 Star No LBLJ|HMC Toad]] (spawns at 12 stars, get this &#039;&#039;before&#039;&#039; entering HMC)&lt;br /&gt;
#* [[RTA Guide/A-Maze-ing Emergency Exit|Emergency Exit]]&lt;br /&gt;
#* [[RTA Guide/Watch for Rolling Rocks|Rolling Rocks]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#* [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#No Reds|Bowser in the Fire Sea (No Reds)]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Backwards Long Jumps&lt;br /&gt;
#* [[50_Star_Door_and_Endless_Staircase_BLJs |BLJ Guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#No Reds|Bowser in the Sky (No Reds)]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Beginner Route (No Dark World Reds) ===&lt;br /&gt;
&lt;br /&gt;
This route is mostly the same as the standard route, but with the omission of [[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World Red Coins]]. If you plan on taking this game seriously, it is recommended to learn DW Reds sooner than later, as it helps a lot with fundamentals. The differences from the standard route are as follows:&lt;br /&gt;
&lt;br /&gt;
* Bowser in the Dark World&lt;br /&gt;
** [[RTA Guide/Bowser in the Dark World#No Reds|No Red Coins]]&lt;br /&gt;
* Hazy Maze Cave&lt;br /&gt;
** [[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]]&lt;br /&gt;
** [[RTA Guide/HMC Toad#For 16 Star LBLJ Route| HMC Toad]] (spawns at 12 stars, do not get this last or MIPS will not spawn)&lt;br /&gt;
** [[RTA Guide/Swimming Beast in the Cavern|Swimming Beast / Dorrie]]&lt;br /&gt;
** [[RTA Guide/Watch for Rolling Rocks|Rolling Rocks]]&lt;br /&gt;
&lt;br /&gt;
=== Advanced No LBLJ Route Variations ===&lt;br /&gt;
&lt;br /&gt;
There are several route variations for the No LBLJ route which are faster, but generally much harder. In almost every instance, these variations are only faster if you do the most optimal strats for each star; hence, they are recommended only for people running the No LBLJ category extension for top times (i.e. sub 16 minutes). If you are simply looking to optimize your 16 star route for the main leaderboards, it is recommended to switch to an LBLJ route.&lt;br /&gt;
&lt;br /&gt;
==== WF 100c (CCM Skip) ====&lt;br /&gt;
&lt;br /&gt;
If you can do the [[RTA_Guide/Red_Coins_on_the_Floating_Isle#Expert|Expert WF 100c]] cycle, it is technically faster than opening CCM to collect Wall Kicks Will Work and Li&#039;l Penguin Lost.&lt;br /&gt;
&lt;br /&gt;
==== Replacing Stars ====&lt;br /&gt;
&lt;br /&gt;
Ignoring lobby (where you are bound by the 8 star door requirement), the slowest stars in the standard No LBLJ route are:&lt;br /&gt;
&lt;br /&gt;
* In the Talons of the Big Bird (16-17s)&lt;br /&gt;
* Watch for Rolling Rocks (15-16s)&lt;br /&gt;
&lt;br /&gt;
You can save a few seconds by replacing one or more of these stars with one of the following stars:&lt;br /&gt;
&lt;br /&gt;
* [[RTA Guide/Red-Hot Log Rolling#No Wing Cap |Log Star / Sidehop]] (12-13s)&lt;br /&gt;
* [[RTA_Guide/Inside_the_Ancient_Pyramid#Tutorial | Tama Pless]] (~13s)&lt;br /&gt;
&lt;br /&gt;
== LBLJ Route ==&lt;br /&gt;
&lt;br /&gt;
=== Standard Route (LBLJ) ===&lt;br /&gt;
&lt;br /&gt;
# LBLJ&lt;br /&gt;
#* [[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
#* [[RTA Guide/Lobby Backwards Long Jump|LBLJ (Lobby Backwards Long Jump)]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World (Reds)]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Blast Away the Wall|Cannonless / Cless]]&lt;br /&gt;
#* [[RTA Guide/Fall onto the Caged Island|Owlless]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Wild Blue]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#*[[RTA Guide/Inside the Ancient Pyramid#Pillarless |Pillarless / Pless]]&lt;br /&gt;
#* [[RTA Guide/In the Talons of the Big Bird|Talon Star / Klepto]]&lt;br /&gt;
#* [[RTA Guide/Shining atop the Pyramid|Pyramid]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#* [[RTA Guide/8-Coin Puzzle with 15 Pieces|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Red-Hot Log Rolling#No Wing Cap |Log Star (Sidehop)]]&lt;br /&gt;
#* [[RTA Guide/Boil the Big Bully|Big Bully]]&lt;br /&gt;
#* Choose &#039;&#039;one&#039;&#039; of the following two stars:&lt;br /&gt;
#** [[RTA Guide/Hot-Foot-It into the Volcano|Lava Boost]] &#039;&#039;(~1.2s faster using optimal strats)&#039;&#039;&lt;br /&gt;
#** [[RTA Guide/Elevator Tour in the Volcano|Elevator Star]] &#039;&#039;(recommended unless you are proficient at optimal lavaboost)&#039;&#039;&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]]&lt;br /&gt;
#* [[RTA Guide/HMC Toad#For 16 Star LBLJ Route|HMC Toad]]&lt;br /&gt;
#* [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]]&lt;br /&gt;
#* [[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#* [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#No Reds|Bowser in the Fire Sea (No Reds)]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Backwards Long Jumps&lt;br /&gt;
#* [[50_Star_Door_and_Endless_Staircase_BLJs|BLJ Guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#No Reds|Bowser in the Sky (No Reds)]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles #Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/70_Star&amp;diff=18120</id>
		<title>RTA Guide/70 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/70_Star&amp;diff=18120"/>
		<updated>2023-07-30T06:04:07Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: touched up text/links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;70 Star&#039;&#039;&#039; category is to beat the game as fast as possible without bypassing star door requirements, or using techniques that may allow for it (e.g. [[Backwards Long Jump|BLJ]] or [[RTA Guide/MIPS Clip|MIPS Clip]]).&lt;br /&gt;
== Category Rules ==&lt;br /&gt;
* All forms of [[BLJ]] are banned.&lt;br /&gt;
* All forms of [[RTA Guide/MIPS Clip|MIPS Clip]] are banned.&lt;br /&gt;
* Any other means of bypassing star door requirements is banned.&lt;br /&gt;
== Suggested Routes ==&lt;br /&gt;
