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	<updated>2026-10-03T02:14:04Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Stand_Tall_on_the_Four_Pillars&amp;diff=20645</id>
		<title>RTA Guide/Stand Tall on the Four Pillars</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Stand_Tall_on_the_Four_Pillars&amp;diff=20645"/>
		<updated>2026-09-18T19:13:14Z</updated>

		<summary type="html">&lt;p&gt;FGSM: grammar and title casing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Stand Tall on the Four Pillars&lt;br /&gt;
|image= STotFP.png&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=YgE0v7Xxw-s 44.80]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=AOIWMAhrp-g 44.61]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Stand Tall on the Four Pillars&#039;&#039;&#039; is the fourth mission of [[RTA Guide/Shifting Sand Land|Shifting Sand Land]].&lt;br /&gt;
&lt;br /&gt;
[[File:eyerok 1.jpg|thumb|right|Stand in front of Eyerok before the fight to avoid the slow fist slamming animation]]&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
{{#ev:youtube|KfVwz80lIb4}}&lt;br /&gt;
== Intermediate ==&lt;br /&gt;
===Triple Jump WK Strat===&lt;br /&gt;
This strat is also frequently used as a backup for the various Topless strats.&lt;br /&gt;
{{#ev:youtube|kb6AuBrSau4}}&lt;br /&gt;
&lt;br /&gt;
===Sideflip topless===&lt;br /&gt;
Generally considered easier, but is about 1s slower than the main Topless strat. &lt;br /&gt;
{{#ev:youtube|A7GpMsAzXyA}}&lt;br /&gt;
If you are having trouble with the sideflip, it may help to [https://www.youtube.com/watch?v=3-k0hdZ5wCU&amp;amp;t=12s charge the sideflip] (hold UR) longer. This strategy can work on all wk frames.&lt;br /&gt;
&lt;br /&gt;
NOTE: Topless strats are heavily diagonal notch-dependent; you may have to find success with slightly different timings/notch movement or cameras depending on your controller. &lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
{{#ev:youtube|Ir_k220pqlU}}&lt;br /&gt;
===Topless tutorial===&lt;br /&gt;
{{#ev:youtube|ACxbWD3nwvs}}&lt;br /&gt;
===Different sideflip setup===&lt;br /&gt;
{{#ev:youtube|L2ml37juB68}}&lt;br /&gt;
===Backup===&lt;br /&gt;
{{#ev:youtube|ESHZnvIkjHA}}&lt;br /&gt;
===Hori notch setup===&lt;br /&gt;
{{#ev:youtube|VEZjBIKVj0A}}&lt;br /&gt;
===Eyerok blinkless ground pound tutorial===&lt;br /&gt;
{{#ev:youtube|IOyUH05Z0LY}}&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Mupen64&amp;diff=20637</id>
		<title>Mupen64</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Mupen64&amp;diff=20637"/>
		<updated>2026-09-14T22:51:35Z</updated>

		<summary type="html">&lt;p&gt;FGSM: update mupen64 links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Mupen64&#039;&#039;&#039; is a [[Nintendo 64]] [[Emulators|emulator]] useful for its TASing capabilities. &lt;br /&gt;
&lt;br /&gt;
There are many forks of Mupen64, the primary community-maintained one being [https://mupen64.com mupen64-rr-lua], which is nearly universally used for TASing Super Mario 64&lt;br /&gt;
=Mupen64plus=&lt;br /&gt;
&#039;&#039;&#039;Mupen64plus&#039;&#039;&#039; (stylized as &#039;&#039;&#039;mupen64plus&#039;&#039;&#039;) is an emulator used for real-time gameplay. &lt;br /&gt;
&lt;br /&gt;
It is generally preferred in this regard over Mupen64. Mupen64plus, as well as m64p-based frontends such as OpenEMU, are also allowed for Super Mario 64 [[RTA|speedrunning]].&lt;br /&gt;
=mupen64-rr-lua=&lt;br /&gt;
&#039;&#039;&#039;[https://mupen64.com mupen64-rr-lua]&#039;&#039;&#039; is an emulator used for TASing and is most commonly used to record and play back TAS movies. &lt;br /&gt;
&lt;br /&gt;
It is a fork of Mupen64-RR-lua which is actively maintained by the community. It introduces the lua scripting extension, QoL features, and security patches&lt;br /&gt;
&lt;br /&gt;
=== Recording movies ===&lt;br /&gt;
# Navigate to the `Movie` menu and select `Start Movie Recording`...&lt;br /&gt;
# Click &amp;quot;Save As&amp;quot; to pick the movie save location&lt;br /&gt;
# Select a start type.&lt;br /&gt;
#* Start: The movie will start from a console reset&lt;br /&gt;
#* Savestate: The movie will start from a savestate created upon confirming the dialog&lt;br /&gt;
#* Existing Savestate: The movie will start from the savestate picked by the user upon confirming the dialog&lt;br /&gt;
#* EEPROM: The movie will start from a console reset, but with unreset EEPROM&lt;br /&gt;
# (optional) Type your name and a description into the respective fields&lt;br /&gt;
# Confirm the dialog&lt;br /&gt;
&lt;br /&gt;
=== Continuing Movies ===&lt;br /&gt;
&lt;br /&gt;
# Make sure a movie is playing back&lt;br /&gt;
# Disable read-only mode&lt;br /&gt;
# Create a savestate&lt;br /&gt;
# Load the savestate&lt;br /&gt;
# The recording has begun from the frame the savestate was created at&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Lua===&lt;br /&gt;
mupen64-rr-lua supports Lua scripting, which gives it much more power for testing and brute forcing&amp;lt;ref&amp;gt;http://adelikat.tasvideos.org/emulatordownloads/mupen64-rr/LuaExtension_r34_bin.zip&amp;lt;/ref&amp;gt;. It is used for TASing, as well as for testing and preparing.&lt;br /&gt;
&lt;br /&gt;
=== Show Ram Start ===&lt;br /&gt;
copies the Ram Start address to the clipboard to configure an external RAM-watch like [[STROOP]].&lt;br /&gt;
&lt;br /&gt;
===Emulate Float Crashes===&lt;br /&gt;
mupen64-rr-lua supports crashing during certain float-to-short exceptions just like the [[Nintendo 64]] console does. This is a useful alternative to [[TASBot#Console Verification|console verification]], but not as reliable, because there are still some [[Crash#Unknown cause|unknown crashes]].&lt;br /&gt;
&lt;br /&gt;
=== Clock Speed Control ===&lt;br /&gt;
mupen64-rr-lua supports changing the emulated CPU&#039;s clock speed with a multiplier, allowing lagless emulation.&lt;br /&gt;
&lt;br /&gt;
===WiiVC Rounding===&lt;br /&gt;
mupen64-rr-lua supports emulating the [[Wii VC Round-To-Zero]] oversight&amp;lt;ref&amp;gt;https://www.mediafire.com/file/p2qpz0u39fhub8k/mupen64-wiivc.exe/file&amp;lt;/ref&amp;gt;. It has been used, among other things, by pannenkoek2012 to TAS the [[Bowser in the Fire Sea#A Press Counts|Bowser in the Fire Sea 0x A presses]] run&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=Aa_CciaM4aM&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=References=&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Jolly_Roger_Bay&amp;diff=20616</id>
		<title>Jolly Roger Bay</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Jolly_Roger_Bay&amp;diff=20616"/>
		<updated>2026-08-20T16:32:14Z</updated>

		<summary type="html">&lt;p&gt;FGSM: Undo revision 20615 by Super Mario Player (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_guides}}&lt;br /&gt;
{{course_infobox&lt;br /&gt;
|title=Jolly Roger Bay&lt;br /&gt;
|image= JRB.png&lt;br /&gt;
|abbreviation=JRB&lt;br /&gt;
|terrain=Water&lt;br /&gt;
|setting=Gloomy&lt;br /&gt;
|water=High&lt;br /&gt;
|yellow-coins=55&lt;br /&gt;
|red-coins=8&lt;br /&gt;
|blue-coins=6&lt;br /&gt;
|enemy-yellow=3&lt;br /&gt;
|enemy-blue=&lt;br /&gt;
|stars=7&lt;br /&gt;
|wing-caps=&lt;br /&gt;
|metal-caps=3&lt;br /&gt;
|vanish-caps=&lt;br /&gt;
|overview_1=STROOP- JRB Ship Afloat.png&lt;br /&gt;
|overview_2=STROOP- JRB Inside Ship.png&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Jolly Roger Bay&#039;&#039;&#039; is the third course of &#039;&#039;[[Super Mario 64]]&#039;&#039;. It can be accessed from the painting in the rightmost room of the first floor of Princess Peach&#039;s castle. The door leading to it requires at least 3 Power Stars to be opened.&lt;br /&gt;
==Course Versions==&lt;br /&gt;
There are three versions of the course that can appear by selecting different stars. Keep in mind that if there are any blue stars (uncollected) present in the star selection menu, then the last version that can be selected is the first blue star and not the stars after it:&lt;br /&gt;
*&#039;&#039;&#039;Version 1&#039;&#039;&#039;: Accessed by selecting Star 1. The ship is sunken under water, and the eel will be hiding in it. Additionally, there will be fog above the water in this version.&lt;br /&gt;
*&#039;&#039;&#039;Version 2&#039;&#039;&#039;: Accessed by selecting Star 2. The ship is floating at the surface of the water, and the eel is relocated at a hole. Bob-omb Buddy is available to talk to, allowing the cannon to be unlocked. Star 2 and 6 are also now collectable.&lt;br /&gt;
*&#039;&#039;&#039;Version 3&#039;&#039;&#039;: Accessed by selecting Star 3 through Star 6. This is version 2, with the exception that the eel will always be swimming around, without a star on its tail.&lt;br /&gt;
==Coins==&lt;br /&gt;
Jolly Roger Bay has one of the smallest coin counts in the game, which makes the 100 coin star in this stage extra difficult. Missing a single blue coin can also force a player to try again. This stage also lacks any coin duplication glitches, which leaves its total max at 104.&lt;br /&gt;
{{JRB Coins}}&lt;br /&gt;
==A Press Counts==&lt;br /&gt;
In the A Button Challenge, it takes half an A Press to collect all seven stars. The half A press is used to get hyperspeed to get the star in &#039;&#039;Treasure of the Ocean Cave&#039;&#039;. Metal Cap is required to collect &#039;&#039;Through the Jet Stream&#039;&#039; without A presses.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Star&lt;br /&gt;
!A Presses&lt;br /&gt;
!Minutes&lt;br /&gt;
|-&lt;br /&gt;
|1||0||3&lt;br /&gt;
|-&lt;br /&gt;
|2||0||1&lt;br /&gt;
|-&lt;br /&gt;
|3||0.5*||5&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1&lt;br /&gt;
|-&lt;br /&gt;
|6||0||1&lt;br /&gt;
|-&lt;br /&gt;
|100||0||3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=3|*Required to build hyperspeed to collect the star.&lt;br /&gt;
|}&lt;br /&gt;
===Entering Jolly Roger Bay &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Video: [https://youtu.be/mlHzqJn2SMs?t=46s &amp;quot;SM64 - Castle Movement - A Presses&amp;quot;] &#039;&#039;&lt;br /&gt;
Performing a dive recover allows entering the painting without pressing A.&lt;br /&gt;
===Plunder in the Sunken Ship &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Video: [https://youtu.be/ahuobjK4p_4 &amp;quot;SM64 - Plunder in the Sunken Ship - 0x A Presses&amp;quot;] &#039;&#039;&lt;br /&gt;
Due to the requirement of not pressing A, the player can only swim by pressing B with the maximum speed of 7, and therefore navigating the water requires a lot of caution. Mario can optionally pick up the shiny shell to increase swimming speed and conserve it by precise B presses. With the aid of the surface above and a ring of coins close to the ship, luring the eel out is easy. Once Mario is inside the sunken ship, the most difficult part is collecting the star in the item block without pressing A since the star is 377 units above the floor&amp;lt;ref&amp;gt;[https://youtu.be/xE7hrQ8sHhU?t=3m3s &amp;quot;Star Heights&amp;quot; by UncommentatedPannen (PitSS)]&amp;lt;/ref&amp;gt;. Frame-walking is required to walk up the nearby steep slopes. Then, Mario falls into the spot slightly below the item block, and ground pounds it to collect the star. &lt;br /&gt;
[[File:Unagi .jpg|thumb|Unagi in his sunken ship]]&lt;br /&gt;
===Can the Eel Come Out to Play? &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Video: [https://youtu.be/G_38T61EHXo &amp;quot;SM64 - Can the Eel Come Out to Play? - 0x A Presses&amp;quot;] &#039;&#039;&lt;br /&gt;
The star can be collected easily by swimming to the tail end of Unagi the eel, though it is slightly more difficult to do so because the swimming is much slower without pressing A.&lt;br /&gt;
===Treasure of the Ocean Cave &#039;&#039;(0.5x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Video: [https://youtu.be/EB9zZHcWL80 &amp;quot;SM64 - Treasure of the Ocean Cave (0.5x)&amp;quot;]&#039;&#039;&lt;br /&gt;
After opening the chests, Mario gains hyperspeed on a semi-submerged sloped floor through rapidly kicking, and can build enough speed to reach the star with a kick on top of the rock nearest to it.&lt;br /&gt;
===Red Coins on the Ship Afloat &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Video: [https://youtu.be/PchLf_D1vks &amp;quot;JRB Red Coins on the Ship Afloat 0x A Presses&amp;quot;] &#039;&#039;&lt;br /&gt;
The 5 red coins outside the ship are easy to collect. The biggest problem is the 3 red coins on the ship. When the ship oscillates on water, there is a very small window where the edges of the ship can be frame-walked on as they become steep floors, instead of walls and ceilings the pushes Mario out or prevents his movement, respectively. After walking onto the ship, Mario can then collect the remaining red coins and get the star.&lt;br /&gt;
===Blast to the Stone Pillar &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Video: [https://youtu.be/9dkwHlDC1LY &amp;quot;JRB Blast to the Stone Pillar 0x A Presses&amp;quot;] &#039;&#039;&lt;br /&gt;
Mario needs to reach the stone pillar platform with the item block containing the star by going off a nearby pillar. To do so, Mario needs to build and conserve enough speed to go up the pillar and cross the gap. Two major breakthroughs lead to the method of reaching the star without using an A press. The first one is having enough speed to land on the platform from the top of the pillar without pressing A. The second one is building up speed using the pillar and conserving it using [[speed conservation]] tricks.&lt;br /&gt;
&lt;br /&gt;
To generate such speed, Mario first frame-walk up the pillar and slide down into the water. Next, Mario generates the remaining speed by first restoring the speed it accumulated (via Z+C^, a speed conservation tactic), and then uses Hyper Speed Punching by standing on an ascending slope of a certain angle while punching. After punching, Mario immediately dives right back into the water to conserve the gained speed. Altogether, a maximum of 150 speed can be reached.&lt;br /&gt;
&lt;br /&gt;
Finally, Mario restores the conserved speed and quickly ascends the pillar and dives to the platform at the top. &lt;br /&gt;
===Through the Jet Stream &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Video: [https://youtu.be/0SIgn5lYgGg &amp;quot;SM64 - Through the Jet Stream - 0x A Presses&amp;quot;] &#039;&#039;&lt;br /&gt;
Mario needs to collect the Metal Cap to not getting pushed away by the stream. The Metal Cap is required to bypass the obstacle, as otherwise, Mario cannot swim fast enough through the stream without pressing A. To break open the Metal Cap without A presses, Mario needs to dive recover off a rock with speed and ground pound precisely. Then, Mario needs to stand at a subpixel-perfect position (x = 4979.16, z = 2481.86) to avoid getting pushed out sideways by the stream in order to collect the star in the center.&lt;br /&gt;
===JRB 100 Coins &#039;&#039;(0x)&#039;&#039;===&lt;br /&gt;
:&#039;&#039;Video: [https://youtu.be/Onae2YHOv9E &amp;quot;JRB 100 Coins 0x A Presses&amp;quot;] &#039;&#039;&lt;br /&gt;
With only 104 coins available in Jolly Roger Bay, getting 100 of them for the Power Star requires a lot of tricks.&lt;br /&gt;
&lt;br /&gt;
The first trick is getting onto the ship with the aforementioned frame-walk method. This is required as there are 3 red coins on the ship, and collecting them is necessary to get the needed 100 coins.&lt;br /&gt;
&lt;br /&gt;
The second trick is Goomba&#039;s extended chase, in order to have a Goomba getting closer to the blue-coin block. This is required so that Mario can gain enough height to bounce on the Goomba, and then ground-pound the blue-coin block to get all blue coins. In short, Pannenkoek exploits the fact that a Goomba&#039;s target angle is recalculated while chasing Mario by either making a Goomba walk into a ledge, colliding with another Goomba, walking onto a steep slope, or bumping into a wall, thereby extending the chase further than intended &amp;lt;ref&amp;gt;[https://youtu.be/1VdX1yGcMls Description in &amp;quot;SM64 - Jolly Roger Bay 100 Coins - 1x A Presses (OUTDATED)&amp;quot; by pannenkoek2012]&amp;lt;/ref&amp;gt;. Using this method, Pannenkoek manipulates one Goomba by repeatedly making them bump into a steep slope of a rock and the wall, and then he manipulates the other Goomba to run into the same obstacles plus the previous Goomba, allowing Mario to use the Goomba to ground-pound on the blue-coin block.&lt;br /&gt;
&lt;br /&gt;
==Other Challenges==&lt;br /&gt;
In the [[Coinless Challenge]], excluding coin missions, all stars can be collected. The same stars can be collected in the [[CCC Challenge]], with &#039;&#039;Blast to the Stone Pillar&#039;&#039; requiring precise jumps and &#039;&#039;Through the Jet Stream&#039;&#039; requiring efficient swimming.&lt;br /&gt;
&lt;br /&gt;
In the [[Capless/Cannonless Challenge]], all seven stars can be collected.&lt;br /&gt;
&lt;br /&gt;
In the [[No Buttons Allowed Challenge]], no stars can be collected, as they all require swimming.&lt;br /&gt;
&lt;br /&gt;
In the [[No Joystick Allowed Challenge]], only &#039;&#039;Treasure of the Ocean Cave&#039;&#039; can be collected.&lt;br /&gt;
&lt;br /&gt;
In the [[Pacifist Challenge]], all seven stars can be collected.&lt;br /&gt;
&lt;br /&gt;
In the [[B Button Challenge]], the entire course is possible in 0 B presses. The JP 1.0 version requires precise jumps to reach &#039;&#039;Blast to the Stone Pillar&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In the [[Z Button Challenge]], the entire course is possible in 1 Z press, to ground pound the [[Blue Coin]] block.&lt;br /&gt;
&lt;br /&gt;
In the [[UBER Challenge]], excluding coin missions, all stars can be collected.&lt;br /&gt;
&lt;br /&gt;
In the [[Floor is Lava Challenge]], every star except for &#039;&#039;Treasure of the Ocean Cave&#039;&#039; and &#039;&#039;100 Coins&#039;&#039; can be collected. It is possible to do a jump kick immediately when starting the level and land on a sign, then jump into the water.&lt;br /&gt;
&lt;br /&gt;
There are multiple [[unsolved challenge]]s in this course: getting more coins than intended and moving during [[time stop]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* The star Through the Jet Stream is supposed to use a metal cap, but it seems much faster to just avoid the metal cap (by just swimming efficiently). However, the fastest possible way to collect it (used in TAS) is to grab a metal cap at the beginning and BLJ using a rock to reach it, meaning that grabbing the &amp;quot;intended metal cap&amp;quot; is indeed the fastest way to collect the star.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level courses}}&lt;br /&gt;
[[Category:Courses]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Cruiser_Crossing_the_Rainbow&amp;diff=20610</id>
		<title>RTA Guide/Cruiser Crossing the Rainbow</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Cruiser_Crossing_the_Rainbow&amp;diff=20610"/>
		<updated>2026-08-19T16:59:38Z</updated>

		<summary type="html">&lt;p&gt;FGSM: Add jumpmanmatthew tutorial&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Cruiser Crossing the Rainbow&lt;br /&gt;
|image= CCtR.png&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=N6jMks2OVaU 15.73]&lt;br /&gt;
|ss_record=[https://youtu.be/QAQWy0MsgWs 15.56]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cruiser Crossing the Rainbow&#039;&#039;&#039; is the first mission of [[RTA Guide/Rainbow Ride|Rainbow Ride]].&lt;br /&gt;
&lt;br /&gt;
==In Depth Guide for Beginners==&lt;br /&gt;
{{#ev:youtube|iX8wHtigvCs}}&lt;br /&gt;
&lt;br /&gt;
==Noob==&lt;br /&gt;
Make sure to wait after you land on the falling block to singlejump or you will doublejump and bonk on the other falling block. You can also jumpkick down as a safer strat, but it loses time.&lt;br /&gt;
{{#ev:youtube|sSSIeQknXA0}}&lt;br /&gt;
&lt;br /&gt;
==Beginner==&lt;br /&gt;
For the longjump double wallkick on the falling blocks, delay the longjump a little bit after going over the gap to avoid accidentally double jumping. Then hold directly up after passing the glass box and tap A twice for the wallkicks. Ledgegrabing after the wallkicks sets you up to have the right amount of speed so you can hold right the whole time when you longjump to ledgegrab the next platform.&lt;br /&gt;
{{#ev:youtube|-JswLr771J0}}&lt;br /&gt;
&lt;br /&gt;
==Intermediate==&lt;br /&gt;
Tip: In order to get the jump kicks on the yellow slope, you need to let Mario slide for at least 5 frames before jumping. Doing it too early may cause you to fall off the slope.{{#ev:youtube|UD0OQB-_l_E}}&lt;br /&gt;
&lt;br /&gt;
===Lakitu Bounce Tutorials===&lt;br /&gt;
{{#ev:youtube|8tRvUBMIpm0}}&lt;br /&gt;
{{#ev:youtube|HN8f72WTg4U}}&lt;br /&gt;
{{#ev:youtube|s63aGr1NLzw}}&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
{{#ev:youtube|PjiJiffJ3k8}}&lt;br /&gt;
&lt;br /&gt;
===Full Wallkick (No Sideflip) Lakitu Bounce===&lt;br /&gt;
{{#ev:youtube|qoLpMjyik3c}}&lt;br /&gt;
&lt;br /&gt;
===Full Wallkick Bounce Tutorial===&lt;br /&gt;
{{#ev:youtube|aFQGe1p2KE4}}&lt;br /&gt;
==Expert==&lt;br /&gt;
{{#ev:youtube|URdbqirGjWw}}&lt;br /&gt;
&lt;br /&gt;
== Assless Tutorial ==&lt;br /&gt;
{{#ev:youtube|2QYxxa4JCiY}}{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/All_Red_Coin_Stars&amp;diff=20609</id>
		<title>RTA Guide/All Red Coin Stars</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/All_Red_Coin_Stars&amp;diff=20609"/>
		<updated>2026-08-18T12:14:39Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add intro skip timings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;All Red Coin Stars&#039;&#039;&#039; extension category is to complete the game as fast as possible while collecting all red coin stars (both in the 15 main stages and the relevant castle secret stars).&lt;br /&gt;
&lt;br /&gt;
== Category rules ==&lt;br /&gt;
*Collect all red coin stars (both in the 15 main stages and the relevant castle secret stars)&lt;br /&gt;
*LBLJ is allowed&lt;br /&gt;
*MIPS Clip is allowed&lt;br /&gt;
*SBLJ or any form of skipping the 30 Star Door other than MIPS Clip is banned&lt;br /&gt;
*Intro Skip and Soft Reset gameshark codes are allowed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Version ==&lt;br /&gt;
&lt;br /&gt;
If you do not skip the intro, the Japanese version of the game saves 0.3 seconds over the US version.&lt;br /&gt;
If you do skip the intro, the US version of the game saves 2 seconds over the Japanese version.&lt;br /&gt;
&lt;br /&gt;
== Suggested routes ==&lt;br /&gt;
&lt;br /&gt;
The beginner route loses around half a minute to the advanced route, mainly due to having to collect an extra star.&lt;br /&gt;
&lt;br /&gt;
=== Beginner (no LBLJ) ===&lt;br /&gt;
# [[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Find the 8 Red Coins#Capless_and_cannonless|Find the 8 Red Coins (capless)]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]]&lt;br /&gt;
# [[RTA Guide/The Secret Aquarium|The Secret Aquarium Red Coins]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Red Coin Star|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#* [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
# [[RTA Guide/Vanish Cap under the Moat|Vanish Cap under the Moat Red Coins]] (Do not activate the switch. Instead, wall kick near the 8th Red Coin over the cage.)&lt;br /&gt;
# [[RTA Guide/Tower of the Wing Cap#Reds|Tower of the Wing Cap Reds]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#* [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#* [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#* [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#* [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#* [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#* [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# [[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow Red Coins]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#* [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#* [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Advanced (LBLJ) ===&lt;br /&gt;
&lt;br /&gt;
# LBLJ&lt;br /&gt;
#* [[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
#* [[RTA Guide/Lobby Backwards Long Jump|LBLJ (Lobby Backwards Long Jump)]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Red Coin Star|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#* [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
# [[RTA Guide/Vanish Cap under the Moat|Vanish Cap under the Moat Red Coins]] (Do not activate the switch. Instead, wall kick near the 8th Red Coin over the cage.)&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]]&lt;br /&gt;
# [[RTA Guide/The Secret Aquarium|The Secret Aquarium Red Coins]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]]&lt;br /&gt;
# [[RTA Guide/Tower of the Wing Cap#Reds|Tower of the Wing Cap Reds]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Find the 8 Red Coins#Wing_Cap|Find the 8 Red Coins (wingcap)]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#* [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#* [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#* [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#* [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#* [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#* [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# [[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow Red Coins]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#* [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#* [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Route variations ===&lt;br /&gt;
==== HMC and LLL swap ====&lt;br /&gt;
The order of HMC and LLL can be swapped to get the difficult star HMC Reds out of the way earlier, but this will lose 1.2 seconds.&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/All_Red_Coin_Stars&amp;diff=20608</id>
		<title>RTA Guide/All Red Coin Stars</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/All_Red_Coin_Stars&amp;diff=20608"/>
		<updated>2026-08-18T11:15:26Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add version dif. fix rules&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;All Red Coin Stars&#039;&#039;&#039; extension category is to complete the game as fast as possible while collecting all red coin stars (both in the 15 main stages and the relevant castle secret stars).&lt;br /&gt;
&lt;br /&gt;
== Category rules ==&lt;br /&gt;
*Collect all red coin stars (both in the 15 main stages and the relevant castle secret stars)&lt;br /&gt;
*LBLJ is allowed&lt;br /&gt;
*MIPS Clip is allowed&lt;br /&gt;
*SBLJ or any form of skipping the 30 Star Door other than MIPS Clip is banned&lt;br /&gt;
*Intro Skip and Soft Reset gameshark codes are allowed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Version ==&lt;br /&gt;
&lt;br /&gt;
The Japanese version of the game saves 0.3 seconds over the US version.&lt;br /&gt;
&lt;br /&gt;
== Suggested routes ==&lt;br /&gt;
&lt;br /&gt;
The beginner route loses around half a minute to the advanced route, mainly due to having to collect an extra star.&lt;br /&gt;
&lt;br /&gt;
=== Beginner (no LBLJ) ===&lt;br /&gt;
# [[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Find the 8 Red Coins#Capless_and_cannonless|Find the 8 Red Coins (capless)]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]]&lt;br /&gt;
# [[RTA Guide/The Secret Aquarium|The Secret Aquarium Red Coins]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Red Coin Star|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#* [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
# [[RTA Guide/Vanish Cap under the Moat|Vanish Cap under the Moat Red Coins]] (Do not activate the switch. Instead, wall kick near the 8th Red Coin over the cage.)&lt;br /&gt;
# [[RTA Guide/Tower of the Wing Cap#Reds|Tower of the Wing Cap Reds]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#* [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#* [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#* [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#* [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#* [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#* [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# [[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow Red Coins]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#* [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#* [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Advanced (LBLJ) ===&lt;br /&gt;
&lt;br /&gt;
# LBLJ&lt;br /&gt;
#* [[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
#* [[RTA Guide/Lobby Backwards Long Jump|LBLJ (Lobby Backwards Long Jump)]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Red Coin Star|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#* [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
# [[RTA Guide/Vanish Cap under the Moat|Vanish Cap under the Moat Red Coins]] (Do not activate the switch. Instead, wall kick near the 8th Red Coin over the cage.)&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]]&lt;br /&gt;
# [[RTA Guide/The Secret Aquarium|The Secret Aquarium Red Coins]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]]&lt;br /&gt;
# [[RTA Guide/Tower of the Wing Cap#Reds|Tower of the Wing Cap Reds]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Find the 8 Red Coins#Wing_Cap|Find the 8 Red Coins (wingcap)]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#* [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#* [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#* [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#* [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#* [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#* [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# [[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow Red Coins]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#* [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#* [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Route variations ===&lt;br /&gt;
==== HMC and LLL swap ====&lt;br /&gt;
The order of HMC and LLL can be swapped to get the difficult star HMC Reds out of the way earlier, but this will lose 1.2 seconds.&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bully_the_Bullies&amp;diff=20593</id>
		<title>RTA Guide/Bully the Bullies</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bully_the_Bullies&amp;diff=20593"/>
		<updated>2026-08-11T01:53:31Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add jumpmanmatthew tutorial&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Bully the Bullies&lt;br /&gt;
|image= BtB.jpg&lt;br /&gt;
|rta_record=[https://youtu.be/140KyBkZIq4 22.70]&lt;br /&gt;
|ss_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=LLL&amp;amp;star=2 20.48]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Bully the Bullies&#039;&#039;&#039; is the second mission of [[RTA Guide/Lethal Lava Land|Lethal Lava Land]].&lt;br /&gt;
== Beginner ==&lt;br /&gt;
{{#ev:youtube|gxW1PxdeaCY}}&lt;br /&gt;
=== Alternative beginner movement ===&lt;br /&gt;
{{#ev:youtube|WfDulN8IQzM}}&lt;br /&gt;
== Advanced ==&lt;br /&gt;
{{#ev:youtube|NmJmEd1wSco}}&lt;br /&gt;
== Expert==&lt;br /&gt;
{{#ev:youtube|ER8vF3fjQmg}}&lt;br /&gt;
== Ending triple kill ==&lt;br /&gt;
{{#ev:youtube|oKGMU4UmTb0}}&lt;br /&gt;
[[File:Bullies.png]]&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shoot_to_the_Island_in_the_Sky&amp;diff=20592</id>
		<title>RTA Guide/Shoot to the Island in the Sky</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Shoot_to_the_Island_in_the_Sky&amp;diff=20592"/>
		<updated>2026-08-11T01:51:52Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add jumpmanmatthew tutorial&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Shoot to the Island in the Sky&lt;br /&gt;
|image= SttIitS.jpg&lt;br /&gt;
|rta_record=[https://youtu.be/FJ72rVIY8hM 18.66]&lt;br /&gt;
|ss_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=BoB&amp;amp;star=3 17.55]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shoot to the Island in the Sky&#039;&#039;&#039; is the third mission in [[RTA Guide/Bob-omb Battlefield|Bob-omb Battlefield]].&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
{{#ev:youtube|zTjIXZn39s0}}&lt;br /&gt;
=== Tutorial ===&lt;br /&gt;
See also [https://youtu.be/YBSSwvjGgj8?t=50 alternative tutorial by Sean Raider].{{#ev:youtube|ytBt2q_Q6Qc}}&lt;br /&gt;
== Advanced ==&lt;br /&gt;
{{#ev:youtube|Lh0guqlAg2k}}&lt;br /&gt;
== Expert ==&lt;br /&gt;
{{#ev:youtube|JZxvh0jILQE}}&lt;br /&gt;
&lt;br /&gt;
=== Other movement options ===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bob wingcap easy.mp4|thumb|&#039;&#039;&#039;Easy:&#039;&#039;&#039; basic cap grab, no dive fence clip ([https://youtu.be/vs3HELbaW1Y Full vid w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bob wingcap intermediate.mp4|thumb| &#039;&#039;&#039;Intermediate:&#039;&#039;&#039; faster fence clip ([https://youtu.be/g97oQhhIQcs Full vid w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Backups ===&lt;br /&gt;
Sometimes (more commonly on the Japanese version), the camera will get stuck in &amp;quot;flight mode&amp;quot; while Mario is no longer flying. This can happen if your flight is interrupted too quickly (like if you dive too soon or if you get caught sliding on the fence). You can also reset the camera to normal by getting hit by an enemy or starting to fly again and then stopping (e.g. groundpounding once you are flying).&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Skyjump cancer cam.mp4|thumb|right| The camera can get stuck in flight mode if you dive too late out of the triple jump. This happens very often on NTSC-J and rarely on NTSC-U. ([https://youtu.be/z79KX5wsrJI full backup w/ inputs]) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Skyjump cannon backup.mp4|thumb|You can back up a failed skyjump with the cannon. (120 Star only) |class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Island Hop ==&lt;br /&gt;
Island Hop is used to reach the island without a wing cap; this trick is used in top-level [[RTA Guide/70 Star|70 Star]] runs and some category extensions.&lt;br /&gt;
[[File:Island hop triple jump.mp4|thumb|right|Triple-jump dive backup for Island Hop |class=autoplay]]&lt;br /&gt;
{{#ev:youtube|mTOSMlCRLWk}}&lt;br /&gt;
=== Tutorials ===&lt;br /&gt;
{{#ev:youtube|aNsMEC6bJqw}}&lt;br /&gt;
{{#ev:youtube|rh2wBvzkmSg}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Tower_of_the_Wing_Cap&amp;diff=20590</id>
		<title>RTA Guide/Tower of the Wing Cap</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Tower_of_the_Wing_Cap&amp;diff=20590"/>
		<updated>2026-08-11T01:50:29Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add jumpmanmatthew tutorial&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Tower of the Wing Cap Red Coins&lt;br /&gt;
|image= TotWC.png&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=YQKbQpTTPiY 19.36]&lt;br /&gt;
|ss_record=[https://twitter.com/DrogieSR/status/1438230268293390338 18.45]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Tower of the Wing Cap&#039;&#039;&#039; can be accessed by using C-Up to look at the ceiling of the lobby from the spawn after you have collected 10 stars.&lt;br /&gt;
&lt;br /&gt;
== Reds ==&lt;br /&gt;
&lt;br /&gt;
=== Standard ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;ornGw5jHzxk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;0i7InpbS-as&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Expert (clockwise + switch rollout) ===&lt;br /&gt;
{{#ev:youtube|vQo9YSbJS_E}}&lt;br /&gt;
{{#ev:youtube|0ha5_N5eRYI}}&lt;br /&gt;
&lt;br /&gt;
=== Backup for missing Red Coins ===&lt;br /&gt;
If you miss the first two red coins, you can get them later and simply adjust your angle when approaching the switch.&lt;br /&gt;
&amp;lt;youtube&amp;gt;sZmISQKnWPw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== No Reds == &lt;br /&gt;
{{#ev:youtube|w5-O-Vs2SNw}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Sky&amp;diff=20576</id>
		<title>RTA Guide/Bowser in the Sky</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Sky&amp;diff=20576"/>
		<updated>2026-08-09T02:38:46Z</updated>

		<summary type="html">&lt;p&gt;FGSM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox_bowser_level&lt;br /&gt;
|title= Bowser in the Sky&lt;br /&gt;
|image= BitS.png&lt;br /&gt;
|rta_record=[https://twitter.com/cjrokokomero/status/1724152663757971598 35.66 (Course)] / [https://www.youtube.com/watch?v=A9jesv4I_Ak 1:02.66 (with Red Coins)]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=_IRDng0CHxA 33.83 (Course)] / [https://www.youtube.com/watch?v=sXve_P292jM 58.99 (with Red Coins)]&lt;br /&gt;
|throws_record=[https://www.youtube.com/watch?v=8PvdiGtw99s 37.07]&lt;br /&gt;
}}&lt;br /&gt;
:&#039;&#039;For the final battle with Bowser at the end of this stage, see the [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battles]] page.&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Bowser in the Sky&#039;&#039;&#039; is located at the top of the endless staircase behind the 70 star door. 70 stars are needed to access it without the use of a BLJ.&lt;br /&gt;
&lt;br /&gt;
== Reds ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
{{#ev:youtube|HpXndR_Ye1M}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits reds alt ending.mp4|thumb| Alternate ending movement ([https://youtu.be/drNed4QiIhU full video w/ inputs])|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
{{#ev:youtube|IajSeNb0Fys}}&lt;br /&gt;
====Invisible axle position====&lt;br /&gt;
The hitboxes of the elevators&#039; axles do not line up with their visual models; you may encounter issues with them if you&#039;re going for early cycle or miss four cycles. These clips show the hitboxes&#039; actual locations.&lt;br /&gt;
{{#ev:youtube|HuTwKkhpGoQ}}&lt;br /&gt;
{{#ev:youtube|9b05ZhSsKdQ}}&lt;br /&gt;
&lt;br /&gt;
== No Reds ==&lt;br /&gt;
===Beginner (pole)===&lt;br /&gt;
{{#ev:youtube|bFEkarSrobE}}&lt;br /&gt;
===Intermediate (standing left side) ===&lt;br /&gt;
{{#ev:youtube|3cTtu0fiMzA}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits standing tjwk punch.mp4|thumb|Punch, jump while the stick is neutral, hold up after the double jump, switch to up-left after the triple jump, then rotate the stick counterclockwise to the right notch after the wallkick.|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===Advanced (moving left side)===&lt;br /&gt;
{{#ev:youtube|RIk1E7yLl8I}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits moving left camera setup.mp4|thumb|&#039;&#039;&#039;Alternate camera setup&#039;&#039;&#039;: Press C-Right twice during the long jump, then R + C-Down. After landing, press C-Right twice, then do a single jump and hit R again at the edge of the platform.|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===Expert (moving right side)===&lt;br /&gt;
{{#ev:youtube|ocKpLZpW_FE}}&lt;br /&gt;
===Manamo Cycle===&lt;br /&gt;
{{#ev:youtube|ztXWYtEn80Y}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits manamo ljwk.mp4|thumb|Alternate long jump wallkick strat ([https://youtu.be/3vBZgb69O_s full video w/ inputs])|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== TAS LJ ===&lt;br /&gt;
This movement is one elevator cycle faster than Manamo cycle.&lt;br /&gt;
====Tutorial====&lt;br /&gt;
{{#ev:youtube|fmJCWHs36P4}}&lt;br /&gt;
{{#ev:youtube|PVfXKqh_Xzw}}&lt;br /&gt;
====Comparison====&lt;br /&gt;
{{#ev:youtube|sHNOa79i-kI}}&lt;br /&gt;
&lt;br /&gt;
=== Ultimate ending ===&lt;br /&gt;
{{#ev:youtube|xxwxgyePu_s}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits ultimate ending.mp4|thumb| Ultimate ending ([https://youtu.be/Yw2PqNnln5Q full video w/ inputs])|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Second elevator options ==&lt;br /&gt;
You will have to do a different movement option for the second set of elevators depending on where you are in the cycle when you arrive.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Bits earlytocycle sideflip2.mp4|thumb|none|350px|Early to cycle. Double jump kick then sideflip.|class=autoplay]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Bits slowtocycle sideflip2.mp4|thumb|none|350px|Late to cycle. Single jump onto next platform then sideflip.|class=autoplay]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Bits triplejumpcycle2.mp4|thumb|none|350px|On time to cycle. Triple jump.|class=autoplay]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Sky&amp;diff=20575</id>
		<title>RTA Guide/Bowser in the Sky</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Bowser_in_the_Sky&amp;diff=20575"/>
		<updated>2026-08-09T00:05:37Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add second elevators info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox_bowser_level&lt;br /&gt;
|title= Bowser in the Sky&lt;br /&gt;
|image= BitS.png&lt;br /&gt;
|rta_record=[https://twitter.com/cjrokokomero/status/1724152663757971598 35.66 (Course)] / [https://www.youtube.com/watch?v=A9jesv4I_Ak 1:02.66 (with Red Coins)]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=_IRDng0CHxA 33.83 (Course)] / [https://www.youtube.com/watch?v=sXve_P292jM 58.99 (with Red Coins)]&lt;br /&gt;
|throws_record=[https://www.youtube.com/watch?v=8PvdiGtw99s 37.07]&lt;br /&gt;
}}&lt;br /&gt;
:&#039;&#039;For the final battle with Bowser at the end of this stage, see the [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battles]] page.&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Bowser in the Sky&#039;&#039;&#039; is located at the top of the endless staircase behind the 70 star door. 70 stars are needed to access it without the use of a BLJ.&lt;br /&gt;
&lt;br /&gt;
== Reds ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
{{#ev:youtube|HpXndR_Ye1M}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits reds alt ending.mp4|thumb| Alternate ending movement ([https://youtu.be/drNed4QiIhU full video w/ inputs])|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
{{#ev:youtube|IajSeNb0Fys}}&lt;br /&gt;
====Invisible axle position====&lt;br /&gt;
The hitboxes of the elevators&#039; axles do not line up with their visual models; you may encounter issues with them if you&#039;re going for early cycle or miss four cycles. These clips show the hitboxes&#039; actual locations.&lt;br /&gt;
{{#ev:youtube|HuTwKkhpGoQ}}&lt;br /&gt;
{{#ev:youtube|9b05ZhSsKdQ}}&lt;br /&gt;
&lt;br /&gt;
== No Reds ==&lt;br /&gt;
===Beginner (pole)===&lt;br /&gt;
{{#ev:youtube|bFEkarSrobE}}&lt;br /&gt;
===Intermediate (standing left side) ===&lt;br /&gt;
{{#ev:youtube|3cTtu0fiMzA}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits standing tjwk punch.mp4|thumb|Punch, jump while the stick is neutral, hold up after the double jump, switch to up-left after the triple jump, then rotate the stick counterclockwise to the right notch after the wallkick.|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===Advanced (moving left side)===&lt;br /&gt;
{{#ev:youtube|RIk1E7yLl8I}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits moving left camera setup.mp4|thumb|&#039;&#039;&#039;Alternate camera setup&#039;&#039;&#039;: Press C-Right twice during the long jump, then R + C-Down. After landing, press C-Right twice, then do a single jump and hit R again at the edge of the platform.|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
===Expert (moving right side)===&lt;br /&gt;
{{#ev:youtube|ocKpLZpW_FE}}&lt;br /&gt;
===Manamo Cycle===&lt;br /&gt;
{{#ev:youtube|ztXWYtEn80Y}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits manamo ljwk.mp4|thumb|Alternate long jump wallkick strat ([https://youtu.be/3vBZgb69O_s full video w/ inputs])|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== TAS LJ ===&lt;br /&gt;
This movement is one elevator cycle faster than Manamo cycle.&lt;br /&gt;
====Tutorial====&lt;br /&gt;
{{#ev:youtube|fmJCWHs36P4}}&lt;br /&gt;
{{#ev:youtube|PVfXKqh_Xzw}}&lt;br /&gt;
====Comparison====&lt;br /&gt;
{{#ev:youtube|sHNOa79i-kI}}&lt;br /&gt;
&lt;br /&gt;
=== Ultimate ending ===&lt;br /&gt;
{{#ev:youtube|xxwxgyePu_s}}&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bits ultimate ending.mp4|thumb| Ultimate ending ([https://youtu.be/Yw2PqNnln5Q full video w/ inputs])|class=autoplay]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Second elevator options ==&lt;br /&gt;
You will have to do a different movement option for the second set of elevators depending on where you are in the cycle when you arrive.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; gap: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Bits earlytocycle sideflip2.mp4|thumb|none|350px|Early to cycle. Double jump kick then sideflip.|class=autoplay]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Bits slowtocycle sideflip2.mp4|thumb|none|350px|Late to cycle. Single jump onto next platform then sideflip.|class=autoplay]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Bits triplejumpcycle2.mp4|thumb|none|350px|On time to cycle. Triple jump.|class=autoplay]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:Bits_triplejumpcycle2.mp4&amp;diff=20574</id>
		<title>File:Bits triplejumpcycle2.mp4</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:Bits_triplejumpcycle2.mp4&amp;diff=20574"/>
		<updated>2026-08-08T23:57:15Z</updated>

		<summary type="html">&lt;p&gt;FGSM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:Bits_slowtocycle_sideflip2.mp4&amp;diff=20573</id>
		<title>File:Bits slowtocycle sideflip2.mp4</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:Bits_slowtocycle_sideflip2.mp4&amp;diff=20573"/>
		<updated>2026-08-08T23:57:04Z</updated>

		<summary type="html">&lt;p&gt;FGSM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=File:Bits_earlytocycle_sideflip2.mp4&amp;diff=20572</id>
		<title>File:Bits earlytocycle sideflip2.mp4</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=File:Bits_earlytocycle_sideflip2.mp4&amp;diff=20572"/>
		<updated>2026-08-08T23:56:40Z</updated>

		<summary type="html">&lt;p&gt;FGSM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Guide_Nav&amp;diff=20568</id>
		<title>Template:RTA Guide Nav</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Guide_Nav&amp;diff=20568"/>
		<updated>2026-08-08T12:41:51Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add crackslide to castle movement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = RTA Guide Nav&lt;br /&gt;
| state = {{{state|uncollapsed}}}&lt;br /&gt;
| liststyle  = padding: 0.25em;&lt;br /&gt;
| titlestyle = background: #0a53e7; color: white;&lt;br /&gt;
| abovestyle = background: #5485E7; color: white;&lt;br /&gt;
| groupstyle = background: #85A8FF; color: white;&lt;br /&gt;
| evenstyle  = background: #E2F1FC;&lt;br /&gt;
| oddstyle   = background: #EFF8FE;&lt;br /&gt;
&lt;br /&gt;
| title = [[RTA_Guide|&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;RTA Guide&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
| group1  = Platforms&lt;br /&gt;
| list1   = [[RTA Guide/Nintendo 64|Nintendo 64]] • [[RTA Guide/Virtual Console|Virtual Console]] • [[RTA Guide/Emulator|Emulator]]&lt;br /&gt;
&lt;br /&gt;
| group2  = Categories&lt;br /&gt;
| list2   = [[RTA Guide/0/1 Star|&#039;&#039;&#039;0/1 Star&#039;&#039;&#039;]] • [[RTA Guide/16 Star|&#039;&#039;&#039;16 Star&#039;&#039;&#039;]] • [[RTA Guide/70 Star|&#039;&#039;&#039;70 Star&#039;&#039;&#039;]] • [[RTA Guide/120 Star|&#039;&#039;&#039;120 Star&#039;&#039;&#039;]] • [[RTA Guide/31 Star|31 Star]] • [[Nonstop|Nonstop]] • [[All ! Boxes|All ! Boxes]] • [[RTA Guide/90 Star|90 Star]] • [[RTA Guide/50 Star|50 Star]] • [[RTA Guide/15 Star|15 Star]] • [[RTA Guide/9 Star|9 Star]] • [[RTA Guide/45 Star|45 Star]] • [[RTA Guide/All Red Coin Stars|All Red Coin Stars]]&lt;br /&gt;
&lt;br /&gt;
| group3  = General Gameplay&lt;br /&gt;
| list3   = [[RTA Guide/Movement Guide|Movement Guide]]&lt;br /&gt;
&lt;br /&gt;
| above4 = &#039;&#039;&#039;Courses and Stars&#039;&#039;&#039;&lt;br /&gt;
| group4 = Castle Movement&lt;br /&gt;
| list4 = [[RTA Guide/Lakitu Skip|Lakitu Skip]] • [[RTA Guide/Lobby Backwards Long Jump|LBLJ]] • [[RTA Guide/DDD skip|SBLJ and DDD Skip]] • [[RTA Guide/Crackslide|Crackslide]] • [[RTA Guide/50 Star Door and Endless Staircase BLJs|50 Star Door and Endless Staircase BLJs]]&lt;br /&gt;
&lt;br /&gt;
| group5 = [[RTA Guide/BOB|Bob-omb Battlefield]]&lt;br /&gt;
| list5 = [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]] • [[RTA Guide/Footrace with Koopa the Quick|Footrace with Koopa the Quick]] • [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] • [[RTA Guide/Find the 8 Red Coins|Find the 8 Red Coins]] • [[RTA Guide/Mario Wings to the Sky|Mario Wings to the Sky]] • [[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]] • [[RTA Guide/BoB 100 Coins|BoB 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group6 = [[RTA Guide/WF|Whomp&#039;s Fortress]]&lt;br /&gt;
| list6 = [[RTA Guide/Chip off Whomp&#039;s Block|Chip off Whomp&#039;s Block]] • [[RTA Guide/To the Top of the Fortress|To the Top of the Fortress]] • [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]] • [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]] • [[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]] • [[RTA Guide/Blast Away the Wall|Blast Away the Wall]] • [[RTA Guide/WF 100 Coins|WF 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group7 = [[RTA Guide/JRB|Jolly Roger Bay]]&lt;br /&gt;
| list7 = [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]] • [[RTA Guide/Can the Eel Come out to Play?|Can the Eel Come out to Play?]] • [[RTA Guide/Treasure of the Ocean Cave|Treasure of the Ocean Cave]] • [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]] • [[RTA Guide/Blast to the Stone Pillar|Blast to the Stone Pillar]] • [[RTA Guide/Through the Jet Stream (JRB)|Through the Jet Stream]] • [[RTA Guide/JRB 100 Coins|JRB 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group8 = [[RTA Guide/CCM|Cool, Cool Mountain]]&lt;br /&gt;
| list8 = [[RTA Guide/Slip Slidin&#039; Away|Slip Slidin&#039; Away]] • [[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]] • [[RTA Guide/Big Penguin Race|Big Penguin Race]] • [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]] • [[RTA Guide/Snowman&#039;s Lost His Head|Snowman&#039;s Lost His Head]] • [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]] • [[RTA Guide/CCM 100 Coins|CCM 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group9 = [[RTA Guide/BBH|Big Boo&#039;s Haunt]]&lt;br /&gt;
| list9 = [[RTA Guide/Go on a Ghost Hunt|Go on a Ghost Hunt]] • [[RTA Guide/Ride Big Boo&#039;s Merry-Go-Round|Ride Big Boo&#039;s Merry-Go-Round]] • [[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]] • [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]] • [[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]] • [[RTA Guide/Eye to Eye in the Secret Room|Eye to Eye in the Secret Room]] • [[RTA Guide/BBH 100 Coins|BBH 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group10 = [[RTA Guide/HMC|Hazy Maze Cave]]&lt;br /&gt;
| list10 = [[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]] • [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]] • [[RTA Guide/Metal-Head Mario Can Move!|Metal-Head Mario Can Move!]] • [[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]] • [[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]] • [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]] • [[RTA Guide/HMC 100 Coins|HMC 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group11 = [[RTA Guide/LLL|Lethal Lava Land]]&lt;br /&gt;
| list11 = [[RTA Guide/Boil the Big Bully|Boil the Big Bully]] • [[RTA Guide/Bully the Bullies|Bully the Bullies]] • [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]] • [[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]] • [[RTA Guide/Hot-Foot-It into the Volcano|Hot-Foot-It into the Volcano]] • [[RTA Guide/Elevator Tour in the Volcano|Elevator Tour in the Volcano]] • [[RTA Guide/LLL 100 Coins|LLL 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group12 = [[RTA Guide/SSL|Shifting Sand Land]]&lt;br /&gt;
| list12 = [[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]] • [[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]] • [[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]] • [[RTA Guide/Stand Tall on the Four Pillars|Stand Tall on the Four Pillars]] • [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]] • [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]] • [[RTA Guide/SSL 100 Coins|SSL 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group13 = [[RTA Guide/DDD|Dire, Dire Docks]]&lt;br /&gt;
| list13 = [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]] • [[RTA Guide/Chests in the Current|Chests in the Current]] • [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]] • [[RTA Guide/Through the Jet Stream (DDD)|Through the Jet Stream]] • [[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]] • [[RTA Guide/Collect the Caps...|Collect the Caps...]] • [[RTA Guide/DDD 100 Coins|DDD 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group14 = [[RTA Guide/SL|Snowman&#039;s Land]]&lt;br /&gt;
| list14 = [[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]] • [[RTA Guide/Chill with the Bully|Chill with the Bully]] • [[RTA Guide/In the Deep Freeze|In the Deep Freeze]] • [[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]] • [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]] • [[RTA Guide/Into the Igloo|Into the Igloo]] • [[RTA Guide/SL 100 Coins|SL 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group15 = [[RTA Guide/WDW|Wet-Dry World]]&lt;br /&gt;
| list15 = [[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]] • [[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]] • [[RTA Guide/Secrets in the Shallows &amp;amp; Sky|Secrets in the Shallows &amp;amp; Sky]] • [[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]] • [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]] • [[RTA Guide/Quick Race Through Downtown!|Quick Race Through Downtown!]] • WDW 100 Coins: [[RTA Guide/WDW 100 Coins + Secrets in the Shallows &amp;amp; Sky|With Secrets]] / [[RTA Guide/WDW 100 Coins + Go to Town for Red Coins|With Reds]]&lt;br /&gt;
&lt;br /&gt;
| group16 = [[RTA Guide/TTM|Tall, Tall Mountain]]&lt;br /&gt;
| list16 = [[RTA Guide/Scale the Mountain|Scale the Mountain]] • [[RTA Guide/Mystery of the Monkey Cage|Mystery of the Monkey Cage]] • [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]] • [[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]] • [[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]] • [[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]] • [[RTA Guide/TTM 100 Coins|TTM 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group17 = [[RTA Guide/THI|Tiny-Huge Island]]&lt;br /&gt;
| list17 = [[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]] • [[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]] • [[RTA Guide/Rematch with Koopa the Quick|Rematch with Koopa the Quick]] • [[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]] • [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]] • [[RTA Guide/Make Wiggler Squirm|Make Wiggler Squirm]] • [[RTA Guide/THI 100 Coins|THI 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group18 = [[RTA Guide/TTC|Tick Tock Clock]]&lt;br /&gt;
| list18 = [[RTA Guide/Roll into the Cage|Roll into the Cage]] • [[RTA Guide/The Pit and the Pendulums|The Pit and the Pendulums]] • [[RTA Guide/Get a Hand|Get a Hand]] • [[RTA Guide/Stomp on the Thwomp|Stomp on the Thwomp]] • [[RTA Guide/Timed Jumps on Moving Bars|Timed Jumps on Moving Bars]] • [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]] • [[RTA Guide/TTC 100 Coins|TTC 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group19 = [[RTA Guide/RR|Rainbow Ride]]&lt;br /&gt;
| list19 = [[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]] • [[RTA Guide/The Big House in the Sky|The Big House in the Sky]] • [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]] • [[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]] • [[RTA Guide/Tricky Triangles!|Tricky Triangles!]] • [[RTA Guide/Somewhere Over the Rainbow|Somewhere Over the Rainbow]] • [[RTA Guide/RR 100 Coins|RR 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group20 = [[RTA Guide/Castle Secret Stars|Castle Stars]]&lt;br /&gt;
| list20 = [[RTA Guide/Bowser in the Dark World|BitDW]] • [[RTA Guide/Bowser in the Fire Sea|BitFS]] • [[RTA Guide/Bowser in the Sky|BitS]] • [[RTA Guide/Bowser Battles|Bowser Battles]] • [[RTA Guide/Tower of the Wing Cap|TotWC]] • [[RTA Guide/Vanish Cap under the Moat|VCutM]] • [[RTA Guide/Cavern of the Metal Cap|CotMC]] • [[RTA Guide/The Princess&#039;s Secret Slide|PSS]] • [[RTA Guide/The Secret Aquarium|SA]] • [[RTA Guide/Wing Mario Over the Rainbow|WMotR]] • [[RTA Guide/HMC Toad|HMC Toad]] • [[RTA Guide/Upstairs Toad|Upstairs Toad]] • [[RTA Guide/Tippy Toad|Tippy Toad]] • [[RTA Guide/MIPS|15/50 stars MIPS]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{#ifeq:{{NAMESPACENUMBER}}|0|[[Category:RTA Guide]]}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navigational templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Crackslide&amp;diff=20567</id>
		<title>RTA Guide/Crackslide</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Crackslide&amp;diff=20567"/>
		<updated>2026-08-04T18:49:46Z</updated>