It is recommended, regardless of your skill level, to do some variation of the [[#HMC Late|HMC Late]] route, which involves initially skipping HMC during basement and returning to it later to collect the second MIPS star.&amp;lt;br&amp;gt;&lt;br /&gt;
The [[#HMC Early|HMC Early]] routes refer to any route which does HMC on the first (and only) trip to the basement, and does not collect the second MIPS star.&lt;br /&gt;
* Beginner: [[#HMC Late|HMC Late (CCM 18)]] without TTC100&lt;br /&gt;
** Same as intermediate, except replaces TTC100 with SL Reds and Stomp on the Thwomp.&lt;br /&gt;
** [[RTA Guide/Shell Shreddin&#039; for Red Coins#Standalone|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
** [[RTA Guide/Stomp on the Thwomp|Stomp on the Thwomp]]&lt;br /&gt;
* Intermediate: [[#Standard Route (CCM 18)|HMC Late (CCM 18)]]&lt;br /&gt;
** The de facto &amp;quot;standard&amp;quot; route, most similar to [[RTA Guide/120 Star|120 Star]].&lt;br /&gt;
* Advanced: [[#HMC Late (CCM 17)|HMC Late (CCM 17)]]&lt;br /&gt;
** Does pillarless twice, does CCM100 with [[RTA Guide/CCM 100 Coins#With Slip Slidin&#039; Away|Slip Slidin&#039; Away]] instead of [[RTA Guide/CCM 100 Coins#With Big Penguin Race|Big Penguin Race]]. &lt;br /&gt;
** Can also opt to do [[RTA Guide/Shoot to the Island in the Sky#Island Hop|Island Hop]] to skip backtracking to BOB with wingcap.&lt;br /&gt;
== HMC Late ==&lt;br /&gt;
=== Standard Route (CCM 18) ===&lt;br /&gt;
==== Lobby ====&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# 1st Slide&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#First Star Tutorial|The Princess&#039;s Secret Slide (first star)]]&lt;br /&gt;
#[[RTA Guide/Whomp&#039;s Fortress|Whomp&#039;s Fortress (all stars)]] &lt;br /&gt;
# Castle Stars&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#Second Star|The Princess&#039;s Secret Slide (second star)]]&lt;br /&gt;
#*[[RTA Guide/Tower of the Wing Cap|Tower of the Wing Cap]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#*[[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World (Reds)]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#*[[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
#*[[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]]&lt;br /&gt;
#*[[RTA Guide/Slip Slidin&#039; Away|Slip Slidin&#039; Away]]&lt;br /&gt;
#*[[RTA Guide/CCM 100 Coins#With Big Penguin Race|Big Penguin Race + 100 Coins]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#*[[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]]&lt;br /&gt;
#*[[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]]&lt;br /&gt;
==== Basement ====&lt;br /&gt;
#[[RTA Guide/MIPS#Entering Basement|MIPS (first star)]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#*[[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]]&lt;br /&gt;
#*[[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]]&lt;br /&gt;
#*[[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#*[[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]]&lt;br /&gt;
#*[[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
#*[[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
#*[[RTA Guide/Bully the Bullies|Bully the Bullies]]&lt;br /&gt;
#*[[RTA Guide/Hot-Foot-It into the Volcano|Hot-Foot-It into the Volcano]]&lt;br /&gt;
#*[[RTA Guide/Elevator Tour in the Volcano|Elevator Tour in the Volcano]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#*[[RTA Guide/Bowser in the Fire Sea#Reds|Bowser in the Fire Sea (Reds)]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
==== Upstairs ====&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#*[[RTA Guide/WDW 100 Coins + Secrets in the Shallows &amp;amp; Sky|Secrets in the Shallows &amp;amp; Sky + 100 Coins]]&lt;br /&gt;
#*[[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]]&lt;br /&gt;
#*[[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]]&lt;br /&gt;
#*[[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#*[[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]]&lt;br /&gt;
#*[[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]]&lt;br /&gt;
#*[[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]]&lt;br /&gt;
#[[RTA Guide/Upstairs Toad|Upstairs Toad (near TTM)]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#*[[RTA Guide/Scale the Mountain|Scale the Mountain]]&lt;br /&gt;
#*[[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]]&lt;br /&gt;
#*[[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]]&lt;br /&gt;
#*[[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#*[[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]]&lt;br /&gt;
#*[[RTA Guide/In the Deep Freeze|In the Deep Freeze]]&lt;br /&gt;
#*[[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]]&lt;br /&gt;
#*[[RTA Guide/Chill with the Bully|Chill with the Bully]]&lt;br /&gt;
#* Re-enter Snowman&#039;s Land and exit via the pause menu. Then, head to basement for the second MIPS star.&lt;br /&gt;
==== Basement 2 ====&lt;br /&gt;
#[[RTA Guide/MIPS#Entering Basement|MIPS (second star)]]&lt;br /&gt;
#* Go to HMC after MIPS, and get the Toad star before entering HMC.&lt;br /&gt;
#[[RTA Guide/HMC Toad#For 70 Star and 16 Star No LBLJ|HMC Toad]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#*[[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]]&lt;br /&gt;
#*[[RTA Guide/Metal-Head Mario Can Move!|Metal-Head Mario Can Move!]]&lt;br /&gt;
#*[[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]]&lt;br /&gt;
#*[[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]]&lt;br /&gt;
#*Re-enter HMC and exit course, then head to tippy.&lt;br /&gt;
==== Tippy ====&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#*[[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]]&lt;br /&gt;
#*[[RTA Guide/Tricky Triangles!|Tricky Triangles!]]&lt;br /&gt;
#*[[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
#*[[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]]&lt;br /&gt;
#[[RTA Guide/Tippy Toad#For 70 Star|Tippy Toad (near TTC)]]&lt;br /&gt;