		<summary type="html">&lt;p&gt;FGSM: move video to correct section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered in 2025 by Crackhex and FramePerfection,&amp;lt;ref&amp;gt;[https://youtu.be/VzikzEAPxaI?t=2452 New SM64 TAS Competition - TASK 3 RESULTS STREAM (ft. 1ted59 &amp;amp; SuperM789) 11/22/2025]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://discord.com/channels/267091686423789568/708764983852531750/1441916756904902809 Post by Crackhex in the SM64 TASing Discord, 11/22/2025]&amp;lt;/ref&amp;gt; this strategy allows Mario to bypass the 30 star door without doing the [[SBLJ]]. It involves using [[C^ hyperspeed]] to build enough speed to clip through the 30 star door. [[RTA_Guide/DDD skip|DDD skip]] can not be performed using Crackslide, as it does not build enough speed.&lt;br /&gt;
&lt;br /&gt;
= Approach =&lt;br /&gt;
&lt;br /&gt;
Performing Crackslide can be broken down into modular sections, where you can choose different options based on your preferences and it won&#039;t affect the later parts too much.&lt;br /&gt;
&lt;br /&gt;
The easiest combination of strategies are:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Section!! Strategy&lt;br /&gt;
|-&lt;br /&gt;
| Setting Mario&#039;s z-position ||  [[RTA_Guide/Crackslide#Easier|Double ledge grab right pillar (easier)]]&lt;br /&gt;
|-&lt;br /&gt;
| Starting the C^ slide || [[RTA_Guide/Crackslide#Full_setup|Backflip (full setup)]]&lt;br /&gt;
|-&lt;br /&gt;
| Exiting the slide || [[RTA_Guide/Crackslide#B-pressless|B-pressless]]&lt;br /&gt;
|-&lt;br /&gt;
| Passing the door || [[RTA_Guide/Crackslide#Buffer_kick|Buffer kick]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Setting Mario&#039;s z-position =&lt;br /&gt;
&lt;br /&gt;
In order to get enough speed during the C^ slide, we need to set Mario&#039;s z-position quite precisely. It should be between 1560 and 1563 (non-inclusive) to do the B-press exit strategy, and between 1560 and 1560.9 to do the B-pressless strategy. The B-pressless strategy requires a more precise z-position, but overall it is still easier and thus recommended for beginners.&lt;br /&gt;
&lt;br /&gt;
During practice, the [https://sites.google.com/view/supermario64/usamunepj/usamunerom Usamune Practice ROM] can be used to see Mario&#039;s z-position. Navigate to HUD -&amp;gt; MEMORY -&amp;gt; SLOT5 -&amp;gt; press A -&amp;gt; Change X to O with C^.&lt;br /&gt;
&lt;br /&gt;
== Double ledge grab right pillar ==&lt;br /&gt;
&lt;br /&gt;
This setup is compatible with the backflip C^ setups.&lt;br /&gt;
&lt;br /&gt;
=== Easier ===&lt;br /&gt;
&lt;br /&gt;
On entering the basement, press C-Left, C-Left, R to point the camera at the right pillar. Do a single jump and ledge grab the right side of the pillar.&lt;br /&gt;
Spam C-Left, tap C-Down once, get up from the ledge grab, and continue spamming C-Left until the camera gets stuck against the wall.&lt;br /&gt;
Single jump and &#039;&#039;gently&#039;&#039; tap right, so that Mario ledge grabs the right side of the pillar.&lt;br /&gt;
This setup can be reattempted as many times as you like if failed.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|eJMi2QSaCJs}}&lt;br /&gt;
&lt;br /&gt;
=== Harder ===&lt;br /&gt;
&lt;br /&gt;
On entering the basement, press C-Left, C-Left, R to point the camera at the right pillar. Do a single jump and ledge grab the right side of the pillar.&lt;br /&gt;
Get up from the ledge grab, single jump and &#039;&#039;gently&#039;&#039; tap left, so that Mario ledge grabs the left side of the pillar. Do this all as soon as possible after the ledge grab while the camera is still moving.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|dflQ8O__OiY}}&lt;br /&gt;
&lt;br /&gt;
== Double ledge grab left pillar ==&lt;br /&gt;
&lt;br /&gt;
This setup is compatible with the rollout or the double jump C^ setups.&lt;br /&gt;
&lt;br /&gt;
On entering the basement, single jump, switch to up-right, and press R. Press C-Right just before ledge grabbing the pillar, and aim to grab the pillar closer to its right edge.&lt;br /&gt;
Get up from the ledge grab, single jump and &#039;&#039;gently&#039;&#039; tap right, so that Mario ledge grabs the right side of the pillar. Let the camera snap behind Mario, then get up. Do this all as soon as possible after the ledge grab while the camera is still moving.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|qyWSpdS4UUA}}&lt;br /&gt;
&lt;br /&gt;
== Texture ==&lt;br /&gt;
&lt;br /&gt;
Mario&#039;s z-position can also be lined up with a texture on the pillar. Aim to have Mario&#039;s pant leg just barely touching the white line. This should only be used as a backup after failing one of the above setups.&lt;br /&gt;
&lt;br /&gt;
[[File:Crackslide texture rightpillar.png|400px]] [[File:Crackslide texture leftpillar.png|384px]]&lt;br /&gt;
&lt;br /&gt;
= Starting the C^ slide =&lt;br /&gt;
&lt;br /&gt;
We now need to begin the C^ slide. There are a number of methods to do this, that yield different frame windows to do the C^ input. Generally, we aim to press C^ on the first walking frame after landing on the fence.&lt;br /&gt;
&lt;br /&gt;
Common issues:&lt;br /&gt;
* Sliding off the rail into the lower area = C^ too early&lt;br /&gt;
* Standing still for a bit and then falling off = C^ too late&lt;br /&gt;
* Build up speed for a bit but fall off early = Wrong z-position&lt;br /&gt;
&lt;br /&gt;
== Backflip ==&lt;br /&gt;
&lt;br /&gt;
These setups begin from a ledge grab at the right pillar.&lt;br /&gt;
&lt;br /&gt;
=== Full setup ===&lt;br /&gt;
&lt;br /&gt;
Yields a 2 frame C^ window. Very safe.&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab, backflip, then punch twice. Then &#039;&#039;tap&#039;&#039; Z (not hold), press up on the stick, then press A to backflip. Tapping Z allows you to buffer the up input. Stay in Mario Cam until the camera has re-centred behind Mario.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|yXphJZz6cz4}}&lt;br /&gt;
&lt;br /&gt;
=== Quick setup ===&lt;br /&gt;
&lt;br /&gt;
Yields a 1 frame C^ window, but is a bit faster than the full setup.&lt;br /&gt;
&lt;br /&gt;
Tap Z to cancel the ledge grab. Then &#039;&#039;tap&#039;&#039; Z  (not hold), press up on the stick, then press A to backflip. Tapping Z allows you to buffer the up input.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_iDf2TYHeNs}}&lt;br /&gt;
&lt;br /&gt;
== Rollout ==&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab in Lakitu cam. Fall off the pillar with a low stick magnitude down. Dive and rollout when you fall off the pillar and switch to full stick magnitude down.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|P07jVhb5KR8}}&lt;br /&gt;
&lt;br /&gt;
== Double jump ==&lt;br /&gt;
&lt;br /&gt;
Requires a 1 frame long A-press on the double jump. Gives 3 frames to C^ if double jump is on first possible frame, otherwise 2 frames if double jump is on frames 2, 3 or 4.&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab in Lakitu cam. Buffer down during the get up. Fall off the pillar and do a 1 frame long double jump when landing. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|h98CSJOZ6EU}}&lt;br /&gt;
&lt;br /&gt;
= Exiting the slide =&lt;br /&gt;
&lt;br /&gt;
Once Mario is in the slide building up speed, we can either time a B-press to exit with a better position and give Mario the opportunity to skip the door text box, or we can allow the slide to end automatically without pressing B. Timing the B-press can be precise, so the B-pressless setup is recommended for beginners.&lt;br /&gt;
&lt;br /&gt;
== B-pressless ==&lt;br /&gt;
&lt;br /&gt;
B-pressless is only possible if Mario&#039;s z-position is between 1560 and 1561 (non-inclusive), and disallows Mario from skipping the door text box, so is slower, but it removes one of the harder parts of the trick in timing the B-press.&lt;br /&gt;
&lt;br /&gt;
Once Mario is in the C^ slide animation, snap the camera behind Mario in Mario cam, if it isn&#039;t already, then go into Lakitu cam. Hold right and Mario will eventually launch to the pillar. Once Mario is in the air, swap to holding up-left and Mario will slide towards the 30 star door.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|3onp4Hs1810}}&lt;br /&gt;
{{#ev:youtube|0NBphd5G2Jc}}&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can press R, then C-Down, then C-Left and hold up-right. This means you don&#039;t need to switch from right to up-left while in the air. However, this requires a marginally more precise z-position (high 1560.9xx won&#039;t work), and can be notch dependant. Try to make sure not to be holding more towards right than up.&lt;br /&gt;
{{#ev:youtube|AxhUC5FQqTQ}}&lt;br /&gt;
&lt;br /&gt;
== B-press ==&lt;br /&gt;
&lt;br /&gt;
To gain more control over Mario&#039;s trajectory, you can press B to cancel the C^ slide early. This allows Mario to go straight to the door, and even skip the text box.&lt;br /&gt;
&lt;br /&gt;
=== Timing the B-press ===&lt;br /&gt;
&lt;br /&gt;
The B-press needs to be in an approximately 15 frame window, about 3.5 seconds after starting the C^ slide. Typically, we aim for 186-213 speed.&lt;br /&gt;
&lt;br /&gt;
There are multiple ways to time the B-press.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Rotating the camera consistently until it lands in a specific spot. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Listening to Mario&#039;s sliding sound. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Looking at your Livesplit timer. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Beat counting with the background music. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are doing the double jump setup, count 12.5 beats, or just over 3 bars, from when you get up from the second ledge grab.&lt;br /&gt;
&lt;br /&gt;
=== Exit setup ===&lt;br /&gt;
&lt;br /&gt;
Go into Mario cam, rotate the camera directly behind Mario with C-Left, and hold up-right. When you have enough speed, press B, and rotate from up-right to up.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_MiFmUQCQV0}}&lt;br /&gt;
&lt;br /&gt;
= Passing the door =&lt;br /&gt;
&lt;br /&gt;
There are three ways to get through the door. Buffer kick, text skip, and launch. The B-pressless strategy is only compatible with the buffer kick strategy.&lt;br /&gt;
&lt;br /&gt;
== Buffer kick ==&lt;br /&gt;
&lt;br /&gt;
After you arrive at the door and interact with it, scroll through the text, Continue holding A after the final text box, hold the stick away from the door (usually down-down-right), then press B as soon as Mario is able to move to buffer kick through the door. You can add in a C-Left to make the stick angle down-right notch.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|SagBqzDRX_8}}&lt;br /&gt;
&lt;br /&gt;
== Text skip ==&lt;br /&gt;
&lt;br /&gt;
Hold A as you are exiting from the slide. As you arrive at the door, and just before you would interact with the door, press B to do a buffer kick. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|QCxZ9hf5z1Q}}&lt;br /&gt;
&lt;br /&gt;
= Tutorials =&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|7Mlwr9Mzy0M}}&lt;br /&gt;
{{#ev:youtube|SIpmzYruqlA}}&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Crackslide&amp;diff=20566</id>
		<title>RTA Guide/Crackslide</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Crackslide&amp;diff=20566"/>
		<updated>2026-08-04T18:46:37Z</updated>

		<summary type="html">&lt;p&gt;FGSM: Made the text more consistent.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered in 2025 by Crackhex and FramePerfection,&amp;lt;ref&amp;gt;[https://youtu.be/VzikzEAPxaI?t=2452 New SM64 TAS Competition - TASK 3 RESULTS STREAM (ft. 1ted59 &amp;amp; SuperM789) 11/22/2025]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://discord.com/channels/267091686423789568/708764983852531750/1441916756904902809 Post by Crackhex in the SM64 TASing Discord, 11/22/2025]&amp;lt;/ref&amp;gt; this strategy allows Mario to bypass the 30 star door without doing the [[SBLJ]]. It involves using [[C^ hyperspeed]] to build enough speed to clip through the 30 star door. [[RTA_Guide/DDD skip|DDD skip]] can not be performed using Crackslide, as it does not build enough speed.&lt;br /&gt;
&lt;br /&gt;
= Approach =&lt;br /&gt;
&lt;br /&gt;
Performing Crackslide can be broken down into modular sections, where you can choose different options based on your preferences and it won&#039;t affect the later parts too much.&lt;br /&gt;
&lt;br /&gt;
The easiest combination of strategies are:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Section!! Strategy&lt;br /&gt;
|-&lt;br /&gt;
| Setting Mario&#039;s z-position ||  [[RTA_Guide/Crackslide#Easier|Double ledge grab right pillar (easier)]]&lt;br /&gt;
|-&lt;br /&gt;
| Starting the C^ slide || [[RTA_Guide/Crackslide#Full_setup|Backflip (full setup)]]&lt;br /&gt;
|-&lt;br /&gt;
| Exiting the slide || [[RTA_Guide/Crackslide#B-pressless|B-pressless]]&lt;br /&gt;
|-&lt;br /&gt;
| Passing the door || [[RTA_Guide/Crackslide#Buffer_kick|Buffer kick]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Setting Mario&#039;s z-position =&lt;br /&gt;
&lt;br /&gt;
In order to get enough speed during the C^ slide, we need to set Mario&#039;s z-position quite precisely. It should be between 1560 and 1563 (non-inclusive) to do the B-press exit strategy, and between 1560 and 1560.9 to do the B-pressless strategy. The B-pressless strategy requires a more precise z-position, but overall it is still easier and thus recommended for beginners.&lt;br /&gt;
&lt;br /&gt;
During practice, the [https://sites.google.com/view/supermario64/usamunepj/usamunerom Usamune Practice ROM] can be used to see Mario&#039;s z-position. Navigate to HUD -&amp;gt; MEMORY -&amp;gt; SLOT5 -&amp;gt; press A -&amp;gt; Change X to O with C^.&lt;br /&gt;
&lt;br /&gt;
== Double ledge grab right pillar ==&lt;br /&gt;
&lt;br /&gt;
This setup is compatible with the backflip C^ setups.&lt;br /&gt;
&lt;br /&gt;
=== Easier ===&lt;br /&gt;
&lt;br /&gt;
On entering the basement, press C-Left, C-Left, R to point the camera at the right pillar. Do a single jump and ledge grab the right side of the pillar.&lt;br /&gt;
Spam C-Left, tap C-Down once, get up from the ledge grab, and continue spamming C-Left until the camera gets stuck against the wall.&lt;br /&gt;
Single jump and &#039;&#039;gently&#039;&#039; tap right, so that Mario ledge grabs the right side of the pillar.&lt;br /&gt;
This setup can be reattempted as many times as you like if failed.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|eJMi2QSaCJs}}&lt;br /&gt;
&lt;br /&gt;
=== Harder ===&lt;br /&gt;
&lt;br /&gt;
On entering the basement, press C-Left, C-Left, R to point the camera at the right pillar. Do a single jump and ledge grab the right side of the pillar.&lt;br /&gt;
Get up from the ledge grab, single jump and &#039;&#039;gently&#039;&#039; tap left, so that Mario ledge grabs the left side of the pillar. Do this all as soon as possible after the ledge grab while the camera is still moving.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|dflQ8O__OiY}}&lt;br /&gt;
&lt;br /&gt;
== Double ledge grab left pillar ==&lt;br /&gt;
&lt;br /&gt;
This setup is compatible with the rollout or the double jump C^ setups.&lt;br /&gt;
&lt;br /&gt;
On entering the basement, single jump, switch to up-right, and press R. Press C-Right just before ledge grabbing the pillar, and aim to grab the pillar closer to its right edge.&lt;br /&gt;
Get up from the ledge grab, single jump and &#039;&#039;gently&#039;&#039; tap right, so that Mario ledge grabs the right side of the pillar. Let the camera snap behind Mario, then get up. Do this all as soon as possible after the ledge grab while the camera is still moving.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|qyWSpdS4UUA}}&lt;br /&gt;
&lt;br /&gt;
== Texture ==&lt;br /&gt;
&lt;br /&gt;
Mario&#039;s z-position can also be lined up with a texture on the pillar. Aim to have Mario&#039;s pant leg just barely touching the white line. This should only be used as a backup after failing one of the above setups.&lt;br /&gt;
&lt;br /&gt;
[[File:Crackslide texture rightpillar.png|400px]] [[File:Crackslide texture leftpillar.png|384px]]&lt;br /&gt;
&lt;br /&gt;
= Starting the C^ slide =&lt;br /&gt;
&lt;br /&gt;
We now need to begin the C^ slide. There are a number of methods to do this, that yield different frame windows to do the C^ input. Generally, we aim to press C^ on the first walking frame after landing on the fence.&lt;br /&gt;
&lt;br /&gt;
Common issues:&lt;br /&gt;
* Sliding off the rail into the lower area = C^ too early&lt;br /&gt;
* Standing still for a bit and then falling off = C^ too late&lt;br /&gt;
* Build up speed for a bit but fall off early = Wrong z-position&lt;br /&gt;
&lt;br /&gt;
== Backflip ==&lt;br /&gt;
&lt;br /&gt;
These setups begin from a ledge grab at the right pillar.&lt;br /&gt;
&lt;br /&gt;
=== Full setup ===&lt;br /&gt;
&lt;br /&gt;
Yields a 2 frame C^ window. Very safe.&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab, backflip, then punch twice. Then &#039;&#039;tap&#039;&#039; Z (not hold), press up on the stick, then press A to backflip. Tapping Z allows you to buffer the up input. Stay in Mario Cam until the camera has re-centred behind Mario.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|yXphJZz6cz4}}&lt;br /&gt;
&lt;br /&gt;
=== Quick setup ===&lt;br /&gt;
&lt;br /&gt;
Yields a 1 frame C^ window, but is a bit faster than the full setup.&lt;br /&gt;
&lt;br /&gt;
Tap Z to cancel the ledge grab. Then &#039;&#039;tap&#039;&#039; Z  (not hold), press up on the stick, then press A to backflip. Tapping Z allows you to buffer the up input.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_iDf2TYHeNs}}&lt;br /&gt;
&lt;br /&gt;
== Rollout ==&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab in Lakitu cam. Fall off the pillar with a low stick magnitude down. Dive and rollout when you fall off the pillar and switch to full stick magnitude down.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|P07jVhb5KR8}}&lt;br /&gt;
&lt;br /&gt;
== Double jump ==&lt;br /&gt;
&lt;br /&gt;
Requires a 1 frame long A-press on the double jump. Gives 3 frames to C^ if double jump is on first possible frame, otherwise 2 frames if double jump is on frames 2, 3 or 4.&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab in Lakitu cam. Buffer down during the get up. Fall off the pillar and do a 1 frame long double jump when landing. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|h98CSJOZ6EU}}&lt;br /&gt;
&lt;br /&gt;
= Exiting the slide =&lt;br /&gt;
&lt;br /&gt;
Once Mario is in the slide building up speed, we can either time a B-press to exit with a better position and give Mario the opportunity to skip the door text box, or we can allow the slide to end automatically without pressing B. Timing the B-press can be precise, so the B-pressless setup is recommended for beginners.&lt;br /&gt;
&lt;br /&gt;
== B-pressless ==&lt;br /&gt;
&lt;br /&gt;
B-pressless is only possible if Mario&#039;s z-position is between 1560 and 1561 (non-inclusive), and disallows Mario from skipping the door text box, so is slower, but it removes one of the harder parts of the trick in timing the B-press.&lt;br /&gt;
&lt;br /&gt;
Once Mario is in the C^ slide animation, snap the camera behind Mario in Mario cam, if it isn&#039;t already, then go into Lakitu cam. Hold right and Mario will eventually launch to the pillar. Once Mario is in the air, swap to holding up-left and Mario will slide towards the 30 star door.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|3onp4Hs1810}}&lt;br /&gt;
{{#ev:youtube|0NBphd5G2Jc}}&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can press R, then C-Down, then C-Left and hold up-right. This means you don&#039;t need to switch from right to up-left while in the air. However, this requires a marginally more precise z-position (high 1560.9xx won&#039;t work), and can be notch dependant. Try to make sure not to be holding more towards right than up.&lt;br /&gt;
{{#ev:youtube|AxhUC5FQqTQ}}&lt;br /&gt;
&lt;br /&gt;
== B-press ==&lt;br /&gt;
&lt;br /&gt;
To gain more control over Mario&#039;s trajectory, you can press B to cancel the C^ slide early. This allows Mario to go straight to the door, and even skip the text box.&lt;br /&gt;
&lt;br /&gt;
=== Timing the B-press ===&lt;br /&gt;
&lt;br /&gt;
The B-press needs to be in an approximately 15 frame window, about 3.5 seconds after starting the C^ slide. Typically, we aim for 186-213 speed.&lt;br /&gt;
&lt;br /&gt;
There are multiple ways to time the B-press.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Rotating the camera consistently until it lands in a specific spot. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Listening to Mario&#039;s sliding sound. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Looking at your Livesplit timer. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Beat counting with the background music. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are doing the double jump setup, count 12.5 beats, or just over 3 bars, from when you get up from the second ledge grab.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_MiFmUQCQV0}}&lt;br /&gt;
&lt;br /&gt;
=== Exit setup ===&lt;br /&gt;
&lt;br /&gt;
Go into Mario cam, rotate the camera directly behind Mario with C-Left, and hold up-right. When you have enough speed, press B, and rotate from up-right to up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TODO: add vid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Passing the door =&lt;br /&gt;
&lt;br /&gt;
There are three ways to get through the door. Buffer kick, text skip, and launch. The B-pressless strategy is only compatible with the buffer kick strategy.&lt;br /&gt;
&lt;br /&gt;
== Buffer kick ==&lt;br /&gt;
&lt;br /&gt;
After you arrive at the door and interact with it, scroll through the text, Continue holding A after the final text box, hold the stick away from the door (usually down-down-right), then press B as soon as Mario is able to move to buffer kick through the door. You can add in a C-Left to make the stick angle down-right notch.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|SagBqzDRX_8}}&lt;br /&gt;
&lt;br /&gt;
== Text skip ==&lt;br /&gt;
&lt;br /&gt;
Hold A as you are exiting from the slide. As you arrive at the door, and just before you would interact with the door, press B to do a buffer kick. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|QCxZ9hf5z1Q}}&lt;br /&gt;
&lt;br /&gt;
= Tutorials =&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|7Mlwr9Mzy0M}}&lt;br /&gt;
{{#ev:youtube|SIpmzYruqlA}}&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Crackslide&amp;diff=20565</id>
		<title>RTA Guide/Crackslide</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Crackslide&amp;diff=20565"/>
		<updated>2026-08-04T18:37:31Z</updated>

		<summary type="html">&lt;p&gt;FGSM: cam note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered in 2025 by Crackhex and FramePerfection,&amp;lt;ref&amp;gt;[https://youtu.be/VzikzEAPxaI?t=2452 New SM64 TAS Competition - TASK 3 RESULTS STREAM (ft. 1ted59 &amp;amp; SuperM789) 11/22/2025]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://discord.com/channels/267091686423789568/708764983852531750/1441916756904902809 Post by Crackhex in the SM64 TASing Discord, 11/22/2025]&amp;lt;/ref&amp;gt; this strategy allows Mario to bypass the 30 star door without doing the [[SBLJ]]. It involves using [[C^ hyperspeed]] to build enough speed to clip through the 30 star door. [[RTA_Guide/DDD skip|DDD skip]] can not be performed using Crackslide, as it does not build enough speed.&lt;br /&gt;
&lt;br /&gt;
= Approach =&lt;br /&gt;
&lt;br /&gt;
Performing Crackslide can be broken down into modular sections, where you can choose different options based on your preferences and it won&#039;t affect the later parts too much.&lt;br /&gt;
&lt;br /&gt;
The easiest combination of strategies are:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Section!! Strategy&lt;br /&gt;
|-&lt;br /&gt;
| Setting Mario&#039;s z-position ||  [[RTA_Guide/Crackslide#Easier|Double ledge grab right pillar (easier)]]&lt;br /&gt;
|-&lt;br /&gt;
| Starting the C^ slide || [[RTA_Guide/Crackslide#Full_setup|Backflip (full setup)]]&lt;br /&gt;
|-&lt;br /&gt;
| Exiting the slide || [[RTA_Guide/Crackslide#B-pressless|B-pressless]]&lt;br /&gt;
|-&lt;br /&gt;
| Passing the door || [[RTA_Guide/Crackslide#Buffer_kick|Buffer kick]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Setting Mario&#039;s z-position =&lt;br /&gt;
&lt;br /&gt;
In order to get enough speed during the C^ slide, we need to set Mario&#039;s z-position quite precisely. It should be between 1560 and 1563 (non-inclusive) to do the B-press exit strategy, and between 1560 and 1560.9 to do the B-pressless strategy. The B-pressless strategy requires a more precise z-position, but overall it is still easier and thus recommended for beginners.&lt;br /&gt;
&lt;br /&gt;
During practice, the [https://sites.google.com/view/supermario64/usamunepj/usamunerom Usamune Practice ROM] can be used to see Mario&#039;s z-position. Navigate to HUD -&amp;gt; MEMORY -&amp;gt; SLOT5 -&amp;gt; press A -&amp;gt; Change X to O with C^.&lt;br /&gt;
&lt;br /&gt;
== Double ledge grab right pillar ==&lt;br /&gt;
&lt;br /&gt;
This setup is compatible with the backflip C^ setups.&lt;br /&gt;
&lt;br /&gt;
=== Easier ===&lt;br /&gt;
&lt;br /&gt;
On entering the basement, press C-Left, C-Left, R to point the camera at the right pillar. Do a single jump and ledge grab the right side of the pillar.&lt;br /&gt;
Spam C-Left, tap C-Down once, get up from the ledge grab, and continue spamming C-Left until the camera gets stuck against the wall.&lt;br /&gt;
Single jump and &#039;&#039;gently&#039;&#039; tap right, so that Mario ledge grabs the right side of the pillar.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|eJMi2QSaCJs}}&lt;br /&gt;
&lt;br /&gt;
=== Harder ===&lt;br /&gt;
&lt;br /&gt;
On entering the basement, press C-Left, C-Left, R to point the camera at the right pillar. Do a single jump and ledge grab the right side of the pillar.&lt;br /&gt;
Get up from the ledge grab, single jump and &#039;&#039;gently&#039;&#039; tap left, so that Mario ledge grabs the left side of the pillar. Do this all as soon as possible after the ledge grab while the camera is still moving.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|dflQ8O__OiY}}&lt;br /&gt;
&lt;br /&gt;
== Double ledge grab left pillar ==&lt;br /&gt;
&lt;br /&gt;
This setup is compatible with the rollout or the double jump C^ setups.&lt;br /&gt;
&lt;br /&gt;
From the door, jump and switch to Mario cam, press C-Right just before ledge grabbing the pillar, and aim to grab the pillar closer to its right edge. After a quick get-up, jump and &#039;&#039;gently&#039;&#039; press right so Mario ledge grabs the right side of the pillar. Let the camera snap behind Mario, then get up.&lt;br /&gt;
The gentle right input ensures that Mario&#039;s z-position is close to 1560, which guarantees that the B-pressless exit method will work. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|qyWSpdS4UUA}}&lt;br /&gt;
&lt;br /&gt;
== Texture ==&lt;br /&gt;
&lt;br /&gt;
We can also line up Mario&#039;s z-position with a texture on the pillar. Aim to have Mario&#039;s pant leg just barely touching the white line.&lt;br /&gt;
&lt;br /&gt;
[[File:Crackslide texture rightpillar.png|400px]] [[File:Crackslide texture leftpillar.png|384px]]&lt;br /&gt;
&lt;br /&gt;
= Starting the C^ slide =&lt;br /&gt;
&lt;br /&gt;
We now need to begin the C^ slide. There are a number of methods to do this, that yield different frame windows to do the C^ input. Generally, we aim to press C^ on the first walking frame after landing on the fence.&lt;br /&gt;
&lt;br /&gt;
Common issues:&lt;br /&gt;
* Sliding off the rail into the lower area = C^ too early&lt;br /&gt;
* Standing still for a bit and then falling off = C^ too late&lt;br /&gt;
* Build up speed for a bit but fall off early = Wrong z-position&lt;br /&gt;
&lt;br /&gt;
== Backflip ==&lt;br /&gt;
&lt;br /&gt;
These setups begin from a ledge grab at the right pillar.&lt;br /&gt;
&lt;br /&gt;
=== Full setup ===&lt;br /&gt;
&lt;br /&gt;
Yields a 2 frame C^ window. Very safe.&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab, backflip, then punch twice. Then &#039;&#039;tap&#039;&#039; Z (not hold), press up on the stick, then press A to backflip. Tapping Z allows you to buffer the up input. Stay in Mario Cam until the camera has re-centred behind Mario.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|yXphJZz6cz4}}&lt;br /&gt;
&lt;br /&gt;
=== Quick setup ===&lt;br /&gt;
&lt;br /&gt;
Yields a 1 frame C^ window, but is a bit faster than the full setup.&lt;br /&gt;
&lt;br /&gt;
Tap Z to cancel the ledge grab. Then &#039;&#039;tap&#039;&#039; Z  (not hold), press up on the stick, then press A to backflip. Tapping Z allows you to buffer the up input.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_iDf2TYHeNs}}&lt;br /&gt;
&lt;br /&gt;
== Rollout ==&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab in Lakitu cam. Fall off the pillar with a low stick magnitude down. Dive and rollout when you fall off the pillar and switch to full stick magnitude down.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|P07jVhb5KR8}}&lt;br /&gt;
&lt;br /&gt;
== Double jump ==&lt;br /&gt;
&lt;br /&gt;
Requires a 1 frame long A-press on the double jump. Gives 3 frames to C^ if double jump is on first possible frame, otherwise 2 frames if double jump is on frames 2, 3 or 4.&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab in Lakitu cam. Buffer down during the get up. Fall off the pillar and do a 1 frame long double jump when landing. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|h98CSJOZ6EU}}&lt;br /&gt;
&lt;br /&gt;
= Exiting the slide =&lt;br /&gt;
&lt;br /&gt;
Once Mario is in the slide building up speed, we can either time a B-press to exit with a better position and give Mario the opportunity to skip the door text box, or we can allow the slide to end automatically without pressing B. Timing the B-press can be precise, so the B-pressless setup is recommended for beginners.&lt;br /&gt;
&lt;br /&gt;
== B-pressless ==&lt;br /&gt;
&lt;br /&gt;
B-pressless is only possible if Mario&#039;s z-position is between 1560 and 1561 (non-inclusive), and disallows Mario from skipping the door text box, so is slower, but it removes one of the harder parts of the trick in timing the B-press.&lt;br /&gt;
&lt;br /&gt;
Once Mario is in the C^ slide animation, snap the camera behind Mario in Mario cam, if it isn&#039;t already, then go into Lakitu cam. Hold right and Mario will eventually launch to the pillar. Once Mario is in the air, swap to holding up-left and Mario will slide towards the 30 star door.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|3onp4Hs1810}}&lt;br /&gt;
{{#ev:youtube|0NBphd5G2Jc}}&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can press R, then C-Down, then C-Left and hold up-right. This means you don&#039;t need to switch from right to up-left while in the air. However, this requires a marginally more precise z-position (high 1560.9xx won&#039;t work), and can be notch dependant. Try to make sure not to be holding more towards right than up.&lt;br /&gt;
{{#ev:youtube|AxhUC5FQqTQ}}&lt;br /&gt;
&lt;br /&gt;
== B-press ==&lt;br /&gt;
&lt;br /&gt;
To gain more control over Mario&#039;s trajectory, you can press B to cancel the C^ slide early. This allows Mario to go straight to the door, and even skip the text box.&lt;br /&gt;
&lt;br /&gt;
=== Timing the B-press ===&lt;br /&gt;
&lt;br /&gt;
The B-press needs to be in an approximately 15 frame window, about 3.5 seconds after starting the C^ slide. Typically, we aim for 186-213 speed.&lt;br /&gt;
&lt;br /&gt;
There are multiple ways to time the B-press.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Rotating the camera consistently until it lands in a specific spot. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Listening to Mario&#039;s sliding sound. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Looking at your Livesplit timer. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Beat counting with the background music. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are doing the double jump setup, count 12.5 beats, or just over 3 bars, from when you get up from the second ledge grab.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_MiFmUQCQV0}}&lt;br /&gt;
&lt;br /&gt;
=== Exit setup ===&lt;br /&gt;
&lt;br /&gt;
Go into Mario cam, rotate the camera directly behind Mario with C-Left, and hold up-right. When you have enough speed, press B, and rotate from up-right to up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TODO: add vid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Passing the door =&lt;br /&gt;
&lt;br /&gt;
There are three ways to get through the door. Buffer kick, text skip, and launch. The B-pressless strategy is only compatible with the buffer kick strategy.&lt;br /&gt;
&lt;br /&gt;
== Buffer kick ==&lt;br /&gt;
&lt;br /&gt;
After you arrive at the door and interact with it, scroll through the text, Continue holding A after the final text box, hold the stick away from the door (usually down-down-right), then press B as soon as Mario is able to move to buffer kick through the door. You can add in a C-Left to make the stick angle down-right notch.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|SagBqzDRX_8}}&lt;br /&gt;
&lt;br /&gt;
== Text skip ==&lt;br /&gt;
&lt;br /&gt;
Hold A as you are exiting from the slide. As you arrive at the door, and just before you would interact with the door, press B to do a buffer kick. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|QCxZ9hf5z1Q}}&lt;br /&gt;
&lt;br /&gt;
= Tutorials =&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|7Mlwr9Mzy0M}}&lt;br /&gt;
{{#ev:youtube|SIpmzYruqlA}}&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Crackslide&amp;diff=20564</id>
		<title>RTA Guide/Crackslide</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Crackslide&amp;diff=20564"/>
		<updated>2026-08-04T18:29:46Z</updated>

		<summary type="html">&lt;p&gt;FGSM: touch up text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered in 2025 by Crackhex and FramePerfection,&amp;lt;ref&amp;gt;[https://youtu.be/VzikzEAPxaI?t=2452 New SM64 TAS Competition - TASK 3 RESULTS STREAM (ft. 1ted59 &amp;amp; SuperM789) 11/22/2025]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://discord.com/channels/267091686423789568/708764983852531750/1441916756904902809 Post by Crackhex in the SM64 TASing Discord, 11/22/2025]&amp;lt;/ref&amp;gt; this strategy allows Mario to bypass the 30 star door without doing the [[SBLJ]]. It involves using [[C^ hyperspeed]] to build enough speed to clip through the 30 star door. [[RTA_Guide/DDD skip|DDD skip]] can not be performed using Crackslide, as it does not build enough speed.&lt;br /&gt;
&lt;br /&gt;
= Approach =&lt;br /&gt;
&lt;br /&gt;
Performing Crackslide can be broken down into modular sections, where you can choose different options based on your preferences and it won&#039;t affect the later parts too much.&lt;br /&gt;
&lt;br /&gt;
The easiest combination of strategies are:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Section!! Strategy&lt;br /&gt;
|-&lt;br /&gt;
| Setting Mario&#039;s z-position ||  [[RTA_Guide/Crackslide#Easier|Double ledge grab right pillar (easier)]]&lt;br /&gt;
|-&lt;br /&gt;
| Starting the C^ slide || [[RTA_Guide/Crackslide#Full_setup|Backflip (full setup)]]&lt;br /&gt;
|-&lt;br /&gt;
| Exiting the slide || [[RTA_Guide/Crackslide#B-pressless|B-pressless]]&lt;br /&gt;
|-&lt;br /&gt;
| Passing the door || [[RTA_Guide/Crackslide#Buffer_kick|Buffer kick]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Setting Mario&#039;s z-position =&lt;br /&gt;
&lt;br /&gt;
In order to get enough speed during the C^ slide, we need to set Mario&#039;s z-position quite precisely. It should be between 1560 and 1563 (non-inclusive) to do the B-press exit strategy, and between 1560 and 1560.9 to do the B-pressless strategy. The B-pressless strategy requires a more precise z-position, but overall it is still easier and thus recommended for beginners.&lt;br /&gt;
&lt;br /&gt;
During practice, the [https://sites.google.com/view/supermario64/usamunepj/usamunerom Usamune Practice ROM] can be used to see Mario&#039;s z-position. Navigate to HUD -&amp;gt; MEMORY -&amp;gt; SLOT5 -&amp;gt; press A -&amp;gt; Change X to O with C^.&lt;br /&gt;
&lt;br /&gt;
== Double ledge grab right pillar ==&lt;br /&gt;
&lt;br /&gt;
This setup is compatible with the backflip C^ setups.&lt;br /&gt;
&lt;br /&gt;
=== Easier ===&lt;br /&gt;
&lt;br /&gt;
On entering the basement, press C-Left, C-Left, R to point the camera at the right pillar. Do a single jump and ledge grab the right side of the pillar.&lt;br /&gt;
Spam C-Left, tap C-Down once, get up from the ledge grab, and continue spamming C-Left until the camera gets stuck against the wall.&lt;br /&gt;
Single jump and &#039;&#039;gently&#039;&#039; tap right, so that Mario ledge grabs the right side of the pillar.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|eJMi2QSaCJs}}&lt;br /&gt;
&lt;br /&gt;
=== Harder ===&lt;br /&gt;
&lt;br /&gt;
On entering the basement, press C-Left, C-Left, R to point the camera at the right pillar. Do a single jump and ledge grab the right side of the pillar.&lt;br /&gt;
Immediately get up from the ledge grab, single jump and &#039;&#039;gently&#039;&#039; tap left, so that Mario ledge grabs the left side of the pillar.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|dflQ8O__OiY}}&lt;br /&gt;
&lt;br /&gt;
== Double ledge grab left pillar ==&lt;br /&gt;
&lt;br /&gt;
This setup is compatible with the rollout or the double jump C^ setups.&lt;br /&gt;
&lt;br /&gt;
From the door, jump and switch to Mario cam, press C-Right just before ledge grabbing the pillar, and aim to grab the pillar closer to its right edge. After a quick get-up, jump and &#039;&#039;gently&#039;&#039; press right so Mario ledge grabs the right side of the pillar. Let the camera snap behind Mario, then get up.&lt;br /&gt;
The gentle right input ensures that Mario&#039;s z-position is close to 1560, which guarantees that the B-pressless exit method will work. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|qyWSpdS4UUA}}&lt;br /&gt;
&lt;br /&gt;
== Texture ==&lt;br /&gt;
&lt;br /&gt;
We can also line up Mario&#039;s z-position with a texture on the pillar. Aim to have Mario&#039;s pant leg just barely touching the white line.&lt;br /&gt;
&lt;br /&gt;
[[File:Crackslide texture rightpillar.png|400px]] [[File:Crackslide texture leftpillar.png|384px]]&lt;br /&gt;
&lt;br /&gt;
= Starting the C^ slide =&lt;br /&gt;
&lt;br /&gt;
We now need to begin the C^ slide. There are a number of methods to do this, that yield different frame windows to do the C^ input. Generally, we aim to press C^ on the first walking frame after landing on the fence.&lt;br /&gt;
&lt;br /&gt;
Common issues:&lt;br /&gt;
* Sliding off the rail into the lower area = C^ too early&lt;br /&gt;
* Standing still for a bit and then falling off = C^ too late&lt;br /&gt;
* Build up speed for a bit but fall off early = Wrong z-position&lt;br /&gt;
&lt;br /&gt;
== Backflip ==&lt;br /&gt;
&lt;br /&gt;
These setups begin from a ledge grab at the right pillar.&lt;br /&gt;
&lt;br /&gt;
=== Full setup ===&lt;br /&gt;
&lt;br /&gt;
Yields a 2 frame C^ window. Very safe.&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab, backflip, then punch twice. Then &#039;&#039;tap&#039;&#039; Z (not hold), press up on the stick, then press A to backflip. Tapping Z allows you to buffer the up input. Stay in Mario Cam until the camera has re-centred behind Mario.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|yXphJZz6cz4}}&lt;br /&gt;
&lt;br /&gt;
=== Quick setup ===&lt;br /&gt;
&lt;br /&gt;
Yields a 1 frame C^ window, but is a bit faster than the full setup.&lt;br /&gt;
&lt;br /&gt;
Tap Z to cancel the ledge grab. Then &#039;&#039;tap&#039;&#039; Z  (not hold), press up on the stick, then press A to backflip. Tapping Z allows you to buffer the up input.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_iDf2TYHeNs}}&lt;br /&gt;
&lt;br /&gt;
== Rollout ==&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab in Lakitu cam. Fall off the pillar with a low stick magnitude down. Dive and rollout when you fall off the pillar and switch to full stick magnitude down.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|P07jVhb5KR8}}&lt;br /&gt;
&lt;br /&gt;
== Double jump ==&lt;br /&gt;
&lt;br /&gt;
Requires a 1 frame long A-press on the double jump. Gives 3 frames to C^ if double jump is on first possible frame, otherwise 2 frames if double jump is on frames 2, 3 or 4.&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab in Lakitu cam. Buffer down during the get up. Fall off the pillar and do a 1 frame long double jump when landing. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|h98CSJOZ6EU}}&lt;br /&gt;
&lt;br /&gt;
= Exiting the slide =&lt;br /&gt;
&lt;br /&gt;
Once Mario is in the slide building up speed, we can either time a B-press to exit with a better position and give Mario the opportunity to skip the door text box, or we can allow the slide to end automatically without pressing B. Timing the B-press can be precise, so the B-pressless setup is recommended for beginners.&lt;br /&gt;
&lt;br /&gt;
== B-pressless ==&lt;br /&gt;
&lt;br /&gt;
B-pressless is only possible if Mario&#039;s z-position is between 1560 and 1561 (non-inclusive), and disallows Mario from skipping the door text box, so is slower, but it removes one of the harder parts of the trick in timing the B-press.&lt;br /&gt;
&lt;br /&gt;
Once Mario is in the C^ slide animation, snap the camera behind Mario in Mario cam, if it isn&#039;t already, then go into Lakitu cam. Hold right and Mario will eventually launch to the pillar. Once Mario is in the air, swap to holding up-left and Mario will slide towards the 30 star door.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|3onp4Hs1810}}&lt;br /&gt;
{{#ev:youtube|0NBphd5G2Jc}}&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can press R, then C-Down, then C-Left and hold up-right. This means you don&#039;t need to switch from right to up-left while in the air. However, this requires a marginally more precise z-position (high 1560.9xx won&#039;t work), and can be notch dependant. Try to make sure not to be holding more towards right than up.&lt;br /&gt;
{{#ev:youtube|AxhUC5FQqTQ}}&lt;br /&gt;
&lt;br /&gt;
== B-press ==&lt;br /&gt;
&lt;br /&gt;
To gain more control over Mario&#039;s trajectory, you can press B to cancel the C^ slide early. This allows Mario to go straight to the door, and even skip the text box.&lt;br /&gt;
&lt;br /&gt;
=== Timing the B-press ===&lt;br /&gt;
&lt;br /&gt;
The B-press needs to be in an approximately 15 frame window, about 3.5 seconds after starting the C^ slide. Typically, we aim for 186-213 speed.&lt;br /&gt;
&lt;br /&gt;
There are multiple ways to time the B-press.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Rotating the camera consistently until it lands in a specific spot. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Listening to Mario&#039;s sliding sound. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Looking at your Livesplit timer. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Beat counting with the background music. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are doing the double jump setup, count 12.5 beats, or just over 3 bars, from when you get up from the second ledge grab.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_MiFmUQCQV0}}&lt;br /&gt;
&lt;br /&gt;
=== Exit setup ===&lt;br /&gt;
&lt;br /&gt;
Go into Mario cam, rotate the camera directly behind Mario with C-Left, and hold up-right. When you have enough speed, press B, and rotate from up-right to up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TODO: add vid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Passing the door =&lt;br /&gt;
&lt;br /&gt;
There are three ways to get through the door. Buffer kick, text skip, and launch. The B-pressless strategy is only compatible with the buffer kick strategy.&lt;br /&gt;
&lt;br /&gt;
== Buffer kick ==&lt;br /&gt;
&lt;br /&gt;
After you arrive at the door and interact with it, scroll through the text, Continue holding A after the final text box, hold the stick away from the door (usually down-down-right), then press B as soon as Mario is able to move to buffer kick through the door. You can add in a C-Left to make the stick angle down-right notch.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|SagBqzDRX_8}}&lt;br /&gt;
&lt;br /&gt;
== Text skip ==&lt;br /&gt;
&lt;br /&gt;
Hold A as you are exiting from the slide. As you arrive at the door, and just before you would interact with the door, press B to do a buffer kick. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|QCxZ9hf5z1Q}}&lt;br /&gt;
&lt;br /&gt;
= Tutorials =&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|7Mlwr9Mzy0M}}&lt;br /&gt;
{{#ev:youtube|SIpmzYruqlA}}&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Plunder_in_the_Sunken_Ship&amp;diff=20559</id>
		<title>RTA Guide/Plunder in the Sunken Ship</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Plunder_in_the_Sunken_Ship&amp;diff=20559"/>
		<updated>2026-08-01T10:13:07Z</updated>

		<summary type="html">&lt;p&gt;FGSM: Replace advanced video with one that has input display&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Plunder in the Sunken Ship&lt;br /&gt;
|image= PitSS.png&lt;br /&gt;
|rta_record=[https://youtu.be/53Yu6gy-t7k 41.26]&lt;br /&gt;
|ss_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=JRB&amp;amp;star=1 36.75]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Plunder in the Sunken Ship&#039;&#039;&#039; is the first mission in [[RTA Guide/Jolly Roger Bay|Jolly Roger Bay]]. The 1st star must be selected when entering the stage for the ship to be sunk.&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
{{#ev:youtube|ce9_2OP2_H4}}&lt;br /&gt;
{{#ev:youtube|rBTyhaDf2PM}}&lt;br /&gt;
&lt;br /&gt;
== Advanced (ship clip)==&lt;br /&gt;
[[File:Ship_Clip_Cue.png|thumb|The warping spot is around where the cursor indicates, on the back plane of the cube-shaped hole.]]&lt;br /&gt;
[[File:Shipclip alternate camera.mp4|thumb|Ship clip alternate camera. Mario cam briefly before making contact with the ship and c-downleft once youre about a swim&#039;s length inside the ship|class=autoplay]]&lt;br /&gt;
{{#ev:youtube|u3OZ4x6Ftto}}&lt;br /&gt;
&lt;br /&gt;
=== Tutorials ===&lt;br /&gt;
{{#ev:youtube|NUxUEu0K3L0}}&lt;br /&gt;
&amp;lt;youtube&amp;gt;Imy_B_xDnSg&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Crackslide&amp;diff=20547</id>
		<title>RTA Guide/Crackslide</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Crackslide&amp;diff=20547"/>
		<updated>2026-07-30T14:13:57Z</updated>

		<summary type="html">&lt;p&gt;FGSM: Typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered in 2025 by Crackhex and FramePerfection,&amp;lt;ref&amp;gt;[https://youtu.be/VzikzEAPxaI?t=2452 New SM64 TAS Competition - TASK 3 RESULTS STREAM (ft. 1ted59 &amp;amp; SuperM789) 11/22/2025]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://discord.com/channels/267091686423789568/708764983852531750/1441916756904902809 Post by Crackhex in the SM64 TASing Discord, 11/22/2025]&amp;lt;/ref&amp;gt; this strategy allows Mario to bypass the 30 star door without doing the [[SBLJ]]. It involves using [[C^ hyperspeed]] to build enough speed to clip through the 30 star door. [[RTA_Guide/DDD skip|DDD skip]] can not be performed using Crackslide, as it does not build enough speed.&lt;br /&gt;
&lt;br /&gt;
= Approach =&lt;br /&gt;
&lt;br /&gt;
Performing Crackslide can be broken down into modular sections, where you can choose different options based on your preferences and it won&#039;t affect the later parts too much.&lt;br /&gt;
&lt;br /&gt;
The easiest combination of strategies are:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Section!! Strategy&lt;br /&gt;
|-&lt;br /&gt;
| Setting Mario&#039;s z-position ||  [[RTA_Guide/Crackslide#Easier|Double ledge grab right pillar (easier)]]&lt;br /&gt;
|-&lt;br /&gt;
| Starting the C^ slide || [[RTA_Guide/Crackslide#Full_setup|Backflip (full setup)]]&lt;br /&gt;
|-&lt;br /&gt;
| Exiting the slide || [[RTA_Guide/Crackslide#B-pressless|B-pressless]]&lt;br /&gt;
|-&lt;br /&gt;
| Passing the door || [[RTA_Guide/Crackslide#Buffer_kick|Buffer kick]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Setting Mario&#039;s z-position =&lt;br /&gt;
&lt;br /&gt;
In order to get enough speed during the C^ slide, we need to set Mario&#039;s z-position quite precisely. It should be between 1560 and 1563 (non-inclusive) to do the B-press exit strategy, and between 1560 and 1560.9 to do the B-pressless strategy. The B-pressless strategy requires a more precise z-position, but overall it is still easier and thus recommended for beginners.&lt;br /&gt;
&lt;br /&gt;
During practice, the [https://sites.google.com/view/supermario64/usamunepj/usamunerom Usamune Practice ROM] can be used to see Mario&#039;s z-position. Navigate to HUD -&amp;gt; MEMORY -&amp;gt; SLOT5 -&amp;gt; press A -&amp;gt; Change X to O with C^.&lt;br /&gt;
&lt;br /&gt;
== Double ledge grab right pillar ==&lt;br /&gt;
&lt;br /&gt;
This setup is compatible with the backflip C^ setups.&lt;br /&gt;
&lt;br /&gt;
=== Easier ===&lt;br /&gt;
&lt;br /&gt;
On entering the basement, press C-Left, C-Left, R to point the camera at the right pillar. Do a single jump and ledge grab the right side of the pillar.&lt;br /&gt;
Spam C-Left, tap C-Down once, get up from the ledge grab, and continue spamming C-Left until the camera gets stuck against the wall.&lt;br /&gt;
Single jump and &#039;&#039;gently&#039;&#039; tap right, so that Mario ledge grabs the right side of the pillar.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|eJMi2QSaCJs}}&lt;br /&gt;
&lt;br /&gt;
=== Harder ===&lt;br /&gt;
&lt;br /&gt;
On entering the basement, press C-Left, C-Left, R to point the camera at the right pillar. Do a single jump and ledge grab the right side of the pillar.&lt;br /&gt;
Get up from the ledge grab, single jump and &#039;&#039;gently&#039;&#039; tap left, so that Mario ledge grabs the left side of the pillar.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|dflQ8O__OiY}}&lt;br /&gt;
&lt;br /&gt;
== Double ledge grab left pillar ==&lt;br /&gt;
&lt;br /&gt;
This setup is compatible with the rollout or the double jump C^ setups.&lt;br /&gt;
&lt;br /&gt;
From the door, jump and switch to Mario cam, press C-Right just before ledge grabbing the pillar, and aim to grab the pillar closer to its right edge. After a quick get-up, jump and &#039;&#039;gently&#039;&#039; press right so Mario ledge grabs the right side of the pillar. Let the camera snap behind Mario, then get up.&lt;br /&gt;
The gentle right input ensures that Mario&#039;s z-position is close to 1560, which guarantees that the B-pressless exit method will work. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|qyWSpdS4UUA}}&lt;br /&gt;
&lt;br /&gt;
== Texture ==&lt;br /&gt;
&lt;br /&gt;
We can also line up Mario&#039;s z-position with a texture on the pillar. Aim to have Mario&#039;s pant leg just barely touching the white line.&lt;br /&gt;
&lt;br /&gt;
[[File:Crackslide texture rightpillar.png|400px]] [[File:Crackslide texture leftpillar.png|384px]]&lt;br /&gt;
&lt;br /&gt;
= Starting the C^ slide =&lt;br /&gt;
&lt;br /&gt;
We now need to begin the C^ slide. There are a number of methods to do this, that yield different frame windows to do the C^ input. Generally, we aim to press C^ on the first walking frame after landing on the fence.&lt;br /&gt;
&lt;br /&gt;
Common issues:&lt;br /&gt;
* Sliding off the rail into the lower area = C^ too early&lt;br /&gt;
* Standing still for a bit and then falling off = C^ too late&lt;br /&gt;
* Build up speed for a bit but fall off early = Wrong z-position&lt;br /&gt;
&lt;br /&gt;
== Backflip ==&lt;br /&gt;
&lt;br /&gt;
These setups begin from a ledge grab at the right pillar.&lt;br /&gt;
&lt;br /&gt;
=== Full setup ===&lt;br /&gt;
&lt;br /&gt;
Yields a 2 frame C^ window. Very safe.&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab, backflip, then punch twice. Then &#039;&#039;tap&#039;&#039; Z (not hold), press up on the stick, then press A to backflip. Tapping Z allows you to buffer the up input. Stay in Mario Cam until the camera has re-centred behind Mario.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|yXphJZz6cz4}}&lt;br /&gt;
&lt;br /&gt;
=== Quick setup ===&lt;br /&gt;
&lt;br /&gt;
Yields a 1 frame C^ window, but is a bit faster than the full setup.&lt;br /&gt;
&lt;br /&gt;
Tap Z to cancel the ledge grab. Then &#039;&#039;tap&#039;&#039; Z  (not hold), press up on the stick, then press A to backflip. Tapping Z allows you to buffer the up input.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_iDf2TYHeNs}}&lt;br /&gt;
&lt;br /&gt;
== Rollout ==&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab in Lakitu cam. Fall off the pillar with a low stick magnitude down. Dive and rollout when you fall off the pillar and switch to full stick magnitude down.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|P07jVhb5KR8}}&lt;br /&gt;
&lt;br /&gt;
== Double jump ==&lt;br /&gt;
&lt;br /&gt;
Requires a 1 frame long A-press on the double jump. Gives 3 frames to C^ if double jump is on first possible frame, otherwise 2 frames if double jump is on frames 2, 3 or 4.&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab in Lakitu cam. Buffer down during the get up. Fall off the pillar and do a 1 frame long double jump when landing. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|h98CSJOZ6EU}}&lt;br /&gt;
&lt;br /&gt;
= Exiting the slide =&lt;br /&gt;
&lt;br /&gt;
Once Mario is in the slide building up speed, we can either time a B-press to exit with a better position and give Mario the opportunity to skip the door text box, or we can allow the slide to end automatically without pressing B. Timing the B-press can be precise, so the B-pressless setup is recommended for beginners.&lt;br /&gt;
&lt;br /&gt;
== B-pressless ==&lt;br /&gt;
&lt;br /&gt;
B-pressless is only possible if Mario&#039;s z-position is between 1560 and 1561 (non-inclusive), and disallows Mario from skipping the door text box, so is slower, but it removes one of the harder parts of the trick in timing the B-press.&lt;br /&gt;
&lt;br /&gt;
Once Mario is in the C^ slide animation, snap the camera behind Mario in Mario cam, if it isn&#039;t already, then go into Lakitu cam. Hold right and Mario will eventually launch to the pillar. Once Mario is in the air, swap to holding up-left and Mario will slide towards the 30 star door.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|3onp4Hs1810}}&lt;br /&gt;
{{#ev:youtube|0NBphd5G2Jc}}&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can press R, then C-Down, then C-Left and hold up-right. This means you don&#039;t need to switch from right to up-left while in the air. However, this requires a marginally more precise z-position (high 1560.9xx won&#039;t work), and can be notch dependant. Try to make sure not to be holding more towards right than up.&lt;br /&gt;
{{#ev:youtube|AxhUC5FQqTQ}}&lt;br /&gt;
&lt;br /&gt;
== B-press ==&lt;br /&gt;
&lt;br /&gt;
To gain more control over Mario&#039;s trajectory, you can press B to cancel the C^ slide early. This allows Mario to go straight to the door, and even skip the text box.&lt;br /&gt;
&lt;br /&gt;
=== Timing the B-press ===&lt;br /&gt;
&lt;br /&gt;
The B-press needs to be in an approximately 15 frame window, about 3.5 seconds after starting the C^ slide. Typically, we aim for 186-213 speed.&lt;br /&gt;
&lt;br /&gt;
There are multiple ways to time the B-press.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Rotating the camera consistently until it lands in a specific spot. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Listening to Mario&#039;s sliding sound. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Looking at your Livesplit timer. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Beat counting with the background music. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are doing the double jump setup, count 12.5 beats, or just over 3 bars, from when you get up from the second ledge grab.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_MiFmUQCQV0}}&lt;br /&gt;
&lt;br /&gt;
=== Exit setup ===&lt;br /&gt;
&lt;br /&gt;
Go into Mario cam, rotate the camera directly behind Mario with C-Left, and hold up-right. When you have enough speed, press B, and rotate from up-right to up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TODO: add vid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Passing the door =&lt;br /&gt;
&lt;br /&gt;
There are three ways to get through the door. Buffer kick, text skip, and launch. The B-pressless strategy is only compatible with the buffer kick strategy.&lt;br /&gt;
&lt;br /&gt;
== Buffer kick ==&lt;br /&gt;
&lt;br /&gt;
After you arrive at the door and interact with it, scroll through the text, Continue holding A after the final text box, hold the stick away from the door (usually down-down-right), then press B as soon as Mario is able to move to buffer kick through the door. You can add in a C-Left to make the stick angle down-right notch.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|SagBqzDRX_8}}&lt;br /&gt;
&lt;br /&gt;
== Text skip ==&lt;br /&gt;
&lt;br /&gt;
Hold A as you are exiting from the slide. As you arrive at the door, and just before you would interact with the door, press B to do a buffer kick. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|QCxZ9hf5z1Q}}&lt;br /&gt;
&lt;br /&gt;
= Tutorials =&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|7Mlwr9Mzy0M}}&lt;br /&gt;
{{#ev:youtube|SIpmzYruqlA}}&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/TTC_100_Coins&amp;diff=20545</id>
		<title>RTA Guide/TTC 100 Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/TTC_100_Coins&amp;diff=20545"/>
		<updated>2026-07-29T00:02:01Z</updated>