#[[RTA Guide/Tick Tock Clock|Tick Tock Clock (all stars)]] &lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#*[[RTA Guide/Bowser in the Sky#No Reds|Bowser in the Sky (No Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
=== Advanced (CCM 17) ===&lt;br /&gt;
In CCM, rather than doing [[RTA Guide/CCM 100 Coins #With Big Penguin Race|the 100-coin star with Big Penguin Race]], do [[RTA Guide/CCM 100 Coins#With Slip Slidin&#039; Away|Slip Slidin&#039; Away + 100 Coins]]. Then replace the penguin race star with [[RTA Guide/Pyramid Puzzle| Pyramid Puzzle]]. This way you&#039;ll have 30 stars when finishing LLL, which allows you to enter DDD past the 30 star door. Additionally, one can opt for [[RTA Guide/Shoot to the Island in the Sky#Island Hop|Island Hop]] to skip visiting BOB twice.&lt;br /&gt;
== HMC Early ==&lt;br /&gt;
The HMC Early routes do not make a second trip to the basement in order to get the second MIPS star, and thus do HMC along with the rest of the basement. Optimally, these routes are comparable to the standard HMC late route, however they are generally considered harder to optimize. They may be preferable in some situations, since they allow more flexibility in routing from not being bound as tightly to the 30 star door requirement before DDD.&lt;br /&gt;
=== Differences from HMC Late ===&lt;br /&gt;
The differences between this route and the standard [[#HMC Late (CCM 18)|HMC Late]] route are as follows:&lt;br /&gt;
* After LLL, go directly to HMC. Get all of the HMC stars, then HMC Toad, and then proceed to DDD as normal.&lt;br /&gt;
* In SL, you&#039;ll have to get [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]] to replace the second MIPS star. Once finished with SL, go to Tippy as normal instead of exiting the course.&lt;br /&gt;
The route above is the most common HMC early route, but a few modifications can be made to make the route faster and/or more consistent. &lt;br /&gt;
=== Replacing CCM100 ===&lt;br /&gt;
Since meeting the 30 star door requirement is not an issue with HMC Early, you are allowed more flexibility in early-game routing. Typically, people will replace [[RTA Guide/CCM 100 Coins #With Big Penguin Race|Big Penguin Race + 100 Coins]] and [[RTA Guide/Slip Slidin&#039; Away|Slip Slidin&#039; Away]] with [[RTA Guide/CCM 100 Coins #With Slip Slidin&#039; Away|Slip Slidin&#039; Away + 100 Coins]] and one alternative star. Also, since SL Reds already replaces the second MIPS star, you will need to add in another alternative star if you decide to skip TTC100.&lt;br /&gt;
* Easy/Slowest: [[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]] without BLJ&lt;br /&gt;
* Intermediate: [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
* Hard/Fastest: [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]]&lt;br /&gt;
== General Route Variations ==&lt;br /&gt;
The following route variations apply to both the HMC early and HMC late routes.&lt;br /&gt;
=== TTC100 ===&lt;br /&gt;
Instead of [[RTA Guide/TTC100 Coins#With Stomp on the Thwomp|Stomp on the Thwomp + 100 Coins]], you can do [[RTA Guide/Stomp on the Thwomp|Stomp on the Thwomp]] on its own along with an additional alternative star:&lt;br /&gt;
* Easy: [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
* Easy: [[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]] without BLJ&lt;br /&gt;
* Intermediate: [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
* Hard: [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]]&lt;br /&gt;
Note: if you do HMC Early, SL Reds is already in the route; thus, you will have to choose a different star to replace TTC100.&lt;br /&gt;
=== Island Hop ===&lt;br /&gt;
Rather than doing [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] after Dark World Reds, you can save time by getting this star without the Wing Cap in the first split by doing [[RTA Guide/Shoot to the Island in the Sky#Island Hop|Island Hop]]. This saves approximately 5-6 seconds in castle movement, as you only have to enter Bob-omb Battlefield once.&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/120_Star&amp;diff=18119</id>
		<title>RTA Guide/120 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/120_Star&amp;diff=18119"/>
		<updated>2023-07-28T17:29:09Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;120 Star&#039;&#039;&#039; category is to complete the game as fast as possible while collecting all 120 stars.&lt;br /&gt;
&lt;br /&gt;
== Category Rules ==&lt;br /&gt;
&lt;br /&gt;
* Collect all 120 stars.&lt;br /&gt;
* Beat the game.&lt;br /&gt;
* No gameplay restrictions. (As such, all forms of BLJ and methods of skipping star door requirements are allowed.)&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
It is generally recommended to learn [[RTA Guide/70 Star|70 Star]] before 120; most stars performed in that category are performed the same in 120, allowing you to focus more on the longer, 120-specific stars.&lt;br /&gt;
&lt;br /&gt;
There are several different routes for 120 Star regarding stage order and castle movement; the route below is the most common non-[[RTA Guide/Lobby Backwards Long Jump|LBLJ]] route, which aims to reach the basement as early as possible since it contains some of the most difficult stars in the run. Once you have learned all of the stars separately, you will be able to adapt to other routes fairly easily.&lt;br /&gt;
&lt;br /&gt;
==Route==&lt;br /&gt;
&lt;br /&gt;
=== Lobby ===&lt;br /&gt;
# Bob-Omb Battlefield (1)&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
#[[RTA Guide/Whomp&#039;s Fortress|Whomp&#039;s Fortress (all stars)]]&lt;br /&gt;
#[[RTA Guide/The Secret Aquarium|The Secret Aquarium]]&lt;br /&gt;
#[[RTA Guide/Jolly Roger Bay|Jolly Roger Bay (all stars)]]&lt;br /&gt;
# Castle Secret Stars&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#First Star Tutorial|The Princess&#039;s Secret Slide (first star)]]&lt;br /&gt;
#*[[RTA Guide/Tower of the Wing Cap|Tower of the Wing Cap]]&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#Second Star|The Princess&#039;s Secret Slide (second star)]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#*[[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Bob-omb Battlefield (2)&lt;br /&gt;