		<summary type="html">&lt;p&gt;FGSM: replace expert video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= TTC 100 Coins&lt;br /&gt;
|image= TTC.png&lt;br /&gt;
|rta_record=[https://youtu.be/CJ3T7Ripmzs 55.36 (with Stomp on the Thwomp)]&lt;br /&gt;
|ss_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=TTC&amp;amp;star=7 47.16]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== With Stomp on the Thwomp (time stopped) ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
Note: This video gets the extra red in the beginning of the route. This is optional and does lose some time if you get good RNG for the star, however it can be a lot safer and make your life easier if RNG from boxes isn&#039;t nice.&lt;br /&gt;
The Thwomp cycle at the end is RNG, so you might have to wait for him to be in a good spot if you are unlucky.&lt;br /&gt;
{{#ev:youtube|R96gFuBdSVA}}&lt;br /&gt;
==== Alt movement after Blue Coins ====&lt;br /&gt;
If you find yourself having trouble with the triple jump wall kick after the blue coins, you can use this movement as an alternate strat.&lt;br /&gt;
{{#ev:youtube|P1wODF7FpSE}}&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
{{#ev:youtube|AlA_hp6JzqE}}&lt;br /&gt;
==== Blue Coin switch ====&lt;br /&gt;
{{#ev:youtube|SY0hv-zUokw}}&lt;br /&gt;
==== Safety Red Coin ====&lt;br /&gt;
{{#ev:youtube|eqldGnQWIiA}}&lt;br /&gt;
=== Expert ===&lt;br /&gt;
{{#ev:youtube|4g0AKWzd2Jc}}&lt;br /&gt;
==== Alternate ending and backups ====&lt;br /&gt;
{{#ev:youtube|fXlBkKuqPQ8}}&lt;br /&gt;
{{#ev:youtube|B6VT5qZC09o}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Crackslide&amp;diff=20544</id>
		<title>RTA Guide/Crackslide</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Crackslide&amp;diff=20544"/>
		<updated>2026-07-28T01:23:51Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add cam note. remove stub tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered in 2025 by Crackhex and FramePerfection,&amp;lt;ref&amp;gt;[https://youtu.be/VzikzEAPxaI?t=2452 New SM64 TAS Competition - TASK 3 RESULTS STREAM (ft. 1ted59 &amp;amp; SuperM789) 11/22/2025]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://discord.com/channels/267091686423789568/708764983852531750/1441916756904902809 Post by Crackhex in the SM64 TASing Discord, 11/22/2025]&amp;lt;/ref&amp;gt; this strategy allows Mario to bypass the 30 star door without doing the [[SBLJ]]. It involves using [[C^ hyperspeed]] to build enough speed to clip through the 30 star door. [[RTA_Guide/DDD skip|DDD skip]] can not be performed using Crackslide, as it does not build enough speed.&lt;br /&gt;
&lt;br /&gt;
= Approach =&lt;br /&gt;
&lt;br /&gt;
Performing Crackslide can be broken down into modular sections, where you can choose different options based on your preferences and it won&#039;t affect the later parts too much.&lt;br /&gt;
&lt;br /&gt;
The easiest (but often slowest) combination of strategies are:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Section!! Strategy&lt;br /&gt;
|-&lt;br /&gt;
| Setting Mario&#039;s z-position ||  [[RTA_Guide/Crackslide#Easier|Double ledge grab right pillar (easier)]]&lt;br /&gt;
|-&lt;br /&gt;
| Starting the C^ slide || [[RTA_Guide/Crackslide#Full_setup|Backflip (full setup)]]&lt;br /&gt;
|-&lt;br /&gt;
| Exiting the slide || [[RTA_Guide/Crackslide#B-pressless|B-pressless]]&lt;br /&gt;
|-&lt;br /&gt;
| Passing the door || [[RTA_Guide/Crackslide#Buffer_kick|Buffer kick]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Setting Mario&#039;s z-position =&lt;br /&gt;
&lt;br /&gt;
In order to get enough speed during the C^ slide, we need to set Mario&#039;s z-position quite precisely. It should be between 1560 and 1563 (non-inclusive) to do the B-press exit strategy, and between 1560 and 1560.9 to do the B-pressless strategy. The B-pressless strategy requires a more precise z-position, but overall it is still easier and thus recommended for beginners.&lt;br /&gt;
&lt;br /&gt;
During practice, we can use the [https://sites.google.com/view/supermario64/usamunepj/usamunerom Usamune Practice ROM] to see Mario&#039;s z-position. Navigate to HUD -&amp;gt; MEMORY -&amp;gt; SLOT5 -&amp;gt; press A -&amp;gt; Change X to O.&lt;br /&gt;
&lt;br /&gt;
== Double ledge grab right pillar ==&lt;br /&gt;
&lt;br /&gt;
This setup is compatible with the backflip C^ setups.&lt;br /&gt;
&lt;br /&gt;
=== Easier ===&lt;br /&gt;
&lt;br /&gt;
On entering the basement, press C-Left, C-Left, R to point the camera at the right pillar. Do a single jump and ledge grab the right side of the pillar.&lt;br /&gt;
Spam C-Left, tap C-Down once, get up from the ledge grab, and continue spamming C-Left until the camera gets stuck against the wall.&lt;br /&gt;
Single jump and &#039;&#039;gently&#039;&#039; tap left, so that Mario ledge grabs the right side of the pillar.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|eJMi2QSaCJs}}&lt;br /&gt;
&lt;br /&gt;
=== Harder ===&lt;br /&gt;
&lt;br /&gt;
On entering the basement, press C-Left, C-Left, R to point the camera at the right pillar. Do a single jump and ledge grab the right side of the pillar.&lt;br /&gt;
Get up from the ledge grab, single jump and &#039;&#039;gently&#039;&#039; tap left, so that Mario ledge grabs the left side of the pillar.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|dflQ8O__OiY}}&lt;br /&gt;
&lt;br /&gt;
== Double ledge grab left pillar ==&lt;br /&gt;
&lt;br /&gt;
This setup is compatible with the rollout or the double jump C^ setups.&lt;br /&gt;
&lt;br /&gt;
From the door, jump and switch to Mario cam, press C-Right just before ledge grabbing the pillar, and aim to grab the pillar closer to its right edge. After a quick get-up, jump and &#039;&#039;gently&#039;&#039; press right so Mario ledge grabs the right side of the pillar. Let the camera snap behind Mario, then get up.&lt;br /&gt;
The gentle right input ensures that Mario&#039;s z-position is close to 1560, which guarantees that the B-pressless exit method will work. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|qyWSpdS4UUA}}&lt;br /&gt;
&lt;br /&gt;
== Texture ==&lt;br /&gt;
&lt;br /&gt;
We can also line up Mario&#039;s z-position with a texture on the pillar. Aim to have Mario&#039;s pant leg just barely touching the white line.&lt;br /&gt;
&lt;br /&gt;
[[File:Crackslide texture rightpillar.png|400px]] [[File:Crackslide texture leftpillar.png|384px]]&lt;br /&gt;
&lt;br /&gt;
= Starting the C^ slide =&lt;br /&gt;
&lt;br /&gt;
We now need to begin the C^ slide. There are a number of methods to do this, that yield different frame windows to do the C^ input. Generally, we aim to press C^ on the first walking frame after landing on the fence.&lt;br /&gt;
&lt;br /&gt;
Common issues:&lt;br /&gt;
* Sliding off the rail into the lower area = C^ too early&lt;br /&gt;
* Standing still for a bit and then falling off = C^ too late&lt;br /&gt;
* Build up speed for a bit but fall off early = Wrong z-position&lt;br /&gt;
&lt;br /&gt;
== Backflip ==&lt;br /&gt;
&lt;br /&gt;
These setups begin from a ledge grab at the right pillar.&lt;br /&gt;
&lt;br /&gt;
=== Full setup ===&lt;br /&gt;
&lt;br /&gt;
Yields a 2 frame C^ window. Very safe.&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab, backflip, then punch twice. Then &#039;&#039;tap&#039;&#039; Z (not hold), press up on the stick, then press A to backflip. Tapping Z allows you to buffer the up input. Stay in Mario Cam until the camera has re-centred behind Mario.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|yXphJZz6cz4}}&lt;br /&gt;
&lt;br /&gt;
=== Quick setup ===&lt;br /&gt;
&lt;br /&gt;
Yields a 1 frame C^ window, but is a bit faster than the full setup.&lt;br /&gt;
&lt;br /&gt;
Tap Z to cancel the ledge grab. Then &#039;&#039;tap&#039;&#039; Z  (not hold), press up on the stick, then press A to backflip. Tapping Z allows you to buffer the up input.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_iDf2TYHeNs}}&lt;br /&gt;
&lt;br /&gt;
== Rollout ==&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab in Lakitu cam. Fall off the pillar with a low stick magnitude down. Dive and rollout when you fall off the pillar and switch to full stick magnitude down.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|P07jVhb5KR8}}&lt;br /&gt;
&lt;br /&gt;
== Double jump ==&lt;br /&gt;
&lt;br /&gt;
Requires a 1 frame long A-press on the double jump. Gives 3 frames to C^ if double jump is on first possible frame, otherwise 2 frames if double jump is on frames 2, 3 or 4.&lt;br /&gt;
&lt;br /&gt;
Get up from the ledge grab in Lakitu cam. Buffer down during the get up. Fall off the pillar and do a 1 frame long double jump when landing. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|h98CSJOZ6EU}}&lt;br /&gt;
&lt;br /&gt;
= Exiting the slide =&lt;br /&gt;
&lt;br /&gt;
Once Mario is in the slide building up speed, we can either time a B-press to exit with a better position and give Mario the opportunity to skip the door text box, or we can allow the slide to end automatically without pressing B. Timing the B-press can be precise, so the B-pressless setup is recommended for beginners.&lt;br /&gt;
&lt;br /&gt;
== B-pressless ==&lt;br /&gt;
&lt;br /&gt;
B-pressless is only possible if Mario&#039;s z-position is between 1560 and 1561 (non-inclusive), and disallows Mario from skipping the door text box, so is slower, but it removes one of the harder parts of the trick in timing the B-press.&lt;br /&gt;
&lt;br /&gt;
Once Mario is in the C^ slide animation, snap the camera behind Mario in Mario cam, if it isn&#039;t already, then go into Lakitu cam. Hold right and Mario will eventually launch to the pillar. Once Mario is in the air, swap to holding up-left and Mario will slide towards the 30 star door.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|3onp4Hs1810}}&lt;br /&gt;
{{#ev:youtube|0NBphd5G2Jc}}&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can press R, then C-Down, then C-Left and hold up-right. This means you don&#039;t need to switch from right to up-left while in the air. However, this requires a marginally more precise z-position (high 1560.9xx won&#039;t work), and can be notch dependant. Try to make sure not to be holding more towards right than up.&lt;br /&gt;
{{#ev:youtube|AxhUC5FQqTQ}}&lt;br /&gt;
&lt;br /&gt;
== B-press ==&lt;br /&gt;
&lt;br /&gt;
To gain more control over Mario&#039;s trajectory, you can press B to cancel the C^ slide early. This allows Mario to go straight to the door, and even skip the text box.&lt;br /&gt;
&lt;br /&gt;
=== Timing the B-press ===&lt;br /&gt;
&lt;br /&gt;
The B-press needs to be in an approximately 15 frame window, about 3.5 seconds after starting the C^ slide. Typically, we aim for 186-213 speed.&lt;br /&gt;
&lt;br /&gt;
There are multiple ways to time the B-press.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Rotating the camera consistently until it lands in a specific spot. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Listening to Mario&#039;s sliding sound. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Looking at your Livesplit timer. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Beat counting with the background music. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are doing the double jump setup, count 12.5 beats, or just over 3 bars, from when you get up from the second ledge grab.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_MiFmUQCQV0}}&lt;br /&gt;
&lt;br /&gt;
=== Exit setup ===&lt;br /&gt;
&lt;br /&gt;
Go into Mario cam, rotate the camera directly behind Mario with C-Left, and hold up-right. When you have enough speed, press B, and rotate from up-right to up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TODO: add vid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Passing the door =&lt;br /&gt;
&lt;br /&gt;
There are three ways to get through the door. Buffer kick, text skip, and launch. The B-pressless strategy is only compatible with the buffer kick strategy.&lt;br /&gt;
&lt;br /&gt;
== Buffer kick ==&lt;br /&gt;
&lt;br /&gt;
After you arrive at the door and interact with it, scroll through the text, Continue holding A after the final text box, hold the stick away from the door (usually down-down-right), then press B as soon as Mario is able to move to buffer kick through the door. You can add in a C-Left to make the stick angle down-right notch.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|SagBqzDRX_8}}&lt;br /&gt;
&lt;br /&gt;
== Text skip ==&lt;br /&gt;
&lt;br /&gt;
Hold A as you are exiting from the slide. As you arrive at the door, and just before you would interact with the door, press B to do a buffer kick. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|QCxZ9hf5z1Q}}&lt;br /&gt;
&lt;br /&gt;
= Tutorials =&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|7Mlwr9Mzy0M}}&lt;br /&gt;
{{#ev:youtube|SIpmzYruqlA}}&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Find_the_8_Red_Coins&amp;diff=20543</id>
		<title>RTA Guide/Find the 8 Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Find_the_8_Red_Coins&amp;diff=20543"/>
		<updated>2026-07-27T12:42:08Z</updated>

		<summary type="html">&lt;p&gt;FGSM: replace beginner video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Find the 8 Red Coins&lt;br /&gt;
|image= Ft8RC.jpg&lt;br /&gt;
|rta_record=[https://youtu.be/SQSXkG9paRA 46.90]&lt;br /&gt;
|ss_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=BoB&amp;amp;star=4 42.82]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Find the 8 Red Coins&#039;&#039;&#039; is the fourth mission in [[RTA Guide/Bob-omb Battlefield|Bob-omb Battlefield]]. In [[RTA Guide/120 Star|120 Star]] speedruns, this star is paired with [[RTA Guide/BoB 100 Coins|the 100-coin star]], though in some category extensions this star is performed by itself.&lt;br /&gt;
&lt;br /&gt;
== Standalone ==&lt;br /&gt;
=== Wing Cap ===&lt;br /&gt;
==== Beginner ====&lt;br /&gt;
{{#ev:youtube|mfaOH5Sgaqk}}&lt;br /&gt;
&lt;br /&gt;
==== Advanced ====&lt;br /&gt;
{{#ev:youtube|RO5l0w1PUzY}}&lt;br /&gt;
&lt;br /&gt;
=== Capless and cannonless ===&lt;br /&gt;
{{#ev:youtube|ZSWLmi8ewQQ}}&lt;br /&gt;
&lt;br /&gt;
== With 100 Coins ==&lt;br /&gt;
See [[RTA Guide/BoB 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Find_the_8_Red_Coins&amp;diff=20541</id>
		<title>RTA Guide/Find the 8 Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Find_the_8_Red_Coins&amp;diff=20541"/>
		<updated>2026-07-26T17:09:12Z</updated>

		<summary type="html">&lt;p&gt;FGSM: Add xcam record&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Find the 8 Red Coins&lt;br /&gt;
|image= Ft8RC.jpg&lt;br /&gt;
|rta_record=[https://youtu.be/SQSXkG9paRA 46.90]&lt;br /&gt;
|ss_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=BoB&amp;amp;star=4 42.82]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Find the 8 Red Coins&#039;&#039;&#039; is the fourth mission in [[RTA Guide/Bob-omb Battlefield|Bob-omb Battlefield]]. In [[RTA Guide/120 Star|120 Star]] speedruns, this star is paired with [[RTA Guide/BoB 100 Coins|the 100-coin star]], though in some category extensions this star is performed by itself.&lt;br /&gt;
&lt;br /&gt;
= Standalone =&lt;br /&gt;
== Wing Cap ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
{{#ev:youtube|dfADIs6cun0}}&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
{{#ev:youtube|RO5l0w1PUzY}}&lt;br /&gt;
&lt;br /&gt;
== Capless and cannonless ==&lt;br /&gt;
{{#ev:youtube|ZSWLmi8ewQQ}}&lt;br /&gt;
&lt;br /&gt;
= With 100 Coins =&lt;br /&gt;
See [[RTA Guide/BoB 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Lobby_Backwards_Long_Jump&amp;diff=20539</id>
		<title>RTA Guide/Lobby Backwards Long Jump</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Lobby_Backwards_Long_Jump&amp;diff=20539"/>
		<updated>2026-07-25T10:37:26Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add lblj tutorial&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Lobby Backwards Long Jump&#039;&#039;&#039;, or &#039;&#039;&#039;LBLJ&#039;&#039;&#039; for short, is performed in the front lobby of the castle. It allows you to enter [[RTA Guide/Bowser in the Dark World|Bowser in the Dark World]] before collecting the required 8 stars and is used in [[RTA Guide/16 Star|16 Star]] and [[RTA Guide/120 Star|120 Star]].&lt;br /&gt;
== Beginner ==&lt;br /&gt;
{{#ev:youtube|sO6zoWiBSww}}&lt;br /&gt;
=== Tutorials ===&lt;br /&gt;
{{#ev:youtube|RfyThHpFXoo}}&lt;br /&gt;
{{#ev:youtube|-3ees-h1eas}}&lt;br /&gt;
&lt;br /&gt;
== Intermediate (Quick Turn) ==&lt;br /&gt;
{{#ev:youtube|lvCDL0XdQy4}}&lt;br /&gt;
== Advanced (Instant Long Jump and Quick Turn) ==&lt;br /&gt;
{{#ev:youtube|x50d_qiEmfs}}&lt;br /&gt;
=== Quick Turn Tutorial ===&lt;br /&gt;
{{#ev:youtube|VKnVK9vwkzU}}&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Submitting_Runs_to_Speedrun.com&amp;diff=20538</id>
		<title>RTA Guide/Submitting Runs to Speedrun.com</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Submitting_Runs_to_Speedrun.com&amp;diff=20538"/>
		<updated>2026-07-24T15:24:31Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add alt emu description note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As there are a number of confusing options on the &amp;quot;Add run&amp;quot; page, this should serve as a guide to submitting your PB to the SM64 leaderboards on Speedrun.com.&lt;br /&gt;
&lt;br /&gt;
If you do not follow this process correctly, especially the &#039;&#039;&#039;notes in bold&#039;&#039;&#039;, your run may be rejected.&lt;br /&gt;
&lt;br /&gt;
==Before running and submitting==&lt;br /&gt;
Before you record your runs for submission, you should review the game and category rules by clicking &amp;quot;View rules&amp;quot; while viewing the leaderboard you will be submitting to. &#039;&#039;&#039;If any of these rules are not followed in your submission, your run will be rejected.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Run submission page==&lt;br /&gt;
[[File:Sm64submissionform.png|alt=Speedrun.com Super Mario 64 run submission form|right|frameless|2020x2020px]]&lt;br /&gt;
&lt;br /&gt;
===Scope===&lt;br /&gt;
* For full game speedruns, set this to &amp;quot;Full Game&amp;quot;.&lt;br /&gt;
* For Stage RTA runs, select the stage from the list.&lt;br /&gt;
&lt;br /&gt;
===Category===&lt;br /&gt;
This is the main category you are submitting to. If the category you are running is not in this list, you might find it on the [https://www.speedrun.com/sm64ce SM64 Category Extensions leaderboard].&lt;br /&gt;
&lt;br /&gt;
===First Platform field===&lt;br /&gt;
The first Platform field is what controls the leaderboard your run will be submitted to. &lt;br /&gt;
* If you ran on Nintendo 64, select &amp;quot;N64&amp;quot;. &lt;br /&gt;
* If you ran on Wii Virtual Console, Wii U Virtual Console, or Nintendo Switch Online, select &amp;quot;VC&amp;quot;.&lt;br /&gt;
* If you ran on a supported emulator, select &amp;quot;EMU&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Players===&lt;br /&gt;
No input is required for this field.&lt;br /&gt;
&lt;br /&gt;
===Run Time===&lt;br /&gt;
The length of your run. This is not necessarily the values shown on your splits, and you are encouraged to [https://docs.google.com/document/d/13dtZ8nkbbw4SDFgw_5GPCqY5NztabJJtnb0Z2yP-YBY re-time your run before submitting]. &#039;&#039;&#039;Do not include milliseconds in your submission unless it is a top time in a short category.&#039;&#039;&#039; View the leaderboards to see what the cut-off times for milliseconds are.&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
Provide a link to a video of your run. &#039;&#039;&#039;This is required. If your run was recorded on Twitch, create a highlight of the run instead of linking to the stream VOD, as stream VODs are automatically deleted by Twitch after a certain amount of time.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Acceptable sites are:&lt;br /&gt;
* YouTube&lt;br /&gt;
* Twitch&lt;br /&gt;
* Nicovideo&lt;br /&gt;
* BiliBili&lt;br /&gt;
&lt;br /&gt;
===Route===&lt;br /&gt;
If you are submitting to the 16 Star leaderboard, you will be asked to indicate whether you used the &amp;quot;LBLJ&amp;quot; route, or the &amp;quot;No LBLJ&amp;quot; route. If you are unsure, leave it set to &amp;quot;No LBLJ&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
===Verified===&lt;br /&gt;
&#039;&#039;&#039;Always select &amp;quot;Yes&amp;quot;.&#039;&#039;&#039; This is a field used by moderators to mark certain runs that don&#039;t meet the normal video/audio standards while still allowing them on the leaderboard. If your run should be marked as unverified, a moderator will make the change for you.&lt;br /&gt;
&lt;br /&gt;
===Date===&lt;br /&gt;
This is the date you performed the run.&lt;br /&gt;
&lt;br /&gt;
===Region===&lt;br /&gt;
This is the version of the game you ran on. It is likely USA or JPN as the PAL version of the game runs at a slower framerate. See [[Super_Mario_64#N64|Game Regions]] for more information. &amp;lt;br&amp;gt;&lt;br /&gt;
The iQue version (Chinese region) is tracked separately [https://www.speedrun.com/sm64ique here.]&lt;br /&gt;
&lt;br /&gt;
===Second Platform field and Emulator checkbox===&lt;br /&gt;
The second Platform field is a default Speedrun.com field that shows on the run list and the run page. &lt;br /&gt;
* If you selected &amp;quot;N64&amp;quot; for the first platform field, select &amp;quot;Nintendo 64&amp;quot; for this field and leave the &amp;quot;Emulator&amp;quot; checkbox unchecked. &lt;br /&gt;
* If you selected &amp;quot;VC&amp;quot;, select the console you played on (Wii, Wii U, or Switch) and leave the &amp;quot;Emulator&amp;quot; checkbox unchecked. &lt;br /&gt;
* If you selected &amp;quot;EMU&amp;quot;, select &amp;quot;Nintendo 64&amp;quot; and check the &amp;quot;Emulator&amp;quot; checkbox. &lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
A description that you wish to attach to your run. This is completely optional. If a moderator had to make important changes to your run or needs to warn you of something with your submissions, they may add a Mod Note to this. If using Rosalie&#039;s Mupen GUI or OpenEmu it is recommend to make a note in the run description when submitting your runs.&lt;br /&gt;
&lt;br /&gt;
[[Category:RTA Guide]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Seek_the_8_Red_Coins&amp;diff=20537</id>
		<title>RTA Guide/Seek the 8 Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Seek_the_8_Red_Coins&amp;diff=20537"/>
		<updated>2026-07-24T01:51:17Z</updated>

		<summary type="html">&lt;p&gt;FGSM: replace video with one with input display&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Seek the 8 Red Coins&lt;br /&gt;
|image= St8RC.jpg&lt;br /&gt;
|rta_record=N/A&lt;br /&gt;
|ss_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=BBH&amp;amp;star=4 50.80]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Seek the 8 Red Coins&#039;&#039;&#039; is the fourth mission of [[RTA Guide/Big Boo&#039;s Haunt|Big Boo&#039;s Haunt]].&lt;br /&gt;
&lt;br /&gt;
== Standalone ==&lt;br /&gt;
=== Standard ===&lt;br /&gt;
{{#ev:youtube|JT8riPbo690}}&lt;br /&gt;
&lt;br /&gt;
== With 100 Coins ==&lt;br /&gt;
See [[RTA Guide/BBH 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Elevate_for_8_Red_Coins&amp;diff=20536</id>
		<title>RTA Guide/Elevate for 8 Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Elevate_for_8_Red_Coins&amp;diff=20536"/>
		<updated>2026-07-23T16:56:16Z</updated>

		<summary type="html">&lt;p&gt;FGSM: Replace advanced vid with input display version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Elevate for 8 Red Coins&lt;br /&gt;
|image= Ef8RC.png&lt;br /&gt;
|rta_record=[https://youtu.be/n8nv6HsGe2Y 47.86]&lt;br /&gt;
|ss_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=HMC&amp;amp;star=2 40.89]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Elevate for 8 Red Coins&#039;&#039;&#039; is the second mission of [[RTA Guide/Hazy Maze Cave|Hazy Maze Cave]].&lt;br /&gt;
&lt;br /&gt;
== Standalone ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
{{#ev:youtube|uSi4DpE3vZE}}&lt;br /&gt;
You want to aim the long jump to the 4th red to the right half of the platform. If you are left of center, you will not ledge grab.&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
{{#ev:youtube|bfv30DAbkPk}}&lt;br /&gt;
&lt;br /&gt;
== With 100 Coins ==&lt;br /&gt;
See [[RTA Guide/HMC 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Pole-Jumping_for_Red_Coins&amp;diff=20535</id>
		<title>RTA Guide/Pole-Jumping for Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Pole-Jumping_for_Red_Coins&amp;diff=20535"/>
		<updated>2026-07-23T14:08:42Z</updated>

		<summary type="html">&lt;p&gt;FGSM: remove 100c info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Pole-Jumping for Red Coins&lt;br /&gt;
|image= PJfRC.jpg&lt;br /&gt;
|rta_record=N/A&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=3AeQ5pgqS58 57.80]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pole-Jumping for Red Coins&#039;&#039;&#039; is the third mission of [[RTA Guide/Dire, Dire Docks|Dire, Dire Docks]].&lt;br /&gt;
&lt;br /&gt;
== Standalone ==&lt;br /&gt;
{{#ev:youtube|IoFSm05vdZM}}&lt;br /&gt;
&lt;br /&gt;
== With 100 Coins ==&lt;br /&gt;
See [[RTA Guide/DDD 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Elevate_for_8_Red_Coins&amp;diff=20534</id>
		<title>RTA Guide/Elevate for 8 Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Elevate_for_8_Red_Coins&amp;diff=20534"/>
		<updated>2026-07-23T14:08:12Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add xcam record&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Elevate for 8 Red Coins&lt;br /&gt;
|image= Ef8RC.png&lt;br /&gt;
|rta_record=[https://youtu.be/n8nv6HsGe2Y 47.86]&lt;br /&gt;
|ss_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=HMC&amp;amp;star=2 40.89]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Elevate for 8 Red Coins&#039;&#039;&#039; is the second mission of [[RTA Guide/Hazy Maze Cave|Hazy Maze Cave]].&lt;br /&gt;
&lt;br /&gt;
== Standalone ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
{{#ev:youtube|uSi4DpE3vZE}}&lt;br /&gt;
You want to aim the long jump to the 4th red to the right half of the platform. If you are left of center, you will not ledge grab.&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
{{#ev:youtube|n8nv6HsGe2Y}}&lt;br /&gt;
&lt;br /&gt;
== With 100 Coins ==&lt;br /&gt;
See [[RTA Guide/HMC 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Seek_the_8_Red_Coins&amp;diff=20533</id>
		<title>RTA Guide/Seek the 8 Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Seek_the_8_Red_Coins&amp;diff=20533"/>
		<updated>2026-07-23T14:06:38Z</updated>

		<summary type="html">&lt;p&gt;FGSM: remove 100c info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Seek the 8 Red Coins&lt;br /&gt;
|image= St8RC.jpg&lt;br /&gt;
|rta_record=N/A&lt;br /&gt;
|ss_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=BBH&amp;amp;star=4 50.80]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Seek the 8 Red Coins&#039;&#039;&#039; is the fourth mission of [[RTA Guide/Big Boo&#039;s Haunt|Big Boo&#039;s Haunt]].&lt;br /&gt;
&lt;br /&gt;
== Standalone ==&lt;br /&gt;
=== Standard ===&lt;br /&gt;
{{#ev:youtube|w_h0_h30aX4}}&lt;br /&gt;
&lt;br /&gt;
== With 100 Coins ==&lt;br /&gt;
See [[RTA Guide/BBH 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Red_Coins_on_the_Ship_Afloat&amp;diff=20532</id>
		<title>RTA Guide/Red Coins on the Ship Afloat</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Red_Coins_on_the_Ship_Afloat&amp;diff=20532"/>
		<updated>2026-07-23T14:05:35Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add xcam record&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Red Coins on the Ship Afloat&lt;br /&gt;
|image= RCotSA.png&lt;br /&gt;
|rta_record=[https://youtu.be/JCublF2LLAE 53.63]&lt;br /&gt;
|ss_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=JRB&amp;amp;star=4 47.71]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Red Coins on the Ship Afloat&#039;&#039;&#039; is the fourth mission of [[RTA Guide/Jolly Roger Bay|Jolly Roger Bay]]. The first star cannot be selected to complete this star, as the ship will be underwater.&lt;br /&gt;
&lt;br /&gt;
== Standalone ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
{{#ev:youtube|JCublF2LLAE}}&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
{{#ev:youtube|xdtgb1R5x3U}}&lt;br /&gt;
&lt;br /&gt;
Note: These videos do not do lag reductions. Additionally, if you need to open the cannon (e.g. for 90 Star), you can do this during this star when you are close to the pink bob-omb.&lt;br /&gt;
&lt;br /&gt;
== With 100 Coins ==&lt;br /&gt;
See [[RTA Guide/JRB 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Find_the_8_Red_Coins&amp;diff=20531</id>
		<title>RTA Guide/Find the 8 Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Find_the_8_Red_Coins&amp;diff=20531"/>
		<updated>2026-07-23T14:02:55Z</updated>

		<summary type="html">&lt;p&gt;FGSM: remove 100c info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Find the 8 Red Coins&lt;br /&gt;
|image= Ft8RC.jpg&lt;br /&gt;
|rta_record=N/A&lt;br /&gt;
|ss_record=[https://www.singlestar.sm64rta.info/singlestar/individual?stage=BoB&amp;amp;star=4 42.82]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Find the 8 Red Coins&#039;&#039;&#039; is the fourth mission in [[RTA Guide/Bob-omb Battlefield|Bob-omb Battlefield]]. In [[RTA Guide/120 Star|120 Star]] speedruns, this star is paired with [[RTA Guide/BoB 100 Coins|the 100-coin star]], though in some category extensions this star is performed by itself.&lt;br /&gt;
&lt;br /&gt;
= Standalone =&lt;br /&gt;
== Wing Cap ==&lt;br /&gt;
=== Beginner ===&lt;br /&gt;
{{#ev:youtube|dfADIs6cun0}}&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
{{#ev:youtube|RO5l0w1PUzY}}&lt;br /&gt;
&lt;br /&gt;
== Capless and cannonless ==&lt;br /&gt;
{{#ev:youtube|ZSWLmi8ewQQ}}&lt;br /&gt;
&lt;br /&gt;
= With 100 Coins =&lt;br /&gt;
See [[RTA Guide/BoB 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/WDW_100_Coins_%2B_Go_to_Town_for_Red_Coins&amp;diff=20530</id>
		<title>RTA Guide/WDW 100 Coins + Go to Town for Red Coins</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/WDW_100_Coins_%2B_Go_to_Town_for_Red_Coins&amp;diff=20530"/>
		<updated>2026-07-23T14:00:35Z</updated>

		<summary type="html">&lt;p&gt;FGSM: fix infobox title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= WDW 100 Coins + Go to Town for Red Coins&lt;br /&gt;
|image= WDW.png&lt;br /&gt;
|rta_record=[https://twitter.com/GreenSuigi/status/1731537585762160738 1:28.96 (with Red Coins)]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=rgfZ2R72x2k 55.75]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Standard ==&lt;br /&gt;
[[File:WDW100+reds lakitu cam+ sideflip.mp4|thumb|Going into Lakitu cam before the box reduces more lag than staying in Mario cam, but can make the jump dive strat trickier. Sideflipping into the red coin is a more commonly-used strat and isn&#039;t much slower.|class=autoplay]]&lt;br /&gt;
[[File:Avoiding the bad amp RNG .mp4|thumb|Easy way to avoid the amp if it&#039;s going to hit you. The position of the amp is based on RNG.|class=autoplay]]&lt;br /&gt;
{{#ev:youtube|CagMq70_yxI}}&lt;br /&gt;
&lt;br /&gt;
== Commentated tutorial ==&lt;br /&gt;
{{#ev:youtube|7w5w1L8OWqQ}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/WDW_100_Coins_%2B_Secrets_in_the_Shallows_%26_Sky&amp;diff=20529</id>
		<title>RTA Guide/WDW 100 Coins + Secrets in the Shallows &amp; Sky</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/WDW_100_Coins_%2B_Secrets_in_the_Shallows_%26_Sky&amp;diff=20529"/>
		<updated>2026-07-23T14:00:20Z</updated>

		<summary type="html">&lt;p&gt;FGSM: fix infobox title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= WDW 100 Coins + Secrets in the Shallows &amp;amp; Sky&lt;br /&gt;
|image= WDW.png&lt;br /&gt;
|rta_record=[https://youtu.be/fLKeZm0vAD0 1:10.73 (with Secrets)]&lt;br /&gt;
|ss_record=[https://www.youtube.com/watch?v=rgfZ2R72x2k 55.75]&lt;br /&gt;
}}&lt;br /&gt;
[[File:Wdw100 backup box.gif|frame|right|You can miss one coin in the route, if you miss 4 or fewer coins, back it up with this coin box at the end.]]&lt;br /&gt;
==Beginner==&lt;br /&gt;
{{#ev:youtube|QerjbMWTe3E}}&lt;br /&gt;
==Advanced==&lt;br /&gt;
{{#ev:youtube|IyqGwMAYJAs}}&lt;br /&gt;
===Double Box Break Beginning===&lt;br /&gt;
{{#ev:youtube|G2kS9mTU89E}}&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/45_Star&amp;diff=20528</id>
		<title>RTA Guide/45 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/45_Star&amp;diff=20528"/>
		<updated>2026-07-23T13:57:26Z</updated>

		<summary type="html">&lt;p&gt;FGSM: swap island hop stage order&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;45 Star&#039;&#039;&#039; extension category is to complete the game as fast as possible while collecting 3 stars from each main stage.&lt;br /&gt;
&lt;br /&gt;
== Category rules ==&lt;br /&gt;
*Collect 3 stars from each main stage&lt;br /&gt;
*SBLJ is banned&lt;br /&gt;
&lt;br /&gt;
== Suggested route (no LBLJ) ==&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Blast Away the Wall|Blast Away the Wall]]&lt;br /&gt;
#* [[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/45 Star#Through the Jet Stream with cannon|Through the Jet Stream]] (open the cannon while doing this star)&lt;br /&gt;
#* [[RTA Guide/Blast to the Stone Pillar|Blast to the Stone Pillar]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
#* [[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]]&lt;br /&gt;
#* [[RTA Guide/Slip Slidin&#039; Away#Standalone |Slip Slidin&#039; Away]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Tower of the Wing Cap&lt;br /&gt;
#* [[RTA Guide/Tower of the Wing Cap#No Reds|No Reds]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
#* [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Go on a Ghost Hunt|Go on a Ghost Hunt]]&lt;br /&gt;
#* [[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]]&lt;br /&gt;
#* [[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#*[[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]]&lt;br /&gt;
#*[[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]]&lt;br /&gt;
#*[[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#*[[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]]&lt;br /&gt;
#*[[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
#*[[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]]&lt;br /&gt;
#* [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]]&lt;br /&gt;
#* [[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#*[[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]]&lt;br /&gt;
#*[[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]]&lt;br /&gt;
#*[[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#*[[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]]&lt;br /&gt;
#*[[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]]&lt;br /&gt;
#*[[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#*[[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]]&lt;br /&gt;
#*[[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]]&lt;br /&gt;
#*[[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#*[[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]]&lt;br /&gt;
#*[[RTA Guide/In the Deep Freeze|In the Deep Freeze]]&lt;br /&gt;
#*[[RTA Guide/Chill with the Bully|Chill with the Bully]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#*[[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]]&lt;br /&gt;
#*[[RTA Guide/Tricky Triangles!|Tricky Triangles!]]&lt;br /&gt;
#*[[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#*[[RTA Guide/The Pit and the Pendulums|The Pit and the Pendulums]]&lt;br /&gt;
#*[[RTA Guide/Roll into the Cage|Roll into the Cage]]&lt;br /&gt;
#*[[RTA Guide/Get a Hand|Get a Hand]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
== Beginner variations ==&lt;br /&gt;
A number of these stars can be tricky for beginners. Consider swapping them for these slower alternatives:&lt;br /&gt;
* [[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]] can be replaced with [[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]].&lt;br /&gt;
* [[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]] can be replaced with [[RTA Guide/Chip off Whomp&#039;s Block|Chip off Whomp&#039;s Block]] if you cannot do Owlless, since the Owl will not be there.&lt;br /&gt;
* [[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]] can be replaced with [[RTA Guide/Coins Amassed in a Maze|Coins Amasssed in a Maze]]&lt;br /&gt;
&lt;br /&gt;
== Expert variations ==&lt;br /&gt;
=== Island Hop ===&lt;br /&gt;
Rather than doing [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] after Bowser in the Dark World, you can save time by doing [[RTA_Guide/Shoot_to_the_Island_in_the_Sky#Island_Hop|Island Hop]] to get all the stars in Bob-omb Battlefield in one trip instead of two. This also allows [[RTA Guide/Tower of the Wing Cap#No Reds|Tower of the Wing Cap]] to be skipped.&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Shoot to the Island in the Sky#Island_hop|Shoot to the Island in the Sky]] (Island Hop)&lt;br /&gt;
#* [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
# Big Boo&#039;s Haunt (route converges here)&lt;br /&gt;
&lt;br /&gt;
=== JRB cannonless ===&lt;br /&gt;
To avoid having to open the cannon in [[RTA Guide/Through the Jet Stream (JRB)|Through the Jet Stream]], you can do [[RTA_Guide/Blast_to_the_Stone_Pillar#Expert_(cannonless)|cannonless]] instead.&lt;br /&gt;
&lt;br /&gt;
=== LBLJ ===&lt;br /&gt;
[[RTA Guide/Lobby Backwards Long Jump|LBLJ (Lobby Backwards Long Jump)]] into Whomp&#039;s Fortress or Jolly Roger Bay can be used to get hard stars like [[RTA Guide/Blast Away the Wall|Blast Away the Wall]] or [[RTA_Guide/Blast_to_the_Stone_Pillar#Expert_(cannonless)|framewalk]] out of the way early, and save a small amount of time in castle movement.&lt;br /&gt;
&lt;br /&gt;
=== Lavaboost ===&lt;br /&gt;
A well executed [[RTA Guide/Hot-Foot-It into the Volcano|Hot-Foot-It into the Volcano]] can save time over [[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
&lt;br /&gt;
== Through the Jet Stream with cannon ==&lt;br /&gt;
{{#ev:youtube|OMfjLRs_vxs}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/45_Star&amp;diff=20527</id>
		<title>RTA Guide/45 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/45_Star&amp;diff=20527"/>
		<updated>2026-07-23T13:19:42Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add lakitu bounce substitute&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;45 Star&#039;&#039;&#039; extension category is to complete the game as fast as possible while collecting 3 stars from each main stage.&lt;br /&gt;
&lt;br /&gt;
== Category rules ==&lt;br /&gt;
*Collect 3 stars from each main stage&lt;br /&gt;
*SBLJ is banned&lt;br /&gt;
&lt;br /&gt;
== Suggested route (no LBLJ) ==&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Blast Away the Wall|Blast Away the Wall]]&lt;br /&gt;
#* [[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/45 Star#Through the Jet Stream with cannon|Through the Jet Stream]] (open the cannon while doing this star)&lt;br /&gt;
#* [[RTA Guide/Blast to the Stone Pillar|Blast to the Stone Pillar]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
#* [[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]]&lt;br /&gt;
#* [[RTA Guide/Slip Slidin&#039; Away#Standalone |Slip Slidin&#039; Away]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Tower of the Wing Cap&lt;br /&gt;
#* [[RTA Guide/Tower of the Wing Cap#No Reds|No Reds]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
#* [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Go on a Ghost Hunt|Go on a Ghost Hunt]]&lt;br /&gt;
#* [[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]]&lt;br /&gt;
#* [[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#*[[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]]&lt;br /&gt;
#*[[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]]&lt;br /&gt;
#*[[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#*[[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]]&lt;br /&gt;
#*[[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
#*[[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]]&lt;br /&gt;
#* [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]]&lt;br /&gt;
#* [[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#*[[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]]&lt;br /&gt;
#*[[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]]&lt;br /&gt;
#*[[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#*[[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]]&lt;br /&gt;
#*[[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]]&lt;br /&gt;
#*[[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#*[[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]]&lt;br /&gt;
#*[[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]]&lt;br /&gt;
#*[[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#*[[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]]&lt;br /&gt;
#*[[RTA Guide/In the Deep Freeze|In the Deep Freeze]]&lt;br /&gt;
#*[[RTA Guide/Chill with the Bully|Chill with the Bully]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#*[[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]]&lt;br /&gt;
#*[[RTA Guide/Tricky Triangles!|Tricky Triangles!]]&lt;br /&gt;
#*[[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#*[[RTA Guide/The Pit and the Pendulums|The Pit and the Pendulums]]&lt;br /&gt;
#*[[RTA Guide/Roll into the Cage|Roll into the Cage]]&lt;br /&gt;
#*[[RTA Guide/Get a Hand|Get a Hand]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
== Beginner variations ==&lt;br /&gt;
A number of these stars can be tricky for beginners. Consider swapping them for these slower alternatives:&lt;br /&gt;
* [[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]] can be replaced with [[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]].&lt;br /&gt;
* [[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]] can be replaced with [[RTA Guide/Chip off Whomp&#039;s Block|Chip off Whomp&#039;s Block]] if you cannot do Owlless, since the Owl will not be there.&lt;br /&gt;
* [[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]] can be replaced with [[RTA Guide/Coins Amassed in a Maze|Coins Amasssed in a Maze]]&lt;br /&gt;
&lt;br /&gt;
== Expert variations ==&lt;br /&gt;
=== Island Hop ===&lt;br /&gt;
Rather than doing [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] after Bowser in the Dark World, you can save time by doing [[RTA_Guide/Shoot_to_the_Island_in_the_Sky#Island_Hop|Island Hop]] to get all the stars in Bob-omb Battlefield in one trip instead of two. This also allows [[RTA Guide/Tower of the Wing Cap#No Reds|Tower of the Wing Cap]] to be skipped.&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Shoot to the Island in the Sky#Island_hop|Shoot to the Island in the Sky]] (Island Hop)&lt;br /&gt;
#* [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
# Big Boo&#039;s Haunt (route converges here)&lt;br /&gt;
&lt;br /&gt;
=== JRB cannonless ===&lt;br /&gt;
To avoid having to open the cannon in [[RTA Guide/Through the Jet Stream (JRB)|Through the Jet Stream]], you can do [[RTA_Guide/Blast_to_the_Stone_Pillar#Expert_(cannonless)|cannonless]] instead.&lt;br /&gt;
&lt;br /&gt;
=== LBLJ ===&lt;br /&gt;
[[RTA Guide/Lobby Backwards Long Jump|LBLJ (Lobby Backwards Long Jump)]] into Whomp&#039;s Fortress or Jolly Roger Bay can be used to get hard stars like [[RTA Guide/Blast Away the Wall|Blast Away the Wall]] or [[RTA_Guide/Blast_to_the_Stone_Pillar#Expert_(cannonless)|framewalk]] out of the way early, and save a small amount of time in castle movement.&lt;br /&gt;
&lt;br /&gt;
=== Lavaboost ===&lt;br /&gt;
A well executed [[RTA Guide/Hot-Foot-It into the Volcano|Hot-Foot-It into the Volcano]] can save time over [[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
&lt;br /&gt;
== Through the Jet Stream with cannon ==&lt;br /&gt;
{{#ev:youtube|OMfjLRs_vxs}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Tower_of_the_Wing_Cap&amp;diff=20526</id>
		<title>RTA Guide/Tower of the Wing Cap</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/Tower_of_the_Wing_Cap&amp;diff=20526"/>
		<updated>2026-07-23T13:15:11Z</updated>

		<summary type="html">&lt;p&gt;FGSM: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{speedrun_infobox&lt;br /&gt;
|title= Tower of the Wing Cap Red Coins&lt;br /&gt;
|image= TotWC.png&lt;br /&gt;
|rta_record=[https://www.youtube.com/watch?v=YQKbQpTTPiY 19.36]&lt;br /&gt;
|ss_record=[https://twitter.com/DrogieSR/status/1438230268293390338 18.45]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Tower of the Wing Cap&#039;&#039;&#039; can be accessed by using C-Up to look at the ceiling of the lobby from the spawn after you have collected 10 stars.&lt;br /&gt;
&lt;br /&gt;
== Reds ==&lt;br /&gt;
&lt;br /&gt;
=== Standard ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;ornGw5jHzxk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;0i7InpbS-as&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Expert (clockwise + switch rollout) ===&lt;br /&gt;
{{#ev:youtube|vQo9YSbJS_E}}&lt;br /&gt;
&lt;br /&gt;
=== Backup for missing Red Coins ===&lt;br /&gt;
If you miss the first two red coins, you can get them later and simply adjust your angle when approaching the switch.&lt;br /&gt;
&amp;lt;youtube&amp;gt;sZmISQKnWPw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== No Reds == &lt;br /&gt;
{{#ev:youtube|w5-O-Vs2SNw}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/45_Star&amp;diff=20525</id>
		<title>RTA Guide/45 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/45_Star&amp;diff=20525"/>
		<updated>2026-07-23T13:14:35Z</updated>

		<summary type="html">&lt;p&gt;FGSM: heading heirarchy change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;45 Star&#039;&#039;&#039; extension category is to complete the game as fast as possible while collecting 3 stars from each main stage.&lt;br /&gt;
&lt;br /&gt;
== Category rules ==&lt;br /&gt;
*Collect 3 stars from each main stage&lt;br /&gt;
*SBLJ is banned&lt;br /&gt;
&lt;br /&gt;
== Suggested route (no LBLJ) ==&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Blast Away the Wall|Blast Away the Wall]]&lt;br /&gt;
#* [[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/45 Star#Through the Jet Stream with cannon|Through the Jet Stream]] (open the cannon while doing this star)&lt;br /&gt;
#* [[RTA Guide/Blast to the Stone Pillar|Blast to the Stone Pillar]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
#* [[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]]&lt;br /&gt;
#* [[RTA Guide/Slip Slidin&#039; Away#Standalone |Slip Slidin&#039; Away]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Tower of the Wing Cap&lt;br /&gt;
#* [[RTA Guide/Tower of the Wing Cap#No Reds|No Reds]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
#* [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Go on a Ghost Hunt|Go on a Ghost Hunt]]&lt;br /&gt;
#* [[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]]&lt;br /&gt;
#* [[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#*[[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]]&lt;br /&gt;
#*[[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]]&lt;br /&gt;
#*[[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#*[[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]]&lt;br /&gt;
#*[[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
#*[[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]]&lt;br /&gt;
#* [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]]&lt;br /&gt;
#* [[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#*[[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]]&lt;br /&gt;
#*[[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]]&lt;br /&gt;
#*[[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#*[[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]]&lt;br /&gt;
#*[[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]]&lt;br /&gt;
#*[[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#*[[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]]&lt;br /&gt;
#*[[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]]&lt;br /&gt;
#*[[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#*[[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]]&lt;br /&gt;
#*[[RTA Guide/In the Deep Freeze|In the Deep Freeze]]&lt;br /&gt;
#*[[RTA Guide/Chill with the Bully|Chill with the Bully]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#*[[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]]&lt;br /&gt;
#*[[RTA Guide/Tricky Triangles!|Tricky Triangles!]]&lt;br /&gt;
#*[[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#*[[RTA Guide/The Pit and the Pendulums|The Pit and the Pendulums]]&lt;br /&gt;
#*[[RTA Guide/Roll into the Cage|Roll into the Cage]]&lt;br /&gt;
#*[[RTA Guide/Get a Hand|Get a Hand]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
== Beginner variations ==&lt;br /&gt;
=== SL Whirl ===&lt;br /&gt;
&lt;br /&gt;
[[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]] can be replaced with the easier but slower [[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]].&lt;br /&gt;
&lt;br /&gt;
=== WF King ===&lt;br /&gt;
[[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]] can be replaced with [[RTA Guide/Chip off Whomp&#039;s Block|Chip off Whomp&#039;s Block]] if you cannot do Owlless, since the Owl will not be there.&lt;br /&gt;
&lt;br /&gt;
== Expert variations ==&lt;br /&gt;
=== Island Hop ===&lt;br /&gt;
Rather than doing [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] after Bowser in the Dark World, you can save time by doing [[RTA_Guide/Shoot_to_the_Island_in_the_Sky#Island_Hop|Island Hop]] to get all the stars in Bob-omb Battlefield in one trip instead of two. This also allows [[RTA Guide/Tower of the Wing Cap#No Reds|Tower of the Wing Cap]] to be skipped.&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Shoot to the Island in the Sky#Island_hop|Shoot to the Island in the Sky]] (Island Hop)&lt;br /&gt;
#* [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
# Big Boo&#039;s Haunt (route converges here)&lt;br /&gt;
&lt;br /&gt;
=== JRB cannonless ===&lt;br /&gt;
To avoid having to open the cannon in [[RTA Guide/Through the Jet Stream (JRB)|Through the Jet Stream]], you can do [[RTA_Guide/Blast_to_the_Stone_Pillar#Expert_(cannonless)|cannonless]] instead.&lt;br /&gt;
&lt;br /&gt;
=== LBLJ ===&lt;br /&gt;
[[RTA Guide/Lobby Backwards Long Jump|LBLJ (Lobby Backwards Long Jump)]] into Whomp&#039;s Fortress or Jolly Roger Bay can be used to get hard stars like [[RTA Guide/Blast Away the Wall|Blast Away the Wall]] or [[RTA_Guide/Blast_to_the_Stone_Pillar#Expert_(cannonless)|framewalk]] out of the way early, and save a small amount of time in castle movement.&lt;br /&gt;
&lt;br /&gt;
=== Lavaboost ===&lt;br /&gt;
A well executed [[RTA Guide/Hot-Foot-It into the Volcano|Hot-Foot-It into the Volcano]] can save time over [[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
&lt;br /&gt;
== Through the Jet Stream with cannon ==&lt;br /&gt;
{{#ev:youtube|OMfjLRs_vxs}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/45_Star&amp;diff=20524</id>
		<title>RTA Guide/45 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/45_Star&amp;diff=20524"/>
		<updated>2026-07-23T13:13:30Z</updated>