#*[[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
#*[[RTA Guide/Footrace with Koopa the Quick|Footrace with Koopa the Quick]]&lt;br /&gt;
#*[[RTA Guide/BoB 100 Coins #With Find the 8 Red Coins|BoB 100 Coins + Find the 8 Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
#*[[RTA Guide/Mario Wings to the Sky|Mario Wings to the Sky]]&lt;br /&gt;
&lt;br /&gt;
=== Basement ===&lt;br /&gt;
#[[RTA Guide/MIPS#Entering Basement|MIPS (first star)]]&lt;br /&gt;
#[[RTA Guide/Shifting Sand Land|Shifting Sand Land (all stars)]]&lt;br /&gt;
#[[RTA Guide/Hazy Maze Cave|Hazy Maze Cave (all stars)]]&lt;br /&gt;
#*[[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
#[[RTA Guide/HMC Toad|HMC Toad]]&lt;br /&gt;
#[[RTA Guide/Lethal Lava Land|Lethal Lava Land (all stars)]]&lt;br /&gt;
#[[RTA Guide/MIPS#Exiting LLL|MIPS (second star)]]&lt;br /&gt;
#[[RTA Guide/Vanish Cap Under the Moat|Vanish Cap Under the Moat]]&lt;br /&gt;
&lt;br /&gt;
=== Middle Segment ===&lt;br /&gt;
#[[RTA Guide/Cool, Cool Mountain|Cool, Cool Mountain (all stars)]]&lt;br /&gt;
#[[RTA Guide/Big Boo&#039;s Haunt|Big Boo&#039;s Haunt (all stars)]]&lt;br /&gt;
# Dire, Dire Docks (1)&lt;br /&gt;
#*[[RTA Guide/DDD 100 Coins|DDD 100 Coins + Pole-Jumping for Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*The remaining stars are saved until after Fire Sea so the sub, which causes lag on N64, is removed. You can opt to do DDD in one segment if you do proper lag reduction, or if you play on emulator or VC.&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#*[[RTA Guide/Bowser in the Fire Sea#Reds|Bowser in the Fire Sea (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Dire, Dire Docks (2)&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
#*[[RTA Guide/Through the Jet Stream (DDD)|Through the Jet Stream]]&lt;br /&gt;
#*[[RTA Guide/Collect the Caps...|Collect the Caps...]]&lt;br /&gt;
#*Afterward, re-enter Bowser in the Fire Sea, pause and exit the stage, and head upstairs.&lt;br /&gt;
&lt;br /&gt;
=== Upstairs ===&lt;br /&gt;
#[[RTA Guide/Wet-Dry World|Wet-Dry World (all stars)]]&lt;br /&gt;
#[[RTA Guide/Tiny-Huge Island|Tiny-Huge Island (all stars)]]&lt;br /&gt;
#[[RTA Guide/Upstairs Toad|Upstairs Toad]]&lt;br /&gt;
#[[RTA Guide/Tall, Tall Mountain|Tall, Tall Mountain (all stars)]]&lt;br /&gt;
#[[RTA Guide/Snowman&#039;s Land|Snowman&#039;s Land (all stars)]]&lt;br /&gt;
&lt;br /&gt;
=== Tippy ===&lt;br /&gt;
#[[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow]]&lt;br /&gt;
#[[RTA Guide/Tick Tock Clock|Tick Tock Clock (all stars)]]&lt;br /&gt;
#[[RTA Guide/Tippy Toad|Tippy Toad]]&lt;br /&gt;
#[[RTA Guide/Rainbow Ride|Rainbow Ride (all stars)]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#*[[RTA Guide/Bowser in the Sky#Reds|Bowser in the Sky (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/120_Star&amp;diff=18112</id>
		<title>RTA Guide/120 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/120_Star&amp;diff=18112"/>
		<updated>2023-07-27T21:58:13Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;120 Star&#039;&#039;&#039; category is to complete the game as fast as possible while collecting all 120 stars.&lt;br /&gt;
&lt;br /&gt;
== Category Rules ==&lt;br /&gt;
&lt;br /&gt;
* Collect all 120 stars.&lt;br /&gt;
* Beat the game.&lt;br /&gt;
* No gameplay restrictions. (As such, all forms of BLJ and methods of skipping door requirements are allowed.)&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
It is generally recommended to learn [[RTA Guide/70 Star|70 Star]] before 120; many stars performed in that category are also performed in 120, allowing you to focus more on the longer, 120-specific stars.&lt;br /&gt;
&lt;br /&gt;
There are several different routes for 120 Star involving different stage order and castle movement. The route used in this guide is the most commonly used non-[[RTA Guide/Lobby Backwards Long Jump|LBLJ]] route, which aims to reach the basement as early as possible, since it contains some of the most difficult stars in the run. Once you have learned all of the stars separately, you will be able to adapt to other routes fairly easily.&lt;br /&gt;
&lt;br /&gt;
==Route==&lt;br /&gt;
&lt;br /&gt;
=== Lobby ===&lt;br /&gt;
# Bob-Omb Battlefield (1)&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
#[[RTA Guide/Whomp&#039;s Fortress|Whomp&#039;s Fortress (all stars)]]&lt;br /&gt;
#[[RTA Guide/The Secret Aquarium|The Secret Aquarium]]&lt;br /&gt;
#[[RTA Guide/Jolly Roger Bay|Jolly Roger Bay (all stars)]]&lt;br /&gt;
# Castle Secret Stars&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#First Star Tutorial|The Princess&#039;s Secret Slide (first star)]]&lt;br /&gt;
#*[[RTA Guide/Tower of the Wing Cap|Tower of the Wing Cap]]&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#Second Star|The Princess&#039;s Secret Slide (second star)]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#*[[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Bob-omb Battlefield (2)&lt;br /&gt;
#*[[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
#*[[RTA Guide/Footrace with Koopa the Quick|Footrace with Koopa the Quick]]&lt;br /&gt;
#*[[RTA Guide/BoB 100 Coins #With Find the 8 Red Coins|BoB 100 Coins + Find the 8 Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
#*[[RTA Guide/Mario Wings to the Sky|Mario Wings to the Sky]]&lt;br /&gt;
&lt;br /&gt;
=== Basement ===&lt;br /&gt;
#[[RTA Guide/MIPS#Entering Basement|MIPS (first star)]]&lt;br /&gt;
#[[RTA Guide/Shifting Sand Land|Shifting Sand Land (all stars)]]&lt;br /&gt;
#[[RTA Guide/Hazy Maze Cave|Hazy Maze Cave (all stars)]]&lt;br /&gt;
#*[[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
#[[RTA Guide/HMC Toad|HMC Toad]]&lt;br /&gt;
#[[RTA Guide/Lethal Lava Land|Lethal Lava Land (all stars)]]&lt;br /&gt;
#[[RTA Guide/MIPS#Exiting LLL|MIPS (second star)]]&lt;br /&gt;