		<summary type="html">&lt;p&gt;FGSM: heading reword&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;45 Star&#039;&#039;&#039; extension category is to complete the game as fast as possible while collecting 3 stars from each main stage.&lt;br /&gt;
&lt;br /&gt;
== Category rules ==&lt;br /&gt;
*Collect 3 stars from each main stage&lt;br /&gt;
*SBLJ is banned&lt;br /&gt;
&lt;br /&gt;
== Suggested routes ==&lt;br /&gt;
&lt;br /&gt;
=== Standard route (no LBLJ) ===&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Blast Away the Wall|Blast Away the Wall]]&lt;br /&gt;
#* [[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/45 Star#Through the Jet Stream with cannon|Through the Jet Stream]] (open the cannon while doing this star)&lt;br /&gt;
#* [[RTA Guide/Blast to the Stone Pillar|Blast to the Stone Pillar]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
#* [[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]]&lt;br /&gt;
#* [[RTA Guide/Slip Slidin&#039; Away#Standalone |Slip Slidin&#039; Away]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Tower of the Wing Cap&lt;br /&gt;
#* [[RTA Guide/Tower of the Wing Cap#No Reds|No Reds]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
#* [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Go on a Ghost Hunt|Go on a Ghost Hunt]]&lt;br /&gt;
#* [[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]]&lt;br /&gt;
#* [[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#*[[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]]&lt;br /&gt;
#*[[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]]&lt;br /&gt;
#*[[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#*[[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]]&lt;br /&gt;
#*[[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
#*[[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]]&lt;br /&gt;
#* [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]]&lt;br /&gt;
#* [[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#*[[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]]&lt;br /&gt;
#*[[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]]&lt;br /&gt;
#*[[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#*[[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]]&lt;br /&gt;
#*[[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]]&lt;br /&gt;
#*[[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#*[[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]]&lt;br /&gt;
#*[[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]]&lt;br /&gt;
#*[[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#*[[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]]&lt;br /&gt;
#*[[RTA Guide/In the Deep Freeze|In the Deep Freeze]]&lt;br /&gt;
#*[[RTA Guide/Chill with the Bully|Chill with the Bully]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#*[[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]]&lt;br /&gt;
#*[[RTA Guide/Tricky Triangles!|Tricky Triangles!]]&lt;br /&gt;
#*[[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#*[[RTA Guide/The Pit and the Pendulums|The Pit and the Pendulums]]&lt;br /&gt;
#*[[RTA Guide/Roll into the Cage|Roll into the Cage]]&lt;br /&gt;
#*[[RTA Guide/Get a Hand|Get a Hand]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Beginner variations ===&lt;br /&gt;
==== SL Whirl ====&lt;br /&gt;
&lt;br /&gt;
[[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]] can be replaced with the easier but slower [[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]].&lt;br /&gt;
&lt;br /&gt;
==== WF King ====&lt;br /&gt;
[[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]] can be replaced with [[RTA Guide/Chip off Whomp&#039;s Block|Chip off Whomp&#039;s Block]] if you cannot do Owlless, since the Owl will not be there.&lt;br /&gt;
&lt;br /&gt;
=== Expert variations ===&lt;br /&gt;
==== Island Hop ====&lt;br /&gt;
Rather than doing [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] after Bowser in the Dark World, you can save time by doing [[RTA_Guide/Shoot_to_the_Island_in_the_Sky#Island_Hop|Island Hop]] to get all the stars in Bob-omb Battlefield in one trip instead of two. This also allows [[RTA Guide/Tower of the Wing Cap#No Reds|Tower of the Wing Cap]] to be skipped.&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Shoot to the Island in the Sky#Island_hop|Shoot to the Island in the Sky]] (Island Hop)&lt;br /&gt;
#* [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
# Big Boo&#039;s Haunt (route converges here)&lt;br /&gt;
&lt;br /&gt;
==== JRB cannonless ====&lt;br /&gt;
To avoid having to open the cannon in [[RTA Guide/Through the Jet Stream (JRB)|Through the Jet Stream]], you can do [[RTA_Guide/Blast_to_the_Stone_Pillar#Expert_(cannonless)|cannonless]] instead.&lt;br /&gt;
&lt;br /&gt;
==== LBLJ ====&lt;br /&gt;
[[RTA Guide/Lobby Backwards Long Jump|LBLJ (Lobby Backwards Long Jump)]] into Whomp&#039;s Fortress or Jolly Roger Bay can be used to get hard stars like [[RTA Guide/Blast Away the Wall|Blast Away the Wall]] or [[RTA_Guide/Blast_to_the_Stone_Pillar#Expert_(cannonless)|framewalk]] out of the way early, and save a small amount of time in castle movement.&lt;br /&gt;
&lt;br /&gt;
==== Lavaboost ====&lt;br /&gt;
A well executed [[RTA Guide/Hot-Foot-It into the Volcano|Hot-Foot-It into the Volcano]] can save time over [[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
&lt;br /&gt;
=== Through the Jet Stream with cannon ===&lt;br /&gt;
{{#ev:youtube|OMfjLRs_vxs}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/45_Star&amp;diff=20523</id>
		<title>RTA Guide/45 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/45_Star&amp;diff=20523"/>
		<updated>2026-07-23T13:12:06Z</updated>

		<summary type="html">&lt;p&gt;FGSM: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;45 Star&#039;&#039;&#039; extension category is to complete the game as fast as possible while collecting 3 stars from each main stage.&lt;br /&gt;
&lt;br /&gt;
== Category rules ==&lt;br /&gt;
*Collect 3 stars from each main stage&lt;br /&gt;
*SBLJ is banned&lt;br /&gt;
&lt;br /&gt;
== Suggested routes ==&lt;br /&gt;
&lt;br /&gt;
=== Standard route (no LBLJ) ===&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Blast Away the Wall|Blast Away the Wall]]&lt;br /&gt;
#* [[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/45 Star#Through the Jet Stream with cannon|Through the Jet Stream]] (open the cannon while doing this star)&lt;br /&gt;
#* [[RTA Guide/Blast to the Stone Pillar|Blast to the Stone Pillar]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
#* [[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]]&lt;br /&gt;
#* [[RTA Guide/Slip Slidin&#039; Away#Standalone |Slip Slidin&#039; Away]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Tower of the Wing Cap&lt;br /&gt;
#* [[RTA Guide/Tower of the Wing Cap#No Reds|No Reds]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
#* [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Go on a Ghost Hunt|Go on a Ghost Hunt]]&lt;br /&gt;
#* [[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]]&lt;br /&gt;
#* [[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#*[[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]]&lt;br /&gt;
#*[[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]]&lt;br /&gt;
#*[[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#*[[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]]&lt;br /&gt;
#*[[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
#*[[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]]&lt;br /&gt;
#* [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]]&lt;br /&gt;
#* [[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#*[[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]]&lt;br /&gt;
#*[[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]]&lt;br /&gt;
#*[[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#*[[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]]&lt;br /&gt;
#*[[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]]&lt;br /&gt;
#*[[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#*[[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]]&lt;br /&gt;
#*[[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]]&lt;br /&gt;
#*[[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#*[[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]]&lt;br /&gt;
#*[[RTA Guide/In the Deep Freeze|In the Deep Freeze]]&lt;br /&gt;
#*[[RTA Guide/Chill with the Bully|Chill with the Bully]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#*[[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]]&lt;br /&gt;
#*[[RTA Guide/Tricky Triangles!|Tricky Triangles!]]&lt;br /&gt;
#*[[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#*[[RTA Guide/The Pit and the Pendulums|The Pit and the Pendulums]]&lt;br /&gt;
#*[[RTA Guide/Roll into the Cage|Roll into the Cage]]&lt;br /&gt;
#*[[RTA Guide/Get a Hand|Get a Hand]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Route variations ===&lt;br /&gt;
&lt;br /&gt;
==== SL Whirl ====&lt;br /&gt;
&lt;br /&gt;
Beginners can consider replacing [[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]] with the easier but slower [[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]].&lt;br /&gt;
&lt;br /&gt;
==== WF King ====&lt;br /&gt;
Beginners can consider replacing [[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]] with [[RTA Guide/Chip off Whomp&#039;s Block|Chip off Whomp&#039;s Block]] if you cannot do Owlless, since the Owl will not be there.&lt;br /&gt;
&lt;br /&gt;
==== Island Hop ====&lt;br /&gt;
Rather than doing [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] after Bowser in the Dark World, you can save time by doing [[RTA_Guide/Shoot_to_the_Island_in_the_Sky#Island_Hop|Island Hop]] to get all the stars in Bob-omb Battlefield in one trip instead of two. This also allows [[RTA Guide/Tower of the Wing Cap#No Reds|Tower of the Wing Cap]] to be skipped.&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Shoot to the Island in the Sky#Island_hop|Shoot to the Island in the Sky]] (Island Hop)&lt;br /&gt;
#* [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
# Big Boo&#039;s Haunt (route converges here)&lt;br /&gt;
&lt;br /&gt;
==== JRB cannonless ====&lt;br /&gt;
To avoid having to open the cannon in [[RTA Guide/Through the Jet Stream (JRB)|Through the Jet Stream]], you can do [[RTA_Guide/Blast_to_the_Stone_Pillar#Expert_(cannonless)|cannonless]] instead.&lt;br /&gt;
&lt;br /&gt;
==== LBLJ ====&lt;br /&gt;
[[RTA Guide/Lobby Backwards Long Jump|LBLJ (Lobby Backwards Long Jump)]] into Whomp&#039;s Fortress or Jolly Roger Bay can be used to get hard stars like [[RTA Guide/Blast Away the Wall|Blast Away the Wall]] or [[RTA_Guide/Blast_to_the_Stone_Pillar#Expert_(cannonless)|framewalk]] out of the way early, and save a small amount of time in castle movement.&lt;br /&gt;
&lt;br /&gt;
==== Lavaboost ====&lt;br /&gt;
A well executed [[RTA Guide/Hot-Foot-It into the Volcano|Hot-Foot-It into the Volcano]] can save time over [[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
&lt;br /&gt;
=== Through the Jet Stream with cannon ===&lt;br /&gt;
{{#ev:youtube|OMfjLRs_vxs}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/45_Star&amp;diff=20522</id>
		<title>RTA Guide/45 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/45_Star&amp;diff=20522"/>
		<updated>2026-07-23T13:11:47Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add route notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;45 Star&#039;&#039;&#039; extension category is to complete the game as fast as possible while collecting 3 stars from each main stage.&lt;br /&gt;
&lt;br /&gt;
== Category rules ==&lt;br /&gt;
*Collect 3 stars from each main stage&lt;br /&gt;
*SBLJ is banned&lt;br /&gt;
&lt;br /&gt;
== Suggested routes ==&lt;br /&gt;
&lt;br /&gt;
=== Standard route (no LBLJ) ===&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Blast Away the Wall|Blast Away the Wall]]&lt;br /&gt;
#* [[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/45 Star#Through the Jet Stream with cannon|Through the Jet Stream]] (open the cannon while doing this star)&lt;br /&gt;
#* [[RTA Guide/Blast to the Stone Pillar|Blast to the Stone Pillar]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
#* [[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]]&lt;br /&gt;
#* [[RTA Guide/Slip Slidin&#039; Away#Standalone |Slip Slidin&#039; Away]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Tower of the Wing Cap&lt;br /&gt;
#* [[RTA Guide/Tower of the Wing Cap#No Reds|No Reds]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
#* [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Go on a Ghost Hunt|Go on a Ghost Hunt]]&lt;br /&gt;
#* [[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]]&lt;br /&gt;
#* [[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#*[[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]]&lt;br /&gt;
#*[[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]]&lt;br /&gt;
#*[[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#*[[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]]&lt;br /&gt;
#*[[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
#*[[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]]&lt;br /&gt;
#* [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]]&lt;br /&gt;
#* [[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#*[[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]]&lt;br /&gt;
#*[[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]]&lt;br /&gt;
#*[[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#*[[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]]&lt;br /&gt;
#*[[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]]&lt;br /&gt;
#*[[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#*[[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]]&lt;br /&gt;
#*[[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]]&lt;br /&gt;
#*[[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#*[[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]]&lt;br /&gt;
#*[[RTA Guide/In the Deep Freeze|In the Deep Freeze]]&lt;br /&gt;
#*[[RTA Guide/Chill with the Bully|Chill with the Bully]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#*[[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]]&lt;br /&gt;
#*[[RTA Guide/Tricky Triangles!|Tricky Triangles!]]&lt;br /&gt;
#*[[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#*[[RTA Guide/The Pit and the Pendulums|The Pit and the Pendulums]]&lt;br /&gt;
#*[[RTA Guide/Roll into the Cage|Roll into the Cage]]&lt;br /&gt;
#*[[RTA Guide/Get a Hand|Get a Hand]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Route variations ===&lt;br /&gt;
&lt;br /&gt;
==== SL Whirl ====&lt;br /&gt;
&lt;br /&gt;
Beginners can consider replacing [[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]] with the easier but slower [[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]].&lt;br /&gt;
&lt;br /&gt;
==== WF King ===&lt;br /&gt;
Beginners can consider replacing [[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]] with [[RTA Guide/Chip off Whomp&#039;s Block|Chip off Whomp&#039;s Block]] if you cannot do Owlless, since the Owl will not be there.&lt;br /&gt;
&lt;br /&gt;
==== Island Hop ====&lt;br /&gt;
Rather than doing [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] after Bowser in the Dark World, you can save time by doing [[RTA_Guide/Shoot_to_the_Island_in_the_Sky#Island_Hop|Island Hop]] to get all the stars in Bob-omb Battlefield in one trip instead of two. This also allows [[RTA Guide/Tower of the Wing Cap#No Reds|Tower of the Wing Cap]] to be skipped.&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Shoot to the Island in the Sky#Island_hop|Shoot to the Island in the Sky]] (Island Hop)&lt;br /&gt;
#* [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
# Big Boo&#039;s Haunt (route converges here)&lt;br /&gt;
&lt;br /&gt;
==== JRB cannonless ====&lt;br /&gt;
To avoid having to open the cannon in [[RTA Guide/Through the Jet Stream (JRB)|Through the Jet Stream]], you can do [[RTA_Guide/Blast_to_the_Stone_Pillar#Expert_(cannonless)|cannonless]] instead.&lt;br /&gt;
&lt;br /&gt;
==== LBLJ ====&lt;br /&gt;
[[RTA Guide/Lobby Backwards Long Jump|LBLJ (Lobby Backwards Long Jump)]] into Whomp&#039;s Fortress or Jolly Roger Bay can be used to get hard stars like [[RTA Guide/Blast Away the Wall|Blast Away the Wall]] or [[RTA_Guide/Blast_to_the_Stone_Pillar#Expert_(cannonless)|framewalk]] out of the way early, and save a small amount of time in castle movement.&lt;br /&gt;
&lt;br /&gt;
==== Lavaboost ====&lt;br /&gt;
A well executed [[RTA Guide/Hot-Foot-It into the Volcano|Hot-Foot-It into the Volcano]] can save time over [[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
&lt;br /&gt;
=== Through the Jet Stream with cannon ===&lt;br /&gt;
{{#ev:youtube|OMfjLRs_vxs}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/45_Star&amp;diff=20521</id>
		<title>RTA Guide/45 Star</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/45_Star&amp;diff=20521"/>
		<updated>2026-07-23T13:01:56Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add jet with cannon video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;45 Star&#039;&#039;&#039; extension category is to complete the game as fast as possible while collecting 3 stars from each main stage.&lt;br /&gt;
&lt;br /&gt;
== Category rules ==&lt;br /&gt;
*Collect 3 stars from each main stage&lt;br /&gt;
*SBLJ is banned&lt;br /&gt;
&lt;br /&gt;
== Suggested routes ==&lt;br /&gt;
&lt;br /&gt;
=== Standard route (no LBLJ) ===&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Blast Away the Wall|Blast Away the Wall]]&lt;br /&gt;
#* [[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/45 Star#Through the Jet Stream with cannon|Through the Jet Stream]] (open the cannon while doing this star)&lt;br /&gt;
#* [[RTA Guide/Blast to the Stone Pillar|Blast to the Stone Pillar]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
#* [[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]]&lt;br /&gt;
#* [[RTA Guide/Slip Slidin&#039; Away#Standalone |Slip Slidin&#039; Away]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Tower of the Wing Cap&lt;br /&gt;
#* [[RTA Guide/Tower of the Wing Cap#No Reds|No Reds]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]]&lt;br /&gt;
#* [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Go on a Ghost Hunt|Go on a Ghost Hunt]]&lt;br /&gt;
#* [[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]]&lt;br /&gt;
#* [[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#*[[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]]&lt;br /&gt;
#*[[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]]&lt;br /&gt;
#*[[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#*[[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]]&lt;br /&gt;
#*[[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
#*[[RTA Guide/Boil the Big Bully|Boil the Big Bully]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]]&lt;br /&gt;
#* [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]]&lt;br /&gt;
#* [[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#*[[RTA Guide/Chests in the Current|Chests in the Current]]&lt;br /&gt;
#*[[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
#*[[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#*[[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]]&lt;br /&gt;
#*[[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]]&lt;br /&gt;
#*[[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#*[[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]]&lt;br /&gt;
#*[[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]]&lt;br /&gt;
#*[[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#*[[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]]&lt;br /&gt;
#*[[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]]&lt;br /&gt;
#*[[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#*[[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]]&lt;br /&gt;
#*[[RTA Guide/In the Deep Freeze|In the Deep Freeze]]&lt;br /&gt;
#*[[RTA Guide/Chill with the Bully|Chill with the Bully]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#*[[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]]&lt;br /&gt;
#*[[RTA Guide/Tricky Triangles!|Tricky Triangles!]]&lt;br /&gt;
#*[[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#*[[RTA Guide/The Pit and the Pendulums|The Pit and the Pendulums]]&lt;br /&gt;
#*[[RTA Guide/Roll into the Cage|Roll into the Cage]]&lt;br /&gt;
#*[[RTA Guide/Get a Hand|Get a Hand]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#No Reds|No Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Route variations ===&lt;br /&gt;
&lt;br /&gt;
==== SL Whirl ====&lt;br /&gt;
&lt;br /&gt;
Beginners can consider replacing [[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]] with the easier but slower [[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]].&lt;br /&gt;
&lt;br /&gt;
==== Island Hop ====&lt;br /&gt;
Rather than doing [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] after Bowser in the Dark World, you can save time by doing [[RTA_Guide/Shoot_to_the_Island_in_the_Sky#Island_Hop|Island Hop]] to get all the stars in Bob-omb Battlefield in one trip instead of two. This also allows [[RTA Guide/Tower of the Wing Cap#No Reds|Tower of the Wing Cap]] to be skipped.&lt;br /&gt;
#[[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Shoot to the Island in the Sky#Island_hop|Shoot to the Island in the Sky]] (Island Hop)&lt;br /&gt;
#* [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]]&lt;br /&gt;
#*[[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
# Big Boo&#039;s Haunt (route converges here)&lt;br /&gt;
&lt;br /&gt;
==== JRB cannonless ====&lt;br /&gt;
To avoid having to open the cannon in [[RTA Guide/Through the Jet Stream (JRB)|Through the Jet Stream]], you can do [[RTA_Guide/Blast_to_the_Stone_Pillar#Expert_(cannonless)|cannonless]] instead.&lt;br /&gt;
&lt;br /&gt;
==== LBLJ ====&lt;br /&gt;
[[RTA Guide/Lobby Backwards Long Jump|LBLJ (Lobby Backwards Long Jump)]] into Whomp&#039;s Fortress or Jolly Roger Bay can be used to get hard stars like [[RTA Guide/Blast Away the Wall|Blast Away the Wall]] or [[RTA_Guide/Blast_to_the_Stone_Pillar#Expert_(cannonless)|framewalk]] out of the way early, and save a small amount of time in castle movement.&lt;br /&gt;
&lt;br /&gt;
=== Through the Jet Stream with cannon ===&lt;br /&gt;
{{#ev:youtube|OMfjLRs_vxs}}&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/All_Red_Coin_Stars&amp;diff=20520</id>
		<title>RTA Guide/All Red Coin Stars</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/All_Red_Coin_Stars&amp;diff=20520"/>
		<updated>2026-07-23T12:51:10Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add route diff note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;All Red Coin Stars&#039;&#039;&#039; extension category is to complete the game as fast as possible while collecting all red coin stars (both in the 15 main stages and the relevant castle secret stars).&lt;br /&gt;
&lt;br /&gt;
== Category rules ==&lt;br /&gt;
*Collect all red coin stars (both in the 15 main stages and the relevant castle secret stars)&lt;br /&gt;
*LBLJ is allowed&lt;br /&gt;
*MIPS Clip is allowed&lt;br /&gt;
&lt;br /&gt;
== Suggested routes ==&lt;br /&gt;
&lt;br /&gt;
The beginner route loses around half a minute to the advanced route, mainly due to having to collect an extra star.&lt;br /&gt;
&lt;br /&gt;
=== Beginner (no LBLJ) ===&lt;br /&gt;
# [[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Find the 8 Red Coins#Capless_and_cannonless|Find the 8 Red Coins (capless)]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]]&lt;br /&gt;
# [[RTA Guide/The Secret Aquarium|The Secret Aquarium Red Coins]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Red Coin Star|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#* [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
# [[RTA Guide/Vanish Cap under the Moat|Vanish Cap under the Moat Red Coins]] (Do not activate the switch. Instead, wall kick near the 8th Red Coin over the cage.)&lt;br /&gt;
# [[RTA Guide/Tower of the Wing Cap#Reds|Tower of the Wing Cap Reds]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#* [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#* [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#* [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#* [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#* [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#* [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# [[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow Red Coins]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#* [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#* [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Advanced (LBLJ) ===&lt;br /&gt;
&lt;br /&gt;
# LBLJ&lt;br /&gt;
#* [[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
#* [[RTA Guide/Lobby Backwards Long Jump|LBLJ (Lobby Backwards Long Jump)]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Red Coin Star|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#* [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
# [[RTA Guide/Vanish Cap under the Moat|Vanish Cap under the Moat Red Coins]] (Do not activate the switch. Instead, wall kick near the 8th Red Coin over the cage.)&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]]&lt;br /&gt;
# [[RTA Guide/The Secret Aquarium|The Secret Aquarium Red Coins]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]]&lt;br /&gt;
# [[RTA Guide/Tower of the Wing Cap#Reds|Tower of the Wing Cap Reds]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Find the 8 Red Coins#Wing_Cap|Find the 8 Red Coins (wingcap)]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#* [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#* [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#* [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#* [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#* [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#* [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# [[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow Red Coins]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#* [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#* [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Route variations ===&lt;br /&gt;
==== HMC and LLL swap ====&lt;br /&gt;
The order of HMC and LLL can be swapped to get the difficult star HMC Reds out of the way earlier, but this will lose 1.2 seconds.&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/All_Red_Coin_Stars&amp;diff=20519</id>
		<title>RTA Guide/All Red Coin Stars</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/All_Red_Coin_Stars&amp;diff=20519"/>
		<updated>2026-07-23T12:39:39Z</updated>