#[[RTA Guide/Vanish Cap Under the Moat|Vanish Cap Under the Moat]]&lt;br /&gt;
&lt;br /&gt;
=== Middle Segment ===&lt;br /&gt;
#[[RTA Guide/Cool, Cool Mountain|Cool, Cool Mountain (all stars)]]&lt;br /&gt;
#[[RTA Guide/Big Boo&#039;s Haunt|Big Boo&#039;s Haunt (all stars)]]&lt;br /&gt;
# Dire, Dire Docks (1)&lt;br /&gt;
#*[[RTA Guide/DDD 100 Coins|DDD 100 Coins + Pole-Jumping for Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*The remaining stars are saved until after Fire Sea so the sub, which causes lag on N64, is removed. You can opt to do DDD in one segment if you do proper lag reduction, or if you play on emulator or VC.&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#*[[RTA Guide/Bowser in the Fire Sea#Reds|Bowser in the Fire Sea (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Dire, Dire Docks (2)&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
#*[[RTA Guide/Through the Jet Stream (DDD)|Through the Jet Stream]]&lt;br /&gt;
#*[[RTA Guide/Collect the Caps...|Collect the Caps...]]&lt;br /&gt;
#*Afterward, re-enter Bowser in the Fire Sea, pause and exit the stage, and head upstairs.&lt;br /&gt;
&lt;br /&gt;
=== Upstairs ===&lt;br /&gt;
#[[RTA Guide/Wet-Dry World|Wet-Dry World (all stars)]]&lt;br /&gt;
#[[RTA Guide/Tiny-Huge Island|Tiny-Huge Island (all stars)]]&lt;br /&gt;
#[[RTA Guide/Upstairs Toad|Upstairs Toad]]&lt;br /&gt;
#[[RTA Guide/Tall, Tall Mountain|Tall, Tall Mountain (all stars)]]&lt;br /&gt;
#[[RTA Guide/Snowman&#039;s Land|Snowman&#039;s Land (all stars)]]&lt;br /&gt;
&lt;br /&gt;
=== Tippy ===&lt;br /&gt;
#[[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow (Cloud Stage)]]&lt;br /&gt;
#[[RTA Guide/Tick Tock Clock|Tick Tock Clock (all stars)]]&lt;br /&gt;
#[[RTA Guide/Tippy Toad|Tippy Toad]]&lt;br /&gt;
#[[RTA Guide/Rainbow Ride|Rainbow Ride (all stars)]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#*[[RTA Guide/Bowser in the Sky#Reds|Bowser in the Sky (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/120_Star&amp;diff=18111</id>
		<title>RTA Guide/120 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/120_Star&amp;diff=18111"/>
		<updated>2023-07-27T21:55:58Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: touched up text, trimmed down route section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;120 Star&#039;&#039;&#039; category is to complete the game as fast as possible while collecting all 120 stars.&lt;br /&gt;
&lt;br /&gt;
== Category Rules ==&lt;br /&gt;
&lt;br /&gt;
* Collect all 120 stars.&lt;br /&gt;
* Beat the game.&lt;br /&gt;
* No gameplay restrictions. (As such, all forms of BLJ and methods of skipping door requirements are allowed.)&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
It is generally recommended to learn [[RTA Guide/70 Star|70 Star]] before 120; many stars performed in that category are also performed in 120, allowing you to focus more on the longer, 120-specific stars.&lt;br /&gt;
&lt;br /&gt;
There are several different routes for 120 Star involving different stage order and castle movement. The route used in this guide is the most commonly used non-[[RTA Guide/Lobby Backwards Long Jump|LBLJ]] route, which aims to reach the basement as early as possible, since it contains some of the most difficult stars in the run. Once you have learned all of the stars separately, you will be able to adapt to other routes fairly easily.&lt;br /&gt;
&lt;br /&gt;
==Route==&lt;br /&gt;
&lt;br /&gt;
=== Lobby ===&lt;br /&gt;
# Bob-Omb Battlefield (1)&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
#[[RTA Guide/Whomp&#039;s Fortress|Whomp&#039;s Fortress (all stars)]]&lt;br /&gt;
#[[RTA Guide/The Secret Aquarium|The Secret Aquarium]]&lt;br /&gt;
#[[RTA Guide/Jolly Roger Bay|Jolly Roger Bay (all stars)]]&lt;br /&gt;
# Castle Secret Stars&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#First Star Tutorial|The Princess&#039;s Secret Slide (first star)]]&lt;br /&gt;
#*[[RTA Guide/Tower of the Wing Cap|Tower of the Wing Cap]]&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#Second Star|The Princess&#039;s Secret Slide (second star)]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#*[[RTA Guide/Bowser in the Dark World#Red Coin Star|Bowser in the Dark World (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Bob-omb Battlefield (2)&lt;br /&gt;
#*[[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
#*[[RTA Guide/Footrace with Koopa the Quick|Footrace with Koopa the Quick]]&lt;br /&gt;
#*[[RTA Guide/BoB 100 Coins #With Find the 8 Red Coins|BoB 100 Coins + Find the 8 Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
#*[[RTA Guide/Mario Wings to the Sky|Mario Wings to the Sky]]&lt;br /&gt;
&lt;br /&gt;
=== Basement ===&lt;br /&gt;
#[[RTA Guide/MIPS#Entering Basement|MIPS (first star)]]&lt;br /&gt;
#[[RTA Guide/Shifting Sand Land|Shifting Sand Land (all stars)]]&lt;br /&gt;
#[[RTA Guide/Hazy Maze Cave|Hazy Maze Cave (all stars)]]&lt;br /&gt;
#*[[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
#[[RTA Guide/HMC Toad|HMC Toad]]&lt;br /&gt;
#[[RTA Guide/Lethal Lava Land|Lethal Lava Land (all stars)]]&lt;br /&gt;
#[[RTA Guide/MIPS#Exiting LLL|MIPS (second star)]]&lt;br /&gt;
#[[RTA Guide/Vanish Cap Under the Moat|Vanish Cap Under the Moat]]&lt;br /&gt;
&lt;br /&gt;
=== Middle Segment ===&lt;br /&gt;
#[[RTA Guide/Cool, Cool Mountain|Cool, Cool Mountain (all stars)]]&lt;br /&gt;
#[[RTA Guide/Big Boo&#039;s Haunt|Big Boo&#039;s Haunt (all stars)]]&lt;br /&gt;
# Dire, Dire Docks (1)&lt;br /&gt;
#*[[RTA Guide/DDD 100 Coins|DDD 100 Coins + Pole-Jumping for Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*The remaining stars are saved until after Fire Sea so the sub, which causes lag on N64, is removed. You can opt to do DDD in one segment if you do proper lag reduction, or if you play on emulator or VC.&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#*[[RTA Guide/Bowser in the Fire Sea#Red Coin Star|Bowser in the Fire Sea (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Dire, Dire Docks (2)&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
#*[[RTA Guide/Through the Jet Stream (DDD)|Through the Jet Stream]]&lt;br /&gt;
#*[[RTA Guide/Collect the Caps...|Collect the Caps...]]&lt;br /&gt;
#*Afterward, re-enter Bowser in the Fire Sea, pause and exit the stage, and head upstairs.&lt;br /&gt;
&lt;br /&gt;
=== Upstairs ===&lt;br /&gt;
#[[RTA Guide/Wet-Dry World|Wet-Dry World (all stars)]]&lt;br /&gt;
#[[RTA Guide/Tiny-Huge Island|Tiny-Huge Island (all stars)]]&lt;br /&gt;
#[[RTA Guide/Upstairs Toad|Upstairs Toad]]&lt;br /&gt;
#[[RTA Guide/Tall, Tall Mountain|Tall, Tall Mountain (all stars)]]&lt;br /&gt;
#[[RTA Guide/Snowman&#039;s Land|Snowman&#039;s Land (all stars)]]&lt;br /&gt;
&lt;br /&gt;
=== Tippy ===&lt;br /&gt;
#[[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow (Cloud Stage)]]&lt;br /&gt;
#[[RTA Guide/Tick Tock Clock|Tick Tock Clock (all stars)]]&lt;br /&gt;
#[[RTA Guide/Tippy Toad|Tippy Toad]]&lt;br /&gt;
#[[RTA Guide/Rainbow Ride|Rainbow Ride (all stars)]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#*[[RTA Guide/Bowser in the Sky#Reds|Bowser in the Sky (Reds)]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:SA_lineup_8.png&amp;diff=18110</id>
		<title>File:SA lineup 8.png</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:SA_lineup_8.png&amp;diff=18110"/>
		<updated>2023-07-27T21:47:56Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Rosheeki uploaded a new version of File:SA lineup 8.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:SA_lineup_5-7.png&amp;diff=18109</id>
		<title>File:SA lineup 5-7.png</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:SA_lineup_5-7.png&amp;diff=18109"/>
		<updated>2023-07-27T21:47:54Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Rosheeki uploaded a new version of File:SA lineup 5-7.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/120_Star&amp;diff=18052</id>
		<title>RTA Guide/120 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/120_Star&amp;diff=18052"/>
		<updated>2023-06-12T03:53:56Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Undo revision 18051 by Pepe (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of 120 star is collect every star and beat the game.&lt;br /&gt;
&lt;br /&gt;
== Category Rules ==&lt;br /&gt;
&lt;br /&gt;
* Collect all 120 stars.&lt;br /&gt;
* Beat the game.&lt;br /&gt;
* No gameplay restrictions. In particular, all forms of BLJ and sequence breaks such as skipping door requirements is allowed.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
It is generally recommended to learn [[RTA Guide/70 Star| 70 star]] before 120 since almost everything you learn will carry over to 120 star and with the shorter stars out of the way you can focus solely on the longer 120 star specific stars.&lt;br /&gt;
&lt;br /&gt;
There are many routes for 120 star involving different stage order and castle movement. The route used in this guide is the most commonly used non-lblj route which gets to basement as early as possible as it is one of the hardest parts of the run. Once you have learned all the stars separately, you will be able to adapt to other routes fairly easily. &lt;br /&gt;
 &lt;br /&gt;
These star routes are just a few examples of RTA strategies, they are not single star records. For a demonstration of optimized RTA strats, check out the [https://youtu.be/zLGWUumfXeg 120 star ideal run].&lt;br /&gt;
&lt;br /&gt;
==Route==&lt;br /&gt;
&lt;br /&gt;
=== Lobby ===&lt;br /&gt;
# Bob-Omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Bomb Clip]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#*[[RTA Guide/Whomp&#039;s Fortress|All WF stars]]&lt;br /&gt;
#The Secret Aquarium&lt;br /&gt;
#*[[RTA Guide/The Secret Aquarium|Aquarium]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#*[[RTA Guide/Jolly Roger Bay|Guide for all JRB stars]]&lt;br /&gt;
# Castle Secret Stars&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#First Star |First slide star (&amp;lt;21s)]]&lt;br /&gt;
#*[[RTA Guide/Tower of the Wing Cap|Wing Cap Stage]]&lt;br /&gt;
#*[[RTA Guide/The Princess&#039;s Secret Slide#Second Star |Second Slide Star]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#*[[RTA Guide/Bowser in the Dark World#Red Coin Star | Bowser in the Dark World]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Dark World | Bowser Battle 1]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Big Bob-omb on the Summit|King Bob-Omb]]&lt;br /&gt;
#*[[RTA Guide/Footrace with Koopa the Quick|Koopa Race]]&lt;br /&gt;
#*[[RTA Guide/BoB 100 Coins #With Find the 8 Red Coins|100c &amp;amp; Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Shoot to the Island in the Sky|Sky Jump]]&lt;br /&gt;
#*[[RTA Guide/Mario Wings to the Sky|Secrets]]&lt;br /&gt;
&lt;br /&gt;
=== Basement ===&lt;br /&gt;
# Castle Secret Star&lt;br /&gt;
#*[[RTA Guide/MIPS#Entering Basement|1st Mips]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#*[[RTA Guide/Shifting Sand Land|All SSL stars]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#*[[RTA Guide/Hazy Maze Cave|All HMC stars]]&lt;br /&gt;
#*[[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
# Castle Secret Star&lt;br /&gt;
#*[[RTA Guide/HMC Toad|HMC Toad]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#*[[RTA Guide/Lethal Lava Land|All LLL stars]]&lt;br /&gt;
# Castle Secret Stars&lt;br /&gt;
#*[[RTA Guide/MIPS#Exiting LLL|2nd Mips]]&lt;br /&gt;
#*[[RTA Guide/Vanish Cap Under the Moat|Vanish Cap Stage]]&lt;br /&gt;
&lt;br /&gt;
=== Middle Segment ===&lt;br /&gt;
# Cool Cool Mountain&lt;br /&gt;
#*[[RTA Guide/Cool, Cool Mountain|All CCM stars]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#*[[RTA Guide/Big Boo&#039;s Haunt|All BBH stars]]&lt;br /&gt;
# Dire, Dire Docks (Part 1)&lt;br /&gt;
#*[[RTA Guide/DDD 100 Coins #With Pole-Jumping for Red Coin|DDD100]]&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Sub Star]]&lt;br /&gt;