		<summary type="html">&lt;p&gt;FGSM: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;All Red Coin Stars&#039;&#039;&#039; extension category is to complete the game as fast as possible while collecting all red coin stars (both in the 15 main stages and the relevant castle secret stars).&lt;br /&gt;
&lt;br /&gt;
== Category rules ==&lt;br /&gt;
*Collect all red coin stars (both in the 15 main stages and the relevant castle secret stars)&lt;br /&gt;
*LBLJ is allowed&lt;br /&gt;
*MIPS Clip is allowed&lt;br /&gt;
&lt;br /&gt;
== Suggested routes ==&lt;br /&gt;
&lt;br /&gt;
=== Beginner (no LBLJ) ===&lt;br /&gt;
# [[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Find the 8 Red Coins#Capless_and_cannonless|Find the 8 Red Coins (capless)]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]]&lt;br /&gt;
# [[RTA Guide/The Secret Aquarium|The Secret Aquarium Red Coins]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Red Coin Star|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#* [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
# [[RTA Guide/Vanish Cap under the Moat|Vanish Cap under the Moat Red Coins]] (Do not activate the switch. Instead, wall kick near the 8th Red Coin over the cage.)&lt;br /&gt;
# [[RTA Guide/Tower of the Wing Cap#Reds|Tower of the Wing Cap Reds]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#* [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#* [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#* [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#* [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#* [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#* [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# [[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow Red Coins]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#* [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#* [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Advanced (LBLJ) ===&lt;br /&gt;
&lt;br /&gt;
# LBLJ&lt;br /&gt;
#* [[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
#* [[RTA Guide/Lobby Backwards Long Jump|LBLJ (Lobby Backwards Long Jump)]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Red Coin Star|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#* [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
# [[RTA Guide/Vanish Cap under the Moat|Vanish Cap under the Moat Red Coins]] (Do not activate the switch. Instead, wall kick near the 8th Red Coin over the cage.)&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]]&lt;br /&gt;
# [[RTA Guide/The Secret Aquarium|The Secret Aquarium Red Coins]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]]&lt;br /&gt;
# [[RTA Guide/Tower of the Wing Cap#Reds|Tower of the Wing Cap Reds]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Find the 8 Red Coins#Wing_Cap|Find the 8 Red Coins (wingcap)]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#* [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#* [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#* [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#* [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#* [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#* [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# [[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow Red Coins]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#* [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#* [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Route variations ===&lt;br /&gt;
==== HMC and LLL swap ====&lt;br /&gt;
The order of HMC and LLL can be swapped to get the difficult star HMC Reds out of the way earlier, but this will lose 1.2 seconds.&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/All_Red_Coin_Stars&amp;diff=20518</id>
		<title>RTA Guide/All Red Coin Stars</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/All_Red_Coin_Stars&amp;diff=20518"/>
		<updated>2026-07-23T12:39:13Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add hmc lll sswap note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;All Red Coin Stars&#039;&#039;&#039; extension category is to complete the game as fast as possible while collecting all red coin stars (both in the 15 main stages and the relevant castle secret stars).&lt;br /&gt;
&lt;br /&gt;
== Category rules ==&lt;br /&gt;
*Collect all red coin stars (both in the 15 main stages and the relevant castle secret stars)&lt;br /&gt;
*LBLJ is allowed&lt;br /&gt;
*MIPS Clip is allowed&lt;br /&gt;
&lt;br /&gt;
== Suggested routes ==&lt;br /&gt;
&lt;br /&gt;
=== Beginner (no LBLJ) ===&lt;br /&gt;
# [[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Find the 8 Red Coins#Capless_and_cannonless|Find the 8 Red Coins (capless)]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]]&lt;br /&gt;
# [[RTA Guide/The Secret Aquarium|The Secret Aquarium Red Coins]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Red Coin Star|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#* [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
# [[RTA Guide/Vanish Cap under the Moat|Vanish Cap under the Moat Red Coins]] (Do not activate the switch. Instead, wall kick near the 8th Red Coin over the cage.)&lt;br /&gt;
# [[RTA Guide/Tower of the Wing Cap#Reds|Tower of the Wing Cap Reds]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#* [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#* [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#* [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#* [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#* [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#* [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# [[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow Red Coins]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#* [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#* [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Advanced (LBLJ) ===&lt;br /&gt;
&lt;br /&gt;
# LBLJ&lt;br /&gt;
#* [[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
#* [[RTA Guide/Lobby Backwards Long Jump|LBLJ (Lobby Backwards Long Jump)]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Red Coin Star|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#* [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
# [[RTA Guide/Vanish Cap under the Moat|Vanish Cap under the Moat Red Coins]] (Do not activate the switch. Instead, wall kick near the 8th Red Coin over the cage.)&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]]&lt;br /&gt;
# [[RTA Guide/The Secret Aquarium|The Secret Aquarium Red Coins]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]]&lt;br /&gt;
# [[RTA Guide/Tower of the Wing Cap#Reds|Tower of the Wing Cap Reds]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Find the 8 Red Coins#Wing_Cap|Find the 8 Red Coins (wingcap)]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#* [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#* [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#* [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#* [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#* [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#* [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# [[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow Red Coins]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#* [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#* [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Route variations ===&lt;br /&gt;
&lt;br /&gt;
The order of HMC and LLL can be swapped to get the difficult star HMC Reds out of the way earlier, but this will lose 1.2 seconds.&lt;br /&gt;
&lt;br /&gt;
==== SL Whirl ====&lt;br /&gt;
&lt;br /&gt;
Beginners can consider replacing [[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]] with the easier but slower [[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]].&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide&amp;diff=20517</id>
		<title>RTA Guide</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide&amp;diff=20517"/>
		<updated>2026-07-23T12:19:39Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add all red coins guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The ultimate goal of this guide is to serve as a central hub for all of the relevant knowledge needed to get started with and improve at Super Mario 64 Real-Time Attack (RTA) speedruns.&lt;br /&gt;
&lt;br /&gt;
New players, welcome! Click [[RTA Guide/New Players|here]] for a beginner-focused introduction to Super Mario 64 speedrunning and some video resources!&lt;br /&gt;
== Choosing a platform ==&lt;br /&gt;
To submit to the [https://www.speedrun.com/sm64 official leaderboards], you will need to use one of the supported platforms; &#039;&#039;&#039;Nintendo 64&#039;&#039;&#039;, &#039;&#039;&#039;Virtual Console&#039;&#039;&#039; or &#039;&#039;&#039;Emulator&#039;&#039;&#039;. The &#039;&#039;&#039;Super Mario 3D All-Stars&#039;&#039;&#039; release is supported on the [https://www.speedrun.com/sm64ce?h=Super_Mario_3D_All-Stars-70_Star&amp;amp;x=ndx390od-2lg37m3n.5q834v61 Category Extensions] page.&lt;br /&gt;
&lt;br /&gt;
There are major differences between each platform that have a big impact on speedrunning. Understanding those differences may help you decide which platform you’ll choose to run on. More details about these differences can be found on our [[/Platform Differences|Platform Differences]] page.&lt;br /&gt;
&lt;br /&gt;
For more information about each platform, including version differences and controllers, check out each platform’s respective information page.&lt;br /&gt;
*[[RTA Guide/Nintendo 64|Nintendo 64]]&lt;br /&gt;
*[[RTA Guide/Virtual Console|Virtual Console]] (Wii/Wii U/Switch)&lt;br /&gt;
*[[RTA Guide/Emulator|Emulator]] (Windows/Mac/Linux)&lt;br /&gt;
*[[RTA Guide/Super Mario 3D All-Stars|Super Mario 3D All-Stars]] (Switch)&lt;br /&gt;
Direct links to &#039;&#039;&#039;setup guides&#039;&#039;&#039; for the most popular platforms:&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/document/d/1JhZ18Wzby27o9kGVr4W6AluGzmw2z0Puq5VWIxkkkc0/ Nintendo 64]&lt;br /&gt;
* [https://gist.github.com/pyorot/e9e5744eabea09f90f3c6df4a9b8df7b Virtual Console (Wii)]&lt;br /&gt;
* [https://wermi.neocities.org/emuguide/getting_emu/ Emulator for Windows (Project64 1.6)]; [https://maddware.github.io/sm64-guia-emu/ Spanish translated guide]&lt;br /&gt;
* [https://smolalli.github.io/rmg/ Emulator for Windows and Linux (RMG)]&lt;br /&gt;
&lt;br /&gt;
== Leaderboard verification ==&lt;br /&gt;
For a run to be accepted on the official leaderboards, video proof must be provided. While something as simple as pointing a camera at your TV is sufficient, if you plan on playing the game often or you plan on livestreaming your runs, the convenience and quality offered by a proper capture solution can be worth the cost. Here are some pages to help you figure out what you need to record or livestream your runs:&lt;br /&gt;
* [https://goo.gl/C8ccU3 Retro Console Streaming Guide]&lt;br /&gt;
* [http://iotku.pw/gvusb2-guide/ GV-USB2 Setup Guide]&lt;br /&gt;
Here is some more information about submitting runs to the official leaderboards:&lt;br /&gt;
* [[RTA Guide/Submitting Runs to Speedrun.com|Official Leaderboard Submission Guide]]&lt;br /&gt;
* [https://docs.google.com/document/d/13dtZ8nkbbw4SDFgw_5GPCqY5NztabJJtnb0Z2yP-YBY/ Retiming Guide]&lt;br /&gt;
== Categories ==&lt;br /&gt;
Here are routes and guides for each category. See also the [[RTA Guide/All Stages|list of stages]].&lt;br /&gt;
&lt;br /&gt;
Before committing to a particular category, check out the [[RTA Guide/Movement Guide|movement guide]] to learn Mario&#039;s general movement options.&lt;br /&gt;
&lt;br /&gt;
For each star, in addition to the demo videos on its wiki page, you can consult the &#039;&#039;&#039;Ultimate Star spreadsheet&#039;&#039;&#039; to see world records and videos of strats, executed with different variations and at different skill levels, and you can submit your own PBs. Beginner strats tend to be missing.&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1J20aivGnvLlAuyRIMMclIFUmrkHXUzgcDmYa31gdtCI/ Ultimate Star Spreadsheet]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1X06GJL2BCy9AXjiV9Y8y-7KKkj4d9YI3dtTb2HVOyRs/ Ultimate Star Spreadsheet Extensions] (for lesser-used strats)&lt;br /&gt;
&lt;br /&gt;
=== Main categories ===&lt;br /&gt;
The most competitive categories, with leaderboards on [https://www.speedrun.com/sm64 speedrun.com/sm64].&lt;br /&gt;
*[[RTA Guide/120 Star|120 Star]]&lt;br /&gt;
*[[RTA Guide/70 Star|70 Star]]&lt;br /&gt;
*[[RTA Guide/16 Star|16 Star]]&lt;br /&gt;
*[[RTA Guide/0/1 Star|0/1 Star]]&lt;br /&gt;
&lt;br /&gt;
=== Category extensions ===&lt;br /&gt;
Fun challenges with requirements that can differ significantly from main categories, with leaderboards on [https://www.speedrun.com/sm64ce speedrun.com/sm64ce].&lt;br /&gt;
*[[RTA Guide/31 Star|31 Star]]&lt;br /&gt;
*[[Nonstop]]&lt;br /&gt;
*[[All ! Boxes]]&lt;br /&gt;
*[[RTA Guide/90 Star|90 Star]]&lt;br /&gt;
*[[RTA Guide/50 Star|50 Star]]&lt;br /&gt;
*[[RTA Guide/15 Star|15 Star]]&lt;br /&gt;
*[[RTA Guide/9 Star|9 Star]]&lt;br /&gt;
*[[RTA Guide/45 Star|45 Star]]&lt;br /&gt;
*[[RTA Guide/All Red Coin Stars|All Red Coin Stars]]&lt;br /&gt;
&lt;br /&gt;
== Usamune ROM ==&lt;br /&gt;
&lt;br /&gt;
The [https://sites.google.com/view/supermario64/usamunepj/usamunerom Usamune ROM] is a SM64 practice ROM developed by atmpas and circumark. It has many features beneficial to practicing such as level reset, timers (x-cam, star grab, real time, misc., RTA), warping from level to level, built-in savestate functionality, and useful information that can be displayed on screen (lag, horizontal and vertical speed, dust frames, wall kick frames, and input display). This ROM makes it much easier and faster to practice specific stars and strategies, and is the de facto way to practice the game.&lt;br /&gt;
&lt;br /&gt;
== Useful links ==&lt;br /&gt;
* [http://bthl.es/O SM64 Speedrunning Resources Doc]&lt;br /&gt;
* [https://www.speedrun.com/sm64 Speedrun.com Leaderboards]&lt;br /&gt;
* [[RTA Guide/Suggested GameShark code setups|Suggested GameShark code setups]]&amp;lt;br /&amp;gt;&lt;br /&gt;
{{RTA Guide Nav}}&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Guide_Nav&amp;diff=20516</id>
		<title>Template:RTA Guide Nav</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=Template:RTA_Guide_Nav&amp;diff=20516"/>
		<updated>2026-07-23T12:18:51Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add all red coins guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = RTA Guide Nav&lt;br /&gt;
| state = {{{state|uncollapsed}}}&lt;br /&gt;
| liststyle  = padding: 0.25em;&lt;br /&gt;
| titlestyle = background: #0a53e7; color: white;&lt;br /&gt;
| abovestyle = background: #5485E7; color: white;&lt;br /&gt;
| groupstyle = background: #85A8FF; color: white;&lt;br /&gt;
| evenstyle  = background: #E2F1FC;&lt;br /&gt;
| oddstyle   = background: #EFF8FE;&lt;br /&gt;
&lt;br /&gt;
| title = [[RTA_Guide|&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;RTA Guide&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
| group1  = Platforms&lt;br /&gt;
| list1   = [[RTA Guide/Nintendo 64|Nintendo 64]] • [[RTA Guide/Virtual Console|Virtual Console]] • [[RTA Guide/Emulator|Emulator]]&lt;br /&gt;
&lt;br /&gt;
| group2  = Categories&lt;br /&gt;
| list2   = [[RTA Guide/0/1 Star|&#039;&#039;&#039;0/1 Star&#039;&#039;&#039;]] • [[RTA Guide/16 Star|&#039;&#039;&#039;16 Star&#039;&#039;&#039;]] • [[RTA Guide/70 Star|&#039;&#039;&#039;70 Star&#039;&#039;&#039;]] • [[RTA Guide/120 Star|&#039;&#039;&#039;120 Star&#039;&#039;&#039;]] • [[RTA Guide/31 Star|31 Star]] • [[Nonstop|Nonstop]] • [[All ! Boxes|All ! Boxes]] • [[RTA Guide/90 Star|90 Star]] • [[RTA Guide/50 Star|50 Star]] • [[RTA Guide/15 Star|15 Star]] • [[RTA Guide/9 Star|9 Star]] • [[RTA Guide/45 Star|45 Star]] • [[RTA Guide/All Red Coin Stars|All Red Coin Stars]]&lt;br /&gt;
&lt;br /&gt;
| group3  = General Gameplay&lt;br /&gt;
| list3   = [[RTA Guide/Movement Guide|Movement Guide]]&lt;br /&gt;
&lt;br /&gt;
| above4 = &#039;&#039;&#039;Courses and Stars&#039;&#039;&#039;&lt;br /&gt;
| group4 = Castle Movement&lt;br /&gt;
| list4 = [[RTA Guide/Lakitu Skip|Lakitu Skip]] • [[RTA Guide/Lobby Backwards Long Jump|LBLJ]] • [[RTA Guide/DDD skip|SBLJ and DDD Skip]] • [[RTA Guide/50 Star Door and Endless Staircase BLJs|50 Star Door and Endless Staircase BLJs]]&lt;br /&gt;
&lt;br /&gt;
| group5 = [[RTA Guide/BOB|Bob-omb Battlefield]]&lt;br /&gt;
| list5 = [[RTA Guide/Big Bob-omb on the Summit|Big Bob-omb on the Summit]] • [[RTA Guide/Footrace with Koopa the Quick|Footrace with Koopa the Quick]] • [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] • [[RTA Guide/Find the 8 Red Coins|Find the 8 Red Coins]] • [[RTA Guide/Mario Wings to the Sky|Mario Wings to the Sky]] • [[RTA Guide/Behind Chain Chomp&#039;s Gate|Behind Chain Chomp&#039;s Gate]] • [[RTA Guide/BoB 100 Coins|BoB 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group6 = [[RTA Guide/WF|Whomp&#039;s Fortress]]&lt;br /&gt;
| list6 = [[RTA Guide/Chip off Whomp&#039;s Block|Chip off Whomp&#039;s Block]] • [[RTA Guide/To the Top of the Fortress|To the Top of the Fortress]] • [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]] • [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]] • [[RTA Guide/Fall onto the Caged Island|Fall onto the Caged Island]] • [[RTA Guide/Blast Away the Wall|Blast Away the Wall]] • [[RTA Guide/WF 100 Coins|WF 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group7 = [[RTA Guide/JRB|Jolly Roger Bay]]&lt;br /&gt;
| list7 = [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]] • [[RTA Guide/Can the Eel Come out to Play?|Can the Eel Come out to Play?]] • [[RTA Guide/Treasure of the Ocean Cave|Treasure of the Ocean Cave]] • [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]] • [[RTA Guide/Blast to the Stone Pillar|Blast to the Stone Pillar]] • [[RTA Guide/Through the Jet Stream (JRB)|Through the Jet Stream]] • [[RTA Guide/JRB 100 Coins|JRB 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group8 = [[RTA Guide/CCM|Cool, Cool Mountain]]&lt;br /&gt;
| list8 = [[RTA Guide/Slip Slidin&#039; Away|Slip Slidin&#039; Away]] • [[RTA Guide/Li&#039;l Penguin Lost|Li&#039;l Penguin Lost]] • [[RTA Guide/Big Penguin Race|Big Penguin Race]] • [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]] • [[RTA Guide/Snowman&#039;s Lost His Head|Snowman&#039;s Lost His Head]] • [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]] • [[RTA Guide/CCM 100 Coins|CCM 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group9 = [[RTA Guide/BBH|Big Boo&#039;s Haunt]]&lt;br /&gt;
| list9 = [[RTA Guide/Go on a Ghost Hunt|Go on a Ghost Hunt]] • [[RTA Guide/Ride Big Boo&#039;s Merry-Go-Round|Ride Big Boo&#039;s Merry-Go-Round]] • [[RTA Guide/Secret of the Haunted Books|Secret of the Haunted Books]] • [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]] • [[RTA Guide/Big Boo&#039;s Balcony|Big Boo&#039;s Balcony]] • [[RTA Guide/Eye to Eye in the Secret Room|Eye to Eye in the Secret Room]] • [[RTA Guide/BBH 100 Coins|BBH 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group10 = [[RTA Guide/HMC|Hazy Maze Cave]]&lt;br /&gt;
| list10 = [[RTA Guide/Swimming Beast in the Cavern|Swimming Beast in the Cavern]] • [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]] • [[RTA Guide/Metal-Head Mario Can Move!|Metal-Head Mario Can Move!]] • [[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]] • [[RTA Guide/A-Maze-ing Emergency Exit|A-Maze-ing Emergency Exit]] • [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]] • [[RTA Guide/HMC 100 Coins|HMC 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group11 = [[RTA Guide/LLL|Lethal Lava Land]]&lt;br /&gt;
| list11 = [[RTA Guide/Boil the Big Bully|Boil the Big Bully]] • [[RTA Guide/Bully the Bullies|Bully the Bullies]] • [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]] • [[RTA Guide/Red-Hot Log Rolling|Red-Hot Log Rolling]] • [[RTA Guide/Hot-Foot-It into the Volcano|Hot-Foot-It into the Volcano]] • [[RTA Guide/Elevator Tour in the Volcano|Elevator Tour in the Volcano]] • [[RTA Guide/LLL 100 Coins|LLL 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group12 = [[RTA Guide/SSL|Shifting Sand Land]]&lt;br /&gt;
| list12 = [[RTA Guide/In the Talons of the Big Bird|In the Talons of the Big Bird]] • [[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]] • [[RTA Guide/Inside the Ancient Pyramid|Inside the Ancient Pyramid]] • [[RTA Guide/Stand Tall on the Four Pillars|Stand Tall on the Four Pillars]] • [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]] • [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]] • [[RTA Guide/SSL 100 Coins|SSL 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group13 = [[RTA Guide/DDD|Dire, Dire Docks]]&lt;br /&gt;
| list13 = [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]] • [[RTA Guide/Chests in the Current|Chests in the Current]] • [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]] • [[RTA Guide/Through the Jet Stream (DDD)|Through the Jet Stream]] • [[RTA Guide/The Manta Ray&#039;s Reward|The Manta Ray&#039;s Reward]] • [[RTA Guide/Collect the Caps...|Collect the Caps...]] • [[RTA Guide/DDD 100 Coins|DDD 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group14 = [[RTA Guide/SL|Snowman&#039;s Land]]&lt;br /&gt;
| list14 = [[RTA Guide/Snowman&#039;s Big Head|Snowman&#039;s Big Head]] • [[RTA Guide/Chill with the Bully|Chill with the Bully]] • [[RTA Guide/In the Deep Freeze|In the Deep Freeze]] • [[RTA Guide/Whirl from the Freezing Pond|Whirl from the Freezing Pond]] • [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]] • [[RTA Guide/Into the Igloo|Into the Igloo]] • [[RTA Guide/SL 100 Coins|SL 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group15 = [[RTA Guide/WDW|Wet-Dry World]]&lt;br /&gt;
| list15 = [[RTA Guide/Shocking Arrow Lifts!|Shocking Arrow Lifts!]] • [[RTA Guide/Top o&#039; the Town|Top o&#039; the Town]] • [[RTA Guide/Secrets in the Shallows &amp;amp; Sky|Secrets in the Shallows &amp;amp; Sky]] • [[RTA Guide/Express Elevator--Hurry Up!|Express Elevator--Hurry Up!]] • [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]] • [[RTA Guide/Quick Race Through Downtown!|Quick Race Through Downtown!]] • WDW 100 Coins: [[RTA Guide/WDW 100 Coins + Secrets in the Shallows &amp;amp; Sky|With Secrets]] / [[RTA Guide/WDW 100 Coins + Go to Town for Red Coins|With Reds]]&lt;br /&gt;
&lt;br /&gt;
| group16 = [[RTA Guide/TTM|Tall, Tall Mountain]]&lt;br /&gt;
| list16 = [[RTA Guide/Scale the Mountain|Scale the Mountain]] • [[RTA Guide/Mystery of the Monkey Cage|Mystery of the Monkey Cage]] • [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]] • [[RTA Guide/Mysterious Mountainside|Mysterious Mountainside]] • [[RTA Guide/Breathtaking View from Bridge|Breathtaking View from Bridge]] • [[RTA Guide/Blast to the Lonely Mushroom|Blast to the Lonely Mushroom]] • [[RTA Guide/TTM 100 Coins|TTM 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group17 = [[RTA Guide/THI|Tiny-Huge Island]]&lt;br /&gt;
| list17 = [[RTA Guide/Pluck the Piranha Flower|Pluck the Piranha Flower]] • [[RTA Guide/The Tip Top of the Huge Island|The Tip Top of the Huge Island]] • [[RTA Guide/Rematch with Koopa the Quick|Rematch with Koopa the Quick]] • [[RTA Guide/Five Itty Bitty Secrets|Five Itty Bitty Secrets]] • [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]] • [[RTA Guide/Make Wiggler Squirm|Make Wiggler Squirm]] • [[RTA Guide/THI 100 Coins|THI 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group18 = [[RTA Guide/TTC|Tick Tock Clock]]&lt;br /&gt;
| list18 = [[RTA Guide/Roll into the Cage|Roll into the Cage]] • [[RTA Guide/The Pit and the Pendulums|The Pit and the Pendulums]] • [[RTA Guide/Get a Hand|Get a Hand]] • [[RTA Guide/Stomp on the Thwomp|Stomp on the Thwomp]] • [[RTA Guide/Timed Jumps on Moving Bars|Timed Jumps on Moving Bars]] • [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]] • [[RTA Guide/TTC 100 Coins|TTC 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group19 = [[RTA Guide/RR|Rainbow Ride]]&lt;br /&gt;
| list19 = [[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]] • [[RTA Guide/The Big House in the Sky|The Big House in the Sky]] • [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]] • [[RTA Guide/Swingin&#039; in the Breeze|Swingin&#039; in the Breeze]] • [[RTA Guide/Tricky Triangles!|Tricky Triangles!]] • [[RTA Guide/Somewhere Over the Rainbow|Somewhere Over the Rainbow]] • [[RTA Guide/RR 100 Coins|RR 100 Coins]]&lt;br /&gt;
&lt;br /&gt;
| group20 = [[RTA Guide/Castle Secret Stars|Castle Stars]]&lt;br /&gt;
| list20 = [[RTA Guide/Bowser in the Dark World|BitDW]] • [[RTA Guide/Bowser in the Fire Sea|BitFS]] • [[RTA Guide/Bowser in the Sky|BitS]] • [[RTA Guide/Bowser Battles|Bowser Battles]] • [[RTA Guide/Tower of the Wing Cap|TotWC]] • [[RTA Guide/Vanish Cap under the Moat|VCutM]] • [[RTA Guide/Cavern of the Metal Cap|CotMC]] • [[RTA Guide/The Princess&#039;s Secret Slide|PSS]] • [[RTA Guide/The Secret Aquarium|SA]] • [[RTA Guide/Wing Mario Over the Rainbow|WMotR]] • [[RTA Guide/HMC Toad|HMC Toad]] • [[RTA Guide/Upstairs Toad|Upstairs Toad]] • [[RTA Guide/Tippy Toad|Tippy Toad]] • [[RTA Guide/MIPS|15/50 stars MIPS]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{#ifeq:{{NAMESPACENUMBER}}|0|[[Category:RTA Guide]]}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navigational templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/All_Red_Coin_Stars&amp;diff=20515</id>
		<title>RTA Guide/All Red Coin Stars</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=RTA_Guide/All_Red_Coin_Stars&amp;diff=20515"/>
		<updated>2026-07-23T12:17:37Z</updated>

		<summary type="html">&lt;p&gt;FGSM: add lblj guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of the &#039;&#039;&#039;All Red Coin Stars&#039;&#039;&#039; extension category is to complete the game as fast as possible while collecting all red coin stars (both in the 15 main stages and the relevant castle secret stars).&lt;br /&gt;
&lt;br /&gt;
== Category rules ==&lt;br /&gt;
*Collect all red coin stars (both in the 15 main stages and the relevant castle secret stars)&lt;br /&gt;
*LBLJ is allowed&lt;br /&gt;
*MIPS Clip is allowed&lt;br /&gt;
&lt;br /&gt;
== Suggested routes ==&lt;br /&gt;
&lt;br /&gt;
=== Beginner (no LBLJ) ===&lt;br /&gt;
# [[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Find the 8 Red Coins#Capless_and_cannonless|Find the 8 Red Coins (capless)]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]]&lt;br /&gt;
#* [[RTA Guide/Shoot into the Wild Blue|Shoot into the Wild Blue]]&lt;br /&gt;
# [[RTA Guide/The Secret Aquarium|The Secret Aquarium Red Coins]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]]&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Wall Kicks Will Work|Wall Kicks Will Work]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Red Coin Star|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#* [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
# [[RTA Guide/Vanish Cap under the Moat|Vanish Cap under the Moat Red Coins]] (Do not activate the switch. Instead, wall kick near the 8th Red Coin over the cage.)&lt;br /&gt;
# [[RTA Guide/Tower of the Wing Cap#Reds|Tower of the Wing Cap Reds]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#* [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#* [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#* [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#* [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#* [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#* [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# [[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow Red Coins]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#* [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#* [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
=== Advanced (LBLJ) ===&lt;br /&gt;
&lt;br /&gt;
# LBLJ&lt;br /&gt;
#* [[RTA Guide/Lakitu Skip|Lakitu Skip]]&lt;br /&gt;
#* [[RTA Guide/Lobby Backwards Long Jump|LBLJ (Lobby Backwards Long Jump)]]&lt;br /&gt;
# Bowser in the Dark World&lt;br /&gt;
#* [[RTA Guide/Bowser in the Dark World#Red Coin Star|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Dark World|Bowser Battle 1]]&lt;br /&gt;
# Lethal Lava Land&lt;br /&gt;
#* [[RTA Guide/8-Coin Puzzle with 15 Pieces|8-Coin Puzzle with 15 Pieces]]&lt;br /&gt;
# Hazy Maze Cave&lt;br /&gt;
#* [[RTA Guide/Elevate for 8 Red Coins|Elevate for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Cavern of the Metal Cap|Cavern of the Metal Cap]]&lt;br /&gt;
# [[RTA Guide/Vanish Cap under the Moat|Vanish Cap under the Moat Red Coins]] (Do not activate the switch. Instead, wall kick near the 8th Red Coin over the cage.)&lt;br /&gt;
# Cool, Cool Mountain&lt;br /&gt;
#* [[RTA Guide/Frosty Slide for 8 Red Coins|Frosty Slide for 8 Red Coins]]&lt;br /&gt;
# Whomp&#039;s Fortress&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Floating Isle|Red Coins on the Floating Isle]]&lt;br /&gt;
# [[RTA Guide/The Secret Aquarium|The Secret Aquarium Red Coins]]&lt;br /&gt;
# Jolly Roger Bay&lt;br /&gt;
#* [[RTA Guide/Plunder in the Sunken Ship|Plunder in the Sunken Ship]]&lt;br /&gt;
#* [[RTA Guide/Red Coins on the Ship Afloat|Red Coins on the Ship Afloat]]&lt;br /&gt;
# [[RTA Guide/Tower of the Wing Cap#Reds|Tower of the Wing Cap Reds]]&lt;br /&gt;
# Bob-omb Battlefield&lt;br /&gt;
#* [[RTA Guide/Find the 8 Red Coins#Wing_Cap|Find the 8 Red Coins (wingcap)]]&lt;br /&gt;
# Big Boo&#039;s Haunt&lt;br /&gt;
#* [[RTA Guide/Seek the 8 Red Coins|Seek the 8 Red Coins]]&lt;br /&gt;
# Shifting Sand Land&lt;br /&gt;
#* [[RTA Guide/Free Flying for 8 Red Coins|Free Flying for 8 Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Shining Atop the Pyramid|Shining Atop the Pyramid]]&lt;br /&gt;
# MIPS Clip&lt;br /&gt;
#* [[RTA Guide/MIPS Clip|MIPS Clip Guide]]&lt;br /&gt;
# Dire, Dire Docks&lt;br /&gt;
#* [[RTA Guide/Pole-Jumping for Red Coins|Pole-Jumping for Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Board Bowser&#039;s Sub|Board Bowser&#039;s Sub]]&lt;br /&gt;
# Bowser in the Fire Sea&lt;br /&gt;
#* [[RTA Guide/Bowser in the Fire Sea#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Fire Sea|Bowser Battle 2]]&lt;br /&gt;
# Wet-Dry World&lt;br /&gt;
#* [[RTA Guide/Go to Town for Red Coins|Go to Town for Red Coins]]&lt;br /&gt;
# Tiny-Huge Island&lt;br /&gt;
#* [[RTA Guide/Wiggler&#039;s Red Coins|Wiggler&#039;s Red Coins]]&lt;br /&gt;
# Tall, Tall Mountain&lt;br /&gt;
#* [[RTA Guide/Scary &#039;Shrooms, Red Coins|Scary &#039;Shrooms, Red Coins]]&lt;br /&gt;
# Snowman&#039;s Land&lt;br /&gt;
#* [[RTA Guide/Shell Shreddin&#039; for Red Coins|Shell Shreddin&#039; for Red Coins]]&lt;br /&gt;
# 50 Star Door BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# [[RTA Guide/Wing Mario Over the Rainbow|Wing Mario Over the Rainbow Red Coins]]&lt;br /&gt;
# Tick Tock Clock&lt;br /&gt;
#* [[RTA Guide/Stop Time for Red Coins|Stop Time for Red Coins]]&lt;br /&gt;
# Rainbow Ride&lt;br /&gt;
#* [[RTA Guide/Coins Amassed in a Maze|Coins Amassed in a Maze]]&lt;br /&gt;
# Endless staircase BLJ&lt;br /&gt;
#* [[50 Star Door and Endless Staircase BLJs|BLJ guide]]&lt;br /&gt;
# Bowser in the Sky&lt;br /&gt;
#* [[RTA Guide/Bowser in the Sky#Reds|Red Coins]]&lt;br /&gt;
#* [[RTA Guide/Bowser Battles#Bowser in the Sky|Bowser Battle 3]]&lt;br /&gt;
&lt;br /&gt;
{{RTA Guide Nav}}&lt;br /&gt;
[[Category:RTA Categories]]&lt;/div&gt;</summary>
		<author><name>FGSM</name></author>
	</entry>
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