#* The remaining stars are saved until after Fire Sea so that the sub (which is laggy on N64) is removed. If you play on EMU or VC or you do the proper lag reduction on N64, you can opt to do DDD in one segment.&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#*[[RTA Guide/Bowser in the Fire Sea#Red Coin Star | Bowser in the Fire Sea Reds]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Fire Sea | Bowser Battle 2]]&lt;br /&gt;
# Dire, Dire Docks (Part 2)&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|Manta]]&lt;br /&gt;
#*[[RTA Guide/Through the Jet Stream (DDD)|Jet Stream / Rings]]&lt;br /&gt;
#*[[RTA Guide/Collect the Caps...|Collect the Caps]]&lt;br /&gt;
#* Enter Fire Sea, pause and exit stage, head upstairs.&lt;br /&gt;
&lt;br /&gt;
=== Upstairs ===&lt;br /&gt;
# Wet Dry World&lt;br /&gt;
#*[[RTA Guide/Wet-Dry World|All WDW stars]]&lt;br /&gt;
#Tiny Huge Island&lt;br /&gt;
#*[[RTA Guide/Tiny-Huge Island|All THI stars]]&lt;br /&gt;
# Castle Secret Star&lt;br /&gt;
#*[[RTA Guide/Upstairs Toad|Upstairs Toad]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#*[[RTA Guide/Tall, Tall Mountain|All TTM stars]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#*[[RTA Guide/Snowman&#039;s Land|All SL stars]]&lt;br /&gt;
&lt;br /&gt;
=== Tippy ===&lt;br /&gt;
# Castle Secret Star&lt;br /&gt;
#*[[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow/Cloud Stage]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#*[[RTA Guide/Tick Tock Clock|All TTC stars]]&lt;br /&gt;
# Castle Secret Star&lt;br /&gt;
#*[[RTA Guide/Tippy Toad|Tippy Toad]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#*[[RTA Guide/Rainbow Ride|All RR stars]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#*[[RTA Guide/Bowser in the Sky#Reds|Bowser in the Sky Red Coins]]&lt;br /&gt;
#*[[RTA Guide/Bowser Battles#Bowser in the Sky | Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/50_Star_Door_and_Endless_Staircase_BLJs&amp;diff=18050</id>
		<title>RTA Guide/50 Star Door and Endless Staircase BLJs</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/50_Star_Door_and_Endless_Staircase_BLJs&amp;diff=18050"/>
		<updated>2023-06-11T17:48:00Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: adjusted heading sizes, touched up text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tutorials ==&lt;br /&gt;
{{#ev:youtube|OYY4n-BbcjM}}&lt;br /&gt;
{{#ev:youtube|M08J1obcMdY}}&lt;br /&gt;
{{#ev:youtube|pGtsoXOStOM}}&lt;br /&gt;
== Explanation ==&lt;br /&gt;
{{#ev:youtube|_UgpnBtJ64Q}}&lt;br /&gt;
== BLJ Rhythm (Advanced) ==&lt;br /&gt;
The fastest and most consistent way to get BLJs is by catching on the very first stair, and mashing on specific frames to build up the first few BLJs.&lt;br /&gt;
&lt;br /&gt;
Consult [https://docs.google.com/document/d/1Yrbom3DyazMvciCa72w4JWyBenPuJIbOe0EXmvBuPWw this sheet by Suigi] to see which frames work.&lt;br /&gt;
=== A press on frames 1-4-6 (first method) ===&lt;br /&gt;
Press A exactly on &#039;&#039;&#039;frames 1, 4 and 6&#039;&#039;&#039; on the first stair. After frame 8, the mash is lenient, and you can mash however you like.&lt;br /&gt;
Video to warm up/practice this rhythm: {{#ev:youtube|tnKAEnai2Yk}}&lt;br /&gt;
=== A press on frames 1-4-8 (second method) ===&lt;br /&gt;
Press A exactly on &#039;&#039;&#039;frames 1, 4 and 8&#039;&#039;&#039; on the first stair. After frame 8, the mash is lenient, and you can mash however you like.&lt;br /&gt;
Video to warm up/practice this rhythm: {{#ev:youtube|oySG2LiuWas}}&lt;br /&gt;
== Castle Movement ==&lt;br /&gt;
=== Spiral Staircase ===&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Spiral lakitucam.mp4|thumb| Standard |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Spiral mariocam.mp4|thumb| Alternate camera |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
=== 50 Star Door ===&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:50 blj jumpkick.mp4|thumb| Jump kick |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:50 blj two kicks.mp4|thumb| Two buffered kicks |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:50 blj slidekick.mp4|thumb| Slidekick rollout |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
{{RTA_Guide_Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:OG_cannonless.mp4&amp;diff=18045</id>
		<title>File:OG cannonless.mp4</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:OG_cannonless.mp4&amp;diff=18045"/>
		<updated>2023-06-09T06:45:01Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Rosheeki uploaded a new version of File:OG cannonless.mp4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:Cheeseskip.mp4&amp;diff=18044</id>
		<title>File:Cheeseskip.mp4</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:Cheeseskip.mp4&amp;diff=18044"/>
		<updated>2023-06-09T06:29:47Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Rosheeki uploaded a new version of File:Cheeseskip.mp4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:Simplypuncayskip.mp4&amp;diff=18043</id>
		<title>File:Simplypuncayskip.mp4</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:Simplypuncayskip.mp4&amp;diff=18043"/>
		<updated>2023-06-09T06:29:38Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Rosheeki uploaded a new version of File:Simplypuncayskip.mp4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:Dowskykannoskip.mp4&amp;diff=18042</id>
		<title>File:Dowskykannoskip.mp4</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:Dowskykannoskip.mp4&amp;diff=18042"/>
		<updated>2023-06-09T06:29:32Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Rosheeki uploaded a new version of File:Dowskykannoskip.mp4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:Weegeeakkiskip.mp4&amp;diff=18041</id>
		<title>File:Weegeeakkiskip.mp4</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:Weegeeakkiskip.mp4&amp;diff=18041"/>
		<updated>2023-06-09T06:29:27Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Rosheeki uploaded a new version of File:Weegeeakkiskip.mp4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:Xoofeytaggoskip.mp4&amp;diff=18040</id>
		<title>File:Xoofeytaggoskip.mp4</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:Xoofeytaggoskip.mp4&amp;diff=18040"/>
		<updated>2023-06-09T06:29:22Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Rosheeki uploaded a new version of File:Xoofeytaggoskip.mp4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:Weegeertaspeedkickskip.mp4&amp;diff=18039</id>
		<title>File:Weegeertaspeedkickskip.mp4</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:Weegeertaspeedkickskip.mp4&amp;diff=18039"/>
		<updated>2023-06-09T06:29:06Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Rosheeki uploaded a new version of File:Weegeertaspeedkickskip.mp4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:Slipgtmskip.mp4&amp;diff=18038</id>
		<title>File:Slipgtmskip.mp4</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:Slipgtmskip.mp4&amp;diff=18038"/>
		<updated>2023-06-09T06:28:43Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Rosheeki uploaded a new version of File:Slipgtmskip.mp4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:Lunarxiahskip.mp4&amp;diff=18037</id>
		<title>File:Lunarxiahskip.mp4</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:Lunarxiahskip.mp4&amp;diff=18037"/>
		<updated>2023-06-09T06:28:19Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Rosheeki uploaded a new version of File:Lunarxiahskip.mp4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shoot_into_the_Wild_Blue&amp;diff=17969</id>
		<title>RTA Guide/Shoot into the Wild Blue</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shoot_into_the_Wild_Blue&amp;diff=17969"/>
		<updated>2023-05-10T18:41:27Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: replace mp4+link w/ input display version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Shoot into the Wild Blue&lt;br /&gt;
|image= SitWB.png&lt;br /&gt;
|rta_record=[https://twitter.com/GTM5471/status/1649571994776551425 9.33]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=zFqg-17t6Bk 9.24]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shoot into the Wild Blue&#039;&#039;&#039; is the third mission in [[RTA Guide/Whomp&#039;s Fortress|Whomp&#039;s Fortress]].&lt;br /&gt;
&lt;br /&gt;
== Beginner (Long Jump) ==&lt;br /&gt;
This section demonstrates the beginner strategy of long jumping into the tree.  To get up to the star platform, the sideflip method is recommended for beginners and advanced runners.&lt;br /&gt;
{{#ev:youtube|EIQFk8l7R6w}}&lt;br /&gt;
&lt;br /&gt;
Below is a different camera setup to make it consistent to get a roll off the edge. It&#039;s an optional strategy that you can add to the previous strategy.&lt;br /&gt;
{{#ev:youtube|rp2boxnWSG8}}&lt;br /&gt;
&lt;br /&gt;
== Advanced (Sideflip) ==&lt;br /&gt;
This video demonstrates an advanced strategy of sideflipping into the tree. Sideflipping up to the star platform is still recommended for beginners and advanced runners. &lt;br /&gt;
{{#ev:youtube|4dWkh7jxz_Q}}&lt;br /&gt;
&lt;br /&gt;
== Expert (Single Jump Wallkick) ==&lt;br /&gt;
&lt;br /&gt;
[[File:Wild blue jd speedkick.mp4|thumb|Slightly faster jumpdive + speedkick movement after rolling out over the edge ([https://twitter.com/GTM5471/status/1649571994776551425?s=20 Full video])|class=autoplay]]&lt;br /&gt;
{{#ev:youtube|EgyXHCGWrMI}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:Wild_blue_jd_speedkick.mp4&amp;diff=17968</id>
		<title>File:Wild blue jd speedkick.mp4</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:Wild_blue_jd_speedkick.mp4&amp;diff=17968"/>
		<updated>2023-05-10T18:38:08Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: Rosheeki uploaded a new version of File:Wild blue jd speedkick.mp4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Footrace_with_Koopa_the_Quick&amp;diff=17944</id>
		<title>RTA Guide/Footrace with Koopa the Quick</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Footrace_with_Koopa_the_Quick&amp;diff=17944"/>
		<updated>2023-04-09T00:38:51Z</updated>

		<summary type="html">&lt;p&gt;Rosheeki: fix link in tips section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Footrace with Koopa the Quick&lt;br /&gt;
|image= Footrace.png&lt;br /&gt;
|rta_record=1:17.50 ([https://www.youtube.com/watch?v=pkvMTZdHM8M Best Available Video])&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=eEAMrgs1rTU 1:15.10 (IGT)]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Footrace with Koopa the Quick&#039;&#039;&#039; is the second mission in [[RTA Guide/Bob-omb Battlefield|Bob-omb Battlefield]]. The second star must be selected when entering the stage in order to spawn Koopa the Quick.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Try to finish the race as quickly as possible, as Koopa the Quick will run faster after Mario reaches the goal.&lt;br /&gt;
* Keep your distance from Koopa the Quick before he gets close to the summit, otherwise he will slow down.&lt;br /&gt;
* To understand how manipulating Koopa the Quick works for RTA, and to see the modern route, check [[RTA Guide/Footrace with Koopa the Quick#Koopa Manipulation Route/Commentary|the commentated explanation below]].&lt;br /&gt;
&lt;br /&gt;
== Movement ==&lt;br /&gt;
This star is broken down into three sections:&lt;br /&gt;
&lt;br /&gt;
# Beginning - Winning the Race&lt;br /&gt;
# Middle - Activating the Cannon&lt;br /&gt;
# End - Returning to the Summit&lt;br /&gt;
&lt;br /&gt;
=== Beginning (Winning the Race) ===&lt;br /&gt;
{{#ev:youtube|kNfs--d8LXM}}&lt;br /&gt;
{{#ev:youtube|en8qz5uKxyk}}&lt;br /&gt;
&lt;br /&gt;
=== Middle (Activating the Cannon) ===&lt;br /&gt;
This section is where it&#039;s important to avoid going near Koopa the Quick. This movement is the easiest way to do so, while avoiding as much lag as possible.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|BfvY4noTzXo}}&lt;br /&gt;
&lt;br /&gt;
=== Ending (Returning to the Summit) ===&lt;br /&gt;
{{#ev:youtube|VyiW6uuWL3A}}&lt;br /&gt;
&lt;br /&gt;
== Koopa Manipulation Route/Commentary ==&lt;br /&gt;
{{#ev:youtube|DjzmmPOlerk}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>Rosheeki</name></author>
	</entry>
</feed>